@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs14L G40 Ghostglider vs MrRoboto Allies (+9)
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What to to in London? Scramble fighters to intercept 4 bmb?
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 infantry, 1 submarine and 5 transports; Remaining resources: 2 PUs;Combat Move - Germans
3 infantry moved from Morocco to 91 Sea Zone
3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
4 bombers moved from Western Germany to United KingdomCombat - Germans
Battle in Scotland
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,4,7 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 armour moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to Germany
1 armour moved from Germany to Poland
2 armour moved from Germany to Western Germany
3 armour moved from Slovakia Hungary to Western Germany
1 artillery moved from Germany to Western Germany
3 infantry moved from Finland to Norway
2 infantry moved from Poland to Germany
3 aaGuns moved from Western Germany to Germany
9 artilleries moved from Germany to PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
5 transports placed in 113 Sea Zone
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
test
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to HopeiCombat - Russians
Battle in Hopei
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Hopei from Japanese with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Hopei to Sikang
2 aaGuns and 18 infantry moved from Buryatia to Amur
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 aaGun, 1 artillery and 16 infantry moved from Bryansk to Western Ukraine
1 artillery and 7 infantry moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea ZonePlace Units - Russians
3 artilleries placed in Ukraine
Russians undo move 1.
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 harbour, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Chahar to Hopei
3 infantry moved from Anhwe to Hopei
1 armour moved from Jehol to Hopei
1 artillery moved from Kweichow to Hopei
2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Burma
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
3 artilleries and 3 infantry moved from 38 Sea Zone to Burma -
Scramble in z54?
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of course not
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 harbour, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Chahar to Hopei
3 infantry moved from Anhwe to Hopei
1 armour moved from Jehol to Hopei
1 artillery moved from Kweichow to Hopei
2 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 36 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Burma
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to Burma
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
3 artilleries and 3 infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 3 artilleries, 2 bombers, 10 fighters, 3 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber; Chinese defend with 1 fighter
Japanese win with 2 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 3 artilleries, 5 fighters and 3 infantry
Casualties for British: 3 aaGuns, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter
Battle in Hopei
Japanese attack with 1 armour, 1 artillery and 5 infantry
Russians defend with 2 armour and 1 mech_infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Jehol to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 fighter moved from Burma to Hunan
2 tactical_bombers moved from Burma to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Burma to 38 Sea Zone
2 bombers, 2 fighters and 5 tactical_bombers moved from Burma to HunanPlace Units - Japanese
1 harbour placed in Hainan
1 submarine and 2 transports placed in 6 Sea Zone
2 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 fighters and 10 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika Territory
3 fighters and 1 tactical_bomber moved from Egypt to Belgian CongoCombat - British
Battle in Belgian Congo
British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Tanganyika Territory
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 1 armour, 2 fighters and 10 infantry
Germans defend with 1 airfield, 1 armour, 2 artilleries and 3 infantry
9 infantry owned by the British and 1 armour owned by the British retreated to United Kingdom
Germans win with 1 armour remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
2 destroyers moved from 123 Sea Zone to 106 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to Suriname
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
3 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
1 bomber moved from Tanganyika Territory to Egypt
1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Siam to French Indo China
1 infantry moved from Siam to Shan StatePlace Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in PersiaTurn Complete - British
British collect 29 PUs; end with 32 PUs totalPlace Units - UK_Pacific
9 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 9 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Romania to Eastern Poland
2 bombers moved from Southern Italy to United Kingdom
1 fighter moved from Western Germany to Eastern Poland -
intercept in UK?
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Romania to Eastern Poland
2 bombers moved from Southern Italy to United Kingdom
1 fighter moved from Western Germany to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Air Battle in United Kingdom
Italians attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Italians
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Bulgaria to Romania
1 aaGun and 3 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Eastern Poland to Germany
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Algeria to TunisiaPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour moved from Western Germany to 113 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
2 armour and 1 artillery moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
5 armour, 5 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
2 armour, 1 artillery, 3 infantry, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 armour moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
7 armour, 2 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom -
Scramble in z110?
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haha :-)
You can skip those wait times for scramble decisions, if they are as obvious as this one.
No scramble!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour moved from Western Germany to 113 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
2 armour and 1 artillery moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
5 armour, 5 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
2 armour, 1 artillery, 3 infantry, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 armour moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
3 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
7 armour, 2 artilleries and 9 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 8 armour, 2 artilleries, 3 bombers, 2 fighters, 9 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Germans captures 32PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 8 armour, 2 artilleries, 3 bombers, 1 fighter, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 69
Casualties for Germans: 1 fighter and 5 infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 fighters and 9 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 aaGuns, 1 armour, 11 artilleries and 11 infantry moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 12 infantry moved from Romania to Eastern Poland
3 aaGuns moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Northern Italy to Romania
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
3 tactical_bombers moved from United Kingdom to ScotlandPlace Units - Germans
8 mech_infantrys placed in Germany
3 infantry placed in Normandy Bordeaux
2 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
what a poor roll =(





