Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 2 infantry and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
5 transports moved from 110 Sea Zone to 91 Sea Zone
4 artilleries and 6 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Wake Island
Battle in Hawaiian Islands
Battle in Holland Belgium
Americans attack with 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 3 artilleries and 10 infantry
AA fire in Holland Belgium : 0/2 hits
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 4 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/13 hits
Germans roll dice for 1 aaGun, 3 artilleries and 10 infantry in Holland Belgium, round 2 : 7/13 hits
4 infantry owned by the Germans , 1 aaGun owned by the Germans and 7 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits
Germans roll dice for 3 artilleries and 6 infantry in Holland Belgium, round 3 : 2/9 hits
2 artilleries owned by the Americans and 3 infantry owned by the Germans lost in Holland Belgium
2 artilleries retreated to Normandy Bordeaux
Germans win, taking Wake Island from Japanese, taking Hawaiian Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 aaGun and 7 infantry
Casualties for Americans: 2 artilleries and 7 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from 25 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
2 fighters placed in Western United States
1 artillery placed in Eastern United States
4 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Production/PUs Summary :
Germans : 47 / 67
Russians : 33 / 38
Japanese : 54 / 73
Americans : 57 / 78
Chinese : 10 / 17
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 10 / 19
ANZAC : 12 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 10 infantry moved from Yunnan to Kwangsi
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Shensi
3 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Production/PUs Summary :
Germans : 47 / 67
Russians : 33 / 38
Japanese : 54 / 73
Americans : 57 / 78
Chinese : 10 / 12
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 10 / 19
ANZAC : 12 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Holland Belgium
4 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 armour and 7 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 7 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 1 mech_infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 11 infantry
Germans defend with 3 artilleries and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 11 infantry in Holland Belgium, round 2 : 4/16 hits
Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 1/6 hits
1 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 10 infantry in Holland Belgium, round 3 : 3/15 hits
Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 10 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from Eastern Persia to Persia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to Holland Belgium: 1 aaGun and 1 infantry
EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 destroyers placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 44 / 67
Russians : 33 / 38
Japanese : 53 / 73
Americans : 57 / 78
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 4 / 0
Italians : 9 / 19
ANZAC : 12 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 6 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Romania to Bulgaria
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,5,2,1
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from New South Wales to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber and 4 fighters in 42 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 bomber and 3 fighters moved from 42 Sea Zone to Java
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
Production/PUs Summary :
Germans : 44 / 67
Russians : 33 / 38
Japanese : 53 / 73
Americans : 54 / 78
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 4 / 0
Italians : 12 / 7
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 44 / 67
Russians : 33 / 38
Japanese : 53 / 73
Americans : 54 / 78
Chinese : 10 / 12
British : 35 / 40
UK_Pacific : 4 / 0
Italians : 12 / 7
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’ll be out till tuesday night!
Have a good weekend
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 artilleries, 1 cruiser and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
1 artillery and 1 infantry moved from Bulgaria to Albania
1 armour moved from Romania to Albania
3 mech_infantrys moved from Northern Italy to Southern France
5 destroyers and 5 submarines moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Chahar to Suiyuyan
Germans take Suiyuyan from Chinese
Combat - Germans
Battle in Albania
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Albania from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 aaGun, 6 artilleries, 13 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
7 armour moved from Romania to Eastern Poland
3 aaGuns, 7 artilleries and 7 infantry moved from Baltic States to Eastern Poland
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
1 cruiser placed in 113 Sea Zone
1 armour and 3 artilleries placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 14 armour
EDIT: Adding units owned by Germans to Germany: 14 armour
EDIT: Removing units owned by Germans from Germany: 3 artilleries
EDIT: Adding units owned by Germans to Romania: 3 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 4 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,5,3,6
Germans collect 47 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Appologies for all of the NCM/placement edits. Just changed my mind where I wanted some stuff to go.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
5 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
20 artilleries and 38 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
7 infantry moved from Bryansk to Western Ukraine
1 artillery and 5 infantry moved from Rostov to Bryansk
1 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 5 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 5 infantry in Smolensk, round 2 : 0/6 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 5 infantry in Smolensk, round 3 : 1/6 hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 4 infantry in Vologda, round 2 : 0/6 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 2 fighters and 4 infantry in Vologda, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters and 3 infantry in Vologda, round 4 : 1/5 hits
Germans roll dice for 1 artillery in Vologda, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Ukraine
1 fighter moved from Smolensk to Ukraine
4 aaGuns moved from Ukraine to Western Ukraine
Place Units - Russians
3 armour placed in Ukraine
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Production/PUs Summary :
Germans : 44 / 59
Russians : 36 / 39
Japanese : 53 / 73
Americans : 54 / 78
Chinese : 9 / 12
British : 32 / 40
UK_Pacific : 4 / 0
Italians : 13 / 7
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 armour, 4 artilleries, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 armour and 2 artilleries moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 artillery and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
2 carriers moved from 39 Sea Zone to 80 Sea Zone
3 armour moved from Malaya to Shan State
1 tactical_bomber moved from 39 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Persia
2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
3 fighters moved from Manchuria to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to Kwangtung
1 armour moved from Hopei to Shensi
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Persia
Japanese attack with 2 artilleries, 2 fighters and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Persia from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery
Casualties for British: 3 infantry
Battle in Iraq
Battle in Tanganyika Territory
Battle in Shan State
Japanese attack with 3 armour and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Iraq from Russians, taking Tanganyika Territory from British, taking Shan State from UK_Pacific with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shan State to India
2 fighters and 1 tactical_bomber moved from Persia to 80 Sea Zone
2 fighters moved from 16 Sea Zone to Manchuria
Place Units - Japanese
1 armour placed in India
3 armour placed in Kwangtung
3 artilleries placed in Manchuria
1 artillery and 1 infantry placed in Malaya
1 destroyer and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 4 artilleries, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 26 Sea Zone to 33 Sea Zone
7 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
Hi
I need your scramble order in SZ 37 (Carolines Islands) and OOL in SZ and land
I need your scramble order in SZ112 (West Germany) and OOL if you do!
Thanks!
No scramble for either. Max defense for Carolines.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 4 artilleries, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 26 Sea Zone to 33 Sea Zone
7 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Americans attack with 4 artilleries and 6 infantry
Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Americans roll dice for 4 artilleries and 6 infantry in Caroline Islands, round 2 : 5/10 hits
Japanese roll dice for 1 aaGun, 3 fighters and 2 infantry in Caroline Islands, round 2 : 3/5 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese , 3 infantry owned by the Americans and 2 fighters owned by the Japanese lost in Caroline Islands
Americans roll dice for 4 artilleries and 3 infantry in Caroline Islands, round 3 : 1/7 hits
Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 32
Casualties for Japanese: 1 aaGun, 3 fighters and 2 infantry
Casualties for Americans: 3 infantry
Battle in Southern France
Americans attack with 3 artilleries, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Southern France, round 2 : 3/7 hits
Italians roll dice for 5 infantry in Southern France, round 2 : 0/5 hits
3 infantry owned by the Italians lost in Southern France
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Southern France, round 3 : 4/7 hits
Italians roll dice for 2 infantry in Southern France, round 3 : 0/2 hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 5 infantry
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
Place Units - Americans
1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries and 5 infantry placed in Eastern United States
1 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Production/PUs Summary :
Germans : 39 / 59
Russians : 32 / 39
Japanese : 62 / 69
Americans : 62 / 83
Chinese : 8 / 12
British : 31 / 40
UK_Pacific : 1 / 0
Italians : 10 / 7
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 12 infantry moved from Kwangsi to Hunan
Place Units - Chinese
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Production/PUs Summary :
Germans : 39 / 59
Russians : 32 / 39
Japanese : 60 / 69
Americans : 62 / 83
Chinese : 10 / 10
British : 31 / 40
UK_Pacific : 1 / 0
Italians : 10 / 7
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tobruk to Egypt
1 armour, 1 artillery and 11 infantry moved from Holland Belgium to Western Germany
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
3 fighters moved from United Kingdom to Western Germany
7 infantry moved from United Kingdom to 110 Sea Zone
7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
5 destroyers moved from 110 Sea Zone to 112 Sea Zone
7 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
Hi,
I need again scramble order in SZ112 (West Germany) and OOL in Western Germany too!
Thanks!
No scramble please
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tobruk to Egypt
1 armour, 1 artillery and 11 infantry moved from Holland Belgium to Western Germany
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
3 fighters moved from United Kingdom to Western Germany
7 infantry moved from United Kingdom to 110 Sea Zone
7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
5 destroyers moved from 110 Sea Zone to 112 Sea Zone
7 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
Combat - British
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
British roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 7 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 7 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 8 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 8 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 9 : 1/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 9 : 0/1 hits
1 artillery owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Germany
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 18 infantry
Germans defend with 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Western Germany : 2/3 hits
2 fighters owned by the British lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 18 infantry in Western Germany, round 2 : 8/23 hits
Germans roll dice for 1 aaGun, 5 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 5/16 hits
5 infantry owned by the British , 5 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 13 infantry in Western Germany, round 3 : 6/18 hits
Germans roll dice for 5 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 3 : 7/9 hits
7 infantry owned by the British , 5 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry in Western Germany, round 4 : 5/11 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in Western Germany, round 4 : 1/3 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 5 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 fighters and 13 infantry
Non Combat Move - British
1 bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 34 / 59
Russians : 32 / 39
Japanese : 60 / 69
Americans : 62 / 83
Chinese : 10 / 10
British : 40 / 40
UK_Pacific : 1 / 0
Italians : 6 / 7
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0