@msoot scramble 109 and/or 111?
Whackamatt (Axis) vs. Helmutpower (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to Hawaiian Islands
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 3 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Manchuria to Hunan
2 tactical_bombers moved from Kiangsu to Hunan
2 artilleries and 4 infantry moved from Anhwe to Hunan
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Japan to Manchuria
1 fighter moved from 20 Sea Zone to Hunan
1 artillery moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 bomber moved from Caroline Islands to 62 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 tactical_bomber
ANZAC defend with 1 cruiser, 3 destroyers and 1 submarine
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for ANZAC: 1 cruiser, 3 destroyers and 1 submarine
Battle in Hunan
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 3 infantry; Chinese defend with 1 artillery and 6 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 3 infantry
Casualties for Chinese: 1 artillery and 6 infantryNon Combat Move - Japanese
1 fighter moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 bomber moved from 62 Sea Zone to New ZealandPlace Units - Japanese
3 armour placed in Manchuria
1 fighter and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4,1,4,2,3,5,2,6,3,6,4,5,2,4,1,3,4,4,5,3,5,5,2,2,6,5
Japanese collect 50 PUs (1 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 submarines moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 96 Sea Zone -
I need your scramble order in SZ35 Hawaii
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 submarines moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 bomber moved from Malta to 97 Sea Zone
1 fighter moved from Malta to 96 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 30 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 armour and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
1 artillery owned by the Americans lost in Gibraltar
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Hawaiian Islands
Americans attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 5 fighters, 1 harbour and 1 tactical_bomber
Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Hawaiian Islands, round 2 : 0/3 hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/6 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Americans: 1 infantry and 2 mech_infantrysNon Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 carriers, 11 destroyers, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 48 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 3 infantry moved from Tunisia to Libya
1 fighter moved from 96 Sea Zone to Libya
1 bomber moved from 97 Sea Zone to LibyaPlace Units - Americans
1 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
2 fighters placed in Western United States
1 armour placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 49 / 66
Russians : 33 / 37
Japanese : 51 / 62
Americans : 53 / 69
Chinese : 7 / 8
British : 27 / 28
UK_Pacific : 11 / 17
Italians : 12 / 25
ANZAC : 12 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 artilleries and 2 infantry moved from Shensi to Kweichow
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 artilleries and 2 infantry in Kweichow, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Szechwan, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 49 / 66
Russians : 33 / 37
Japanese : 47 / 62
Americans : 53 / 69
Chinese : 11 / 19
British : 27 / 28
UK_Pacific : 11 / 17
Italians : 12 / 25
ANZAC : 12 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Iraq to Egypt
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
4 infantry moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
5 infantry moved from West India to Eastern PersiaCombat - British
Battle in Gibraltar
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 3 armour, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits
Italians roll dice for 3 armour in Egypt, round 2 : 3/3 hits
1 infantry owned by the British , 1 artillery owned by the British , 1 fighter owned by the British and 3 armour owned by the Italians lost in Egypt
Italians win with no units remaining. Battle score for attacker is 1
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 3 armourNon Combat Move - British
1 destroyer and 2 submarines moved from 76 Sea Zone to 81 Sea Zone
3 aaGuns moved from Burma to India
1 armour and 1 mech_infantry moved from India to Yunnan
1 bomber moved from Gibraltar to MoroccoPlace Units - British
2 destroyers placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Some Units in India change ownership: 2 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 66
Russians : 33 / 37
Japanese : 47 / 62
Americans : 53 / 69
Chinese : 11 / 19
British : 27 / 29
UK_Pacific : 11 / 12
Italians : 12 / 25
ANZAC : 12 / 18
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Alexandria to Western Ukraine
1 artillery and 1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to RomaniaPlace Units - Italians
2 armour and 1 infantry placed in Egypt
Italians undo move 1.
2 armour and 1 fighter placed in Egypt
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 infantry moved from Shan State to MalayaPlace Units - ANZAC
2 artilleries and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,6,1,1,3,1
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs totalProduction/PUs Summary :
Germans : 49 / 66
Russians : 33 / 37
Japanese : 47 / 62
Americans : 53 / 69
Chinese : 11 / 19
British : 27 / 29
UK_Pacific : 11 / 12
Italians : 12 / 22
ANZAC : 12 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 49 / 66
Russians : 33 / 37
Japanese : 47 / 62
Americans : 53 / 69
Chinese : 11 / 19
British : 27 / 29
UK_Pacific : 11 / 12
Italians : 12 / 22
ANZAC : 12 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 artillery and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Eastern Poland to 110 Sea Zone
4 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
2 infantry moved from Vologda to Smolensk
2 artilleries moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Urals
1 infantry moved from Vologda to Novosibirsk
4 artilleries and 5 infantry moved from Vologda to Samara
Germans take Samara from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians -
Do you scramble in 110 to try and save the English fleet?
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Yes, scramble all fighters!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 artillery and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Eastern Poland to 110 Sea Zone
4 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
2 infantry moved from Vologda to Smolensk
2 artilleries moved from Archangel to Smolensk
1 infantry moved from Nenetsia to Urals
1 infantry moved from Vologda to Novosibirsk
4 artilleries and 5 infantry moved from Vologda to Samara
Germans take Samara from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 7 destroyers, 3 fighters and 1 submarine; Russians defend with 1 submarine
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is -1
Casualties for Germans: 1 carrier, 5 destroyers, 1 fighter, 2 submarines and 3 tactical_bombers
Casualties for French: 1 cruiser
Casualties for British: 7 destroyers, 3 fighters and 1 submarine
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 2 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 armour, 2 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from France to Holland Belgium
2 artilleries and 2 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to France
4 transports moved from 112 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Romania
3 infantry placed in France
1 fighter and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 4 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 artilleries and 9 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Volgograd to Samara
2 infantry moved from Tambov to Samara
2 artilleries moved from Russia to Samara
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
7 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 armour, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Russia to Samara
6 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Samara
Russians attack with 2 artilleries and 15 infantry
Germans defend with 4 artilleries and 5 infantry
Russians roll dice for 2 artilleries and 15 infantry in Samara, round 2 : 3/17 hits
Germans roll dice for 4 artilleries and 5 infantry in Samara, round 2 : 3/9 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Samara
Russians roll dice for 2 artilleries and 12 infantry in Samara, round 3 : 4/14 hits
Germans roll dice for 4 artilleries and 2 infantry in Samara, round 3 : 1/6 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Samara
Russians roll dice for 2 artilleries and 11 infantry in Samara, round 4 : 2/13 hits
Germans roll dice for 2 artilleries in Samara, round 4 : 0/2 hits
2 artilleries owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 artilleries and 11 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 4 artilleries and 5 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 9 artilleries and 9 infantry
Germans defend with 3 armour and 1 factory_minor
Russians roll dice for 9 artilleries and 9 infantry in Ukraine, round 2 : 7/18 hits
Germans roll dice for 3 armour in Ukraine, round 2 : 0/3 hits
3 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 9 artilleries and 9 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 3 armour
Battle in Smolensk
Russians attack with 1 fighter and 8 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 fighter and 8 infantry in Smolensk, round 2 : 3/9 hits
Germans roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Egypt
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 2 armour, 1 factory_minor, 1 fighter and 1 harbour
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits
Italians roll dice for 2 armour and 1 fighter in Egypt, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Egypt
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/3 hits
Italians roll dice for 2 armour and 1 fighter in Egypt, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Egypt
Russians roll dice for 1 armour and 1 mech_infantry in Egypt, round 4 : 0/2 hits
Italians roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits
1 mech_infantry owned by the Russians lost in Egypt
1 armour owned by the Russians retreated to Trans-Jordan
Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
5 infantry moved from Bryansk to Ukraine
6 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to SmolenskPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsProduction/PUs Summary :
Germans : 49 / 67
Russians : 33 / 36
Japanese : 47 / 62
Americans : 53 / 69
Chinese : 11 / 19
British : 27 / 29
UK_Pacific : 11 / 12
Italians : 12 / 22
ANZAC : 12 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
4 destroyers moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from New Zealand to 30 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
2 carriers and 1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 4 destroyers
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for French: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 4 submarines
Japanese win with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Americans: 4 submarines
Battle in 26 Sea Zone
Japanese attack with 5 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Battle in Kwangsi
Japanese attack with 1 armour, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 2 artilleries, 1 fighter and 5 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 5 infantry
Casualties for British: 2 artilleries, 1 fighter and 5 infantry
Battle in Java
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
4 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
1 bomber moved from 30 Sea Zone to Hawaiian IslandsPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour placed in Manchuria
1 fighter and 1 infantry placed in Manchuria
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Libya to Tobruk
1 bomber and 1 fighter moved from Libya to Egypt
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 105 Sea Zone to 110 Sea Zone
2 transports moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 carriers, 11 destroyers, 2 submarines and 1 tactical_bomber moved from 48 Sea Zone to 30 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans -
Intercept in Egypt?
-
No thanks; I’ll let my AA guns do the talkin’! :lol:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Libya to Tobruk
1 bomber and 1 fighter moved from Libya to Egypt
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 105 Sea Zone to 110 Sea Zone
2 transports moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 carriers, 11 destroyers, 2 submarines and 1 tactical_bomber moved from 48 Sea Zone to 30 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansCombat - Americans
Battle in 30 Sea Zone
Americans attack with 3 carriers, 11 destroyers, 2 submarines and 1 tactical_bomber
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 destroyers in 30 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 30 Sea Zone
Americans win with 3 carriers, 11 destroyers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 110 Sea Zone
Americans attack with 4 destroyers
Germans defend with 1 battleship and 1 cruiser
Americans roll dice for 4 destroyers in 110 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans roll dice for 3 destroyers in 110 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 battleship owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 16
Casualties for Germans: 1 battleship and 1 cruiser
Casualties for Americans: 2 destroyers
Battle in Gibraltar
Air Battle in Egypt
Americans attacks with 2 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Egypt to Trans-Jordan
2 transports moved from 91 Sea Zone to 88 Sea ZonePlace Units - Americans
3 destroyers placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in 101 Sea Zone
3 infantry placed in Eastern United States
Americans undo move 6.
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 46 / 67
Russians : 33 / 36
Japanese : 51 / 61
Americans : 56 / 71
Chinese : 11 / 19
British : 27 / 29
UK_Pacific : 11 / 12
Italians : 12 / 22
ANZAC : 8 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





