@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 44 / 73
Russians : 14 / 14
Japanese : 17 / 18
Americans : 61 / 79
Chinese : 23 / 28
British : 30 / 33
UK_Pacific : 16 / 22
Italians : 37 / 53
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 mech_infantry moved from Samara to Urals
Germans take Urals from Russians
1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to British Somaliland
Germans take British Somaliland from British
Combat - Germans
Battle in Denmark
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 0/2 hits
British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 artillery in Denmark, round 3 : 1/1 hits
British roll dice for 1 infantry in Denmark, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Denmark
British win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
12 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Volgograd to Tambov
6 aaGuns, 28 armour, 22 artilleries, 16 infantry and 7 mech_infantrys moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
1 mech_infantry moved from Caucasus to Tambov
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Novgorod
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Iraq
2 tactical_bombers moved from Anglo Egyptian Sudan to Northwest Persia
1 artillery moved from France to Western Germany
9 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Caucasus
3 artilleries placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in Western Germany
3 infantry placed in Germany
1 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Territory Summary for Germans :
Yakut S.S.R. : 1 flag, 1 armour
Kazakhstan : 1 flag
British Somaliland : 1 flag, 1 armour
Egypt : 1 infantry
Kenya : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Germany : 1 factory_major, 4 infantry and 9 mech_infantrys
Holland Belgium : 1 infantry
Belarus : 1 flag
Baltic States : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 infantry
Eastern Poland : 12 mech_infantrys
Tambov : 1 flag, 6 aaGuns, 28 armour, 25 artilleries, 1 fighter, 16 infantry, 8 mech_infantrys and 1 tactical_bomber
Novosibirsk : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 3 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 3 armour and 1 factory_minor
Smolensk : 1 infantry
Samara : 1 flag
113 Sea Zone : 1 destroyer
123 Sea Zone : 1 submarine
117 Sea Zone : 1 submarine
Iraq : 1 armour
114 Sea Zone : 1 cruiser
Northwest Persia : 2 tactical_bombers
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier and 1 transport
Production/PUs Summary :
Germans : 49 / 69
Russians : 12 / 14
Japanese : 17 / 18
Americans : 61 / 79
Chinese : 23 / 28
British : 27 / 33
UK_Pacific : 16 / 22
Italians : 37 / 53
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Russia to Vologda
1 infantry moved from Nenetsia to Archangel
1 fighter moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Vologda
8 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 8 infantry
Germans defend with 1 armour
Russians win, taking Yakut S.S.R. from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Vologda from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 armour moved from Nenetsia to Russia
1 fighter moved from Archangel to Russia
1 mech_infantry moved from Yenisey to Timguska
Place Units - Russians
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 2 submarines
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber and 2 submarines remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Formosa
Place Units - Japanese
1 bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,2
Japanese collect 13 PUs (4 lost to blockades); end with 13 PUs total
Territory Summary for Japanese :
Formosa : 1 armour and 1 bomber
Japan : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
44 Sea Zone : 1 flag
35 Sea Zone : 2 submarines
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 69
Russians : 15 / 15
Japanese : 17 / 13
Americans : 61 / 79
Chinese : 23 / 28
British : 27 / 33
UK_Pacific : 16 / 22
Italians : 35 / 53
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Lucky sub! :wink:
Weird. I am very confident I can take Berlin with the US followed up by the UK. Still, I am not sure if it is a good idea :-o
Alright. I am going to attack Berlin. You can scramble your Italian tac. You got 1 German DD defending the SZ.
The attack will be 4 DDs, 1 empty AC.
I assume you do not want to scramble, but we can redo the naval battle if you did.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 101 Sea Zone to 117 Sea Zone
1 fighter moved from Eastern United States to 117 Sea Zone
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Germany
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to Germany
2 artilleries and 2 infantry moved from 113 Sea Zone to Germany
2 destroyers moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to Germany
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
2 artilleries and 1 infantry moved from 113 Sea Zone to Germany
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 101 Sea Zone to 117 Sea Zone
1 fighter moved from Eastern United States to 117 Sea Zone
1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Germany
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to Germany
2 artilleries and 2 infantry moved from 113 Sea Zone to Germany
2 destroyers moved from 110 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to Germany
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
2 artilleries and 1 infantry moved from 113 Sea Zone to Germany
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Holland Belgium
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 117 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 113 Sea Zone
British loiter and taunt with 2 infantry; Americans attack with 1 carrier, 4 destroyers and 5 transports
Germans defend with 1 destroyer
Americans win with 1 carrier, 3 destroyers and 5 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Germany
Americans attack with 4 artilleries, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 factory_major, 4 infantry and 9 mech_infantrys
Germans win with 6 mech_infantrys remaining. Battle score for attacker is -11
Casualties for Germans: 4 infantry and 3 mech_infantrys
Casualties for Americans: 4 artilleries, 1 fighter and 3 infantry
1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
Non Combat Move - Americans
1 fighter moved from Germany to 113 Sea Zone
1 bomber moved from Germany to Normandy Bordeaux
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 117 Sea Zone to Iceland
1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
2 bombers moved from British Columbia to Western United States
2 aaGuns moved from British Columbia to Western United States
1 mech_infantry moved from Western United States to Eastern United States
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Norway
3 armour placed in Normandy Bordeaux
5 infantry placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Americans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - British
1 infantry moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
3 armour, 2 infantry and 1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
8 infantry moved from 113 Sea Zone to Germany
2 artilleries moved from 113 Sea Zone to Germany
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
Going to attack Berlin with the UK. You can scramble the tac against 1 fighter and 1 empty AC. Since the odds are terribly against you I assume you do not want to scramble, but save the tac for later. As before we can redo the naval battle if I was wrong.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
3 armour, 2 infantry and 1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
8 infantry moved from 113 Sea Zone to Germany
2 artilleries moved from 113 Sea Zone to Germany
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
1 fighter moved from Normandy Bordeaux to Germany
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
Combat - British
Battle in Eastern Persia
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Eastern Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 3 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking Tanganyika Territory from Italians with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Germany
British attack with 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 factory_major and 6 mech_infantrys
British captures 69PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 6 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern Persia to West India
3 armour moved from India to West India
1 infantry moved from Burma to India
1 artillery and 3 infantry moved from Szechwan to Sikang
1 fighter moved from 113 Sea Zone to Norway
1 fighter moved from Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from Germany to 113 Sea Zone
6 infantry moved from Normandy Bordeaux to Holland Belgium
Place Units - British
1 artillery placed in Union of South Africa
1 fighter placed in United Kingdom
1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 102 PUs total
Place Units - UK_Pacific
1 armour and 4 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 4 artilleries
Well, let me know if you want to redo the naval battles. I dont think your Italian tac would have changed anything though.
the dices betrayed me once more
i resign
please post hte game result
the dices betrayed me once more
Well, I am not sure what happened in the Pacific when your navy went down. Was a very decisive battle.
Berlin was almost 100 % guaranteed. Had you taken Denmark I would not have been able to take Berlin though.
Yeah Ur Kopenhagen guys finished me :D
i played a very poor Japan from the start
and then rushed into that battle and that was a mistake .
in the end i had some chances to kill Russia but it was too late for Berlin
i hope it was a fun game for u
I was certain you were going to win before you attacked with the Japanese navy. Also, during the last couple of rounds I felt you had invested plenty in your front against Russia to at least keep the red army in Moscow. Maybe some German airplanes would have kept the Allies out of Europe a bit longer. I dont know.
I think you played better than me for a long time. The Copenhagen guys were badass, but at the end it was a close race.
I will gladly play against you again some day. Just let me know.