14L G40 bonusbent(Axis) - MrRoboto (Allies +4)


  • Erhmm. The last save isnt our game. Should I expect a new save or go with the first UK2?


  • Also, I believe you attacked Yunan with 2 inf and 1 fighter before the game crashed. I have recieved emails with the dice results. You lost two units in that battle so it seems you have played the battle in Yunan again and with no regard of the casualties in the first battle. I lost my inf, but the inf inflicted two hits on you…

  • 19 18

    oh, I really messed that up it seems. sorry for that!!!

    I remember attacking yunnan with only 2 inf, but didn’T see the result, as the pc crashed at that exact moment. But I received the emails as well, so I guess these dice should count.

    I edited the chinese PU and also the inf amount in the stack.


  • No problem.

    However, your opening with the Allies is. I have been thinking all night about what to do with the Italians. I just cant make up my mind  :-(


  • I think I will roll the naval battle in SZ 98 on the forum…

    Italy: 1 cruiser, 1 bb, 1 bomber and 2 fighters

    UK: 1 DD, 1 AC, 2 cruisers and 2 fighters


  • So the attackers:

    1 cruiser and 2 fighters @ 3
    DiceRolling 3d6:
    (1, 1, 2)

    1 bb and 1 bomber @ 4
    DiceRolling 2d6:
    (2, 6)


  • Not bad for poor little Italy(so far)

    Please give me your OOL.

  • 19 18

    I will take max defense ool (carrier, destroyer, 1 cruiser)

    defender: 1 carrier, 1 destroyer, 2 cruiser, 2 fighter

    DiceRolls: 2@2 2@3 2@4; Total Hits: 42@2: (6, 6)2@3: (1, 3)2@4: (4, 1)


  • Well, I got lucky with my hits in the first round, but I will have to retreat now I think.

    Will roll the battles in TripleA, but just ignore the results from the naval battle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 armour moved from Yugoslavia to Greece
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 artillery moved from Morocco to Algeria
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 3 infantry moved from 97 Sea Zone to Greece

    Combat - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship
                EDIT: Removing units owned by British from 98 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser and 1 fighter
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 bomber
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 fighter
                EDIT: Adding units owned by Italians to Libya: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode
                Battle in 98 Sea Zone
                    British defend with 1 cruiser and 2 fighters
                Battle in Algeria
                    Italians attack with 2 artilleries and 1 infantry
                    French defend with 1 infantry
                    Italians winBritish win with 1 cruiser and 2 fighters remaining, taking Algeria from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry
                    2 fighters owned by the British forced to land in Egypt

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya

    Place Units - Italians
                2 destroyers and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • Ouch. Not a good round for China.


  • Oops. Wrong thread. Sorry.

    I wish they the Chinese will get hammered in this game though  :-D

  • 19 18

    haha, you wish!

    China will prevail!

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 58 Sea Zone to 41 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 4 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 1 fighter moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 infantry moved from Poland to Baltic States
                1 fighter moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Baltic States
                3 bombers moved from Western Germany to Novgorod
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 cruiser and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Novgorod
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber and 1 fighter
                    British defend with 1 cruiser
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Baltic States
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 infantry moved from Finland to Karelia
                1 fighter moved from Western Germany to Libya
                1 fighter moved from 98 Sea Zone to Libya
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to France
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                3 aaGuns, 3 armour, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                8 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Poland
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                3 bombers moved from Novgorod to Poland
                1 armour moved from Western Germany to Poland
                1 mech_infantry moved from Southern France to Yugoslavia
                2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                3 bombers moved from Poland to Slovakia Hungary
                1 submarine moved from 103 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                Germans undo move 1.
                1 submarine placed in 112 Sea Zone
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Belarus to Baltic States
                1 armour and 2 infantry moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 armour moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour moved from Yunnan to Kweichow
                1 mech_infantry moved from Szechwan to Hopei
                1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
                1 fighter moved from Szechwan to Kweichow

    Combat - Russians
                Battle in Kweichow
                    Russians attack with 1 armour and 1 fighter
                    Japanese defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Hopei
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Belarus
                3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk
                1 fighter moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Hopei to Szechwan

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • I am sorry for letting you wait so long. Japan is just in a terrible position making it really hard for me to make up my mind.

    I will play my turn soon though. Tonight or tomorrow morning (CET)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 fighters moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 armour moved from Chahar to Suiyuyan
                3 fighters and 3 tactical_bombers moved from Jehol to Suiyuyan
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 submarine moved from 35 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with
                    Japanese win, taking 41 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
                2 mech_infantrys moved from Manchuria to Jehol
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 artilleries placed in Manchuria
                1 harbour placed in Hainan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Hunan: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • 19 18

    How did you destroy the british transport in SZ 41 without declaring war?


  • Japan and France are at war, my good sir  :wink:

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