inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
So goin for London 8-) :lol:
The game will be interesting that is for sure :)
the problems are fixed
U may post when ready
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 submarine and 12 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Eire
2 bombers moved from Western Germany to Eire
2 mech_infantrys moved from France to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Greece
3 armour moved from Yugoslavia to Greece
4 infantry moved from Bulgaria to Greece
1 fighter moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in Eire
Germans attack with 2 bombers and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 battleship in Eire, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 infantry in Eire, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Eire
Germans win, taking Eire from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Greece
Germans attack with 3 armour, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 4 infantry and 1 tactical_bomber in Greece, round 2 : 6/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 artilleries moved from France to Western Germany
3 artilleries moved from Poland to Germany
2 artilleries moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Greece to Western Germany
5 armour moved from France to Germany
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
2 bombers moved from Eire to Holland Belgium
7 infantry moved from Finland to Norway
2 infantry moved from Poland to Germany
3 infantry moved from Poland to Germany
1 infantry moved from Poland to Germany
1 infantry moved from Poland to Germany
2 aaGuns and 9 infantry moved from Poland to Slovakia Hungary
Place Units - Germans
10 transports placed in 113 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,5,3,2
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Production/PUs Summary :
Germans : 46 / 52
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 12 / 7
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Kazakhstan to Szechwan
1 armour, 1 fighter and 1 mech_infantry moved from Sikang to Szechwan
1 fighter moved from Russia to Szechwan
1 artillery and 3 infantry moved from Western Ukraine to Bessarabia
3 artilleries and 5 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Karelia
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Vyborg
3 artilleries and 3 infantry moved from Novgorod to Belarus
Place Units - Russians
1 infantry placed in Novgorod
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Szechwan : 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Buryatia : 2 aaGuns and 18 infantry
Belarus : 2 aaGuns, 4 artilleries and 12 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 1 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 4 artilleries and 8 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 3 armour, 1 factory_minor and 2 infantry
Western Ukraine : 2 aaGuns, 1 artillery and 1 infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 mech_infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 52
Russians : 37 / 37
Japanese : 28 / 40
Americans : 52 / 52
Chinese : 10 / 16
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 12 / 7
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Anhwe to Chahar
2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/8 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 artillery and 4 infantry moved from Anhwe to Hunan
1 aaGun, 2 artilleries and 9 infantry moved from Manchuria to Amur
1 armour and 1 infantry moved from Korea to Amur
1 mech_infantry moved from Jehol to Amur
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
1 tactical_bomber moved from Jehol to Kwangsi
1 fighter moved from Jehol to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
Place Units - Japanese
3 mech_infantrys placed in Manchuria
2 artilleries and 2 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Production/PUs Summary :
Germans : 46 / 52
Russians : 36 / 37
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 8 / 16
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 12 / 7
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Interesting :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
39 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 46 / 52
Russians : 36 / 37
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 8 / 16
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 12 / 7
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 fighter moved from Szechwan to Chahar
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
7 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Yunnan, round 2 : 2/7 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hopei
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Yunnan : 10 infantry
Suiyuyan : 1 fighter
Kweichow : 1 infantry
Hopei : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 46 / 52
Russians : 36 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 10 / 17
British : 26 / 33
UK_Pacific : 21 / 21
Italians : 12 / 7
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
**i forgot to move my des from malaya
i ll move it in edit**
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British repair 6 damage on 6 factory_majors; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
1 bomber moved from Syria to Libya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Eire
1 armour moved from 119 Sea Zone to Eire
Combat - British
British creates battle in territory 37 Sea Zone
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 6/12 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by British to 38 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 93 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser and 1 destroyer
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
British roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 93 Sea Zone
British roll dice for 1 fighter in 93 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British and 1 cruiser owned by the Italians lost in 93 Sea Zone
Italians win with no units remaining. Battle score for attacker is -10
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Libya
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
British roll dice for 1 artillery and 1 bomber in Libya, round 3 : 2/2 hits
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Eire
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Eire, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Eire, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Eire, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eire
British win, taking Eire from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Algeria
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from Quebec to Iceland
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
2 artilleries moved from Tobruk to Alexandria
1 bomber moved from Libya to Egypt
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Syria to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Burma to Shan State
3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Burma
1 aaGun moved from India to Burma
3 mech_infantrys moved from India to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Eastern Persia to West India
1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Eastern Persia
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,5,1
British collect 25 PUs (2 lost to blockades); end with 25 PUs total
Place Units - UK_Pacific
1 aaGun and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,6,1,2,6,5,5,1,4,1,3,5,4,5,5,3,6
UK_Pacific collect 20 PUs (5 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 aaGun and 4 mech_infantrys
Territory Summary for British, UK_Pacific :
Kiangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 3 aaGuns, 1 artillery, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Shan State : 1 infantry
Burma : 1 aaGun and 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 transport
38 Sea Zone : 1 destroyer
West India : 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield and 1 fighter
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 2 artilleries
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
Tanganyika Territory : 1 infantry
Algeria : 1 fighter
Tobruk : 1 flag
Libya : 1 flag, 1 artillery
119 Sea Zone : 1 destroyer and 1 transport
76 Sea Zone : 1 battleship and 1 cruiser
106 Sea Zone : 1 flag
Eire : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 fighter
98 Sea Zone : 1 carrier, 1 destroyer and 1 tactical_bomber
Production/PUs Summary :
Germans : 46 / 52
Russians : 36 / 37
Japanese : 27 / 41
Americans : 52 / 52
Chinese : 11 / 17
British : 27 / 25
UK_Pacific : 25 / 25
Italians : 11 / 7
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;
Combat Move - Italians
1 bomber moved from Holland Belgium to 119 Sea Zone
Combat - Italians
Battle in 119 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber in 119 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 119 Sea Zone
1 transport owned by the British lost in 119 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Italians
1 bomber moved from 119 Sea Zone to Western Germany
2 infantry moved from Bulgaria to Romania
1 aaGun and 2 artilleries moved from Yugoslavia to Romania
3 fighters moved from Southern Italy to Gibraltar
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 aaGun and 2 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Kenya to Ethiopia
Turn Complete - Italians
Italians collect 11 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Production/PUs Summary :
Germans : 46 / 52
Russians : 36 / 37
Japanese : 27 / 41
Americans : 52 / 52
Chinese : 11 / 17
British : 27 / 25
UK_Pacific : 25 / 25
Italians : 11 / 23
ANZAC : 14 / 14
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
3 fighters moved from Java to South Australia
1 infantry moved from Northern Territory to South Australia
2 aaGuns and 1 artillery moved from Queensland to South Australia
1 fighter moved from New South Wales to South Australia
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 harbour
EDIT: Adding units owned by ANZAC to New South Wales: 1 harbour
EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
South Australia : 2 aaGuns, 1 artillery, 4 fighters and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 destroyer and 1 transport
63 Sea Zone : 1 cruiser
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 46 / 52
Russians : 36 / 37
Japanese : 27 / 41
Americans : 52 / 52
Chinese : 11 / 17
British : 28 / 25
UK_Pacific : 25 / 25
Italians : 10 / 23
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
3 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Territory Summary for French :
41 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Tunisia : 3 infantry
Production/PUs Summary :
Germans : 46 / 52
Russians : 36 / 37
Japanese : 27 / 41
Americans : 52 / 52
Chinese : 11 / 17
British : 28 / 25
UK_Pacific : 25 / 25
Italians : 10 / 23
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
5 armour moved from Germany to 113 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 battleship, 1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
7 infantry moved from Germany to 113 Sea Zone
5 armour, 5 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
5 armour, 5 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
need scramble orders SZ110
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
5 armour moved from Germany to 113 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from 110 Sea Zone to United Kingdom
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 battleship, 1 cruiser and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
7 infantry moved from Germany to 113 Sea Zone
5 armour, 5 artilleries, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
5 armour, 5 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 bombers, 2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 5 artilleries, 2 bombers, 3 fighters, 12 infantry, 2 mech_infantrys and 5 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
AA fire in United Kingdom : 2/10 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 5 tactical_bombers in United Kingdom, round 2 : 14/33 hits
British roll dice for 5 aaGuns, 2 fighters and 21 infantry in United Kingdom, round 2 : 9/23 hits
8 infantry owned by the British , 2 infantry owned by the French , 9 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 5 artilleries, 2 bombers, 1 fighter, 3 infantry, 2 mech_infantrys and 5 tactical_bombers in United Kingdom, round 3 : 10/24 hits
British roll dice for 2 fighters and 11 infantry in United Kingdom, round 3 : 6/13 hits
10 infantry owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in United Kingdom
Germans roll dice for 6 armour, 4 artilleries, 2 bombers, 1 fighter and 5 tactical_bombers in United Kingdom, round 4 : 6/18 hits
British roll dice for 2 fighters and 1 infantry in United Kingdom, round 4 : 3/3 hits
1 infantry owned by the British , 1 fighter owned by the British , 1 fighter owned by the French and 3 artilleries owned by the Germans lost in United Kingdom
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 1 artillery, 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 4 artilleries, 2 fighters, 12 infantry and 2 mech_infantrys
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 fighter and 19 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 aaGun moved from Western Germany to Germany
2 aaGuns moved from Holland Belgium to Western Germany
3 infantry moved from Norway to Finland
3 infantry moved from Slovakia Hungary to Poland
2 artilleries moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
3 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Slovakia Hungary to Romania
3 armour moved from Greece to Romania
1 infantry moved from Slovakia Hungary to Poland
3 infantry moved from Greece to Bulgaria
1 fighter moved from United Kingdom to Holland Belgium
5 tactical_bombers moved from United Kingdom to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Finland
Place Units - Germans
10 artilleries placed in Germany
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Production/PUs Summary :
Germans : 52 / 87
Russians : 36 / 37
Japanese : 27 / 41
Americans : 52 / 52
Chinese : 11 / 17
British : 22 / 0
UK_Pacific : 25 / 25
Italians : 10 / 23
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
4 artilleries and 8 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 4 artilleries and 12 infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Bryansk to Western Ukraine
2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Yunnan
1 infantry moved from Buryatia to Sakha
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Buryatia to Ulaanbaatar
2 aaGuns and 15 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Olgiy to Tsagaan Olom
2 armour and 1 mech_infantry moved from Volgograd to Ukraine
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
Russians undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Territory Summary for Russians :
Jehol : 1 infantry
Yunnan : 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Chahar : 1 infantry
Sakha : 1 infantry
Yakut S.S.R. : 2 aaGuns and 15 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag, 1 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Vyborg : 1 infantry
Eastern Poland : 4 aaGuns, 9 artilleries and 23 infantry
Bessarabia : 1 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 5 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 2 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 87
Russians : 36 / 36
Japanese : 25 / 41
Americans : 52 / 52
Chinese : 13 / 17
British : 22 / 0
UK_Pacific : 25 / 25
Italians : 10 / 23
ANZAC : 14 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship moved from 37 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Buyant-Uhaa
1 mech_infantry moved from Amur to Sakha
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Hunan to Anhwe
1 destroyer moved from 34 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 8 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 infantry moved from Hunan to Kweichow
1 artillery moved from Hunan to Anhwe
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Manchuria to Sakha
1 bomber moved from Kwangsi to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Hunan to Buyant-Uhaa
1 fighter moved from 34 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 34 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to Jehol
1 tactical_bomber moved from Hunan to Jehol
1 fighter moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter moved from Hunan to Kiangsi
1 submarine moved from 37 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Battle in Celebes
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 45 Sea Zone
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 0/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits
1 fighter owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 1/1 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Ulaanbaatar
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Ulaanbaatar, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Ulaanbaatar, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sakha
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sakha, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 2 artilleries, 9 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 9 infantry and 3 mech_infantrys in Buryatia, round 2 : 1/14 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Hainan
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 34 Sea Zone to 44 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
1 fighter moved from Jehol to Japan
1 fighter moved from Kiangsi to 6 Sea Zone
2 bombers moved from Ulaanbaatar to Amur
1 tactical_bomber moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Sakha to Amur
1 fighter moved from Buyant-Uhaa to Amur
1 tactical_bomber moved from Buyant-Uhaa to Manchuria
1 tactical_bomber moved from Jehol to Kiangsu
1 fighter moved from Anhwe to Kiangsu
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
1 infantry placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 aaGun
EDIT: Adding units owned by Japanese to Buryatia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Production/PUs Summary :
Germans : 52 / 87
Russians : 32 / 36
Japanese : 51 / 66
Americans : 52 / 52
Chinese : 9 / 17
British : 22 / 0
UK_Pacific : 11 / 25
Italians : 10 / 23
ANZAC : 10 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 carrier, 1 harbour and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
Americans win, taking Iwo Jima from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 bomber, 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
3 fighters moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Western United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from 25 Sea Zone to Midway
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 carrier and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour and 1 infantry
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
25 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 tactical_bomber and 1 transport
17 Sea Zone : 1 destroyer and 1 transport
16 Sea Zone : 1 submarine
Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
86 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
101 Sea Zone : 1 carrier and 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 52 / 87
Russians : 32 / 36
Japanese : 50 / 66
Americans : 55 / 80
Chinese : 9 / 17
British : 22 / 0
UK_Pacific : 11 / 25
Italians : 10 / 23
ANZAC : 10 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0