Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
den driller helt vildt lige nu
går på exit eller reroll hvergang jeg prøver at slås
så nu ruller jeg 113 og sz16 på forum og prøver at køre china uden problemer (krydser fingre)
sz113 2 bmb
Rolling 2 d6:
()
Rolling 2d6:
(1, 5)
tysk destroyer
Rolling 1d6:
(5)
2 ftr
Rolling 2d6:
(4, 6)
1 bmb vs 1 dd 1 ftr
Rolling 1d6:
(3)
hvad dør
og slå gerne dit forsvar :-)
dd dør
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (2)
hvordan skriver du så den slår toere og firere?
det er da meget smartere 8-)
sz16
sub + dd
Rolling 2d6:
(2, 6)
jap dd
Rolling 1d6:
(4)
thanxs
us05. håber kina arter sig
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from Morocco to 113 Sea Zone
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer, 2 fighters and 5 transports
Germans win with 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is -24
Casualties for Americans: 2 bombers
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Denmark
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Quebec
1 bomber moved from Western United States to Iceland
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Alaska to British Columbia
1 infantry moved from Western United States to British Columbia
2 bombers moved from Western United States to Eastern United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery, 3 bombers and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Battle in Shantung
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
Chinese win, taking Shantung from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kiangsi
1 artillery moved from Tsinghai to Kansu
Place Units - Chinese
2 artilleries and 3 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Chinese collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 25 PUs;
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from India to 41 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 4 fighters
Japanese defend with 1 destroyer
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 fighters moved from 41 Sea Zone to India
1 armour moved from West India to Persia
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Eastern Persia
1 artillery and 3 infantry moved from Yunnan to Hunan
3 infantry moved from Yunnan to Burma
1 bomber moved from India to Syria
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
Place Units - British
2 infantry placed in Quebec
1 fighter and 2 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
den driller stadig en gang imellem :cry:
så jeg skulle lige prøve et par gange og glemte derfor bmb imod italienske trannies.
men krydser fingre fremover for det er lidt irriterende!
har du ingen problemer?
mÃ¥ske skulle jeg skifte til min anden…ældre, men nyrensede…computer.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 artillery moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 artillery
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 armour remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 5 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Havde ingen problemer med terninger. Til gengæld kunne jeg ikke slå email fra, så du fik også en email :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour, 1 artillery, 4 fighters and 3 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 1 armour, 1 artillery, 4 fighters and 3 infantry
Japanese defend with 1 airfield, 6 artilleries, 1 harbour and 6 infantry
retreated to Queensland
Japanese win with 6 artilleries and 4 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 armour, 1 artillery and 3 infantry
Non Combat Move - ANZAC
4 fighters moved from Queensland to New South Wales
1 fighter moved from India to Kiangsi
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
Turn Complete - French