Kilroynothere (Allies) vs rrankman (Axis) 1942v2

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Yakut S.S.R. to Soviet Far East
                1 armour moved from Evenki National Okrug to Soviet Far East
                2 infantry moved from Archangel to Karelia S.S.R.
                1 infantry moved from West Russia to Karelia S.S.R.
                1 artillery moved from West Russia to Karelia S.S.R.
                2 fighters moved from Caucasus to 15 Sea Zone

    Combat - Russians
                Battle in Soviet Far East
                    Russians attack with 1 armour and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour and 4 infantry in Soviet Far East, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
                        Russians roll dice for 1 armour and 3 infantry in Soviet Far East, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Soviet Far East
                    Russians win, taking Soviet Far East from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 15 Sea Zone
                    Russians attack with 2 fighters
                    Germans defend with 1 destroyer and 1 transport
                        Russians roll dice for 2 fighters in 15 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters in 15 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 2 fighters in 15 Sea Zone, round 4 :  1/2 hits
                        Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Germans lost in 15 Sea Zone
                        1 transport owned by the Germans lost in 15 Sea Zone
                    Russians win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in Karelia S.S.R.
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 factory and 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Karelia S.S.R., round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                        Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Karelia S.S.R.
                        Russians roll dice for 1 artillery in Karelia S.S.R., round 4 :  1/1 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                    Russians win, taking Karelia S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                2 fighters moved from 15 Sea Zone to Caucasus
                1 artillery moved from West Russia to Caucasus
                1 infantry moved from Russia to West Russia
                1 artillery and 1 infantry moved from Russia to Archangel

    Place Units - Russians
                1 artillery and 3 infantry placed in Caucasus
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 2 armour, 1 cruiser, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour, 1 artillery, 4 fighters and 5 infantry moved from Ukraine S.S.R. to Caucasus
                3 armour moved from Belorussia to Caucasus
                4 armour moved from Bulgaria Romania to Caucasus
                1 fighter moved from Libya to Caucasus
                1 bomber moved from Germany to Caucasus
                3 infantry moved from Belorussia to West Russia

    Combat - Germans
                Battle in West Russia
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking West Russia from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 10 armour, 1 artillery, 1 bomber, 5 fighters and 5 infantry
                    Russians defend with 2 aaGuns, 3 armour, 4 artilleries, 1 factory, 2 fighters and 10 infantry; Americans defend with 1 fighter
                    Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 15
                    Casualties for Germans: 10 armour, 1 artillery, 1 fighter and 5 infantry
                    Casualties for Russians: 2 aaGuns, 3 armour, 4 artilleries, 2 fighters and 10 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                4 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
                3 infantry moved from Germany to Baltic States
                1 artillery moved from Germany to Baltic States
                3 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                3 fighters moved from Caucasus to Belorussia
                1 fighter moved from Caucasus to Ukraine S.S.R.
                1 bomber moved from Caucasus to Poland
                1 infantry moved from Norway to Finland
                1 artillery moved from Germany to France
                1 fighter moved from Northwestern Europe to Germany
                1 submarine moved from 14 Sea Zone to 8 Sea Zone
                1 submarine moved from 14 Sea Zone to 8 Sea Zone

    Place Units - Germans
                2 armour and 3 infantry placed in Germany
                1 cruiser and 1 transport placed in 15 Sea Zone
                Germans undo move 1.
                2 armour and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 8 Sea Zone
                1 destroyer moved from 7 Sea Zone to 8 Sea Zone
                1 bomber moved from United Kingdom to 15 Sea Zone
                1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 armour and 1 infantry moved from 13 Sea Zone to Morocco
                1 fighter moved from 33 Sea Zone to 15 Sea Zone
                1 fighter and 2 infantry moved from India to Burma

    Combat - British
                Battle in 15 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Germans defend with 1 cruiser and 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 cruiser and 1 transport
                    Casualties for British: 1 fighter
                Battle in 8 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Morocco from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from 15 Sea Zone to Trans-Jordan
                2 infantry moved from Rhodesia to Anglo-Egyptian Sudan
                1 carrier, 1 fighter and 1 transport moved from 33 Sea Zone to 28 Sea Zone
                2 fighters moved from 8 Sea Zone to United Kingdom
                1 cruiser and 1 transport moved from 41 Sea Zone to 26 Sea Zone
                1 fighter moved from Burma to India
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 armour moved from Trans-Jordan to India
                1 fighter moved from 28 Sea Zone to Trans-Jordan

    Place Units - British
                2 fighters placed in 28 Sea Zone
                1 artillery and 2 infantry placed in India

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total


  • Test summary from TripleA, engine version: 1.8.0.3, time: 20:04:29


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                1 infantry moved from Anhwei to Szechwan
                      Japanese take Szechwan from Americans
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Burma
                1 fighter moved from 35 Sea Zone to Burma
                1 bomber moved from Malaya to India
                1 battleship moved from 35 Sea Zone to 61 Sea Zone
                1 destroyer moved from 35 Sea Zone to 61 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 fighter moved from Kwangtung to Burma
                1 fighter moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to Yunnan
                1 fighter moved from Kwangtung to Yunnan
                1 carrier moved from 36 Sea Zone to 61 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from 61 Sea Zone to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Burma
                1 infantry moved from 36 Sea Zone to Burma

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 fighters and 3 infantry
                    Americans defend with 1 infantry
                    Japanese win, taking Yunnan from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 2 infantry
                    Japanese win, taking Burma from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in India
                    Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
                    Bombing raid in India causes 2 damage total.

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 50 Sea Zone to 60 Sea Zone
                1 fighter moved from Yunnan to Manchuria
                1 fighter moved from Yunnan to 61 Sea Zone
                1 fighter moved from Burma to 61 Sea Zone
                1 fighter moved from Burma to Kwangtung
                1 bomber moved from India to Malaya

    Place Units - Japanese
                1 artillery, 1 fighter and 4 infantry placed in Japan
                1 destroyer placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 37 PUs total

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Alaska to 64 Sea Zone
                1 infantry moved from Alaska to 64 Sea Zone
                2 infantry and 1 transport moved from 64 Sea Zone to 52 Sea Zone
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                1 infantry moved from Hawaiian Islands to 53 Sea Zone
                2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
                1 cruiser moved from 56 Sea Zone to 52 Sea Zone
                4 infantry moved from 52 Sea Zone to Wake Island
                1 submarine moved from 58 Sea Zone to 60 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 64 Sea Zone to 60 Sea Zone
                1 bomber moved from Alaska to 60 Sea Zone
                2 fighters moved from 56 Sea Zone to 60 Sea Zone

    Combat - Americans
                Battle in Wake Island
                    Americans attack with 4 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Wake Island from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 60 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
                    Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 2 submarines moved from 56 Sea Zone to 52 Sea Zone
                2 fighters moved from 60 Sea Zone to 52 Sea Zone
                1 bomber moved from 60 Sea Zone to Alaska
                1 armour, 1 artillery and 2 infantry moved from Eastern Canada to 10 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 13 Sea Zone
                1 destroyer moved from 11 Sea Zone to 13 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 56 Sea Zone
                2 fighters placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.660
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.904
            Total rolls : 50

    Japanese Combat
                1 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.781
            Median : 4.000
            Variance : 0.516
            Standard Deviation : 0.718
            Total rolls : 32

    triplea_32703.0_Ame2.tsvg

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 3

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Karelia S.S.R. to West Russia
                1 infantry moved from Archangel to West Russia
                1 infantry moved from Russia to West Russia
                1 artillery moved from Archangel to Russia
                1 armour moved from Soviet Far East to Evenki National Okrug
                3 infantry moved from Soviet Far East to Yakut S.S.R.

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.400
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.250
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_32703.0_Rus3.tsvg

Suggested Topics

  • 15
  • 23
  • 7
  • 44
  • 39
  • 152
  • 102
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.0k

Users

39.3k

Topics

1.7m

Posts