14L G40 wheatbeer (Axis) vs MrRoboto (Allies +15)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                3 aaGuns, 2 artilleries and 9 infantry moved from Burma to India
                2 fighters and 1 tactical_bomber moved from Shan State to India
                3 infantry moved from Persia to Northwest Persia
                1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Iraq
                2 artilleries and 7 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone

    Place Units - British
                3 infantry placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Samara
                      Italians take Samara from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun and 2 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                2 fighters moved from Ukraine to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Northern Italy to France
                2 artilleries and 2 infantry moved from Northern Italy to France
                1 bomber moved from Ukraine to Southern Italy

    Place Units - Italians
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,3,2,1,6
                Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 11 / 13
        Japanese : 55 / 63
        Americans : 54 / 80
        Chinese : 7 / 8
        British : 33 / 38
        UK_Pacific : 7 / 6
        Italians : 19 / 11
        ANZAC : 13 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 cruiser moved from 101 Sea Zone to 104 Sea Zone

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 destroyer and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Volgograd to Russia
                21 armour, 8 artilleries, 2 bombers, 1 fighter, 31 infantry and 37 mech_infantrys moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                1 mech_infantry moved from Vologda to Russia
                1 fighter and 4 tactical_bombers moved from Novgorod to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 24 armour, 8 artilleries, 2 bombers, 2 fighters, 31 infantry, 41 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 72 infantry and 2 mech_infantrys
                        AA fire in Russia :  0/8 hits
                        Germans roll dice for 24 armour, 8 artilleries, 2 bombers, 2 fighters, 31 infantry, 41 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  32/112 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 8 artilleries, 72 infantry and 2 mech_infantrys in Russia, round 2 :  37/84 hits
                        28 infantry owned by the Russians , 31 infantry owned by the Germans , 6 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 24 armour, 8 artilleries, 2 bombers, 2 fighters, 35 mech_infantrys and 4 tactical_bombers in Russia, round 3 :  34/75 hits
                        Russians roll dice for 2 armour, 8 artilleries, 44 infantry and 2 mech_infantrys in Russia, round 3 :  26/56 hits
                        34 infantry owned by the Russians and 26 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 24 armour, 8 artilleries, 2 bombers, 2 fighters, 9 mech_infantrys and 4 tactical_bombers in Russia, round 4 :  27/49 hits
                        Russians roll dice for 2 armour, 8 artilleries, 10 infantry and 2 mech_infantrys in Russia, round 4 :  5/22 hits
                        10 infantry owned by the Russians , 2 armour owned by the Russians , 2 mech_infantrys owned by the Russians , 8 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Russia
                    Germans captures 13PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 24 armour, 3 artilleries, 2 bombers, 2 fighters, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 47
                    Casualties for Germans: 5 artilleries, 31 infantry and 32 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 armour, 8 artilleries, 72 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 artilleries moved from Belarus to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                2 bombers moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Norway to Finland
                2 fighters moved from Russia to Volgograd
                4 tactical_bombers moved from Russia to Volgograd
                1 aaGun and 1 bomber moved from Germany to Western Germany
                1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from Novgorod to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Finland
                1 aaGun moved from Novgorod to Karelia

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 artilleries placed in France
                1 destroyer placed in 110 Sea Zone
                3 mech_infantrys placed in Novgorod
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,4,6,1,5
                Germans collect 55 PUs (5 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

    Production/PUs Summary :

    Germans : 60 / 93
        Russians : 8 / 0
        Japanese : 55 / 63
        Americans : 54 / 80
        Chinese : 7 / 8
        British : 33 / 38
        UK_Pacific : 7 / 6
        Italians : 19 / 11
        ANZAC : 13 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun and 10 infantry moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 42 Sea Zone to 62 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                3 fighters and 2 tactical_bombers moved from 42 Sea Zone to Queensland
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
                1 fighter moved from 41 Sea Zone to 46 Sea Zone
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                      Japanese take 44 Sea Zone from ANZAC
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                2 bombers moved from French Indo China to Shan State
                2 bombers moved from Amur to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 artillery moved from Yunnan to Shan State
                1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Queensland
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        AA fire in Queensland :  1/5 hits
                        1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 :  3/6 hits
                        ANZAC roll dice for 2 aaGuns, 2 artilleries and 2 infantry in Queensland, round 2 :  0/4 hits
                        2 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in Queensland
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 3 :  2/6 hits
                        ANZAC roll dice for 2 artilleries in Queensland, round 3 :  2/2 hits
                        1 infantry owned by the Japanese , 2 artilleries owned by the ANZAC and 1 fighter owned by the Japanese lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 fighters and 1 infantry
                    Casualties for ANZAC: 2 aaGuns, 2 artilleries and 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 submarines and 2 transports
                    2 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 62 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/7 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 fighter and 2 tactical_bombers moved from Queensland to 54 Sea Zone
                3 carriers and 5 submarines moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 41 Sea Zone to 54 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 armour and 1 mech_infantry moved from Anhwe to Shantung
                1 infantry moved from Sakha to Amur
                4 artilleries moved from Yunnan to French Indo China
                1 cruiser and 1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Shantung
                4 mech_infantrys moved from Yunnan to French Indo China
                1 battleship and 1 carrier moved from 41 Sea Zone to 60 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Japan to Shantung
                1 tactical_bomber moved from Malaya to French Indo China
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 armour and 1 mech_infantry moved from Hunan to Shantung
                2 tactical_bombers moved from Malaya to 60 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 60 Sea Zone
                2 bombers moved from Shan State to Shantung
                2 bombers moved from Kweichow to Shantung
                1 fighter moved from Japan to French Indo China

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 66 PUs total

    Production/PUs Summary :

    Germans : 60 / 93
        Russians : 8 / 0
        Japanese : 60 / 66
        Americans : 54 / 80
        Chinese : 6 / 8
        British : 33 / 38
        UK_Pacific : 5 / 6
        Italians : 19 / 11
        ANZAC : 11 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from India to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Germans

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                3 aaGuns, 2 artilleries and 11 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 armour, 6 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                4 mech_infantrys moved from Eastern Persia to Northwest Persia
                2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Rhodesia to Belgian Congo
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Rostov to Caucasus
                2 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Samara to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Caucasus, round 2 :  3/10 hits
                        British roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Volgograd to Caucasus
                1 aaGun moved from Rostov to Caucasus
                2 mech_infantrys moved from France to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,2,3,6,5,2
                Italians collect 12 PUs (10 lost to blockades); end with 14 PUs total

    Production/PUs Summary :

    Germans : 56 / 93
        Russians : 7 / 0
        Japanese : 51 / 66
        Americans : 56 / 82
        Chinese : 10 / 11
        British : 33 / 40
        UK_Pacific : 10 / 10
        Italians : 22 / 14
        ANZAC : 11 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Alexandria to Egypt
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 4 infantry, 7 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 artilleries and 1 infantry moved from France to Normandy Bordeaux
                1 bomber and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Novgorod to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries, 3 bombers, 1 infantry and 5 mech_infantrys
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
                        Germans roll dice for 4 artilleries, 3 bombers, 1 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 :  8/13 hits
                        Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 :  4/10 hits
                        3 mech_infantrys owned by the Americans , 1 infantry owned by the Germans , 5 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 4 artilleries, 3 bombers and 2 mech_infantrys in Normandy Bordeaux, round 3 :  3/9 hits
                        Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  1/2 hits
                        1 artillery owned by the Americans , 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 4 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 infantry and 4 mech_infantrys
                    Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                3 artilleries moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                9 mech_infantrys moved from Bryansk to Caucasus
                1 aaGun moved from Volgograd to Caucasus
                2 fighters and 4 tactical_bombers moved from Volgograd to Caucasus
                3 artilleries moved from Russia to Tambov
                2 artilleries moved from Bryansk to Rostov
                24 armour and 9 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Karelia to Finland
                1 aaGun moved from France to Normandy Bordeaux
                3 bombers moved from Normandy Bordeaux to France
                1 aaGun moved from France to Western Germany
                1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Volgograd
                2 tactical_bombers placed in Russia
                1 mech_infantry placed in Russia
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Germany
                1 artillery and 3 infantry placed in Western Germany
                2 artilleries placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,6,5,1,1
                Germans collect 55 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    Production/PUs Summary :

    Germans : 58 / 81
        Russians : 7 / 0
        Japanese : 51 / 66
        Americans : 54 / 82
        Chinese : 10 / 11
        British : 33 / 40
        UK_Pacific : 10 / 10
        Italians : 22 / 14
        ANZAC : 11 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 artilleries and 9 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 armour and 1 mech_infantry moved from Shantung to Chahar
                2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shantung to Kweichow
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to 38 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
                1 bomber moved from Shantung to Yunnan
                1 bomber moved from Shantung to Shan State
                1 battleship moved from 60 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                2 artilleries and 2 transports moved from 54 Sea Zone to 62 Sea Zone
                2 artilleries moved from 62 Sea Zone to New South Wales
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
                1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
                1 tactical_bomber moved from Shantung to Yunnan
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 2 artilleries, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 :  2/2 hits
                        ANZAC roll dice for 1 armour and 1 infantry in New South Wales, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 armour owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
                    Japanese captures 16PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 1 fighter
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 38 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 :  3/4 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in South Australia
                Battle in Chahar
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Chahar, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking South Australia from ANZAC, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    UK_Pacific defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Malaya
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  1/6 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 :  1/6 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                2 fighters moved from Malaya to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                1 bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from 38 Sea Zone to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                2 bombers moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from Shantung to 6 Sea Zone
                1 aaGun moved from Amur to Buryatia
                1 artillery and 5 infantry moved from Shantung to Anhwe
                3 carriers, 1 cruiser and 5 submarines moved from 54 Sea Zone to 62 Sea Zone
                2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
                1 carrier moved from 60 Sea Zone to 61 Sea Zone
                2 tactical_bombers moved from 60 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 destroyer placed in 19 Sea Zone
                3 infantry placed in French Indo China
                1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 24
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,5,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,1,1,6,3,5,5,5,4,3,6,4,6,6,1,3,6,4,6,2,3,4,1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,4,2,5,6,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
                Japanese collect 34 PUs (24 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 58 / 81
        Russians : 6 / 0
        Japanese : 58 / 56
        Americans : 54 / 82
        Chinese : 8 / 11
        British : 33 / 40
        UK_Pacific : 9 / 10
        Italians : 22 / 14
        ANZAC : 8 / 0
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Shan State
                3 infantry moved from Burma to Shan State
                1 bomber moved from Iraq to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                2 infantry moved from India to Burma
                1 bomber moved from Shan State to Burma
                1 armour, 2 artilleries, 18 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Trans-Jordan to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Rhodesia to Belgian Congo
                1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                3 artilleries placed in Iraq
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • '19 '18

    One NCM change

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from France to Holland Belgium
                1 mech_infantry moved from Caucasus to Tsinghai
                      Italians take Tsinghai from Chinese
                1 mech_infantry moved from Caucasus to Novosibirsk
                      Italians take Novosibirsk from Russians
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Holland Belgium
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 :  0/5 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 3 :  3/5 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Northwest Persia
                    Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Northwest Persia, round 2 :  1/8 hits
                        British roll dice for 4 infantry in Northwest Persia, round 2 :  0/4 hits
                        1 infantry owned by the ANZAC lost in Northwest Persia
                        Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Northwest Persia, round 3 :  1/8 hits
                        British roll dice for 3 infantry in Northwest Persia, round 3 :  0/3 hits
                        1 infantry owned by the ANZAC lost in Northwest Persia
                        Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Northwest Persia, round 4 :  0/8 hits
                        British roll dice for 2 infantry in Northwest Persia, round 4 :  1/2 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                        Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Northwest Persia, round 5 :  1/7 hits
                        British roll dice for 2 infantry in Northwest Persia, round 5 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Northwest Persia
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Northwest Persia, round 6 :  2/6 hits
                        British roll dice for 1 infantry in Northwest Persia, round 6 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from 92 Sea Zone to Southern France
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 mech_infantrys moved from Southern Italy to France
                2 aaGuns, 2 artilleries and 11 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Caucasus to Northwest Persia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,6,6,5,6,6,4,3,2
                Italians collect 14 PUs (10 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 56 / 81
        Russians : 5 / 0
        Japanese : 52 / 56
        Americans : 60 / 88
        Chinese : 8 / 15
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 24 / 25
        ANZAC : 8 / 0
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British
                2 artilleries and 3 bombers moved from France to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 3 bombers and 3 mech_infantrys
                    French defend with 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries, 3 bombers and 3 mech_infantrys in Normandy Bordeaux, round 2 :  3/8 hits
                        Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 :  4/6 hits
                        2 infantry owned by the French , 1 infantry owned by the Americans , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 3 bombers in Normandy Bordeaux, round 3 :  3/4 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        2 artilleries owned by the Americans , 2 bombers owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 artillery, 2 bombers and 3 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                27 armour and 9 mech_infantrys moved from Volgograd to Caucasus
                27 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
                2 artilleries moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 artilleries moved from Tambov to Volgograd
                3 mech_infantrys moved from Bryansk to Caucasus
                1 mech_infantry moved from Russia to Volgograd
                2 tactical_bombers moved from Russia to Northwest Persia
                1 bomber moved from Normandy Bordeaux to Southern Italy
                3 artilleries, 11 mech_infantrys and 4 tactical_bombers moved from Caucasus to Northwest Persia

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                2 fighters and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4,6,6,4,5,2,2,6,3
                Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 5 / 0
        Japanese : 52 / 56
        Americans : 58 / 88
        Chinese : 8 / 15
        British : 31 / 38
        UK_Pacific : 10 / 10
        Italians : 24 / 25
        ANZAC : 8 / 0
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from Queensland to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                1 infantry moved from South Australia to Western Australia
                      Japanese take Western Australia from ANZAC
                1 artillery moved from South Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 artillery moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                2 bombers moved from French Indo China to Shan State
                2 bombers moved from French Indo China to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from French Indo China to 19 Sea Zone
                2 tactical_bombers moved from French Indo China to 19 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 26 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 :  5/5 hits
                        Americans roll dice for 2 fighters and 2 transports in 26 Sea Zone, round 3 :  0/2 hits
                        2 fighters owned by the Americans and 2 transports owned by the Americans lost in 26 Sea Zone
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  5/7 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  6/8 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 battleship, 3 carriers, 2 cruisers, 5 submarines and 2 transports moved from 62 Sea Zone to 30 Sea Zone
                2 fighters and 3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 25 Sea Zone to 30 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                2 bombers moved from 19 Sea Zone to Japan
                2 artilleries, 2 infantry and 7 mech_infantrys moved from French Indo China to Kwangsi
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                1 artillery and 5 infantry moved from Anhwe to Kiangsi
                2 armour moved from Chahar to Kiangsi
                1 mech_infantry moved from Shantung to Kiangsi
                1 aaGun, 2 artilleries and 9 infantry moved from Buryatia to Amur
                2 bombers moved from Shan State to Kiangsi
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
                3 infantry placed in New South Wales
                1 infantry placed in Queensland
                2 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,4,3,2,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
                Japanese collect 50 PUs (6 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Production/PUs Summary :

    Germans : 60 / 82
        Russians : 5 / 0
        Japanese : 56 / 55
        Americans : 58 / 88
        Chinese : 8 / 15
        British : 31 / 38
        UK_Pacific : 9 / 10
        Italians : 24 / 25
        ANZAC : 5 / 0
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters, 2 infantry and 1 tactical_bomber moved from Iraq to Persia
                1 bomber and 2 infantry moved from Burma to Shan State

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Shan State
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 artillery
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 infantry
                Battle in Persia
                    British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Persia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Persia to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                5 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from India to Burma
                1 bomber moved from Shan State to India
                2 fighters and 1 tactical_bomber moved from India to Iraq

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

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