@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 wheatbeer (Axis) vs MrRoboto (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Rostov to Caucasus
2 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Samara to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/10 hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Rostov to Caucasus
2 mech_infantrys moved from France to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,2,3,6,5,2
Italians collect 12 PUs (10 lost to blockades); end with 14 PUs totalProduction/PUs Summary :
Germans : 56 / 93
Russians : 7 / 0
Japanese : 51 / 66
Americans : 56 / 82
Chinese : 10 / 11
British : 33 / 40
UK_Pacific : 10 / 10
Italians : 22 / 14
ANZAC : 11 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Alexandria to Egypt
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 4 infantry, 7 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
4 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 bomber and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Novgorod to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 artilleries, 3 bombers, 1 infantry and 5 mech_infantrys
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
Germans roll dice for 4 artilleries, 3 bombers, 1 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 8/13 hits
Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 4/10 hits
3 mech_infantrys owned by the Americans , 1 infantry owned by the Germans , 5 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 artilleries, 3 bombers and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/9 hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits
1 artillery owned by the Americans , 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 artilleries, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry and 4 mech_infantrys
Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrysNon Combat Move - Germans
3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
9 mech_infantrys moved from Bryansk to Caucasus
1 aaGun moved from Volgograd to Caucasus
2 fighters and 4 tactical_bombers moved from Volgograd to Caucasus
3 artilleries moved from Russia to Tambov
2 artilleries moved from Bryansk to Rostov
24 armour and 9 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Karelia to Finland
1 aaGun moved from France to Normandy Bordeaux
3 bombers moved from Normandy Bordeaux to France
1 aaGun moved from France to Western Germany
1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
2 tactical_bombers placed in Russia
1 mech_infantry placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Germany
1 artillery and 3 infantry placed in Western Germany
2 artilleries placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,6,5,1,1
Germans collect 55 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsProduction/PUs Summary :
Germans : 58 / 81
Russians : 7 / 0
Japanese : 51 / 66
Americans : 54 / 82
Chinese : 10 / 11
British : 33 / 40
UK_Pacific : 10 / 10
Italians : 22 / 14
ANZAC : 11 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 9 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 armour and 1 mech_infantry moved from Shantung to Chahar
2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shantung to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
1 bomber moved from Shantung to Yunnan
1 bomber moved from Shantung to Shan State
1 battleship moved from 60 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 artilleries and 2 transports moved from 54 Sea Zone to 62 Sea Zone
2 artilleries moved from 62 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
1 tactical_bomber moved from Shantung to Yunnan
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in New South Wales
Japanese attack with 2 artilleries, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 2/2 hits
ANZAC roll dice for 1 armour and 1 infantry in New South Wales, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 armour owned by the ANZAC , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
Japanese captures 16PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 38 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in South Australia
Battle in Chahar
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Chahar, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking South Australia from ANZAC, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters and 1 tactical_bomber
UK_Pacific defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Malaya
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/6 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 1/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
2 fighters moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from 38 Sea Zone to French Indo China
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
2 bombers moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Shantung to 6 Sea Zone
1 aaGun moved from Amur to Buryatia
1 artillery and 5 infantry moved from Shantung to Anhwe
3 carriers, 1 cruiser and 5 submarines moved from 54 Sea Zone to 62 Sea Zone
2 fighters and 1 tactical_bomber moved from New South Wales to Queensland
1 carrier moved from 60 Sea Zone to 61 Sea Zone
2 tactical_bombers moved from 60 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to QueenslandPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
3 infantry placed in French Indo China
1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,1,1,6,3,5,5,5,4,3,6,4,6,6,1,3,6,4,6,2,3,4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,4,2,5,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
Japanese collect 34 PUs (24 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 58 / 81
Russians : 6 / 0
Japanese : 58 / 56
Americans : 54 / 82
Chinese : 8 / 11
British : 33 / 40
UK_Pacific : 9 / 10
Italians : 22 / 14
ANZAC : 8 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Shan State
3 infantry moved from Burma to Shan State
1 bomber moved from Iraq to Shan StateCombat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 infantry moved from India to Burma
1 bomber moved from Shan State to Burma
1 armour, 2 artilleries, 18 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Belgian Congo
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
3 artilleries placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
One NCM change
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from France to Holland Belgium
1 mech_infantry moved from Caucasus to Tsinghai
Italians take Tsinghai from Chinese
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Italians attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 3 : 3/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/8 hits
British roll dice for 4 infantry in Northwest Persia, round 2 : 0/4 hits
1 infantry owned by the ANZAC lost in Northwest Persia
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Northwest Persia, round 3 : 1/8 hits
British roll dice for 3 infantry in Northwest Persia, round 3 : 0/3 hits
1 infantry owned by the ANZAC lost in Northwest Persia
Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Northwest Persia, round 4 : 0/8 hits
British roll dice for 2 infantry in Northwest Persia, round 4 : 1/2 hits
1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Northwest Persia, round 5 : 1/7 hits
British roll dice for 2 infantry in Northwest Persia, round 5 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Northwest Persia, round 6 : 2/6 hits
British roll dice for 1 infantry in Northwest Persia, round 6 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
2 mech_infantrys moved from Southern Italy to France
2 aaGuns, 2 artilleries and 11 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Caucasus to Northwest PersiaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,6,6,5,6,6,4,3,2
Italians collect 14 PUs (10 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 56 / 81
Russians : 5 / 0
Japanese : 52 / 56
Americans : 60 / 88
Chinese : 8 / 15
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 24 / 25
ANZAC : 8 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 110 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
2 artilleries and 3 bombers moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 bombers and 3 mech_infantrys
French defend with 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 3 bombers and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/8 hits
Americans roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 4/6 hits
2 infantry owned by the French , 1 infantry owned by the Americans , 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 3 bombers in Normandy Bordeaux, round 3 : 3/4 hits
Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
2 artilleries owned by the Americans , 2 bombers owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is -20
Casualties for Germans: 1 artillery, 2 bombers and 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Germans
27 armour and 9 mech_infantrys moved from Volgograd to Caucasus
27 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
2 artilleries moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 artilleries moved from Tambov to Volgograd
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Volgograd
2 tactical_bombers moved from Russia to Northwest Persia
1 bomber moved from Normandy Bordeaux to Southern Italy
3 artilleries, 11 mech_infantrys and 4 tactical_bombers moved from Caucasus to Northwest PersiaPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4,6,6,4,5,2,2,6,3
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 60 / 82
Russians : 5 / 0
Japanese : 52 / 56
Americans : 58 / 88
Chinese : 8 / 15
British : 31 / 38
UK_Pacific : 10 / 10
Italians : 24 / 25
ANZAC : 8 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Queensland to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 infantry moved from South Australia to Western Australia
Japanese take Western Australia from ANZAC
1 artillery moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 bombers moved from French Indo China to Shan State
2 bombers moved from French Indo China to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from French Indo China to 19 Sea Zone
2 tactical_bombers moved from French Indo China to 19 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Japanese roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 26 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 2 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 5/5 hits
Americans roll dice for 2 fighters and 2 transports in 26 Sea Zone, round 3 : 0/2 hits
2 fighters owned by the Americans and 2 transports owned by the Americans lost in 26 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Battle in 19 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 6/8 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 battleship, 3 carriers, 2 cruisers, 5 submarines and 2 transports moved from 62 Sea Zone to 30 Sea Zone
2 fighters and 3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to 30 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from 19 Sea Zone to Japan
2 artilleries, 2 infantry and 7 mech_infantrys moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
1 artillery and 5 infantry moved from Anhwe to Kiangsi
2 armour moved from Chahar to Kiangsi
1 mech_infantry moved from Shantung to Kiangsi
1 aaGun, 2 artilleries and 9 infantry moved from Buryatia to Amur
2 bombers moved from Shan State to Kiangsi
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
3 infantry placed in New South Wales
1 infantry placed in Queensland
2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,4,3,2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Japanese collect 50 PUs (6 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 60 / 82
Russians : 5 / 0
Japanese : 56 / 55
Americans : 58 / 88
Chinese : 8 / 15
British : 31 / 38
UK_Pacific : 9 / 10
Italians : 24 / 25
ANZAC : 5 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
4 fighters, 2 infantry and 1 tactical_bomber moved from Iraq to Persia
1 bomber and 2 infantry moved from Burma to Shan StateCombat - British
British creates battle in territory 106 Sea Zone
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Persia
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from India to Burma
1 bomber moved from Shan State to India
2 fighters and 1 tactical_bomber moved from India to IraqPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Novosibirsk to Turkmenistan
Italians take Turkmenistan from Russians
1 mech_infantry moved from Tsinghai to Sikang
Italians take Sikang from Chinese
1 artillery and 1 infantry moved from Northwest Persia to Persia
1 bomber moved from Southern Italy to Persia
1 infantry moved from Northwest Persia to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Persia, round 2 : 2/4 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
1 bomber moved from Persia to Kazakhstan
1 aaGun moved from Northern Italy to Southern Italy
8 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from France to Northern Italy
2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Southern Italy to Kazakhstan
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 4 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,5,1,5,5,6,6,6,6
Italians collect 23 PUs (4 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 58 / 82
Russians : 5 / 0
Japanese : 52 / 55
Americans : 59 / 84
Chinese : 10 / 17
British : 31 / 38
UK_Pacific : 9 / 9
Italians : 27 / 27
ANZAC : 5 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 6 artilleries, 4 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
1 bomber moved from Southern Italy to GibraltarCombat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.Non Combat Move - Germans
27 armour and 19 mech_infantrys moved from Northwest Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
6 mech_infantrys moved from Caucasus to Turkmenistan
1 aaGun moved from Caucasus to Kazakhstan
1 artillery moved from Normandy Bordeaux to France
1 artillery and 5 infantry moved from Western Germany to France
1 bomber moved from Gibraltar to Southern France
3 artilleries moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
3 artilleries moved from Volgograd to Caucasus
2 fighters moved from Caucasus to Turkmenistan
6 tactical_bombers moved from Northwest Persia to Turkmenistan
2 fighters moved from Western Germany to Caucasus
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 artilleries placed in France
3 mech_infantrys placed in Western Germany
2 tactical_bombers placed in Russia
1 artillery and 1 infantry placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Western Germany
3 infantry placed in Volgograd
2 artilleries placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,4,2,5,2,5,1,2,1,4
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 58 / 78
Russians : 5 / 0
Japanese : 52 / 55
Americans : 59 / 84
Chinese : 10 / 17
British : 31 / 38
UK_Pacific : 9 / 9
Italians : 27 / 27
ANZAC : 5 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to IndiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
1 battleship and 1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 infantry moved from Shantung to Anhwe
2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Kiangsi to Anhwe
6 mech_infantrys moved from Kwangsi to Anhwe
1 mech_infantry moved from Kwangsi to Anhwe
2 bombers moved from Kiangsi to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 bombers moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/8 hits
Americans roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 : 0/4 hits
1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 artillery and 3 infantry
Battle in Philippines
Battle in 20 Sea Zone
Japanese attack with 4 bombers and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 bombers in 20 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win, taking Philippines from Americans with 4 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour, 1 artillery, 7 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 7 infantry and 8 mech_infantrys in Anhwe, round 2 : 5/18 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 armour, 1 artillery, 7 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Hawaiian Islands to 26 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
3 carriers moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
4 bombers moved from 20 Sea Zone to Paulau Island
2 artilleries and 1 infantry moved from Kwangsi to Kiangsi
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Paulau Island
2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 2 artilleries and 9 infantry moved from Amur to Manchuria
2 transports moved from 30 Sea Zone to 26 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
5 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Hunan to French Indo China
1 fighter and 2 tactical_bombers moved from Hunan to Kiangsi
1 artillery moved from Victoria to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - Japanese
2 fighters and 1 infantry placed in New South Wales
1 artillery and 2 infantry placed in Queensland
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,1,2
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 58 / 78
Russians : 5 / 0
Japanese : 56 / 62
Americans : 56 / 84
Chinese : 9 / 17
British : 31 / 38
UK_Pacific : 9 / 9
Italians : 27 / 27
ANZAC : 5 / 0
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I give up. Even if I manage to liberate Sydney - European victory is very close and Pacific victory as well. Very well played, once more.
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Thanks. I thought I was in serious trouble three rounds ago. Taking Cairo was looking very difficult.





