@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 bombers moved from 125 Sea Zone to Eastern Poland
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
2 artilleries moved from Germany to Poland
1 aaGun, 3 artilleries and 19 infantry moved from Baltic States to Novgorod
8 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
9 armour and 8 mech_infantrys moved from Baltic States to Novgorod
5 infantry moved from Finland to Vyborg
1 armour moved from Poland to Novgorod
1 armour moved from Romania to Eastern Poland
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 carrier and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Libya to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 bombers moved from Southern Italy to Eastern Poland
1 armour moved from Novgorod to Vyborg
1 tactical_bomber moved from Romania to Eastern Poland
Place Units - Germans
1 fighter placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Production/PUs Summary :
Germans : 51 / 66
Russians : 25 / 34
Japanese : 52 / 53
Americans : 50 / 70
Chinese : 4 / 6
British : 32 / 34
UK_Pacific : 11 / 12
Italians : 17 / 27
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Archangel to Belarus
Russians take Belarus from Italians
1 armour moved from Belarus to Smolensk
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Bryansk to Russia
6 infantry moved from Russia to Smolensk
2 aaGuns, 8 artilleries and 26 infantry moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Archangel to Russia
2 aaGuns, 3 artilleries and 15 infantry moved from Archangel to Smolensk
2 fighters and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
6 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 mech_infantry moved from Szechwan to Shan State
1 infantry moved from Yunnan to Shan State
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to Celebes
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Yunnan to Shan State
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 bombers moved from Hainan to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from Yunnan to 43 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 3 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Battle in Sumatra
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Java from ANZAC, taking Sumatra from UK_Pacific, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 4 fighters
French defend with 1 destroyer
Japanese roll dice for 2 bombers and 4 fighters in 43 Sea Zone, round 2 : 3/6 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the French lost in 43 Sea Zone
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for French: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Celebes to 42 Sea Zone
3 fighters moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 carrier and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Amur to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 aaGun and 4 infantry moved from Hunan to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Amur to Buryatia
2 infantry moved from Amur to Buyant-Uhaa
1 artillery moved from Manchuria to Buyant-Uhaa
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Buyant-Uhaa
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery moved from Kwangtung to Kwangsi
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
6 tactical_bombers moved from Yunnan to Malaya
1 fighter moved from Yunnan to Malaya
1 tactical_bomber moved from Shan State to Malaya
2 bombers moved from 43 Sea Zone to Malaya
Place Units - Japanese
1 factory_minor placed in French Indo China
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Production/PUs Summary :
Germans : 51 / 66
Russians : 25 / 26
Japanese : 66 / 71
Americans : 50 / 70
Chinese : 4 / 6
British : 32 / 34
UK_Pacific : 5 / 12
Italians : 16 / 27
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
2 aaGuns moved from Western United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 cruiser and 2 destroyers moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
6 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 bomber moved from Eastern Persia to 98 Sea Zone
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 98 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 98 Sea Zone to Iraq
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from India to Iraq
3 fighters moved from Kenya to Iraq
1 mech_infantry moved from Italian Somaliland to Kenya
3 mech_infantrys moved from Belgian Congo to Kenya
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from French West Africa to Kenya
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
2 fighters moved from United Kingdom to French West Africa
Place Units - British
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
2 armour, 1 artillery and 2 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Romania to Belarus
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 bomber moved from Egypt to Persia
Combat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Non Combat Move - Italians
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 airfield placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Production/PUs Summary :
Germans : 51 / 66
Russians : 22 / 26
Japanese : 62 / 71
Americans : 52 / 77
Chinese : 5 / 5
British : 32 / 34
UK_Pacific : 6 / 6
Italians : 19 / 31
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
2 artilleries and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 46 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 3 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Turn Complete - French
need intercept orders for Moscow’s fighters
Germany is sending 4 strategic bombers
No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
4 bombers moved from Eastern Poland to Russia
1 fighter, 1 infantry and 3 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
French defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 carrier moved from 95 Sea Zone to 98 Sea Zone
8 armour, 3 artilleries, 20 infantry and 8 mech_infantrys moved from Novgorod to Belarus
1 armour, 2 artilleries, 5 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 aaGun and 2 artilleries moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Russia to Novgorod
1 infantry moved from Karelia to Novgorod
6 infantry moved from Vyborg to Novgorod
1 armour moved from Vyborg to Belarus
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to Belarus
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 aaGun moved from Novgorod to Belarus
Place Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Production/PUs Summary :
Germans : 54 / 70
Russians : 20 / 26
Japanese : 62 / 71
Americans : 52 / 77
Chinese : 5 / 5
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 19 / 31
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 17 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
4 aaGuns, 1 armour, 11 artilleries and 47 infantry moved from Smolensk to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Olgiy to Kansu
2 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 23 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 1 infantry, 3 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
6 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Yunnan to Burma
2 bombers moved from Malaya to Burma
2 tactical_bombers moved from Malaya to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 6 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 6 fighters and 2 infantry in Philippines, round 2 : 2/9 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Hopei to Anhwe
1 artillery and 4 infantry moved from Buyant-Uhaa to Manchuria
6 fighters moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Siberia to Amur
2 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
1 carrier, 1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to Anhwe
2 tactical_bombers moved from Malaya to 35 Sea Zone
3 tactical_bombers moved from Malaya to Anhwe
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Japan to Manchuria
1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
2 armour and 1 artillery placed in Manchuria
3 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Production/PUs Summary :
Germans : 53 / 70
Russians : 22 / 40
Japanese : 65 / 68
Americans : 50 / 77
Chinese : 5 / 5
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 17 / 31
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 5 destroyers and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Queensland to Caroline Islands
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
6 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Place Units - Americans
5 destroyers and 4 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
7 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 2 infantry moved from Kenya to Anglo Egyptian Sudan
2 fighters moved from French West Africa to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Iraq
2 fighters moved from Anglo Egyptian Sudan to Kenya
3 mech_infantrys moved from Belgian Congo to Kenya
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 fighter moved from India to Hopei
Place Units - British
1 mech_infantry and 2 tactical_bombers placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
Decided during non-com to do the trans-jordan walkover, hope that’s ok with you. I didn’t bother rolling convoy dice since you’d almost certainly hit, so I’ve just left the IPCs as they were.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 2 fighters in Anglo Egyptian Sudan, round 3 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Trans-Jordan to Egypt
1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 aaGun and 2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Production/PUs Summary :
Germans : 52 / 70
Russians : 20 / 40
Japanese : 63 / 68
Americans : 50 / 71
Chinese : 7 / 9
British : 31 / 33
UK_Pacific : 6 / 6
Italians : 20 / 30
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs