Kilroynothere (Allies) vs rrankman (Axis) 1942v2

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 2 artilleries, 2 fighters and 6 infantry moved from Caucasus to Ukraine S.S.R.
                2 artilleries and 3 infantry moved from West Russia to Ukraine S.S.R.

    Combat - Russians
                Russians creates battle in territory 7 Sea Zone
                Battle in 7 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 4 submarines and 1 transport
                    1 submarine owned by the Russians Submerged
                    4 submarines owned by the Germans Submerged
                Battle in Ukraine S.S.R.
                    Russians attack with 2 armour, 4 artilleries, 2 fighters and 9 infantry
                    Germans defend with 4 armour, 1 artillery, 2 fighters and 5 infantry
                        Russians roll dice for 2 armour, 4 artilleries, 2 fighters and 9 infantry in Ukraine S.S.R., round 2 :  5/17 hits
                        Germans roll dice for 4 armour, 1 artillery, 2 fighters and 5 infantry in Ukraine S.S.R., round 2 :  8/12 hits
                        8 infantry owned by the Russians and 5 infantry owned by the Germans lost in Ukraine S.S.R.
                        Russians roll dice for 2 armour, 4 artilleries, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 :  1/9 hits
                        Germans roll dice for 4 armour, 1 artillery and 2 fighters in Ukraine S.S.R., round 3 :  6/7 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 4 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
                    1 armour owned by the Russians retreated to West Russia
                    Germans winGermans win with 1 cruiser and 1 transport remaining with 4 armour and 2 fighters remaining. Battle score for attacker is -30
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Russians: 1 armour, 4 artilleries and 9 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from West Russia: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Ukraine S.S.R. to Caucasus
                1 artillery and 1 infantry moved from Russia to Caucasus
                1 infantry moved from Archangel to West Russia
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Szechwan to Kazakh S.S.R.
                1 infantry moved from Evenki National Okrug to Novosibirsk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Caucasus: 1 armour
                EDIT: Turning off Edit Mode
                4 infantry placed in Caucasus
                Russians undo move 1.
                1 artillery and 3 infantry placed in Caucasus
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    7 Sea Zone : 1 submarine
        Archangel : 1 infantry
        Caucasus : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 2 fighters and 5 infantry
        Kazakh S.S.R. : 1 infantry
        Novosibirsk : 1 infantry
        Russia : 1 aaGun, 1 artillery, 1 factory and 4 infantry
        West Russia : 1 flag, 1 infantry
        Yakut S.S.R. : 3 infantry

    Production/PUs Summary :

    Russians : 23 / 23
        Germans : 41 / 43
        British : 30 / 32
        Japanese : 33 / 33
        Americans : 41 / 45

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 16 times
                3 was rolled 7 times
                4 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.180
            Median : 3.000
            Variance : 3.224
            Standard Deviation : 1.796
            Total rolls : 50

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.684
            Median : 2.000
            Variance : 2.278
            Standard Deviation : 1.509
            Total rolls : 19

    Russians Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.654
            Median : 3.500
            Variance : 1.840
            Standard Deviation : 1.356
            Total rolls : 26

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • Not sure why Germany seems not to post…

  • '22 '21 '19 '18 '17 '16

    Well, the Germans are notoriously obstinate folks… :-D

  • '22 '21 '19 '18 '17 '16

    I accidentally retreated and wanted to continue the fight… so, going to do it here.

    2 fighters vs tank

    a:dice 2d6

    d:dice 1d6

  • '22 '21 '19 '18 '17 '16

    aDiceRolls: 2@6; Total Hits: 22@6: (1, 3)
    dDiceRolls: 1@6; Total Hits: 11@6: (4)

  • '22 '21 '19 '18 '17 '16

    OK, didn’t do it quite right, but did get dice rolls.

    So, I had attacked with 1inf, 2ftrs against your tank in Anglo…  got diced first round and wanted to stay and pressed the wrong damn button.  So, going to edit that tank is dead, but I don’t take the space because only have two planes left.

    sorry for the f-up. Trying to get out of town and went too quick…

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
                1 fighter moved from 33 Sea Zone to Anglo-Egyptian Sudan
                1 fighter moved from India to Anglo-Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 bomber moved from United Kingdom to Germany
                3 fighters moved from United Kingdom to 5 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                    British win, taking Egypt from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Anglo-Egyptian Sudan
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour
                    retreated to Anglo-Egyptian Sudan
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 5 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer
                    British win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and costs: 4 production.
                    Bombing raid costs 4  production in Germany

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters moved from 5 Sea Zone to United Kingdom
                1 armour moved from Trans-Jordan to Persia
                1 fighter moved from Szechwan to India
                1 armour moved from Eastern United States to 11 Sea Zone
                1 armour and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                1 armour moved from 23 Sea Zone to French West Africa
                1 infantry moved from Eastern Canada to Eastern United States
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 27 Sea Zone
                1 transport moved from 33 Sea Zone to 27 Sea Zone
                1 carrier moved from 33 Sea Zone to 27 Sea Zone
                2 fighters moved from Anglo-Egyptian Sudan to Rhodesia
                1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone
                1 armour moved from Persia to India
                1 infantry moved from Trans-Jordan to Persia
                1 infantry moved from Trans-Jordan to Persia
                1 bomber moved from Germany to United Kingdom

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Anglo-Egyptian Sudan: 1 armour
                EDIT: Turning off Edit Mode
                1 factory placed in Union of South Africa
                1 artillery, 1 fighter and 1 infantry placed in India

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total


  • TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Americans
                1 armour moved from Szechwan to Anhwei
                      Japanese take Anhwei from Americans
                1 infantry moved from French Indo-China Thailand to Burma
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from 63 Sea Zone to Soviet Far East
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery moved from 61 Sea Zone to Kwangtung
                1 infantry moved from 61 Sea Zone to Kwangtung
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 61 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 armour moved from 62 Sea Zone to Manchuria
                1 battleship moved from 61 Sea Zone to 60 Sea Zone
                1 cruiser moved from 61 Sea Zone to 60 Sea Zone
                1 carrier moved from 61 Sea Zone to 60 Sea Zone
                1 destroyer moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from 61 Sea Zone to 60 Sea Zone


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Americans
                1 armour moved from Szechwan to Anhwei
                      Japanese take Anhwei from Americans
                1 infantry moved from French Indo-China Thailand to Burma
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from 63 Sea Zone to Soviet Far East
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery moved from 61 Sea Zone to Kwangtung
                1 infantry moved from 61 Sea Zone to Kwangtung
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 61 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 armour moved from 62 Sea Zone to Manchuria
                1 battleship moved from 61 Sea Zone to 60 Sea Zone
                1 cruiser moved from 61 Sea Zone to 60 Sea Zone
                1 carrier moved from 61 Sea Zone to 60 Sea Zone
                1 destroyer moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from 61 Sea Zone to 60 Sea Zone

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to Szechwan
                2 infantry moved from Kiangsu to Anhwei
                1 artillery moved from Yunnan to Szechwan

    Place Units - Japanese
                1 armour, 1 artillery and 2 infantry placed in Japan
                1 destroyer and 1 transport placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 38 PUs total

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Central United States to 11 Sea Zone
                3 infantry moved from Central United States to 11 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 13 Sea Zone
                1 armour, 2 fighters and 3 infantry moved from 13 Sea Zone to Morocco
                EDIT: 1 destroyer moved from 11 Sea Zone to 13 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 6 and costs: 6 production.
                    Bombing raid costs 6  production in Germany
                Battle in Morocco
                    Americans attack with 1 armour, 2 fighters and 3 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Morocco from Germans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Morocco to 13 Sea Zone
                1 bomber moved from Germany to United Kingdom
                1 infantry moved from Wake Island to 52 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 57 Sea Zone
                1 infantry moved from Midway to 57 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 57 Sea Zone to 53 Sea Zone
                2 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 destroyer moved from 40 Sea Zone to 53 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
                1 fighter placed in 56 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Central United States to 11 Sea Zone
                3 infantry moved from Central United States to 11 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 13 Sea Zone
                1 armour, 2 fighters and 3 infantry moved from 13 Sea Zone to Morocco
                EDIT: 1 destroyer moved from 11 Sea Zone to 13 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 6 and costs: 6 production.
                    Bombing raid costs 6  production in Germany
                Battle in Morocco
                    Americans attack with 1 armour, 2 fighters and 3 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Morocco from Germans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Morocco to 13 Sea Zone
                1 bomber moved from Germany to United Kingdom
                1 infantry moved from Wake Island to 52 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 57 Sea Zone
                1 infantry moved from Midway to 57 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 57 Sea Zone to 53 Sea Zone
                2 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 destroyer moved from 40 Sea Zone to 53 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
                1 fighter placed in 56 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from New Zealand: 1 fighter
                EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Archangel
                2 fighters moved from Caucasus to Archangel
                1 infantry moved from Russia to West Russia
                1 submarine moved from 7 Sea Zone to 13 Sea Zone

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 armour and 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Archangel, round 2 :  2/6 hits
                        Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Archangel, round 3 :  1/6 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Cleaning up after movement phases
                2 fighters moved from Archangel to Caucasus
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Novosibirsk to Russia
                3 infantry moved from Yakut S.S.R. to Evenki National Okrug
                EDIT: 1 infantry moved from Sinkiang to Novosibirsk
                EDIT: 1 infantry moved from Sinkiang to Novosibirsk
                EDIT: 1 fighter moved from India to Caucasus

    Place Units - Russians
                4 infantry placed in Caucasus
                2 artilleries and 1 infantry placed in Russia
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    13 Sea Zone : 1 submarine
        Archangel : 1 artillery and 3 infantry
        Caucasus : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 2 fighters and 10 infantry
        Evenki National Okrug : 3 infantry
        Russia : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
        West Russia : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 22 / 22
        Germans : 40 / 45
        British : 30 / 30
        Japanese : 36 / 38
        Americans : 40 / 40

  • '22 '21 '19 '18 '17 '16

    Ron, as usual, forgot a move. Would you mind moving the Russian AA gun into Caucasus for me prior to the German move. Wanted both AA guns there.  Sorry.

    thanks


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 3

    Purchase Units - Germans
                EDIT: Turning off Edit Mode
                Germans repair 5 damage on 5 factories; Remaining resources: 40 PUs;
                Germans buy 1 armour, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Belorussia to West Russia
                1 infantry moved from Belorussia to Ukraine S.S.R.
                1 transport moved from 4 Sea Zone to 3 Sea Zone
                1 infantry moved from Norway to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Archangel
                1 cruiser moved from 4 Sea Zone to 3 Sea Zone
                5 submarines moved from 7 Sea Zone to 3 Sea Zone
                2 infantry moved from Karelia S.S.R. to Archangel
                1 armour moved from Karelia S.S.R. to Archangel
                1 armour moved from Belorussia to Archangel
                1 bomber moved from Germany to Archangel
                1 artillery moved from Libya to Algeria
                2 infantry moved from Libya to Algeria
                1 fighter moved from Southern Europe to Algeria
                1 transport moved from 17 Sea Zone to 15 Sea Zone
                1 armour moved from Italy to 15 Sea Zone
                1 infantry moved from Italy to 15 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
                1 armour moved from 17 Sea Zone to Egypt
                1 infantry moved from 17 Sea Zone to Egypt
                1 fighter moved from Germany to Ukraine S.S.R.
                1 armour moved from Germany to Ukraine S.S.R.

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 artillery
                    Germans win, taking Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Archangel
                    Germans attack with 2 armour, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Archangel from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in West Russia
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking West Russia from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Germany to Bulgaria Romania
                1 infantry moved from Germany to Bulgaria Romania
                1 infantry moved from Germany to Bulgaria Romania
                1 artillery moved from Germany to Bulgaria Romania
                1 armour moved from France to Northwestern Europe
                1 bomber moved from Archangel to Poland

    Place Units - Germans
                1 artillery and 1 infantry placed in Karelia S.S.R.
                1 artillery and 2 infantry placed in Germany
                1 armour, 1 artillery and 1 fighter placed in Italy
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 3 Sea Zone
                1 bomber moved from United Kingdom to 4 Sea Zone
                3 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                1 destroyer moved from 13 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
                2 infantry moved from 24 Sea Zone to Belgian Congo
                1 armour moved from French West Africa to Belgian Congo
                1 cruiser moved from 25 Sea Zone to 28 Sea Zone
                1 destroyer moved from 27 Sea Zone to 33 Sea Zone
                1 carrier moved from 27 Sea Zone to 33 Sea Zone
                1 transport moved from 27 Sea Zone to 28 Sea Zone
                1 transport moved from 23 Sea Zone to 11 Sea Zone
                2 fighters moved from Rhodesia to 33 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters and 3 infantry in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 4 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 4 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 3 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 cruiser and 5 submarines
                    5 submarines owned by the Germans Submerged
                        British roll dice for 3 fighters in 3 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 cruiser in 3 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans and 1 fighter owned by the British lost in 3 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 fighter

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 4 Sea Zone to United Kingdom
                2 fighters moved from 3 Sea Zone to United Kingdom
                2 fighters moved from Burma to India
                1 infantry moved from India to Persia
                1 artillery moved from India to Persia
                2 fighters moved from 33 Sea Zone to Persia
                EDIT: 1 destroyer moved from 33 Sea Zone to 29 Sea Zone
                EDIT: 1 carrier moved from 33 Sea Zone to 29 Sea Zone

    Place Units - British
                3 infantry placed in India
                2 infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Territory Summary for British :

    6 Sea Zone : 2 destroyers and 1 transport
        11 Sea Zone : 1 transport
        24 Sea Zone : 1 transport
        28 Sea Zone : 1 cruiser and 1 transport
        29 Sea Zone : 1 carrier and 1 destroyer
        37 Sea Zone : 1 submarine
        Belgian Congo : 1 armour and 2 infantry
        Burma : 2 infantry
        Eastern Australia : 1 infantry
        Eastern United States : 1 infantry
        India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 5 infantry
        Persia : 1 artillery, 2 fighters and 3 infantry
        Union of South Africa : 1 factory and 2 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 3 infantry
        Western Australia : 1 infantry

    Production/PUs Summary :

    Russians : 19 / 22
        Germans : 45 / 45
        British : 29 / 29
        Japanese : 35 / 38
        Americans : 40 / 40

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.909
            Median : 2.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.625
            Median : 1.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
                1 artillery moved from 64 Sea Zone to Alaska
                      Japanese take Alaska from Americans
                1 infantry moved from 64 Sea Zone to Alaska
                1 artillery moved from Soviet Far East to 63 Sea Zone
                1 infantry moved from Buryatia S.S.R. to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
                1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
                1 armour moved from Manchuria to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Soviet Far East to Yakut S.S.R.
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from Szechwan to Kazakh S.S.R.
                      Japanese take Kazakh S.S.R. from Russians
                1 artillery moved from Szechwan to Sinkiang
                      Japanese take Sinkiang from Americans
                1 artillery moved from Szechwan to Sinkiang
                1 infantry moved from Anhwei to Sinkiang
                1 infantry moved from Anhwei to Sinkiang
                1 artillery moved from Kwangtung to 61 Sea Zone
                1 infantry moved from Kwangtung to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Burma
                1 infantry moved from 36 Sea Zone to Burma
                1 fighter moved from French Indo-China Thailand to Burma
                1 battleship, 1 carrier and 2 fighters moved from 61 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Burma
                1 fighter moved from 36 Sea Zone to Burma
                1 armour moved from Anhwei to Sinkiang
                1 destroyer moved from 60 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Alaska
                1 infantry moved from 64 Sea Zone to Alaska

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking Burma from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Burma to 36 Sea Zone
                1 fighter moved from Burma to 36 Sea Zone
                1 fighter moved from Burma to Yunnan

    Place Units - Japanese
                1 armour, 2 artilleries, 1 fighter and 2 infantry placed in Japan
                1 destroyer placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 3 infantry moved from Morocco to 13 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 13 Sea Zone to 6 Sea Zone
                1 armour and 3 infantry moved from 6 Sea Zone to Norway
                      Americans take Norway from Germans
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 53 Sea Zone to 64 Sea Zone
                1 destroyer, 2 fighters and 1 submarine moved from 56 Sea Zone to 64 Sea Zone
                2 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 fighter moved from Caucasus to Kazakh S.S.R.

    Combat - Americans
                Battle in 64 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 destroyers, 4 fighters and 2 submarines
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 1 battleship, 1 carrier, 3 destroyers and 4 fighters remaining. Battle score for attacker is 83
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                    Casualties for Americans: 2 submarines
                Battle in Kazakh S.S.R.
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Kazakh S.S.R. from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Kazakh S.S.R. to Caucasus
                2 fighters moved from 64 Sea Zone to 56 Sea Zone
                2 infantry moved from Hawaiian Islands to 53 Sea Zone
                2 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western United States
                1 artillery and 1 infantry moved from Central United States to Western United States
                1 infantry moved from Western Canada to Western United States
                1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 artilleries, 1 fighter and 2 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 39 PUs; end with 41 PUs total
                1 unit repaired.

  • '22 '21 '19 '18 '17 '16

    OK, forgot to bomb Germany. tried to do it through Edit, but it doesn’t work. So, going to roll dice through the forum

    AA fire first
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    Then if survive that, damage
    DiceRolls: 1@6; Total Hits: 11@6: (3)

    Then I’ll edit during the Russian phase.

  • '22 '21 '19 '18 '17 '16

    OK, so US bomber hits for 3 damage.  I’ll show on Russiaan turn

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 4

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory = 8
                EDIT: Turning off Edit Mode
                3 infantry moved from Evenki National Okrug to Archangel
                1 infantry moved from Russia to Archangel
                1 artillery moved from Russia to Archangel
                1 fighter moved from Caucasus to Archangel
                1 infantry moved from Russia to West Russia
                3 infantry moved from Caucasus to West Russia
                1 fighter moved from Caucasus to West Russia
                1 submarine moved from 13 Sea Zone to 6 Sea Zone

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 2 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Archangel, round 2 :  1/6 hits
                        Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 :  1/4 hits
                        Germans roll dice for 2 armour in Archangel, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery and 1 fighter in Archangel, round 4 :  1/2 hits
                        Germans roll dice for 1 armour in Archangel, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 artillery owned by the Russians lost in Archangel
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in West Russia
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 4 infantry in West Russia, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in West Russia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Caucasus
                1 fighter moved from West Russia to Caucasus

    Place Units - Russians
                1 artillery and 3 infantry placed in Caucasus
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    6 Sea Zone : 1 submarine
        Caucasus : 2 aaGuns, 3 armour, 3 artilleries, 1 factory, 2 fighters and 10 infantry
        Russia : 1 artillery, 1 factory and 3 infantry
        West Russia : 1 flag, 4 infantry

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 41 / 45
        British : 28 / 29
        Japanese : 40 / 42
        Americans : 39 / 41

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.158
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 57

    Japanese Combat
                1 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.875
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.059
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.208
            Median : 3.000
            Variance : 1.130
            Standard Deviation : 1.063
            Total rolls : 24

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