Kilroynothere (Allies) vs rrankman (Axis) 1942v2

  • '22 '21 '19 '18 '17 '16

    Starting our first game on-line together!

  • '22 '21 '19 '18 '17 '16

    Triplea - World War II v5 Second Edition

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 submarine moved from 4 Sea Zone to 7 Sea Zone
                3 infantry moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Russia to Belorussia
                1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
                1 infantry moved from Archangel to West Russia
                1 artillery and 4 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 2 artilleries and 6 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 2 artilleries and 6 infantry in West Russia, round 2 :  1/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 2 artilleries and 5 infantry in West Russia, round 3 :  2/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
                        Russians roll dice for 2 artilleries and 4 infantry in West Russia, round 4 :  1/6 hits
                        Germans roll dice for 1 armour and 1 artillery in West Russia, round 4 :  0/2 hits
                        1 artillery owned by the Germans lost in West Russia
                        Russians roll dice for 2 artilleries and 4 infantry in West Russia, round 5 :  2/6 hits
                        Germans roll dice for 1 armour in West Russia, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belorussia
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Belorussia, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Belorussia, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Belorussia
                        Russians roll dice for 2 fighters and 3 infantry in Belorussia, round 3 :  1/5 hits
                        Germans roll dice for 2 infantry in Belorussia, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Belorussia
                        Russians roll dice for 2 fighters and 3 infantry in Belorussia, round 4 :  1/5 hits
                        Germans roll dice for 1 infantry in Belorussia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belorussia to Caucasus
                1 fighter moved from Belorussia to Caucasus
                1 armour moved from Archangel to Caucasus
                2 armour moved from Russia to Caucasus
                1 infantry moved from Kazakh S.S.R. to Szechwan
                2 infantry moved from Evenki National Okrug to Archangel
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                2 infantry moved from Soviet Far East to Yakut S.S.R.

    Place Units - Russians
                1 infantry placed in Karelia S.S.R.
                1 artillery and 3 infantry placed in Caucasus
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total

    Territory Summary for Russians :

    7 Sea Zone : 1 submarine
        Archangel : 2 infantry
        Belorussia : 1 flag, 2 infantry
        Buryatia S.S.R. : 1 infantry
        Caucasus : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 2 fighters and 6 infantry
        Evenki National Okrug : 1 infantry
        Karelia S.S.R. : 1 factory and 1 infantry
        Kazakh S.S.R. : 1 infantry
        Russia : 1 aaGun, 1 artillery, 1 factory and 1 infantry
        Szechwan : 1 infantry
        West Russia : 1 flag, 2 artilleries and 3 infantry
        Yakut S.S.R. : 3 infantry

    Production/PUs Summary :

    Russians : 28 / 29
        Germans : 37 / 41
        British : 31 / 31
        Japanese : 30 / 30
        Americans : 42 / 42

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.717
            Median : 4.000
            Variance : 0.475
            Standard Deviation : 0.689
            Total rolls : 60

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Russians Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.786
            Median : 4.000
            Variance : 0.732
            Standard Deviation : 0.855
            Total rolls : 42


  • Test summary from TripleA, engine version: 1.6.1.2, time: 16:38:17


  • Not sure how I screwed up but it didn’t post. Here is my saved game.

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from 35 Sea Zone to 61 Sea Zone
                1 cruiser moved from 35 Sea Zone to 61 Sea Zone
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 6 and costs: 6 production.
                    Bombing raid costs 6  production in Germany
                Battle in 61 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 61 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 destroyer owned by the Japanese lost in 61 Sea Zone
                        1 transport owned by the Japanese lost in 61 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for British: 1 cruiser

    Non Combat Move - British
                1 fighter moved from 61 Sea Zone to Szechwan
                1 carrier and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 17 Sea Zone to 33 Sea Zone
                1 fighter moved from Egypt to 33 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Persia to Trans-Jordan
                1 infantry moved from Burma to India
                1 armour moved from Eastern Canada to Eastern United States
                1 destroyer and 1 transport moved from 10 Sea Zone to 11 Sea Zone
                1 bomber moved from Germany to United Kingdom
                1 infantry moved from Eastern Australia to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
                1 infantry moved from New Zealand to 40 Sea Zone
                2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
                1 cruiser and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Western Canada to Eastern Canada

    Place Units - British
                1 artillery and 2 infantry placed in India
                British undo move 1.
                1 artillery, 1 fighter and 1 infantry placed in India
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Territory Summary for British :

    11 Sea Zone : 1 destroyer and 1 transport
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
        Eastern Australia : 1 infantry
        Eastern Canada : 1 infantry
        Eastern United States : 1 armour
        India : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 5 infantry
        Rhodesia : 1 infantry
        Szechwan : 1 fighter
        Trans-Jordan : 1 armour, 1 artillery and 3 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 3 infantry
        Western Australia : 1 infantry

    Production/PUs Summary :

    Russians : 24 / 29
        Germans : 41 / 43
        British : 31 / 32
        Japanese : 30 / 30
        Americans : 42 / 42

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Yunnan
                1 armour moved from 61 Sea Zone to Yunnan
                1 infantry moved from French Indo-China Thailand to Burma
                      Japanese take Burma from British
                1 fighter moved from French Indo-China Thailand to Yunnan
                1 artillery moved from French Indo-China Thailand to Yunnan
                1 infantry moved from French Indo-China Thailand to Yunnan
                1 infantry moved from Kiangsu to Anhwei
                1 infantry moved from Kiangsu to Anhwei
                1 fighter moved from Manchuria to Anhwei
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 infantry moved from Manchuria to Buryatia S.S.R.
                1 battleship moved from 60 Sea Zone to 61 Sea Zone
                1 destroyer moved from 60 Sea Zone to 61 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 61 Sea Zone
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from Japan to 61 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
                    1 submarine owned by the British Submerged
                    1 submarine owned by the Japanese retreated to 40 Sea Zone
                Battle in Buryatia S.S.R.
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                    Japanese winBritish win with 1 cruiser and 1 transport remaining, taking Buryatia S.S.R. from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Yunnan from Americans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Anhwei
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 2 infantry
                    Americans win with no units remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Malaya to French Indo-China Thailand
                1 fighter moved from Yunnan to French Indo-China Thailand

    Place Units - Japanese
                1 armour, 1 artillery and 2 infantry placed in Japan
                2 transports placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                1 infantry moved from Hawaiian Islands to 53 Sea Zone
                2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to 40 Sea Zone
                1 destroyer moved from 53 Sea Zone to 40 Sea Zone
                1 fighter moved from 53 Sea Zone to Wake Island
                1 battleship moved from 56 Sea Zone to 52 Sea Zone

    Combat - Americans
                Battle in 40 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 40 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 40 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Wake Island
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Wake Island, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Wake Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Wake Island
                    Americans win, taking Wake Island from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 40 Sea Zone to New Zealand
                1 submarine moved from 53 Sea Zone to 52 Sea Zone
                1 carrier moved from 53 Sea Zone to 52 Sea Zone
                1 destroyer moved from 56 Sea Zone to 52 Sea Zone
                1 fighter moved from Western United States to 52 Sea Zone
                1 infantry moved from Alaska to Western Canada
                1 infantry moved from Western United States to Central United States
                1 cruiser moved from 19 Sea Zone to 11 Sea Zone
                1 artillery moved from Eastern United States to Central United States
                1 infantry moved from Eastern United States to Central United States
                1 infantry moved from Eastern United States to Central United States
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to 11 Sea Zone
                1 fighter moved from Szechwan to India
                2 infantry moved from Szechwan to Sinkiang
                1 armour moved from Eastern United States to Central United States
                1 fighter moved from Wake Island to 52 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
                1 fighter placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 41 PUs; end with 45 PUs total

    Territory Summary for Americans :

    11 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        40 Sea Zone : 1 destroyer
        52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Central United States : 1 armour, 1 artillery and 4 infantry
        Eastern United States : 1 aaGun and 1 factory
        India : 1 fighter
        Midway : 1 infantry
        New Zealand : 1 fighter
        Sinkiang : 2 infantry
        United Kingdom : 1 bomber
        Wake Island : 1 flag, 2 infantry
        Western Canada : 1 infantry
        Western United States : 1 aaGun and 1 factory

    Production/PUs Summary :

    Russians : 23 / 29
        Germans : 41 / 43
        British : 30 / 32
        Japanese : 33 / 33
        Americans : 41 / 45

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.600
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 2 artilleries, 2 fighters and 6 infantry moved from Caucasus to Ukraine S.S.R.
                2 artilleries and 3 infantry moved from West Russia to Ukraine S.S.R.

    Combat - Russians
                Russians creates battle in territory 7 Sea Zone
                Battle in 7 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 4 submarines and 1 transport
                    1 submarine owned by the Russians Submerged
                    4 submarines owned by the Germans Submerged
                Battle in Ukraine S.S.R.
                    Russians attack with 2 armour, 4 artilleries, 2 fighters and 9 infantry
                    Germans defend with 4 armour, 1 artillery, 2 fighters and 5 infantry
                        Russians roll dice for 2 armour, 4 artilleries, 2 fighters and 9 infantry in Ukraine S.S.R., round 2 :  5/17 hits
                        Germans roll dice for 4 armour, 1 artillery, 2 fighters and 5 infantry in Ukraine S.S.R., round 2 :  8/12 hits
                        8 infantry owned by the Russians and 5 infantry owned by the Germans lost in Ukraine S.S.R.
                        Russians roll dice for 2 armour, 4 artilleries, 2 fighters and 1 infantry in Ukraine S.S.R., round 3 :  1/9 hits
                        Germans roll dice for 4 armour, 1 artillery and 2 fighters in Ukraine S.S.R., round 3 :  6/7 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 4 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
                    1 armour owned by the Russians retreated to West Russia
                    Germans winGermans win with 1 cruiser and 1 transport remaining with 4 armour and 2 fighters remaining. Battle score for attacker is -30
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Russians: 1 armour, 4 artilleries and 9 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from West Russia: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Ukraine S.S.R. to Caucasus
                1 artillery and 1 infantry moved from Russia to Caucasus
                1 infantry moved from Archangel to West Russia
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Szechwan to Kazakh S.S.R.
                1 infantry moved from Evenki National Okrug to Novosibirsk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Caucasus: 1 armour
                EDIT: Turning off Edit Mode
                4 infantry placed in Caucasus
                Russians undo move 1.
                1 artillery and 3 infantry placed in Caucasus
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    7 Sea Zone : 1 submarine
        Archangel : 1 infantry
        Caucasus : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 2 fighters and 5 infantry
        Kazakh S.S.R. : 1 infantry
        Novosibirsk : 1 infantry
        Russia : 1 aaGun, 1 artillery, 1 factory and 4 infantry
        West Russia : 1 flag, 1 infantry
        Yakut S.S.R. : 3 infantry

    Production/PUs Summary :

    Russians : 23 / 23
        Germans : 41 / 43
        British : 30 / 32
        Japanese : 33 / 33
        Americans : 41 / 45

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 16 times
                3 was rolled 7 times
                4 was rolled 13 times
                6 was rolled 8 times
            Average roll : 3.180
            Median : 3.000
            Variance : 3.224
            Standard Deviation : 1.796
            Total rolls : 50

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 1 times
                4 was rolled 4 times
                6 was rolled 2 times
            Average roll : 2.684
            Median : 2.000
            Variance : 2.278
            Standard Deviation : 1.509
            Total rolls : 19

    Russians Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.654
            Median : 3.500
            Variance : 1.840
            Standard Deviation : 1.356
            Total rolls : 26

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • Not sure why Germany seems not to post…

  • '22 '21 '19 '18 '17 '16

    Well, the Germans are notoriously obstinate folks… :-D

  • '22 '21 '19 '18 '17 '16

    I accidentally retreated and wanted to continue the fight… so, going to do it here.

    2 fighters vs tank

    a:dice 2d6

    d:dice 1d6

  • '22 '21 '19 '18 '17 '16

    aDiceRolls: 2@6; Total Hits: 22@6: (1, 3)
    dDiceRolls: 1@6; Total Hits: 11@6: (4)

  • '22 '21 '19 '18 '17 '16

    OK, didn’t do it quite right, but did get dice rolls.

    So, I had attacked with 1inf, 2ftrs against your tank in Anglo…  got diced first round and wanted to stay and pressed the wrong damn button.  So, going to edit that tank is dead, but I don’t take the space because only have two planes left.

    sorry for the f-up. Trying to get out of town and went too quick…

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
                1 fighter moved from 33 Sea Zone to Anglo-Egyptian Sudan
                1 fighter moved from India to Anglo-Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 bomber moved from United Kingdom to Germany
                3 fighters moved from United Kingdom to 5 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour
                    British win, taking Egypt from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Anglo-Egyptian Sudan
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour
                    retreated to Anglo-Egyptian Sudan
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 5 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer
                    British win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and costs: 4 production.
                    Bombing raid costs 4  production in Germany

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters moved from 5 Sea Zone to United Kingdom
                1 armour moved from Trans-Jordan to Persia
                1 fighter moved from Szechwan to India
                1 armour moved from Eastern United States to 11 Sea Zone
                1 armour and 1 transport moved from 11 Sea Zone to 23 Sea Zone
                1 armour moved from 23 Sea Zone to French West Africa
                1 infantry moved from Eastern Canada to Eastern United States
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 27 Sea Zone
                1 transport moved from 33 Sea Zone to 27 Sea Zone
                1 carrier moved from 33 Sea Zone to 27 Sea Zone
                2 fighters moved from Anglo-Egyptian Sudan to Rhodesia
                1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 25 Sea Zone
                1 armour moved from Persia to India
                1 infantry moved from Trans-Jordan to Persia
                1 infantry moved from Trans-Jordan to Persia
                1 bomber moved from Germany to United Kingdom

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Anglo-Egyptian Sudan: 1 armour
                EDIT: Turning off Edit Mode
                1 factory placed in Union of South Africa
                1 artillery, 1 fighter and 1 infantry placed in India

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total


  • TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Americans
                1 armour moved from Szechwan to Anhwei
                      Japanese take Anhwei from Americans
                1 infantry moved from French Indo-China Thailand to Burma
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from 63 Sea Zone to Soviet Far East
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery moved from 61 Sea Zone to Kwangtung
                1 infantry moved from 61 Sea Zone to Kwangtung
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 61 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 armour moved from 62 Sea Zone to Manchuria
                1 battleship moved from 61 Sea Zone to 60 Sea Zone
                1 cruiser moved from 61 Sea Zone to 60 Sea Zone
                1 carrier moved from 61 Sea Zone to 60 Sea Zone
                1 destroyer moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from 61 Sea Zone to 60 Sea Zone


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Americans
                1 armour moved from Szechwan to Anhwei
                      Japanese take Anhwei from Americans
                1 infantry moved from French Indo-China Thailand to Burma
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 artillery moved from 63 Sea Zone to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from 63 Sea Zone to Soviet Far East
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery moved from 61 Sea Zone to Kwangtung
                1 infantry moved from 61 Sea Zone to Kwangtung
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 61 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 armour moved from Japan to 62 Sea Zone
                1 armour moved from 62 Sea Zone to Manchuria
                1 battleship moved from 61 Sea Zone to 60 Sea Zone
                1 cruiser moved from 61 Sea Zone to 60 Sea Zone
                1 carrier moved from 61 Sea Zone to 60 Sea Zone
                1 destroyer moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from 61 Sea Zone to 60 Sea Zone

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to Szechwan
                2 infantry moved from Kiangsu to Anhwei
                1 artillery moved from Yunnan to Szechwan

    Place Units - Japanese
                1 armour, 1 artillery and 2 infantry placed in Japan
                1 destroyer and 1 transport placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 38 PUs total

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Central United States to 11 Sea Zone
                3 infantry moved from Central United States to 11 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 13 Sea Zone
                1 armour, 2 fighters and 3 infantry moved from 13 Sea Zone to Morocco
                EDIT: 1 destroyer moved from 11 Sea Zone to 13 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 6 and costs: 6 production.
                    Bombing raid costs 6  production in Germany
                Battle in Morocco
                    Americans attack with 1 armour, 2 fighters and 3 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Morocco from Germans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Morocco to 13 Sea Zone
                1 bomber moved from Germany to United Kingdom
                1 infantry moved from Wake Island to 52 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 57 Sea Zone
                1 infantry moved from Midway to 57 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 57 Sea Zone to 53 Sea Zone
                2 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 destroyer moved from 40 Sea Zone to 53 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
                1 fighter placed in 56 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Central United States to 11 Sea Zone
                3 infantry moved from Central United States to 11 Sea Zone
                1 bomber moved from United Kingdom to Germany
                1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 13 Sea Zone
                1 armour, 2 fighters and 3 infantry moved from 13 Sea Zone to Morocco
                EDIT: 1 destroyer moved from 11 Sea Zone to 13 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 6 and costs: 6 production.
                    Bombing raid costs 6  production in Germany
                Battle in Morocco
                    Americans attack with 1 armour, 2 fighters and 3 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Morocco from Germans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Morocco to 13 Sea Zone
                1 bomber moved from Germany to United Kingdom
                1 infantry moved from Wake Island to 52 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 57 Sea Zone
                1 infantry moved from Midway to 57 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 57 Sea Zone to 53 Sea Zone
                2 infantry moved from 53 Sea Zone to Hawaiian Islands
                1 destroyer moved from 40 Sea Zone to 53 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
                1 fighter placed in 56 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from New Zealand: 1 fighter
                EDIT: Adding units owned by Americans to 56 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Archangel
                2 fighters moved from Caucasus to Archangel
                1 infantry moved from Russia to West Russia
                1 submarine moved from 7 Sea Zone to 13 Sea Zone

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 armour and 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Archangel, round 2 :  2/6 hits
                        Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Archangel, round 3 :  1/6 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Cleaning up after movement phases
                2 fighters moved from Archangel to Caucasus
                1 infantry moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from Novosibirsk to Russia
                3 infantry moved from Yakut S.S.R. to Evenki National Okrug
                EDIT: 1 infantry moved from Sinkiang to Novosibirsk
                EDIT: 1 infantry moved from Sinkiang to Novosibirsk
                EDIT: 1 fighter moved from India to Caucasus

    Place Units - Russians
                4 infantry placed in Caucasus
                2 artilleries and 1 infantry placed in Russia
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    13 Sea Zone : 1 submarine
        Archangel : 1 artillery and 3 infantry
        Caucasus : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 2 fighters and 10 infantry
        Evenki National Okrug : 3 infantry
        Russia : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
        West Russia : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 22 / 22
        Germans : 40 / 45
        British : 30 / 30
        Japanese : 36 / 38
        Americans : 40 / 40

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