14L G40 variance vs helmutpower (allies +10)

  • '17 '16 '15 '14 '12

    ridiculous.

    attacking with 1 armour
    DiceRolls: 1@3; Total Hits: 11@3: (3)

    you defend with 1 art
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '17 '16 '15 '14 '12

    done.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 cruiser, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 6 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 carrier and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                2 cruisers and 3 destroyers moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from 93 Sea Zone to 94 Sea Zone
                4 transports moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 infantry moved from Western United States to Central United States
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Korea to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Korea to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 armour moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                4 destroyers moved from 5 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                2 submarines moved from 5 Sea Zone to 19 Sea Zone
                1 battleship moved from 5 Sea Zone to 19 Sea Zone
                1 cruiser moved from 5 Sea Zone to 17 Sea Zone
                1 bomber moved from Morocco to United Kingdom

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Okinawa
                Battle in Iwo Jima
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Okinawa from Japanese, taking Iwo Jima from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 battleship moved from 5 Sea Zone to 19 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 94 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 armour placed in Korea
                1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
                3 artilleries and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Hunan to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                1 artillery moved from Anhwe to Kiangsu
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Jehol to Shantung
                2 infantry moved from Manchuria to Jehol
                1 fighter moved from Burma to Kwangtung

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu
                2 infantry placed in Tsinghai
                3 infantry placed in Sikang
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - British
                British buy 4 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 infantry and 1 transport moved from 105 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia

    Non Combat Move - British
                4 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from French Central Africa to Nigeria
                1 infantry moved from Tunisia to Libya

    Place Units - British
                4 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs; end with 25 PUs total

    Production/PUs Summary :

    Germans : 39 / 44
        Russians : 30 / 41
        Japanese : 30 / 37
        Americans : 57 / 82
        Chinese : 27 / 29
        British : 23 / 25
        UK_Pacific : 4 / 0
        Italians : 30 / 38
        ANZAC : 14 / 19
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    OK I am getting an error that says “missing refresh header after login” error when I try to post, and no dice emails.  The dice rolls are in the history.  Nothing major was done on Italy’s turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Rostov to Tambov
                1 infantry moved from Iraq to Syria
                      Italians take Syria from French
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from Belgian Congo to French Equatorial Africa
                1 armour moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from French

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 3 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Anglo Egyptian Sudan to Bryansk
                1 artillery and 2 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Southern Italy to Western Germany
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                4 aaGuns and 10 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                2 artilleries and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 33 PUs; end with 33 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Western Australia to Northern Territory
                2 infantry moved from Western Australia to Northern Territory
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 39 / 44
        Russians : 30 / 41
        Japanese : 30 / 37
        Americans : 57 / 82
        Chinese : 27 / 29
        British : 23 / 25
        UK_Pacific : 4 / 0
        Italians : 33 / 49
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 39 / 44
        Russians : 30 / 41
        Japanese : 30 / 37
        Americans : 57 / 82
        Chinese : 27 / 29
        British : 23 / 25
        UK_Pacific : 4 / 0
        Italians : 33 / 49
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                2 bombers moved from Western Germany to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Western Germany to Germany

  • '17 '16 '15 '14 '12

    intercept?


  • Yes

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                2 bombers moved from Western Germany to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 mech_infantry
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                    1 fighter owned by the Germans lost in Russia
                    1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in Russia causes 10 damage total.  Damaged units is as follows: factory_major = 8, airfield = 2
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from Russia to Bryansk
                1 aaGun and 3 armour moved from Ukraine to Bryansk
                1 aaGun and 3 armour moved from Western Ukraine to Bryansk
                2 fighters moved from Western Germany to Germany
                7 mech_infantrys moved from Germany to Eastern Poland
                8 infantry moved from Northern Italy to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Western Ukraine
                Germans undo move 2.
                Germans undo move 1.
                3 infantry placed in Western Ukraine
                3 infantry placed in Ukraine
                4 infantry placed in Germany
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 8 damage on 8 factory_majors; Remaining resources: 33 PUs;
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Finland to Karelia
                1 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Samara to Volgograd
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    retreated to Novgorod
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Novgorod to Vologda
                7 infantry moved from Amur to Buryatia
                2 aaGuns moved from Korea to Amur

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 41 / 59
        Russians : 30 / 41
        Japanese : 30 / 37
        Americans : 57 / 82
        Chinese : 27 / 29
        British : 23 / 25
        UK_Pacific : 4 / 0
        Italians : 31 / 49
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 9 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                4 bombers moved from India to Russia
                1 armour moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from South West Africa to Rhodesia
                2 battleships and 2 cruisers moved from 71 Sea Zone to 81 Sea Zone
                3 carriers moved from 81 Sea Zone to 95 Sea Zone
                2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 armour and 5 mech_infantrys moved from India to Eastern Persia
                2 bombers moved from Siam to Iraq
                2 bombers moved from Iraq to Trans-Jordan
                1 bomber moved from Siam to Trans-Jordan
                1 bomber moved from Southern Italy to Russia

  • '17 '16 '15 '14 '12

    intercept?


  • Yes

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 9 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                4 bombers moved from India to Russia
                1 armour moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from South West Africa to Rhodesia
                2 battleships and 2 cruisers moved from 71 Sea Zone to 81 Sea Zone
                3 carriers moved from 81 Sea Zone to 95 Sea Zone
                2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 armour and 5 mech_infantrys moved from India to Eastern Persia
                2 bombers moved from Siam to Iraq
                2 bombers moved from Iraq to Trans-Jordan
                1 bomber moved from Siam to Trans-Jordan
                1 bomber moved from Southern Italy to Russia

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 5 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    2 fighters owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,7,4,3 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                4 bombers moved from Russia to Bryansk

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Union of South Africa
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 40 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 armour, 3 artilleries, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 armour, 1 artillery, 2 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                3 destroyers moved from 91 Sea Zone to 110 Sea Zone
                2 cruisers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                3 artilleries and 7 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 armour moved from Iwo Jima to 17 Sea Zone
                1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 cruiser, 1 mech_infantry and 2 transports moved from 17 Sea Zone to 34 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 armour and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 mech_infantry moved from Okinawa to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to Hainan
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                2 battleships and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
                2 fighters moved from Korea to 20 Sea Zone
                2 fighters moved from 20 Sea Zone to 36 Sea Zone
                3 armour moved from Korea to Jehol
                1 artillery and 6 infantry moved from Holland Belgium to France
                      French take France from Germans
                1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                      French take Southern France from Italians

    Combat - Americans
                Battle in Hainan
                Battle in Paulau Island
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Hainan from Japanese, taking Paulau Island from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Eastern United States
                2 armour and 1 mech_infantry placed in Korea
                1 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Production/PUs Summary :

    Germans : 37 / 59
        Russians : 30 / 41
        Japanese : 31 / 45
        Americans : 57 / 89
        Chinese : 27 / 29
        British : 22 / 25
        UK_Pacific : 4 / 0
        Italians : 28 / 49
        ANZAC : 14 / 19
        French : 15 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Kiangsu
                1 artillery and 3 infantry moved from Kwangsi to Kwangtung

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kwangtung
                4 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 29 PUs total

    Production/PUs Summary :

    Germans : 37 / 59
        Russians : 30 / 41
        Japanese : 31 / 45
        Americans : 57 / 89
        Chinese : 27 / 29
        British : 22 / 25
        UK_Pacific : 4 / 0
        Italians : 28 / 49
        ANZAC : 14 / 19
        French : 15 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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