@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 wheatbeer (Axis) vs MrRoboto (Allies +12)
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need scramble orders SZ110
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No scramble!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 9 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Tobruk to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Northern Italy to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 armour moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 armour moved from Bulgaria to Greece
2 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 armour moved from France to Holland Belgium
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 armour moved from Yugoslavia to GreeceCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 cruiser
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/5 hits
French roll dice for 2 cruisers in 96 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the French , 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser
Casualties for British: 1 cruiser
Battle in 92 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/2 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 0/3 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 3 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Greece
Germans attack with 3 armour and 3 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 3 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 2/6 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits
2 infantry owned by the Germans and 2 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
2 infantry moved from Slovakia Hungary to Poland
2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 fighter moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 96 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to Gibraltar
1 tactical_bomber moved from 96 Sea Zone to Tobruk
1 bomber moved from 96 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
4 armour and 2 mech_infantrys moved from France to Germany
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Norway
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
9 mech_infantrys placed in Germany
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 28 / 39
Americans : 52 / 56
Chinese : 10 / 16
British : 30 / 37
UK_Pacific : 20 / 20
Italians : 13 / 13
ANZAC : 14 / 17
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Rostov to Bryansk
2 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Ukraine to Western UkrainePlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 2 artilleries, 1 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Korea to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Kwangsi to Kwangtung
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
1 fighter moved from Kwangsi to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Jehol to KwangtungCombat - Japanese
Battle in Borneo
Battle in Malaya
Battle in Siberia
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Philippines, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Siberia from Russians, taking Philippines from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/10 hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from Shan State to 43 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Shan State to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from Anhwe to Hunan
2 infantry moved from Chahar to Anhwe
2 artilleries and 8 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Manchuria
3 tactical_bombers moved from Shan State to Kwangsi
2 bombers moved from Shan State to Kwangsi
3 fighters moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Anhwe
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to KwangsiPlace Units - Japanese
4 submarines placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Manchuria
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs totalProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 48 / 48
Americans : 50 / 56
Chinese : 8 / 16
British : 30 / 37
UK_Pacific : 9 / 20
Italians : 13 / 13
ANZAC : 14 / 17
French : 7 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 factory_minors, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Persia to Iraq
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malta to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from India to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
3 aaGuns, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry moved from Rhodesia to Belgian Congo
1 battleship and 1 cruiser moved from 109 Sea Zone to 106 Sea Zone
2 aaGuns, 1 fighter and 4 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to French West Africa
1 armour and 1 infantry moved from Quebec to 106 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Persia
3 infantry placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Kenya to Italian Somaliland
2 fighters moved from Southern Italy to Western Germany
1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Romania to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern France to Northern Italy
1 armour, 1 artillery and 3 infantry moved from Tobruk to AlexandriaPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 9 / 16
British : 33 / 33
UK_Pacific : 9 / 9
Italians : 13 / 24
ANZAC : 14 / 17
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 8 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom -
need scramble orders SZ109
and
need intercept orders London (the 2 fighters and 2 strategic bombers are not part of the amphibious assault, all four planes over London are assigned to escort/SBR) -
no intercept, no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 8 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in United Kingdom
Germans attack with 1 artillery and 1 infantry
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 : 1/2 hits
British roll dice for 5 aaGuns, 3 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/19 hits
1 infantry owned by the Germans , 1 artillery owned by the Germans and 2 aaGuns owned by the British lost in United Kingdom
British win with 3 aaGuns, 3 fighters, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 aaGuns
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Western Germany
5 infantry moved from Finland to Norway
1 armour moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
3 artilleries moved from Poland to Germany
2 artilleries moved from Slovakia Hungary to Germany
3 armour and 1 infantry moved from Greece to Bulgaria
3 armour moved from Bulgaria to Romania
1 tactical_bomber moved from Tobruk to Western Germany
2 infantry moved from Poland to Germany
1 infantry moved from Poland to Germany
2 infantry moved from Poland to Germany
3 aaGuns and 13 infantry moved from Poland to Slovakia Hungary
11 mech_infantrys moved from Germany to Romania
1 infantry moved from Romania to Slovakia Hungary
2 tactical_bombers moved from Gibraltar to 105 Sea Zone
2 tactical_bombers moved from 105 Sea Zone to Normandy Bordeaux
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to NorwayPlace Units - Germans
8 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 34 / 37
Japanese : 47 / 48
Americans : 50 / 70
Chinese : 9 / 16
British : 33 / 33
UK_Pacific : 9 / 9
Italians : 13 / 24
ANZAC : 14 / 29
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You can change the OOL for London if you want.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 3 artilleries and 7 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 5 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Caucasus
2 armour and 1 mech_infantry moved from Bryansk to Bessarabia
1 artillery and 10 infantry moved from Novgorod to Baltic States
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 aaGuns, 1 artillery and 19 infantry moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Sakha to Buryatia
2 artilleries and 8 infantry moved from Amur to Buryatia
2 artilleries and 3 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone
4 fighters moved from 43 Sea Zone to Burma
2 bombers moved from Kwangsi to Burma
4 fighters moved from Kwangsi to Burma
6 tactical_bombers moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Burma
1 tactical_bomber moved from Anhwe to Yunnan
1 artillery moved from Hunan to YunnanCombat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 5 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry
AA fire in Burma : 1/9 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 5 infantry and 7 tactical_bombers in Burma, round 2 : 11/24 hits
UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry in Burma, round 2 : 4/14 hits
9 infantry owned by the British , 4 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 1 infantry and 7 tactical_bombers in Burma, round 3 : 12/20 hits
UK_Pacific roll dice for 3 artilleries, 1 fighter and 1 infantry in Burma, round 3 : 3/5 hits
1 infantry owned by the British , 1 infantry owned by the Japanese , 3 artilleries owned by the British , 1 fighter owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 artillery, 2 fighters and 5 infantry
Casualties for British: 3 aaGuns, 3 artilleries, 1 fighter and 10 infantry
Battle in Jehol
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Jehol, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 2 artilleries and 8 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 8 infantry in Buryatia, round 2 : 5/11 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 carriers moved from 43 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Burma to French Indo China
2 fighters moved from Burma to French Indo China
6 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter moved from Burma to French Indo China
3 fighters moved from Burma to 38 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 5 Sea Zone to 19 Sea Zone
4 submarines moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 carrier and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Anhwe to Hopei
1 destroyer moved from 43 Sea Zone to 38 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
2 infantry placed in Manchuria
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalProduction/PUs Summary :
Germans : 46 / 56
Russians : 32 / 34
Japanese : 51 / 51
Americans : 50 / 70
Chinese : 8 / 16
British : 33 / 33
UK_Pacific : 8 / 9
Italians : 13 / 24
ANZAC : 14 / 29
French : 6 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British repair 4 damage on 4 factory_majors; Remaining resources: 29 PUs;
British buy 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to MalayaCombat - British
Battle in Malaya
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Malaya from Japanese, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in Burma
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 bomber and 1 fighter moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 fighter moved from French West Africa to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
1 destroyer placed in 110 Sea Zone
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,1,4,2,2,6,4,1
British collect 29 PUs (6 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 2 infantry moved from Italian Somaliland to Kenya -
need scramble orders SZ110
-
no scramble.
Meh, this game is going to be nigh unwinnable.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 2 infantry moved from Italian Somaliland to KenyaCombat - Italians
Battle in 110 Sea Zone
Italians attack with 2 bombers and 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 bombers and 2 fighters in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/3 hits
French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/3 hits
French roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Kenya
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 infantry moved from Yugoslavia to Romania
1 armour moved from Slovakia Hungary to Romania
2 fighters moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 31 / 34
Japanese : 46 / 51
Americans : 50 / 71
Chinese : 9 / 10
British : 34 / 29
UK_Pacific : 12 / 12
Italians : 14 / 24
ANZAC : 14 / 29
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





