0% for April

Another war Suprise Attack Axis vs Whackamatt +7 Allies

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                      French take French Equatorial Africa from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Scotland to Eire
                      Germans take Eire from Neutral_Allies
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 armour moved from Scotland to 111 Sea Zone
                1 armour and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                2 bombers moved from Normandy Bordeaux to United Kingdom
                2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
                1 fighter moved from Normandy Bordeaux to 109 Sea Zone
                1 artillery and 2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 artillery and 2 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 armour moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Belarus
                1 mech_infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Belarus
                2 armour and 1 artillery moved from Baltic States to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus


  • Scramble and or intercept orders, if you would please.
    Sorry foe the delays
    Tanks
    S.A.

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    No intercept or scramble

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    bump

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    bump


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Scotland to Eire
                      Germans take Eire from Neutral_Allies
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 armour moved from Scotland to 111 Sea Zone
                1 armour and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                2 bombers moved from Normandy Bordeaux to United Kingdom
                2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
                1 fighter moved from Normandy Bordeaux to 109 Sea Zone
                1 artillery and 2 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 artillery and 2 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 armour moved from Baltic States to Novgorod
                2 armour moved from Baltic States to Belarus
                1 mech_infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Belarus
                2 armour and 1 artillery moved from Baltic States to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 6 and causes: 4 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: airfield = 2, harbour = 4, factory_major = 3
                Battle in Belarus
                    Germans attack with 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 armour, 1 artillery and 5 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Belarus, round 2 :  3/12 hits
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Belarus, round 2 :  1/7 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Belarus, round 3 :  2/11 hits
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 3 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 4 :  5/10 hits
                        Russians roll dice for 1 armour and 1 artillery in Belarus, round 4 :  1/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 5 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 5 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Novgorod, round 2 :  2/7 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Novgorod, round 3 :  3/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 109 Sea Zone
                    Germans attack with 4 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 4 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour, 2 artilleries and 5 infantry moved from 112 Sea Zone to Norway
                1 battleship, 1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 109 Sea Zone to Western Germany
                1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from 109 Sea Zone to Western Germany
                1 fighter moved from 109 Sea Zone to 112 Sea Zone
                1 fighter moved from 109 Sea Zone to Normandy Bordeaux
                2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Western Germany
                1 armour and 1 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Baltic States to Novgorod
                1 artillery and 3 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Poland to Baltic States
                3 infantry moved from Germany to Poland

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 artillery and 3 infantry placed in Germany
                1 artillery and 3 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Normandy Bordeaux
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 15 times
                6 was rolled 10 times
            Average roll : 3.533
            Median : 4.000
            Variance : 0.338
            Standard Deviation : 0.581
            Total rolls : 75

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 13 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.385
            Median : 4.000
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 52

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.765
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 2 infantry moved from Bessarabia to Romania
                1 armour moved from Western Ukraine to Romania
                1 mech_infantry moved from Western Ukraine to Romania
                1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
                4 armour, 1 artillery and 8 infantry moved from Finland to Norway
                1 infantry moved from Kansu to Tsinghai
                1 fighter moved from Russia to Romania
                1 bomber moved from Eastern Persia to Trans-Jordan
                1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Ukraine to Syria
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry; Italians defend with 1 armour, 1 artillery and 3 infantry
                    Russians win, taking Romania from Germans with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 3 infantry
                Battle in Trans-Jordan
                    Russians attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Norway
                    Russians attack with 4 armour, 1 artillery and 8 infantry
                    Germans defend with 1 armour, 2 artilleries and 5 infantry
                    Russians win, taking Norway from Germans with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 armour, 2 artilleries and 5 infantry
                    Casualties for Russians: 4 infantry
                Battle in Syria
                    Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Syria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Romania to Bessarabia
                2 aaGuns, 1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Syria to Iraq
                1 bomber moved from Trans-Jordan to Iraq
                2 aaGuns moved from Finland to Norway
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                3 artilleries and 2 infantry moved from Russia to Bryansk
                1 armour moved from Bryansk to Russia

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                2 armour placed in Ukraine

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,2
                Russians collect 39 PUs (4 lost to blockades); end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Korea to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Korea to Amur
                2 mech_infantrys moved from Korea to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 armour and 3 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from UK_Pacific
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 artillery moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 18 Sea Zone to 5 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Kiangsu to Formosa
                1 tactical_bomber moved from Kiangsu to Formosa
                1 submarine moved from 20 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Korea to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Korea to Amur
                2 mech_infantrys moved from Korea to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 armour and 3 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from UK_Pacific
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 artillery moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 18 Sea Zone to 5 Sea Zone
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Kiangsu to Formosa
                1 tactical_bomber moved from Kiangsu to Formosa
                1 submarine moved from 20 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 5 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 armour and 3 infantry
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour and 3 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 :  2/3 hits
                        1 fighter owned by the Americans , 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Formosa
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Formosa, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Formosa, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Formosa
                    Japanese win, taking Formosa from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 infantry
                EDIT: Adding units owned by Germans to Siberia: 1 infantry
                EDIT: Changing ownership of Siberia from Russians to Japanese
                EDIT: Removing units owned by Germans from Siberia: 1 infantry
                EDIT: Adding units owned by Japanese to Siberia: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Formosa to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.269
            Median : 3.500
            Variance : 0.640
            Standard Deviation : 0.800
            Total rolls : 26

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.118
            Median : 4.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Chinese Combat
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4


  • Been on an anniversary trip with my wife, sorry for the slow play.
    I forgot to step the inf. up in Russia, sorry for the edit. I also did no scramble in the Philippines because of the BB and loaded CV
    Tanks
    S.A.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 2 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Amur
                1 armour, 4 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                2 fighters moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 3 Sea Zone to 7 Sea Zone
                2 fighters moved from 3 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                3 transports moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western United States to British Columbia
                2 fighters moved from Iceland to 125 Sea Zone
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Amur
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 7 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Siberia
                    Americans attack with 1 armour, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Siberia from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Amur to Sakha
                2 fighters moved from 5 Sea Zone to 3 Sea Zone
                2 fighters moved from 7 Sea Zone to 3 Sea Zone
                2 aaGuns moved from Western United States to British Columbia
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 123 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
                2 fighters moved from 125 Sea Zone to Norway
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                2 fighters moved from Eastern United States to Iceland

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                6 infantry placed in Western United States
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                8 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 8 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                2 infantry moved from Iraq to 80 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                3 fighters and 2 tactical_bombers moved from Iraq to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from India to Shan State
                1 artillery moved from India to Burma
                1 artillery moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Scotland
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                    British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
                    British win, taking Egypt from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 2 armour, 1 bomber, 1 fighter and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
                2 fighters moved from Scotland to Norway
                1 aaGun moved from Burma to Shan State

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 aaGun, 1 armour, 1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                UK_Pacific collect 24 PUs (1 lost to blockades); end with 24 PUs total
                Some Units in India change ownership: 1 aaGun, 1 armour, 1 artillery and 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to 94 Sea Zone
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 artillery and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to 94 Sea Zone
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from French
                1 artillery and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour and 1 artillery
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 1 artillery in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 85 Sea Zone
                    Italians attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 85 Sea Zone
                        Italians roll dice for 1 submarine in 85 Sea Zone, round 2 :  1/1 hits
                    Italians win, taking 85 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Syria
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 cruiser in Syria, round 2 :  1/1 hits
                        Russians roll dice for 1 armour in Syria, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Syria
                    Italians win, taking Syria from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.250
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Malaya to Szechwan
                2 submarines moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Szechwan
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 artillery
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Szechwan to Shensi
                1 fighter moved from Malaya to Shensi
                1 infantry moved from Brazil to Suriname
                      ANZAC take Suriname from Dutch
                3 infantry moved from Brazil to Suriname

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,1
                ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - French
                Battle in 37 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                    French win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French

    Turn Complete - French

  • 20 18 17 15

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  • 20 18 17 15

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