No intercept
G40L Infrastructure vs JuanSpain(Allies+9)
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Rolls: 1@2; Total Hits: 01@2: (6) -
Summary of round 1:
1 Hit each.
I continue, as you said max defense, you loose your sub. I loose 1 sub
I will roll 2nd round here:
Attack:
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 1@4; Total Hits: 01@4: (6)Defense:
1+
Rolls: 1@2; Total Hits: 01@2: (5) -
You have 1 destroyer and 1 fighter remaining and I have 1 Bomber remaining.
I keep attacking so you kill my bomber, lets see if I kill your destroyer:
Rolls: 1@4; Total Hits: 11@4: (1) -
You can choose losing fighter or destroyer, please adjust with Edits.
Cheers
Juan
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I don´t want to make this complicated, so the rest of my moves keep the same, you may take some adantage on that but this is getting too slow allready and you are favourite anyway so keep going.
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Rostov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
1 armour, 1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern France
1 aaGun, 1 artillery, 1 fighter and 6 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Northern Italy to Southern Italy
1 armour moved from Western Ukraine to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern France
1 mech_infantry placed in Northern Italy
Italians undo move 2.
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 mech_infantrys moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 battleship, 1 carrier, 1 cruiser and 7 transports moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 5/9 hits
Russians roll dice for 4 infantry in Novgorod, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
2 artilleries and 9 infantry moved from Germany to Poland
6 infantry moved from Norway to Finland
4 artilleries and 8 infantry moved from Finland to Vyborg
1 infantry moved from Eastern Poland to Baltic States
4 aaGuns, 4 armour, 10 artilleries, 1 fighter, 20 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
8 infantry moved from Bessarabia to Ukraine
4 armour moved from Western Ukraine to Ukraine
1 aaGun and 2 infantry moved from Northern Italy to Western Germany
2 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to PolandPlace Units - Germans
3 artilleries and 7 infantry placed in Western Germany
1 armour, 4 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Rostov
6 mech_infantrys moved from Russia to Rostov
2 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
30 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Belarus to Eastern Poland
13 artilleries moved from Belarus to Eastern Poland
8 infantry moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 13 artilleries, 8 infantry and 30 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 armour, 13 artilleries, 8 infantry and 30 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
1 infantry owned by the Russians retreated to Belarus
Germans win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Russians attack with 10 mech_infantrys
Italians defend with 1 mech_infantry
Russians win, taking Rostov from Italians with 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Tsagaan Olom to Olgiy
3 infantry moved from Yenisey to OlgiyPlace Units - Russians
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
EDIT: Removing units owned by Russians from Egypt: 1 armour
EDIT: Adding units owned by Russians to Tobruk: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 aaGuns, 1 destroyer, 9 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 3 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 bomber moved from Kwangtung to 33 Sea Zone
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
1 artillery, 1 infantry and 1 mech_infantry moved from Jehol to Shantung
1 infantry moved from Kiangsi to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kweichow
1 armour moved from French Indo China to Kweichow
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 bomber moved from Kwangtung to Kweichow
2 fighters moved from French Indo China to 43 Sea Zone
2 fighters moved from French Indo China to 36 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shantung
Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Shantung, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 36 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in 36 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 2 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 fighters moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Burma to India
3 infantry moved from India to West India
1 artillery and 1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Malaya to French Indo China
2 fighters moved from 36 Sea Zone to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 bomber moved from Kweichow to French Indo China
1 aaGun moved from Jehol to Shantung
2 infantry moved from Korea to Manchuria
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Central Mongolia to Yenisey
1 artillery moved from Central Mongolia to Ulaanbaatar
1 artillery and 1 infantry moved from Amur to Manchuria
1 bomber moved from 3 Sea Zone to AmurPlace Units - Japanese
1 aaGun and 2 infantry placed in Manchuria
1 aaGun and 2 infantry placed in Kwangtung
1 aaGun and 2 infantry placed in French Indo China
3 infantry placed in India
1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 artillery
EDIT: Adding units owned by Japanese to India: 1 artillery
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
Kami?
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one at each cruiser and 1 at each carrier. saving 1.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
6 fighters moved from 110 Sea Zone to Southern France
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 19 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 infantry moved from Kiangsu to Shantung
1 mech_infantry moved from Kiangsu to Shantung
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
4 fighters moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from 19 Sea Zone to ShantungCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Battle in Shantung
Americans attack with 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is -20
Casualties for Japanese: 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Southern France
Americans attack with 6 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
2 fighters moved from Shantung to 19 Sea Zone
6 fighters moved from Southern France to 110 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 110 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,6
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 2 destroyers and 2 fighters
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 1 transport
EDIT: Removing units owned by Americans from 1 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Alaska: 1 artillery
EDIT: Removing units owned by Americans from 10 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 7 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Removing units owned by Americans from Eastern United States: 3 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 101 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 artillery, 3 infantry, 4 submarines and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kiangsu to Anhwe
13 infantry moved from Chahar to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 fighter moved from Chahar to 19 Sea Zone
1 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to LibyaCombat - British
Battle in Libya
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to EgyptTurn Complete - UK_Pacific
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Is my USA battle eligible for low luck rerun?
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sure is!
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Ok, thx, I will relaunch it with forum dice during the weekend.
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I would only save a couple of planes, so makes no great difference, please carry on with Italy.





