@Adam514 I can redo the turn if you want.
G40L Infrastructure vs JuanSpain(Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Siam
2 bombers moved from Yunnan to Siam
1 fighter moved from Kwangsi to Siam
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Chahar
1 infantry moved from Korea to Manchuria
1 armour moved from Korea to Manchuria
1 aaGun, 1 artillery and 4 infantry moved from Jehol to Manchuria
3 aaGuns, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 aaGuns moved from 36 Sea Zone to Kwangsi
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in Manchuria
1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Siam
2 bombers moved from Yunnan to Siam
1 fighter moved from Kwangsi to Siam
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Chahar
1 infantry moved from Korea to Manchuria
1 armour moved from Korea to Manchuria
1 aaGun, 1 artillery and 4 infantry moved from Jehol to Manchuria
3 aaGuns, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
3 aaGuns moved from 36 Sea Zone to Kwangsi
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in Manchuria
1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Anhwe: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 64 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 64 Sea Zone to 89 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Guam to 26 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 10 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
3 infantry placed in Hopei
2 infantry placed in Tsinghai
Chinese undo move 2.
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Malta to Tobruk
1 bomber moved from Malta to Tobruk
2 fighters moved from Malta to Tobruk
1 armour moved from Egypt to Tobruk
1 transport moved from 88 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Kenya
3 infantry moved from Shan State to Yunnan
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to YunnanCombat - British
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Battle in Tobruk
British attack with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 3 infantry
Battle in 92 Sea Zone
British attack with 1 cruiser
Italians defend with 1 transport
British win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 tactical_bomber moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
2 fighters moved from Tobruk to Egypt
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to Hopei
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 battleship moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
10 infantry placed in United Kingdom
1 artillery placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2,4,3,1,5,2,1
British collect 25 PUs (6 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,5,1,3,4,2,3,1,4,3,5,6,5,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3
UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Algeria to Tunisia
1 bomber and 1 fighter moved from 99 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 cruiser, 2 destroyers and 2 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 0/3 hits
2 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits
1 transport owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 42
Casualties for British: 1 cruiser, 2 destroyers and 2 transportsNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 armour moved from Southern France to Greater Southern GermanyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
rough luck for you off egypt. It is elligible for you to use your lowluck reroll, but remember you wont be able to use another until i use one!
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I also realize i didnt ask for ool after my first round attack. I cant imagine myself not knowing my rolls to have kept a destroyer instead of a cruiser. If I am wrong in my assumption we can stepback.
:mrgreen: -
Please use low luck reroll, and my OOL is max defense.
Many Thanx
Juan
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Juanspain’s lowluck reroll.
Rd1:
Attack;sub, ftr, bomb
Rolls: 1@2, 1@3, 1@4; Total Hits: 11@2,: (6)1@3,: (1)1@4: (5)
Defense;2dest, 1crz
Rolls: 2@2, 1@3; Total Hits: 12@2,: (6, 2)1@3: (6)
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ha forgot lowluck! :roll:
Attack;sub, ftr, bomb
=1hit+
Rolls: 1@3; Total Hits: 01@3: (6)
Defense;2dest, 1crz
=1hit+
Rolls: 1@1; Total Hits: 01@1: (6)
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rd2:
attack;ftr,bomb
=hit+
Rolls: 1@1; Total Hits: 11@1: (1)
defense;dest,crzRolls: 1@5; Total Hits: 11@5: (4)
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that is a bit better for you. killed a sub and a ftr!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Algeria to Tunisia
1 bomber and 1 fighter moved from 99 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 cruiser, 2 destroyers and 2 transports
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 42
Casualties for British: 1 cruiser, 2 destroyers and 2 transportsNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Greater Southern Germany
1 armour moved from Southern France to Greater Southern GermanyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from Tobruk: 1 fighter
EDIT: Removing units owned by Italians from Tobruk: 1 mech_infantry
EDIT: Adding units owned by Italians to Libya: 1 mech_infantry
EDIT: Turning off Edit Mode -
@Infrastructure:
that is a bit better for you. killed a sub and a ftr!
Thx! Still good for you, I had a chance to save the transports but you did the 1/6 hit!
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone -
scramble or intercept?
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No, thx