14L G40 MrRoboto (Allies) vs JuanSpain (Axis)

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                4 mech_infantrys moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                5 fighters and 3 tactical_bombers moved from Burma to 35 Sea Zone
                2 fighters moved from Manchuria to 19 Sea Zone
                2 fighters moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Siam to Malaya
                1 mech_infantry moved from India to Shan State
                1 artillery moved from India to Burma
                3 mech_infantrys moved from Kwangtung to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Kweichow to Hunan
                1 mech_infantry moved from Hunan to Kweichow
                1 infantry moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Yakut S.S.R. to Dzavhan
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Sakha to Buryatia
                7 artilleries moved from Amur to Manchuria
                5 infantry moved from Amur to Manchuria

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 5 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 2 transports
                    British defend with 1 submarine
                    Japanese win with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Japanese

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in India
                5 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                Japanese collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans

    Combat - British

    Non Combat Move - British
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers and 1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 carrier, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Tanganyika Territory to Rhodesia

    Place Units - British
                1 airfield placed in Gibraltar
                3 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Rostov
                1 bomber moved from Rostov to Tambov
                1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Persia to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 armour moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 armour moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British
                1 armour moved from British Somaliland to Italian Somaliland
                2 armour moved from Ethiopia to Belgian Congo
                      Italians take Kenya from British
                      Italians take Belgian Congo from British
                2 armour moved from French Central Africa to Belgian Congo
                3 armour moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                3 armour moved from Anglo Egyptian Sudan to Belgian Congo
                3 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                3 mech_infantrys moved from Iraq to Egypt
                2 mech_infantrys moved from Persia to Trans-Jordan

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Ukraine

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Iraq
                1 infantry placed in Southern Italy
                3 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 38 PUs; end with 38 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 harbour and 1 mech_infantry
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 34 Sea Zone to 54 Sea Zone
                2 fighters moved from Dutch New Guinea to Queensland

    Place Units - ANZAC
                1 artillery placed in Queensland
                1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 15 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Timguska to Suiyuyan
                      Germans take Kansu from Chinese
                      Germans take Suiyuyan from Chinese
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Vologda to Samara
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                6 mech_infantrys moved from Novgorod to Finland
                1 tactical_bomber moved from Novgorod to Finland
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone

    Combat - Germans
                Battle in Finland
                    Germans attack with 6 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Finland from British with 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Vologda to Bryansk
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                1 aaGun moved from Bryansk to Tambov
                1 tactical_bomber moved from Finland to Germany
                5 mech_infantrys moved from Northern Italy to France
                8 mech_infantrys moved from Germany to France
                1 tactical_bomber moved from Novgorod to Western Germany
                1 fighter moved from 95 Sea Zone to Western Germany
                1 fighter moved from 95 Sea Zone to Germany
                3 artilleries moved from Novgorod to Belarus
                3 artilleries moved from Belarus to Bryansk
                4 artilleries moved from Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Germany

    Place Units - Germans
                3 artilleries placed in France
                3 artilleries placed in Western Germany
                1 fighter placed in Germany
                4 infantry placed in Germany
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                3 artilleries placed in Volgograd

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
                EDIT: Adding units owned by Germans to Smolensk: 1 aaGun
                EDIT: Turning off Edit Mode

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                2 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 5 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Ulaanbaatar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Shensi to Suiyuyan
                1 mech_infantry moved from Suiyuyan to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Shensi to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from Burma to Shan State
                4 mech_infantrys moved from Hunan to Kweichow
                4 mech_infantrys moved from Hunan to Anhwe
                1 mech_infantry moved from Hunan to Anhwe
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Buyant-Uhaa to Jehol
                7 artilleries, 5 infantry and 9 mech_infantrys moved from Manchuria to Jehol
                1 infantry moved from Buryatia to Amur
                1 mech_infantry moved from India to Yunnan
                2 mech_infantrys moved from India to Shan State
                3 infantry moved from Kiangsu to Shantung
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Shantung
                2 infantry moved from 19 Sea Zone to Jehol
                5 fighters moved from 19 Sea Zone to Jehol
                3 tactical_bombers moved from 19 Sea Zone to Jehol

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Shantung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Jehol
                    Japanese attack with 7 artilleries, 5 fighters, 8 infantry, 9 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 19 infantry; Chinese defend with 1 fighter and 3 infantry
                    Japanese win, taking Jehol from Chinese with 7 artilleries, 5 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Japanese: 8 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 19 infantry
                    Casualties for Chinese: 1 fighter and 3 infantry
                Battle in Anhwe
                    Japanese attack with 5 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; British defend with 1 submarine
                    1 submarine owned by the British Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 37 Sea Zone to Shan State
                1 fighter moved from 42 Sea Zone to Shan State
                3 tactical_bombers moved from Jehol to 19 Sea Zone
                5 fighters moved from Jehol to 19 Sea Zone

    Place Units - Japanese
                1 carrier and 2 transports placed in 19 Sea Zone
                1 destroyer and 2 fighters placed in 19 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                Japanese collect 51 PUs (2 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

  • 19 18

    I’m giving up that game. Well done sir.

    Wanna start another?

    I’ll bid allies+9

  • 19 18 17 16 15

    Thanks Daniel,

    I still think it is almost impossible beating you even with Allies + 0, I think your concentration was not as good as other times in this game and that gave me a chance.

    But I accept your bid, given you accepted to play Allies + 0 and that was generous.

    Given we have more than 12 games each in 2014 league, and we are now 2-1, lets have the forth game and lets see if I can force the 5th!!!

    Placement as usual?

    Have fun and good luck!

    Juan

  • 19 18

    Yeah I did make mistakes in the Middle East this game. Totally offered Italy Egypt, Iraq and Persia, even with factories.

    But you capitalized very well on my mistakes and made none yourself. Also, your play with Japan was really strong.

    So, you deserved the win.

    We could spice things up a bit and let me play the Axis this time too :-)
    Otherwise yes, I would take the usual placement.

  • 19 18 17 16 15

    I was thinking on a different strategy for Germany and may be test it in this game, but if you prefer taking Axis, I believe you deserve choosing this time, so my placement for Allies is as usual also.

    Cheers

    Juan

  • 19 18

    Link to the new game: www.axisandallies.org/forums/index.php?topic=32737.0

    Awaiting scramble orders!

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