Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
99%….unfucking believable…I was supposed to have 13 units left over…That should have crippled the efforts in the Pac…
I just replayed it for my own mortifying pissed off shit….I rolled slightly better than average…I don’t even know what to say…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 mech_infantrys moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 battleship moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 armour, 1 artillery, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Tunisia to Southern Italy
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 mech_infantrys moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 destroyer moved from 55 Sea Zone to 34 Sea Zone
1 battleship moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 armour, 1 artillery, 2 infantry, 3 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Tunisia to Southern Italy
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Eire
Battle in Paulau Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Paulau Island, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Paulau Island
Americans roll dice for 1 artillery in Paulau Island, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 4 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Paulau Island
Japanese win, taking Eire from Germans with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 8 and causes: 4 damage to unit: airfield
Bombing raid in Southern Italy causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Southern Italy to Tobruk
1 carrier and 2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 101 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
36 Sea Zone : 1 submarine
35 Sea Zone : 1 transport
34 Sea Zone : 1 battleship, 1 destroyer and 1 transport
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
54 Sea Zone : 2 destroyers and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Morocco : 1 flag, 1 airfield
Algeria : 1 flag
Tunisia : 1 flag, 1 armour and 3 mech_infantrys
Tobruk : 1 bomber
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
Eire : 1 flag, 2 infantry
109 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
91 Sea Zone : 2 destroyers, 3 submarines and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 58 / 60
Russians : 30 / 40
Japanese : 57 / 48
Americans : 55 / 80
Chinese : 2 / 5
British : 25 / 0
UK_Pacific : 6 / 7
Italians : 13 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 4.286
Median : 5.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 28
Null / Other
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.455
Median : 5.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.455
Median : 5.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Production/PUs Summary :
Germans : 58 / 60
Russians : 30 / 40
Japanese : 56 / 48
Americans : 55 / 80
Chinese : 3 / 5
British : 25 / 0
UK_Pacific : 6 / 7
Italians : 13 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 4.286
Median : 5.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 28
Null / Other
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.455
Median : 5.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.455
Median : 5.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber moved from Tunisia to Southern Italy
2 infantry moved from Brazil to 86 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to Morocco
2 fighters and 1 tactical_bomber moved from Morocco to Eire
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber moved from Tunisia to Southern Italy
2 infantry moved from Brazil to 86 Sea Zone
1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to Morocco
2 fighters and 1 tactical_bomber moved from Morocco to Eire
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Non Combat Move - British
1 bomber moved from Southern Italy to Tobruk
1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from Shan State to India
4 aaGuns, 3 artilleries and 14 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Territory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Shan State : 4 aaGuns, 1 armour, 4 artilleries and 16 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
41 Sea Zone : 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Morocco : 1 fighter, 2 infantry and 1 tactical_bomber
Tobruk : 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Ethiopia : 1 flag
86 Sea Zone : 2 infantry
93 Sea Zone : 1 flag, 1 submarine
Eire : 2 fighters and 1 tactical_bomber
Eastern Persia : 1 flag, 1 mech_infantry
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports
Suriname : 1 flag
Production/PUs Summary :
Germans : 58 / 60
Russians : 30 / 40
Japanese : 54 / 48
Americans : 55 / 80
Chinese : 4 / 5
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 13 / 10
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 4.034
Median : 5.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 29
Null / Other
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
British Combat
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.455
Median : 5.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11
Ouch on the dice. I lost one game in in the XDAP tournament because a Japanese AA gun hit 3 times out of 7 ruining my invasion of Japan.
Ouch on the dice. I lost one game in in the XDAP tournament because a Japanese AA gun hit 3 times out of 7 ruining my invasion of Japan.Â
That’s a really bad attempt to make me feel better… :-P
My heart can’t be in this one…I’m too pissed off and I know without Japan, Germany can’t hold off Russia and the US. It’s a shame because I wanted to try to hold against the US, but this just isn’t going to be fun anymore.
We can start another game with same starting bid if you like, you with Axis and me with Allies +9.