14L G40 Mallery29 (Allies+9) vs JuanSpain (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 19 18 17 16 15

    Hi, may be forgot to post UK?

    Cheers

    Juan


  • Crap…have to go back.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 aaGun, 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 battleship and 1 cruiser moved from 76 Sea Zone to 71 Sea Zone
                2 fighters moved from United Kingdom to French West Africa
                1 fighter moved from Quebec to Iceland
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 cruiser and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - British
                1 aaGun, 1 armour and 1 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,2,1,5,2,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,2,3
                British collect 18 PUs (10 lost to blockades); end with 18 PUs total

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 7 infantry


  • @Mallery29:

    Crap…have to go back.

    Feel like an idiot…sorry about that!

  • 19 18 17 16 15

    @Mallery29:

    @Mallery29:

    Crap…have to go back.

    Feel like an idiot…sorry about that!

    No poblem, It happens to me all the time.

    Juan

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 artilleries and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria
                1 fighter moved from Tobruk to Alexandria
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                4 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                4 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Northern Territory
                2 aaGuns, 2 artilleries and 5 infantry moved from South Australia to Northern Territory
                1 infantry moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from French Equatorial Africa to Nigeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                13 artilleries and 14 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 armour moved from Romania to Baltic States
                9 mech_infantrys moved from Germany to Baltic States
                5 infantry moved from Bulgaria to Romania
                4 armour moved from Greater Southern Germany to Poland
                7 artilleries and 1 infantry moved from Germany to Poland
                2 artilleries moved from Slovakia Hungary to Poland
                5 infantry moved from Slovakia Hungary to Poland
                1 armour moved from Western Germany to Poland
                1 tactical_bomber moved from Gibraltar to 95 Sea Zone

    Combat - Germans

    Non Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 109 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Southern France to Northern Italy
                1 armour moved from Southern France to Northern Italy
                1 mech_infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                2 bombers moved from Southern France to Southern Italy
                5 aaGuns moved from Poland to Baltic States
                3 artilleries moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 6 artilleries and 19 infantry moved from Belarus to Bryansk
                2 artilleries moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 armour, 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour and 1 fighter placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from 45 Sea Zone to 42 Sea Zone
                3 fighters moved from 35 Sea Zone to 18 Sea Zone
                3 fighters moved from 18 Sea Zone to Japan
                2 carriers moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 cruisers moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                4 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                3 artilleries, 8 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                2 bombers moved from Yunnan to Tsinghai
                4 tactical_bombers moved from Yunnan to Tsinghai
                4 fighters moved from Yunnan to Tsinghai
                3 tactical_bombers moved from Yunnan to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 8 infantry, 1 mech_infantry and 7 tactical_bombers
                    Chinese defend with 1 fighter and 18 infantry
                    Japanese win, taking Tsinghai from Chinese with 3 artilleries, 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Japanese: 8 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 18 infantry
                Battle in Malaya
                    Japanese attack with 3 artilleries and 3 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Dutch New Guinea
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Dutch New Guinea to 35 Sea Zone
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from French Indo China to Shan State
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                4 fighters moved from Tsinghai to Shensi
                7 tactical_bombers moved from Tsinghai to Shensi
                2 bombers moved from Tsinghai to Anhwe

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone


  • scramble orders for Japan?

  • 19 18 17 16 15

    No, thx


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 6 Sea Zone to Midway
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 infantry, 2 submarines and 3 transports moved from 7 Sea Zone to 25 Sea Zone
                2 destroyers and 6 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 5 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 harbour placed in Midway

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Iceland to United Kingdom
                2 fighters moved from French West Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                    2 infantry retreated to Persia
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 armour moved from Belgian Congo to Egypt
                1 fighter moved from Iraq to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                British collect 28 PUs (1 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
                5 artilleries moved from Northern Italy to 95 Sea Zone
                5 infantry moved from Northern Italy to 95 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                5 artilleries moved from 98 Sea Zone to Egypt
                5 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 armour, 6 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
                    3 armour and 1 artillery retreated to Alexandria
                    British win with 4 armour, 2 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is -23
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 2 aaGuns and 2 infantry
                    Casualties for Italians: 5 artilleries, 7 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria

    Place Units - Italians
                5 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 carrier and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
                5 artilleries moved from Northern Italy to 95 Sea Zone
                5 infantry moved from Northern Italy to 95 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                5 artilleries moved from 98 Sea Zone to Egypt
                5 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 armour, 6 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
                    3 armour and 1 artillery retreated to Alexandria
                    British win with 4 armour, 2 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is -23
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 2 aaGuns and 2 infantry
                    Casualties for Italians: 5 artilleries, 7 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria

    Place Units - Italians
                5 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales
                2 aaGuns, 2 artilleries and 5 infantry moved from Northern Territory to South Australia
                3 fighters moved from Northern Territory to New South Wales
                1 fighter moved from New South Wales to South Australia

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total

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