No scrambles, let’s have some fun!
14L G40 Amon-Sul (Allies + 8) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
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EDIT: Turning off Edit Mode
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EDIT: Removing units owned by British from India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 41 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
2 aaGuns and 1 artillery moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
3 fighters moved from Shan State to Yunnan
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
EDIT: 1 infantry moved from 39 Sea Zone to India
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 41 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Yunnan : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
63 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer
Alexandria : 1 infantry
Egypt : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyer -
Tough times for Japan…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
3 artilleries and 2 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 artilleries and 16 infantry moved from Eastern Poland to Belarus
3 armour moved from Romania to BelarusCombat - Germans
Non Combat Move - Germans
2 infantry moved from Morocco to 91 Sea Zone
1 battleship moved from 91 Sea Zone to 105 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 cruiser moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from Morocco to Western Germany
1 fighter moved from Morocco to Southern Italy
1 tactical_bomber moved from Morocco to Southern Italy
1 aaGun moved from Baltic States to Belarus
2 aaGuns moved from Eastern Poland to Belarus
6 infantry moved from Bulgaria to Romania
10 artilleries moved from Poland to Eastern Poland
7 artilleries moved from Germany to Poland
2 armour moved from Germany to Eastern Poland
11 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
3 armour moved from Greater Southern Germany to Eastern PolandPlace Units - Germans
2 submarines placed in 105 Sea Zone
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Shensi to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Shensi to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Shan State to Hunan
Chinese take Hunan from Japanese
2 armour and 1 mech_infantry moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Shan State to Kwangsi
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Iraq
Russians attack with 1 armour
Neutral_Axis defend with 1 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Kwangsi
Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Russians win, taking Kwangsi from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
4 aaGuns, 9 artilleries and 20 infantry moved from Ukraine to Bryansk
3 artilleries moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Russia
2 mech_infantrys moved from Volgograd to Bryansk
1 armour moved from Shensi to Yunnan
3 armour moved from Shensi to Kweichow
2 infantry moved from Shensi to Kweichow
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Russians :
Kwangsi : 2 armour
Korea : 1 flag, 1 infantry
Yunnan : 1 armour
Kweichow : 3 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Hunan : 1 mech_infantry
Chahar : 1 mech_infantry
Anhwe : 1 mech_infantry
Amur : 2 aaGuns and 17 infantry
Bryansk : 4 aaGuns, 17 artilleries, 25 infantry and 2 mech_infantrys
Russia : 1 airfield, 10 artilleries, 1 factory_major and 1 mech_infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Kwangsi
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 destroyers moved from 46 Sea Zone to 44 Sea Zone
2 battleships moved from 46 Sea Zone to 35 Sea Zone
2 cruisers moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
2 carriers moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hopei to Kwangsi
1 fighter moved from Hopei to Kwangsi
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Hopei to Chahar
1 tactical_bomber moved from Hopei to Chahar
1 fighter moved from Hopei to Hunan
1 tactical_bomber moved from Hopei to Hunan
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 bomber moved from Hopei to Anhwe
1 bomber moved from Hopei to Anhwe
1 fighter moved from Hopei to Chahar
1 fighter moved from Hopei to Hunan
1 fighter moved from Hopei to Kwangsi
1 tactical_bomber moved from Hopei to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Chahar
Japanese attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 armour
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 2 armour
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; British defend with 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 transport
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 2 destroyers, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Americans with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Korea to Shantung
2 fighters moved from Chahar to Kiangsu
1 tactical_bomber moved from Chahar to Kiangsu
2 bombers moved from Anhwe to Kiangsu
2 tactical_bombers moved from Hunan to Kwangtung
2 fighters moved from Hunan to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to KwangtungPlace Units - Japanese
3 fighters placed in Japan
3 artilleries placed in Manchuria
2 artilleries and 1 mech_infantry placed in Kiangsu
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 4 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New GuineaCombat - Americans
Battle in New GuineaNon Combat Move - Americans
1 transport moved from 66 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from Brazil to British Guiana
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
6 submarines moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 bomber moved from Wake Island to Western United StatesPlace Units - Americans
1 submarine and 6 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
India : 1 fighter
New Guinea : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 2 fighters
46 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 8 submarines
Central United States : 1 factory_major and 4 infantry
Central America : 1 aaGun and 1 artillery
Southeast Mexico : 1 aaGun and 3 mech_infantrys
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 armour, 1 artillery, 1 bomber and 3 infantry
British Guiana : 1 aaGun and 1 infantry
104 Sea Zone : 1 destroyer
106 Sea Zone : 2 destroyers
86 Sea Zone : 1 transport
101 Sea Zone : 1 submarine and 6 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 6 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Burma to Anhwe
3 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
4 infantry moved from Kweichow to Hunan
1 fighter moved from Anhwe to HunanPlace Units - Chinese
1 artillery and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Hunan : 1 artillery, 1 fighter and 5 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Anhwe : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 aaGun, 1 airfield, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Belgian Congo
British take Belgian Congo from Italians
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Yunnan to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 armour moved from Egypt to Iraq
1 fighter moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Iraq
1 bomber moved from Egypt to IraqCombat - British
Battle in Borneo
Battle in Iraq
British attack with 1 armour, 1 bomber and 3 fighters
Neutral_Axis defend with 1 infantry
British win, taking Borneo from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 1 armour
Battle in Kiangsi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
retreated to Kiangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
3 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Hunan
1 aaGun moved from Burma to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Siam to Yunnan
1 mech_infantry moved from Malaya to Yunnan
4 infantry moved from Burma to Yunnan
1 bomber and 3 fighters moved from Iraq to Egypt
1 transport moved from 70 Sea Zone to 71 Sea ZonePlace Units - British
1 aaGun, 1 airfield, 1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 2 armourTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 aaGun, 5 infantry and 2 mech_infantrys
Hunan : 3 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
India : 1 airfield, 2 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Borneo : 2 infantry
French Indo China : 1 flag
43 Sea Zone : 1 transport
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 armour
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
6 infantry moved from Romania to BessarabiaCombat - Italians
Non Combat Move - Italians
3 fighters moved from Southern Italy to Algeria
1 armour moved from Libya to Algeria
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern FrancePlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
3 fighters moved from Yunnan to India
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
62 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Alexandria : 1 infantry
Tobruk : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 destroyer moved from 98 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser
Italians win with no units remaining. Battle score for attacker is 4
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiserNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier and 9 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 unit repaired.
1 armour moved from Belarus to Vologda
Germans take Archangel from Russians
Germans take Vologda from Russians
2 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 bombers moved from 104 Sea Zone to Western Germany
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 cruiser moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from Southern Italy to 105 Sea Zone
1 tactical_bomber moved from Southern Italy to 105 Sea Zone
6 infantry moved from Romania to Eastern Poland
7 infantry moved from Novgorod to Belarus
11 mech_infantrys moved from Eastern Poland to Belarus
10 artilleries moved from Eastern Poland to Belarus
5 armour moved from Eastern Poland to Archangel
1 armour moved from Poland to Belarus
5 mech_infantrys moved from Poland to Belarus
7 artilleries moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 artillery moved from Southern France to Northern ItalyPlace Units - Germans
1 carrier placed in 105 Sea Zone
3 artilleries placed in Novgorod
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 57 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Yunnan to KiangsiCombat - Russians
Battle in Kiangsi
Russians attack with 1 armour
Japanese defend with 1 infantry
Russians win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 factory_minor
Italians win with no units remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
2 artilleries and 2 infantry moved from Bryansk to Tambov
4 aaGuns, 15 artilleries and 22 infantry moved from Bryansk to Russia
3 armour, 2 fighters and 1 tactical_bomber moved from Kweichow to Kansu
2 fighters and 1 tactical_bomber moved from Kansu to Samara
2 infantry moved from Kweichow to HunanPlace Units - Russians
1 armour, 4 artilleries and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 17 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 17 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Kiangsi : 1 armour
Hunan : 2 infantry
Kansu : 3 armour
Buryatia : 2 aaGuns and 17 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 28 artilleries, 1 factory_major and 27 infantry
Tambov : 2 artilleries and 2 infantry
Vologda : 1 artillery and 1 mech_infantry
Volgograd : 1 factory_minor
Samara : 2 fighters and 1 tactical_bomber
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shantung to Anhwe
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 artillery and 2 transports moved from 42 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to Borneo
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
2 battleships moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Kiangsu to Anhwe
2 fighters moved from Shantung to AnhweCombat - Japanese
Battle in Borneo
Japanese attack with 1 armour, 1 artillery and 1 fighter
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 fighter moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 20 Sea Zone
3 fighters moved from 20 Sea Zone to 35 Sea Zone
3 infantry moved from Shantung to Kiangsu
2 bombers moved from Anhwe to Kiangsu
2 fighters moved from Anhwe to Kiangsu
2 fighters moved from Kiangsi to Kwangtung
2 tactical_bombers moved from Kiangsi to KwangtungPlace Units - Japanese
1 transport placed in 19 Sea Zone
1 armour and 1 artillery placed in Shantung
3 artilleries placed in Kiangsu
1 artillery, 1 fighter and 1 mech_infantry placed in Manchuria
Japanese undo move 4.
1 artillery and 2 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
6 submarines moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Eastern United States to 105 Sea Zone
1 bomber moved from Gibraltar to 105 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in 105 Sea Zone
Americans attack with 2 bombers and 6 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 submarines in 105 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 2 bombers in 105 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 105 Sea Zone, round 2 : 4/6 hits
4 submarines owned by the Americans and 1 carrier owned by the Germans lost in 105 Sea Zone
Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 105 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 bombers in 105 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 105 Sea Zone, round 3 : 3/5 hits
2 submarines owned by the Americans , 1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 105 Sea Zone
retreated to 105 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -24
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Americans: 1 bomber and 6 submarines
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from 105 Sea Zone to United Kingdom
1 bomber moved from Western United States to Brazil
2 infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 aaGun and 1 artillery moved from Central America to Southeast Mexico
4 infantry moved from Central United States to Southeast Mexico
2 fighters moved from Midway to Western United States
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 carriers, 2 destroyers and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
India : 1 fighter
New Guinea : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
33 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 submarines
22 Sea Zone : 1 submarine
17 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Southeast Mexico : 2 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 1 armour, 1 artillery and 3 infantry
British Guiana : 1 aaGun and 3 infantry
United Kingdom : 1 bomber
104 Sea Zone : 2 destroyers
89 Sea Zone : 1 transport
101 Sea Zone : 2 carriers, 2 destroyers, 4 submarines and 6 transports
Brazil : 1 flag, 1 bomberProduction/PUs Summary :
Germans : 56 / 69
Russians : 24 / 25
Japanese : 46 / 51
Americans : 52 / 72
Chinese : 12 / 19
British : 31 / 32
UK_Pacific : 13 / 18
Italians : 14 / 16
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 fighter and 4 infantry moved from Hunan to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Anhwe, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
4 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kiangsi : 1 artillery and 1 infantry
Jehol : 1 infantry
Yunnan : 1 fighter
Anhwe : 4 artilleries and 5 infantryProduction/PUs Summary :
Germans : 56 / 69
Russians : 24 / 25
Japanese : 43 / 51
Americans : 52 / 72
Chinese : 15 / 21
British : 31 / 32
UK_Pacific : 13 / 18
Italians : 14 / 16
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to 94 Sea Zone
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Neutral_Axis
1 fighter moved from Hunan to 19 Sea ZoneCombat - British
British creates battle in territory 43 Sea Zone
Battle in 43 Sea Zone
British attack with 1 transport
Japanese defend with 2 battleships and 2 transports
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 2 battleships and 2 transports remaining. Battle score for attacker is -7
Casualties for British: 1 transport
Turning on Edit Mode
EDIT: Adding units owned by British to 38 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in 19 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 94 Sea Zone
retreated to 94 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber moved from 94 Sea Zone to Egypt
1 armour moved from Egypt to Alexandria
1 armour moved from Kenya to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 fighters moved from Egypt to Gibraltar
2 armour moved from India to Shan State
1 aaGun and 5 infantry moved from Yunnan to Shan State
3 aaGuns, 1 artillery, 4 infantry and 1 tactical_bomber moved from Hunan to Anhwe
2 mech_infantrys moved from Yunnan to Anhwe
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 fighter moved from 19 Sea Zone to JeholPlace Units - British
1 infantry placed in Egypt
1 destroyer and 1 submarine placed in 98 Sea Zone
1 airfield placed in GibraltarTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Jehol : 1 fighter
Siam : 1 flag
Anhwe : 3 aaGuns, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Shan State : 1 aaGun, 2 armour and 5 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
38 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 armour
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 56 / 69
Russians : 24 / 25
Japanese : 43 / 51
Americans : 52 / 72
Chinese : 15 / 21
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 14 / 16
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from Bessarabia to Ukraine
8 infantry moved from Bessarabia to UkraineCombat - Italians
Non Combat Move - Italians
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Algeria to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from India to Anhwe
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Anhwe : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Egypt : 1 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry





