I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?14L Whackamatt (Axis) vs. souL(Allies +12) Round 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 24 PUs;Combat Move - Italians
2 fighters moved from Ukraine to GreeceNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
Italians collect 15 PUs; end with 39 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from French Madagascar: 2 infantry
EDIT: Adding units owned by Italians to Trans-Jordan: 2 infantry
EDIT: Removing units owned by Italians from 72 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from JapaneseCombat - ANZAC
Battle in Yunnan
ANZAC attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 2 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Yunnan
ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 3 : 1/6 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Yunnan to French Indo China
1 artillery moved from French Indo China to Shan State
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
2 cruisers, 1 destroyer and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Queensland to Shan State
1 mech_infantry moved from Kwangtung to French Indo ChinaPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 cruiser placed in 62 Sea Zone
1 fighter and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 31 PUs; end with 31 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag
Kwangsi : 1 artillery and 1 infantry
Kiangsi : 1 infantry
Yunnan : 1 artillery and 2 infantry
Shan State : 1 flag, 1 aaGun, 2 artilleries, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 transport
26 Sea Zone : 2 cruisers, 1 destroyer and 2 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 61 / 96
Russians : 11 / 13
Japanese : 50 / 63
Americans : 52 / 72
Chinese : 4 / 2
British : 32 / 30
UK_Pacific : 4 / 0
Italians : 15 / 39
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 fighter and 3 infantry moved from Alexandria to Egypt
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 3 infantry
United Kingdom : 2 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 96
Russians : 11 / 13
Japanese : 50 / 63
Americans : 52 / 72
Chinese : 4 / 2
British : 32 / 30
UK_Pacific : 4 / 0
Italians : 15 / 39
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 15 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 infantry moved from Caucasus to Volgograd
2 fighters and 2 tactical_bombers moved from Ukraine to Volgograd
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
3 artilleries and 2 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
6 artilleries and 11 infantry moved from Belarus to Bryansk
4 armour moved from Greece to Romania
2 armour moved from Romania to Ukraine
1 armour moved from Romania to Greater Southern Germany
4 infantry moved from Persia to Iraq
1 tactical_bomber moved from Western Germany to Bryansk
4 fighters moved from Ukraine to Bryansk
1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Southern ItalyCombat - Germans
Battle in Volgograd
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 fighter and 2 tactical_bombers moved from Volgograd to Bryansk
1 fighter moved from Western Germany to UkrainePlace Units - Germans
3 infantry placed in Iraq
3 infantry placed in Persia
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 armour moved from Vologda to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
4 aaGuns, 5 artilleries and 19 infantry moved from Russia to Vologda
1 fighter moved from Tambov to VologdaPlace Units - Russians
3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs totalTerritory Summary for Russians :
Evenkiyskiy : 1 armour
Russia : 1 airfield, 1 factory_major, 3 infantry and 1 mech_infantry
Tambov : 1 infantry
Vologda : 4 aaGuns, 5 artilleries, 2 fighters, 19 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 65 / 92
Russians : 8 / 8
Japanese : 49 / 63
Americans : 52 / 72
Chinese : 4 / 2
British : 32 / 30
UK_Pacific : 4 / 0
Italians : 15 / 39
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
6 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 artillery moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
3 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to 26 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from India to Hunan
2 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 6 destroyers and 1 fighter
ANZAC defend with 2 cruisers, 1 destroyer and 2 submarines; Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 26 Sea Zone from Americans with 1 bomber, 3 destroyers and 1 fighter remaining. Battle score for attacker is 34
Casualties for Japanese: 3 destroyers
Casualties for ANZAC: 2 cruisers, 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kiangsi
Japanese attack with 5 infantry
ANZAC defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters and 2 infantry
ANZAC defend with 1 artillery and 2 infantry
retreated to Yunnan
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Burma from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to India
1 bomber and 1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Japanese
3 infantry placed in India
2 fighters and 1 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Japanese collect 52 PUs (1 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 mech_infantrys moved from Tobruk to 96 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
2 tactical_bombers moved from Alexandria to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from French Indo China to Kiangsi
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kiangsi
2 bombers moved from Johnston Island to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria -
Need scramble orders sz 26
-
Scramble the fighter, please
-
I made a mistake, it didn’t scramble. I’ll roll the die here.
Rolls: 1@4; Total Hits: 11@4: (2) -
aaaand, there’s no round 2.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 mech_infantrys moved from Tobruk to 96 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
2 tactical_bombers moved from Alexandria to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 fighter moved from French Indo China to Kiangsi
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kiangsi
2 bombers moved from Johnston Island to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone
2 artilleries, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to SyriaCombat - Americans
Battle in Syria
Battle in Trans-Jordan
Americans attack with 2 artilleries, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Syria from Germans, taking Trans-Jordan from Italians with 2 artilleries, 7 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 26 Sea Zone
Americans attack with 3 bombers
Japanese defend with 3 destroyers and 1 transport
Americans roll dice for 3 bombers in 26 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 3 destroyers and 1 transport in 26 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the Japanese and 2 bombers owned by the Americans lost in 26 Sea Zone
retreated to 26 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 2 destroyers
Casualties for Americans: 2 bombers
Battle in Kiangsi
Americans attack with 6 fighters and 2 tactical_bombers
Japanese defend with 5 infantry
Americans roll dice for 6 fighters and 2 tactical_bombers in Kiangsi, round 2 : 6/8 hits
Japanese roll dice for 5 infantry in Kiangsi, round 2 : 4/5 hits
4 fighters owned by the Americans and 5 infantry owned by the Japanese lost in Kiangsi
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Japanese: 5 infantry
Casualties for Americans: 4 fightersNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from 26 Sea Zone to Johnston Island
2 carriers, 3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Trans-Jordan to EgyptPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
6 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Johnston Island: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Siam : 1 flag
Philippines : 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships and 1 cruiser
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
10 Sea Zone : 1 destroyer and 2 transports
19 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Trans-Jordan : 2 artilleries, 7 infantry and 5 mech_infantrys
Egypt : 2 tactical_bombers
Morocco : 1 armour, 2 artilleries and 3 infantry
Syria : 1 flag, 1 infantry
Tunisia : 2 aaGuns and 2 infantry
97 Sea Zone : 1 flag
92 Sea Zone : 4 transports
101 Sea Zone : 5 transports
98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 8 transports
91 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 64 / 92
Russians : 6 / 8
Japanese : 53 / 67
Americans : 53 / 73
Chinese : 3 / 2
British : 33 / 30
UK_Pacific : 4 / 0
Italians : 14 / 39
ANZAC : 30 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Kiangsi : 1 infantry
Production/PUs Summary :
Germans : 64 / 92
Russians : 6 / 8
Japanese : 52 / 67
Americans : 53 / 73
Chinese : 4 / 6
British : 33 / 30
UK_Pacific : 4 / 0
Italians : 14 / 39
ANZAC : 30 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
4 fighters moved from Alexandria to Egypt
3 fighters moved from United Kingdom to GibraltarPlace Units - British
3 fighters placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 flag
Brazil : 1 flag
91 Sea Zone : 1 cruiser and 1 destroyer
Suriname : 1 flag
110 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 59 / 92
Russians : 6 / 8
Japanese : 52 / 67
Americans : 53 / 73
Chinese : 4 / 6
British : 38 / 43
UK_Pacific : 4 / 0
Italians : 14 / 39
ANZAC : 30 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 cruisers and 2 transports moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
3 fighters placed in GreeceTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 3 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter and 3 infantry
United Kingdom : 2 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 92
Russians : 6 / 8
Japanese : 49 / 67
Americans : 53 / 73
Chinese : 6 / 6
British : 38 / 43
UK_Pacific : 4 / 0
Italians : 14 / 14
ANZAC : 31 / 41
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Greater Southern Germany to Southern Italy
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 armour moved from Western Germany to Southern Italy
3 tactical_bombers moved from Novgorod to Greece
1 fighter moved from Southern Italy to Greece
3 infantry moved from Persia to Iraq
1 fighter moved from Ukraine to Iraq
5 fighters moved from Bryansk to Iraq
1 fighter moved from Greece to Iraq
1 fighter and 1 tactical_bomber moved from Novgorod to Evenkiyskiy
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
1 infantry moved from Volgograd to Tambov
9 artilleries and 17 infantry moved from Bryansk to Russia
2 armour moved from Ukraine to Russia
4 armour moved from Romania to Greece
1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Ukraine to Russia
1 tactical_bomber moved from Bryansk to Iraq
1 tactical_bomber moved from Bryansk to Greece
1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Ukraine to Russia
1 armour moved from Ukraine to TambovCombat - Germans
Battle in Russia
Germans attack with 4 armour, 9 artilleries and 17 infantry
Russians defend with 1 airfield, 1 factory_major, 3 infantry and 1 mech_infantry
Germans captures 8PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 9 artilleries and 15 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Evenkiyskiy
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Evenkiyskiy to Yenisey
1 tactical_bomber moved from Tambov to Romania
1 fighter moved from Holland Belgium to Western Germany
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
3 fighters placed in Iraq
3 infantry placed in Persia
3 armour placed in Romania
3 infantry placed in France
3 infantry placed in Western Germany
Germans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 tactical_bomber
EDIT: Adding units owned by Germans to Ukraine: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in RomaniaTurn Complete - Germans
Germans collect 68 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs -
Wrong button. You hit 3/3 defense. Here’s the map.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 armour, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Shantung
1 fighter moved from Manchuria to Kiangsu
2 infantry moved from Kiangsu to Kiangsi
3 fighters moved from Kiangsu to Kiangsi
2 infantry moved from India to Burma
1 infantry moved from India to Burma
3 fighters moved from India to Burma
1 fighter moved from Japan to Hawaiian IslandsCombat - Japanese
Battle in Burma
Japanese attack with 3 fighters and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Burma from ANZAC with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Kiangsi to Kiangsu
3 fighters moved from Burma to KiangsuPlace Units - Japanese
1 aaGun and 2 infantry placed in Kiangsu
3 infantry placed in India
2 armour and 1 mech_infantry placed in Manchuria
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,5,3,6,1,2,4,6,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 45 PUs (5 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 26 Sea Zone
2 tactical_bombers moved from Egypt to 81 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone





