13L G40 League Playoff R2 - BOLD vs. JDOW (allies +11)

  • 12

    No prob

  • 12

    let’s not forget about the 7 damage in moscow - i will try to remember to edit.

  • 15 14

    @Boldfresh:

    let’s not forget about the 7 damage in moscow - i will try to remember to edit.

    Nope! The Russian engineers invested full effort to get rid of that quickly ;)

    @JDOW:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 7 damage on 7 factory_majors; Remaining resources: 36 PUs;
                Russians buy 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 6 PUs;

  • 15 14

    @Boldfresh:

    No prob

    Thanks.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 harbour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Novgorod to Belarus
                      Italians take Belarus from Russians
                1 armour moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                1 bomber moved from Bessarabia to Western Ukraine
                1 armour, 2 artilleries and 1 mech_infantry moved from Bessarabia to Eastern Poland
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -12
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 bomber and 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour, 2 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Bessarabia to Belarus
                1 bomber moved from Gibraltar to Southern France
                2 mech_infantrys moved from Northern Italy to Southern France
                2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 aaGun and 2 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 aaGun and 2 infantry moved from 111 Sea Zone to Scotland
                3 infantry moved from Northern Italy to Southern France
                2 fighters moved from Southern Italy to Scotland
                1 armour moved from Southern Italy to Southern France
                1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
                1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone

    Place Units - Italians
                1 harbour and 3 infantry placed in Scotland

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 12

    well you did it again - another precious aircraft down.  2 hits in 4 pips while i got 1 hit in 9.  still waiting for you to say you have gotten more luck than I.  :-P

  • 12

    microedit  :roll:

  • 15 14

    Hey Bold,

    you allowed me to edit a US dd into sz92. this means that the Italians would not get the NO for the clean med.
    Have you been aware of that? Anything you would have done differently in hindsight?
    My French and Anzac move would be influenced anyway. I just want to be sure we are on the same page.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 64 Sea Zone
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                2 fighters moved from New South Wales to Queensland
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from India to Russia

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Anglo Egyptian Sudan to Northwest Persia

    Turn Complete - French

  • 15 14

    @Boldfresh:

    well you did it again - another precious aircraft down.  2 hits in 4 pips while i got 1 hit in 9.  still waiting for you to say you have gotten more luck than I.   :-P

    I can run an analysis once the game is over. For sure I recently have no reasons to complain.

    But I think you should also take into account that you imo dodged just dodged a serious bullet in my US turn. I had a 56% chance to deactivate the Scotland airbase which would have given me a 92% shot an sinking 3 German Carriers, German Cruiser, 3 German Transports and 2 Italian transports.
    +58 average TUV which means the most likely outcome might be in the +80-90 range. Would you redo the Scotland damage roll to revive your Italian bomber? ;)

  • 15 14

    And merry Christmas :-) In Germany the 24th is the main day we celebrate:)

  • 12

    @JDOW:

    @Boldfresh:

    well you did it again - another precious aircraft down.  2 hits in 4 pips while i got 1 hit in 9.  still waiting for you to say you have gotten more luck than I.   :-P

    I can run an analysis once the game is over. For sure I recently have no reasons to complain.

    But I think you should also take into account that you imo dodged just dodged a serious bullet in my US turn. I had a 56% chance to deactivate the Scotland airbase which would have given me a 92% shot an sinking 3 German Carriers, German Cruiser, 3 German Transports and 2 Italian transports.
    +58 average TUV which means the most likely outcome might be in the +80-90 range. Would you redo the Scotland damage roll to revive your Italian bomber? ;)

    You had a 50 pct chance in siam earlier and it succeedwd, which crippled japan.  You cant expect to succeed on both!  :-)

  • 12

    @JDOW:

    Hey Bold,

    you allowed me to edit a US dd into sz92. this means that the Italians would not get the NO for the clean med.
    Have you been aware of that? Anything you would have done differently in hindsight?
    My French and Anzac move would be influenced anyway. I just want to be sure we are on the same page.

    Yes I would have done something differently I would have attacked 92 with the italian bomber and a ftr.

  • 12

    If u ask for an edit please post a map.  Since my bomber went down in a different attack I say we leave itas Iis in my last post.

  • 12

    actually bomber couldn’t get there from BESS.  probably would have sent 2 ftrs at it.  guess we will never know.  let’s go ahead and keep your edit and take ANOTHER 5 bucks from italy, after her already disaster.  but from now on, you need to post a map with any edits.  i saw you request an edit for usa (didn’t register what it was just saw you asked for edit and said go ahead), i just assumed you went ahead and did it on your uk map.

  • 12

    i will go ahead and leave it as i said, but i want to edit one italian tac back to 111 rather than to nov.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Rostov
                1 mech_infantry moved from Bessarabia to Rostov
                1 fighter moved from 127 Sea Zone to Archangel
                1 fighter moved from Archangel to Vologda
                1 mech_infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in Rostov
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking 97 Sea Zone from British, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 4 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 fighters moved from Vologda to Archangel
                1 fighter moved from Western Germany to Archangel
                1 tactical_bomber moved from 127 Sea Zone to 111 Sea Zone
                3 fighters moved from Western Germany to Scotland
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 aaGun, 3 armour and 1 mech_infantry moved from Bessarabia to Eastern Poland
                11 mech_infantrys moved from Poland to Novgorod
                4 aaGuns, 4 armour, 7 artilleries, 34 infantry and 17 mech_infantrys moved from Novgorod to Archangel
                1 bomber moved from Rostov to Archangel
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Scotland to 111 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 111 Sea Zone to 127 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Archangel

    Place Units - Germans
                2 fighters and 1 tactical_bomber placed in Novgorod
                3 infantry placed in Southern France
                5 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to Greater Southern Germany: 5 infantry
                EDIT: Turning off Edit Mode
                Germans undo move 3.
                5 mech_infantrys placed in Western Germany
                Germans undo move 3.
                5 mech_infantrys placed in Germany
                Germans undo move 3.
                5 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Greater Southern Germany: 5 infantry
                EDIT: Adding units owned by Germans to Western Germany: 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
                EDIT: Removing units owned by Germans from Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 12

    your convoys continue to bleed me dry  :x  :roll:

  • 15 14

    cmon. this is one above average. I am happy to reroll all battles from this round to get more shots to kill units in Russia. ;)

    Alright, the “all-in” invasion has begun. Axis planned from the beginning to sacrifice Japan to bring 28 air over the line plus fleet and some ground. Let’s see if this can force an Axis victory or if the income edge for the Allies will be able to hold that pressure.

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