14L G40 wheatbeer (Axis) vs Infrastructure (Allies +15)


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  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 harbour, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Anhwe to Yunnan
                1 mech_infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter moved from Hunan to Kweichow
                1 fighter moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
                1 fighter moved from 41 Sea Zone to Burma
                1 tactical_bomber moved from Malaya to Burma
                1 fighter moved from 41 Sea Zone to 39 Sea Zone
                1 bomber moved from Malaya to 39 Sea Zone
                1 bomber moved from Malaya to Burma
                1 tactical_bomber moved from Malaya to 42 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 :  5/7 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  1/3 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 :  2/6 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kweichow to Manchuria
                3 infantry moved from Manchuria to Korea
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                3 artilleries moved from Hunan to Kwangsi
                1 armour and 1 mech_infantry moved from Anhwe to Kwangsi
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                2 fighters moved from Burma to Malaya
                2 fighters moved from 39 Sea Zone to 38 Sea Zone
                1 bomber moved from Burma to Malaya
                1 fighter moved from 39 Sea Zone to Shan State
                1 fighter moved from Yunnan to Shan State
                2 tactical_bombers moved from 39 Sea Zone to Shan State
                1 bomber moved from 39 Sea Zone to Malaya
                1 carrier and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                2 tactical_bombers moved from Burma to Shan State
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                3 transports placed in 36 Sea Zone
                1 harbour placed in French Indo China
                3 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 31 / 31
        Japanese : 52 / 52
        Americans : 53 / 73
        Chinese : 6 / 8
        British : 33 / 32
        UK_Pacific : 5 / 7
        Italians : 12 / 16
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @wheatbeer:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode

    NCM adjustment via unused transport.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to Burma
                1 bomber moved from Iraq to Burma
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                Battle in Burma
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers in Burma, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Burma
                    Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from Burma to India
                1 fighter moved from Tobruk to Iraq
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 3 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 aaGun and 4 infantry moved from Morocco to Algeria
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Western United States to 33 Sea Zone
                1 bomber moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                5 infantry and 1 mech_infantry placed in Central United States
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter and 13 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 13 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 13 infantry in Yunnan, round 2 :  3/14 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British

    Non Combat Move - British
                1 aaGun moved from Iraq to 80 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 aaGun and 1 infantry moved from 39 Sea Zone to India
                2 mech_infantrys moved from Persia to West India
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                1 infantry moved from Belgian Congo to Kenya
                1 artillery moved from French Equatorial Africa to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Rhodesia to Belgian Congo
                1 infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 fighters moved from Tobruk to Iraq
                2 fighters and 1 tactical_bomber moved from Iraq to India
                1 fighter moved from Gibraltar to Tobruk

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 fighters and 1 infantry moved from Egypt to Trans-Jordan
                1 armour, 1 artillery and 1 mech_infantry moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to Egypt
                1 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                2 infantry placed in Egypt
                1 submarine placed in 81 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,1
                Italians collect 9 PUs (5 lost to blockades); end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 30 / 31
        Japanese : 47 / 52
        Americans : 55 / 80
        Chinese : 9 / 11
        British : 32 / 33
        UK_Pacific : 5 / 5
        Italians : 14 / 15
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Celebes to Java
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Tobruk to Iraq

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Belarus to Ukraine
                1 mech_infantry moved from Belarus to Ukraine
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from Southern Italy to Bessarabia
                1 tactical_bomber moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Ukraine
                1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                1 bomber moved from Romania to Western Ukraine
                1 bomber moved from Romania to Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  4/7 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                8 armour and 22 mech_infantrys moved from Belarus to Rostov
                1 artillery and 1 infantry moved from Novgorod to Belarus
                3 armour and 2 mech_infantrys moved from Novgorod to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                3 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Western Ukraine to Novgorod
                1 bomber moved from Ukraine to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                2 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Western Germany to Germany
                1 aaGun moved from Romania to Eastern Poland
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 artilleries placed in Novgorod
                4 armour and 6 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 50 PUs (6 lost to blockades); end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 56 / 65
        Russians : 24 / 31
        Japanese : 47 / 52
        Americans : 55 / 80
        Chinese : 9 / 11
        British : 32 / 33
        UK_Pacific : 5 / 5
        Italians : 14 / 15
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • i have to redo turn and edit as post didnt work.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 artillery
                        Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/7 hits
                        Italians roll dice for 1 armour and 1 artillery in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 1 artillery

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Turning off Edit Mode
                22 infantry moved from Russia to Tambov
                5 artilleries moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 aaGun, 1 artillery and 6 infantry moved from Vologda to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                2 fighters moved from Bryansk to Tambov
                1 aaGun moved from Russia to Tambov
                2 mech_infantrys moved from Russia to Samara
                2 armour moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                3 infantry moved from Russia to Tambov

    Place Units - Russians
                1 infantry placed in Volgograd
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 3 artilleries, 2 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from Shan State to India
                2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
                2 fighters moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                4 carriers and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from Shan State to India
                2 bombers and 2 fighters moved from Malaya to India
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei

  • 17

    scramble SZ39?

  • 17

    And should I assume max defense for India?


  • no scram and max defense.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 3 artilleries, 2 infantry, 1 mech_infantry, 1 submarine and 5 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from Shan State to India
                2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
                2 fighters moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                4 carriers and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from Shan State to India
                2 bombers and 2 fighters moved from Malaya to India
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 6 transports
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                        Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 39 Sea Zone, round 2 :  5/10 hits
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 39 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 transport owned by the British , 1 cruiser owned by the British , 1 battleship owned by the British , 1 submarine owned by the Japanese and 2 destroyers owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 49
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                Battle in Ceylon
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
                        AA fire in India :  1/6 hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 :  6/19 hits
                        UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 :  4/13 hits
                        3 infantry owned by the British , 4 infantry owned by the Japanese , 1 bomber owned by the Americans and 2 aaGuns owned by the British lost in India
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 3 :  8/15 hits
                        UK_Pacific roll dice for 2 artilleries, 4 fighters, 1 mech_infantry and 2 tactical_bombers in India, round 3 :  6/9 hits
                        2 tactical_bombers owned by the British , 2 infantry owned by the Japanese , 2 artilleries owned by the British , 1 mech_infantry owned by the British , 3 fighters owned by the British , 1 fighter owned by the Japanese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers in India, round 4 :  6/9 hits
                        UK_Pacific roll dice for 1 fighter in India, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Japanese: 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 2 aaGuns, 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Casualties for Americans: 1 bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Korea to Manchuria
                2 fighters moved from India to 39 Sea Zone
                2 tactical_bombers moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                2 bombers moved from India to Malaya
                1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan
                1 fighter and 2 infantry placed in Malaya
                1 artillery and 1 infantry placed in French Indo China
                2 mech_infantrys placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,5
                Japanese collect 44 PUs (8 lost to blockades); end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 56 / 65
        Russians : 25 / 25
        Japanese : 52 / 54
        Americans : 55 / 80
        Chinese : 7 / 11
        British : 32 / 33
        UK_Pacific : 2 / 0
        Italians : 13 / 15
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    I’ll be traveling this week (23-27) for Christmas, so I may or may not be able to make the 72hr deadlines.


  • I am out of power at home for an indeterminate amount of time.  so my posts may be sporadic.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                6 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Caroline Islands to 35 Sea Zone

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