@Booper Figured that was the case, sounds good
14L Whackamatt (Axis) vs. souL(Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 transports moved from 37 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
3 fighters and 3 tactical_bombers moved from 38 Sea Zone to India
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 battleships and 2 carriers moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 armour moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buryatia
Japanese take Buryatia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from French Indo China to 42 Sea Zone
2 transports moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 harbour, 8 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for British: 1 aaGun, 8 infantry and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from India to Shan State
1 infantry moved from Manchuria to Buyant-UhaaPlace Units - Japanese
3 infantry placed in Manchuria
1 factory_minor placed in Malaya
1 armour and 2 infantry placed in Kiangsu
Japanese undo move 1.
2 infantry placed in Manchuria
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 104 Sea Zone to Portugal
1 cruiser moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 battleships moved from 26 Sea Zone to 33 Sea Zone -
looking for scramble orders in 104.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 104 Sea Zone to Portugal
1 cruiser moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 battleships moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Portugal
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 2 artilleries and 1 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Portugal, round 2 : 2/6 hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Portugal, round 2 : 0/4 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Portugal
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Portugal, round 3 : 3/6 hits
Italians roll dice for 1 armour and 1 artillery in Portugal, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Portugal
Americans win, taking Portugal from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 3/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to PhilippinesPlace Units - Americans
3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Queensland : 1 bomber and 2 fighters
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
33 Sea Zone : 2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Portugal : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
104 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 53 / 72
Russians : 32 / 41
Japanese : 53 / 72
Americans : 53 / 78
Chinese : 7 / 14
British : 39 / 41
UK_Pacific : 10 / 0
Italians : 14 / 20
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
8 infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Burma
Chinese attack with 8 infantry
Japanese defend with 1 artillery
Chinese roll dice for 8 infantry in Burma, round 2 : 0/8 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Burma
Chinese roll dice for 7 infantry in Burma, round 3 : 1/7 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 7 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 1 fighter and 5 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Burma : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 53 / 72
Russians : 32 / 41
Japanese : 48 / 72
Americans : 53 / 78
Chinese : 12 / 14
British : 39 / 41
UK_Pacific : 10 / 0
Italians : 14 / 20
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 4 infantry moved from West India to India
1 bomber moved from Egypt to India
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
4 infantry moved from Tanganyika Territory to 72 Sea Zone
4 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
1 battleship and 3 cruisers moved from 98 Sea Zone to 80 Sea ZoneCombat - British
Battle in India
British attack with 1 artillery, 1 bomber and 4 infantry
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 bomber and 4 infantry in India, round 2 : 3/6 hits
Japanese roll dice for 3 artilleries in India, round 2 : 2/3 hits
2 infantry owned by the British and 3 artilleries owned by the Japanese lost in India
British win, taking India from Japanese, taking Burma from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 artilleries
Casualties for British: 2 infantry
Battle in Iraq
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
British roll dice for 1 battleship and 3 cruisers in Iraq, round 2 : 4/4 hits
Germans roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 carrier and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Argentina to Chile
British take Chile from Neutral_True
1 armour moved from Chile to Peru
British take Peru from Neutral_True
3 infantry moved from Brazil to Venezuela
4 infantry moved from Argentina to Bolivia
British take Bolivia from Neutral_True
1 transport moved from 106 Sea Zone to 89 Sea Zone
1 infantry moved from Central America to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Eastern United States
1 bomber moved from India to West IndiaPlace Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 43 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Sumatra : 1 flag
Eastern United States : 1 infantry
West India : 1 bomber
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 3 infantry
Rhodesia : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Chile : 1 flag, 2 infantry
Afghanistan : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Mozambique : 1 flag
Saudi Arabia : 1 flag
106 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Argentina : 1 flag
Angola : 1 flag
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 3 infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag, 3 infantry
Bolivia : 1 flag, 4 infantry
Peru : 1 flag, 1 armourProduction/PUs Summary :
Germans : 51 / 72
Russians : 32 / 41
Japanese : 45 / 72
Americans : 53 / 78
Chinese : 11 / 14
British : 43 / 43
UK_Pacific : 14 / 12
Italians : 14 / 20
ANZAC : 10 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Greece to Iraq
2 infantry moved from Southern France to Spain
5 infantry moved from Spain to Portugal
2 fighters moved from Gibraltar to PortugalCombat - Italians
Battle in Iraq
Italians attack with 2 armour and 1 mech_infantry
British defend with 3 infantry
Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Italians: 1 mech_infantry
Battle in Portugal
Italians attack with 2 fighters and 5 infantry
Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Portugal from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 4 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Portugal to Gibraltar
2 aaGuns moved from Greece to TurkeyPlace Units - Italians
1 airfield placed in Alexandria
1 mech_infantry placed in GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,5,1,5,6,3,6,3,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (7 lost to blockades); end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Northern Territory to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Northern Territory : 2 aaGuns, 1 artillery and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 72
Russians : 32 / 41
Japanese : 45 / 72
Americans : 52 / 78
Chinese : 11 / 14
British : 41 / 43
UK_Pacific : 14 / 12
Italians : 17 / 20
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
don’t forget france!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 72
Russians : 32 / 41
Japanese : 45 / 72
Americans : 52 / 78
Chinese : 11 / 14
British : 41 / 43
UK_Pacific : 14 / 12
Italians : 17 / 20
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 battleships and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 infantry moved from Turkey to Caucasus
1 infantry moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
2 bombers moved from Gibraltar to Caucasus
1 tactical_bomber moved from Alexandria to Spain
3 tactical_bombers moved from Alexandria to Caucasus
2 artilleries and 6 infantry moved from Sweden to Finland
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 transport moved from 105 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 2 bombers, 2 infantry and 3 tactical_bombers
Russians defend with 3 armour, 2 infantry and 4 mech_infantrys
retreated to Caucasus
Russians win with 3 armour remaining. Battle score for attacker is -35
Casualties for Germans: 1 armour, 1 bomber, 2 infantry and 3 tactical_bombers
Casualties for Russians: 2 infantry and 4 mech_infantrys
Battle in Finland
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Turkey
2 aaGuns, 3 artilleries and 7 infantry moved from Baltic States to Eastern Poland
3 artilleries and 3 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Western Germany to FrancePlace Units - Germans
3 battleships placed in 91 Sea Zone
3 mech_infantrys placed in TurkeyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,5,1,5,2,4,4,1,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
3 armour moved from Northwest Persia to Turkey
1 armour and 1 mech_infantry moved from Volgograd to Turkey
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in Turkey
Russians attack with 4 armour and 1 mech_infantry
Germans defend with 1 bomber, 1 factory_minor and 3 mech_infantrys; Italians defend with 2 aaGuns
Russians roll dice for 4 armour and 1 mech_infantry in Turkey, round 2 : 1/5 hits
Germans roll dice for 2 aaGuns, 1 bomber and 3 mech_infantrys in Turkey, round 2 : 0/4 hits
1 aaGun owned by the Italians lost in Turkey
Russians roll dice for 4 armour and 1 mech_infantry in Turkey, round 3 : 1/5 hits
Germans roll dice for 1 aaGun, 1 bomber and 3 mech_infantrys in Turkey, round 3 : 0/4 hits
1 aaGun owned by the Italians lost in Turkey
Russians roll dice for 4 armour and 1 mech_infantry in Turkey, round 4 : 1/5 hits
Germans roll dice for 1 bomber and 3 mech_infantrys in Turkey, round 4 : 0/4 hits
1 bomber owned by the Germans lost in Turkey
Russians roll dice for 4 armour and 1 mech_infantry in Turkey, round 5 : 2/5 hits
Germans roll dice for 3 mech_infantrys in Turkey, round 5 : 1/3 hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Turkey
Russians roll dice for 4 armour in Turkey, round 6 : 2/4 hits
Germans roll dice for 1 mech_infantry in Turkey, round 6 : 0/1 hits
1 mech_infantry owned by the Germans lost in Turkey
Russians win, taking Turkey from Germans with 4 armour remaining. Battle score for attacker is 30
Casualties for Germans: 1 bomber and 3 mech_infantrys
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 2 aaGunsNon Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Yakut S.S.R. to Dzavhan
2 infantry moved from Russia to Samara
1 artillery and 15 infantry moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag, 1 fighter and 4 infantry
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Baltic States : 1 infantry
Bryansk : 1 artillery and 15 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Ukraine : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 27 infantry, 1 mech_infantry and 1 tactical_bomber
Novosibirsk : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 14 infantry
Caucasus : 2 infantry
Samara : 2 infantry
124 Sea Zone : 1 submarine
Turkey : 1 flag, 4 armour and 1 factory_minor
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 58
Russians : 33 / 38
Japanese : 45 / 72
Americans : 52 / 78
Chinese : 11 / 14
British : 40 / 43
UK_Pacific : 14 / 12
Italians : 17 / 20
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 1 destroyer and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 armour and 1 mech_infantry moved from Buryatia to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Buryatia to Central Mongolia
2 infantry moved from Anhwe to Hunan
1 armour moved from Kiangsu to Hunan
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to Manchuria
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Buyant-Uhaa to Manchuria
1 tactical_bomber moved from Japan to KiangsuCombat - Japanese
Battle in India
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 12PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 artillery and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 fighter moved from 44 Sea Zone to Malaya
1 aaGun moved from Buyant-Uhaa to Central MongoliaPlace Units - Japanese
1 tactical_bomber placed in Manchuria
2 infantry and 1 tactical_bomber placed in Malaya
1 armour and 1 infantry placed in Kiangsu
1 armour and 1 infantry placed in Manchuria
1 infantry placed in Kiangsu
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to Portugal
1 artillery, 2 infantry and 1 mech_infantry moved from 104 Sea Zone to Portugal
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to 55 Sea Zone
1 bomber and 2 fighters moved from Queensland to 55 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in French Indo China
Battle in Portugal
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Portugal, round 2 : 5/6 hits
Italians roll dice for 1 infantry in Portugal, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Portugal
Americans win, taking French Indo China from Japanese, taking Portugal from Italians with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to Philippines
1 bomber and 1 fighter moved from 55 Sea Zone to Queensland
2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Portugal to 104 Sea Zone
3 transports moved from 104 Sea Zone to 109 Sea Zone
2 aaGuns, 1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
1 bomber, 1 fighter and 4 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Queensland : 1 bomber and 1 fighter
Philippines : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery and 3 infantry
33 Sea Zone : 1 destroyer
36 Sea Zone : 2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 2 aaGuns, 1 infantry and 1 mech_infantry
Portugal : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
104 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
109 Sea Zone : 3 transports
101 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 51 / 58
Russians : 33 / 38
Japanese : 47 / 66
Americans : 55 / 80
Chinese : 10 / 14
British : 40 / 43
UK_Pacific : 11 / 0
Italians : 16 / 20
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
7 infantry moved from Burma to Yunnan
5 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to YunnanPlace Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in Kwangsi
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 1 fighter and 8 infantry
Suiyuyan : 7 infantry
Kweichow : 1 infantry
Chahar : 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 51 / 58
Russians : 33 / 38
Japanese : 43 / 66
Americans : 55 / 80
Chinese : 14 / 16
British : 40 / 43
UK_Pacific : 11 / 0
Italians : 16 / 20
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from West India to Trans-Jordan
1 battleship and 3 cruisers moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 battleship and 3 cruisers in Trans-Jordan, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 carrier and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 bomber and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
2 infantry moved from 104 Sea Zone to Portugal
1 cruiser and 1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from 104 Sea Zone to Portugal
3 infantry moved from Venezuela to Central America
1 armour moved from Peru to Colombia
British take Colombia from Neutral_True
1 armour moved from Colombia to Central America
4 infantry moved from Bolivia to Peru
2 infantry moved from Chile to PeruPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 destroyer placed in 71 Sea Zone
2 destroyers and 1 submarine placed in 109 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Sumatra : 1 flag
Central America : 1 armour and 3 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 4 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Rhodesia : 1 artillery and 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Portugal : 3 infantry
Chile : 1 flag
Afghanistan : 1 flag
Mozambique : 1 flag
104 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Saudi Arabia : 1 flag
93 Sea Zone : 1 flag
Argentina : 1 flag
109 Sea Zone : 2 destroyers and 1 submarine
Angola : 1 flag
97 Sea Zone : 1 flag, 1 submarine
71 Sea Zone : 1 destroyer
81 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 2 transports
Brazil : 1 flag
Venezuela : 1 flag
Colombia : 1 flag
Bolivia : 1 flag
Peru : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 50 / 58
Russians : 33 / 38
Japanese : 43 / 66
Americans : 55 / 80
Chinese : 14 / 16
British : 41 / 41
UK_Pacific : 11 / 0
Italians : 16 / 20
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Turkey
1 armour moved from Iraq to Turkey
1 mech_infantry moved from Greece to Turkey
2 fighters moved from Gibraltar to Portugal
2 infantry moved from Spain to PortugalCombat - Italians
Battle in Portugal
Italians attack with 2 fighters and 2 infantry
British defend with 3 infantry; Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
retreated to Portugal
Americans win with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Turkey
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 4 armour and 1 factory_minor
1 armour owned by the Italians retreated to Greece
Russians win with 3 armour remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Portugal to GibraltarPlace Units - Italians
3 infantry placed in Greece
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 2 aaGuns, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
34 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
62 Sea Zone : 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 50 / 58
Russians : 33 / 38
Japanese : 39 / 66
Americans : 55 / 80
Chinese : 14 / 16
British : 41 / 41
UK_Pacific : 11 / 0
Italians : 16 / 23
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 58
Russians : 33 / 38
Japanese : 39 / 66
Americans : 55 / 80
Chinese : 14 / 16
British : 41 / 41
UK_Pacific : 11 / 0
Italians : 16 / 23
ANZAC : 17 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0





