14L Whackamatt (Axis) vs. souL(Allies +12)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 transports moved from 37 Sea Zone to 38 Sea Zone
                3 artilleries and 3 infantry moved from Shan State to 38 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                3 fighters and 3 tactical_bombers moved from 38 Sea Zone to India
                1 artillery moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                2 battleships and 2 carriers moved from 38 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 38 Sea Zone to 42 Sea Zone
                1 armour moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                3 infantry moved from Kiangsu to Anhwe
                1 fighter moved from French Indo China to 42 Sea Zone
                2 transports moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 harbour, 8 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
                    Japanese captures 11PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for British: 1 aaGun, 8 infantry and 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from India to Shan State
                1 infantry moved from Manchuria to Buyant-Uhaa

    Place Units - Japanese
                3 infantry placed in Manchuria
                1 factory_minor placed in Malaya
                1 armour and 2 infantry placed in Kiangsu
                Japanese undo move 1.
                2 infantry placed in Manchuria
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 104 Sea Zone to Portugal
                1 cruiser moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                4 cruisers moved from 26 Sea Zone to 33 Sea Zone
                2 battleships moved from 26 Sea Zone to 33 Sea Zone


  • looking for scramble orders in 104.

  • 20 18 17 15

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 104 Sea Zone to Portugal
                1 cruiser moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                4 cruisers moved from 26 Sea Zone to 33 Sea Zone
                2 battleships moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Portugal
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries and 1 infantry
                        Americans roll dice for 1 cruiser in Portugal, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Portugal, round 2 :  2/6 hits
                        Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Portugal, round 2 :  0/4 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Portugal
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Portugal, round 3 :  3/6 hits
                        Italians roll dice for 1 armour and 1 artillery in Portugal, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Portugal
                    Americans win, taking Portugal from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                2 fighters moved from Hawaiian Islands to Queensland
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Guam to Philippines

    Place Units - Americans
                3 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Queensland : 1 bomber and 2 fighters
        Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Portugal : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        104 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
        101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 32 / 41
        Japanese : 53 / 72
        Americans : 53 / 78
        Chinese : 7 / 14
        British : 39 / 41
        UK_Pacific : 10 / 0
        Italians : 14 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                8 infantry moved from Yunnan to Burma
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 8 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 8 infantry in Burma, round 2 :  0/8 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Burma
                        Chinese roll dice for 7 infantry in Burma, round 3 :  1/7 hits
                        Japanese roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    Chinese win, taking Burma from Japanese with 7 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Shensi : 1 fighter and 5 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Hopei : 1 infantry
        Burma : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 53 / 72
        Russians : 32 / 41
        Japanese : 48 / 72
        Americans : 53 / 78
        Chinese : 12 / 14
        British : 39 / 41
        UK_Pacific : 10 / 0
        Italians : 14 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 4 infantry moved from West India to India
                1 bomber moved from Egypt to India
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                4 infantry moved from Tanganyika Territory to 72 Sea Zone
                4 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
                4 infantry moved from 80 Sea Zone to Iraq
                1 battleship and 3 cruisers moved from 98 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in India
                    British attack with 1 artillery, 1 bomber and 4 infantry
                    Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in India, round 2 :  3/6 hits
                        Japanese roll dice for 3 artilleries in India, round 2 :  2/3 hits
                        2 infantry owned by the British and 3 artilleries owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Burma from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 artilleries
                    Casualties for British: 2 infantry
                Battle in Iraq
                    British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 infantry
                        British roll dice for 1 battleship and 3 cruisers in Iraq, round 2 :  4/4 hits
                        Germans roll dice for 1 armour and 2 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 carrier and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Argentina to Chile
                      British take Chile from Neutral_True
                1 armour moved from Chile to Peru
                      British take Peru from Neutral_True
                3 infantry moved from Brazil to Venezuela
                4 infantry moved from Argentina to Bolivia
                      British take Bolivia from Neutral_True
                1 transport moved from 106 Sea Zone to 89 Sea Zone
                1 infantry moved from Central America to 89 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 bomber moved from India to West India

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer placed in 106 Sea Zone
                1 artillery and 2 infantry placed in Union of South Africa
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Sumatra : 1 flag
        Eastern United States : 1 infantry
        West India : 1 bomber
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 3 infantry
        Rhodesia : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Chile : 1 flag, 2 infantry
        Afghanistan : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        Argentina : 1 flag
        Angola : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 3 infantry
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        Venezuela : 1 flag, 3 infantry
        Bolivia : 1 flag, 4 infantry
        Peru : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 32 / 41
        Japanese : 45 / 72
        Americans : 53 / 78
        Chinese : 11 / 14
        British : 43 / 43
        UK_Pacific : 14 / 12
        Italians : 14 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Greece to Iraq
                2 infantry moved from Southern France to Spain
                5 infantry moved from Spain to Portugal
                2 fighters moved from Gibraltar to Portugal

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 3 infantry
                    Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Portugal
                    Italians attack with 2 fighters and 5 infantry
                    Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians win, taking Portugal from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Portugal to Gibraltar
                2 aaGuns moved from Greece to Turkey

    Place Units - Italians
                1 airfield placed in Alexandria
                1 mech_infantry placed in Greece

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,5,1,5,6,3,6,3,4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 10 PUs (7 lost to blockades); end with 11 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                3 fighters moved from Northern Territory to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Northern Territory : 2 aaGuns, 1 artillery and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 32 / 41
        Japanese : 45 / 72
        Americans : 52 / 78
        Chinese : 11 / 14
        British : 41 / 43
        UK_Pacific : 14 / 12
        Italians : 17 / 20
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 20 18 17 15

    don’t forget france!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 32 / 41
        Japanese : 45 / 72
        Americans : 52 / 78
        Chinese : 11 / 14
        British : 41 / 43
        UK_Pacific : 14 / 12
        Italians : 17 / 20
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 battleships and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 infantry moved from Turkey to Caucasus
                1 infantry moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                2 bombers moved from Gibraltar to Caucasus
                1 tactical_bomber moved from Alexandria to Spain
                3 tactical_bombers moved from Alexandria to Caucasus
                2 artilleries and 6 infantry moved from Sweden to Finland
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
                1 transport moved from 105 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 armour, 2 bombers, 2 infantry and 3 tactical_bombers
                    Russians defend with 3 armour, 2 infantry and 4 mech_infantrys
                    retreated to Caucasus
                    Russians win with 3 armour remaining. Battle score for attacker is -35
                    Casualties for Germans: 1 armour, 1 bomber, 2 infantry and 3 tactical_bombers
                    Casualties for Russians: 2 infantry and 4 mech_infantrys
                Battle in Finland
                    Germans attack with 4 artilleries and 8 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Finland from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Turkey
                2 aaGuns, 3 artilleries and 7 infantry moved from Baltic States to Eastern Poland
                3 artilleries and 3 infantry moved from Poland to Eastern Poland
                3 aaGuns moved from Western Germany to France

    Place Units - Germans
                3 battleships placed in 91 Sea Zone
                3 mech_infantrys placed in Turkey

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,5,1,5,2,4,4,1,5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                3 armour moved from Northwest Persia to Turkey
                1 armour and 1 mech_infantry moved from Volgograd to Turkey
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians
                Battle in Turkey
                    Russians attack with 4 armour and 1 mech_infantry
                    Germans defend with 1 bomber, 1 factory_minor and 3 mech_infantrys; Italians defend with 2 aaGuns
                        Russians roll dice for 4 armour and 1 mech_infantry in Turkey, round 2 :  1/5 hits
                        Germans roll dice for 2 aaGuns, 1 bomber and 3 mech_infantrys in Turkey, round 2 :  0/4 hits
                        1 aaGun owned by the Italians lost in Turkey
                        Russians roll dice for 4 armour and 1 mech_infantry in Turkey, round 3 :  1/5 hits
                        Germans roll dice for 1 aaGun, 1 bomber and 3 mech_infantrys in Turkey, round 3 :  0/4 hits
                        1 aaGun owned by the Italians lost in Turkey
                        Russians roll dice for 4 armour and 1 mech_infantry in Turkey, round 4 :  1/5 hits
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Turkey, round 4 :  0/4 hits
                        1 bomber owned by the Germans lost in Turkey
                        Russians roll dice for 4 armour and 1 mech_infantry in Turkey, round 5 :  2/5 hits
                        Germans roll dice for 3 mech_infantrys in Turkey, round 5 :  1/3 hits
                        1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Turkey
                        Russians roll dice for 4 armour in Turkey, round 6 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Turkey, round 6 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Turkey
                    Russians win, taking Turkey from Germans with 4 armour remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 bomber and 3 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 2 aaGuns

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Yakut S.S.R. to Dzavhan
                2 infantry moved from Russia to Samara
                1 artillery and 15 infantry moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag, 1 fighter and 4 infantry
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Baltic States : 1 infantry
        Bryansk : 1 artillery and 15 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 27 infantry, 1 mech_infantry and 1 tactical_bomber
        Novosibirsk : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 14 infantry
        Caucasus : 2 infantry
        Samara : 2 infantry
        124 Sea Zone : 1 submarine
        Turkey : 1 flag, 4 armour and 1 factory_minor
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 33 / 38
        Japanese : 45 / 72
        Americans : 52 / 78
        Chinese : 11 / 14
        British : 40 / 43
        UK_Pacific : 14 / 12
        Italians : 17 / 20
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 cruiser moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                2 battleships, 3 carriers, 1 destroyer and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 armour and 1 mech_infantry moved from Buryatia to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Buryatia to Central Mongolia
                2 infantry moved from Anhwe to Hunan
                1 armour moved from Kiangsu to Hunan
                1 fighter moved from Japan to Kiangsu
                1 fighter moved from Japan to Manchuria
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 tactical_bomber moved from Japan to Kiangsu

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 12PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 1 armour and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                1 fighter moved from 44 Sea Zone to Malaya
                1 aaGun moved from Buyant-Uhaa to Central Mongolia

    Place Units - Japanese
                1 tactical_bomber placed in Manchuria
                2 infantry and 1 tactical_bomber placed in Malaya
                1 armour and 1 infantry placed in Kiangsu
                1 armour and 1 infantry placed in Manchuria
                1 infantry placed in Kiangsu
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to Portugal
                1 artillery, 2 infantry and 1 mech_infantry moved from 104 Sea Zone to Portugal
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Philippines to 55 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 55 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in French Indo China
                Battle in Portugal
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Portugal, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Portugal, round 2 :  5/6 hits
                        Italians roll dice for 1 infantry in Portugal, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Portugal
                    Americans win, taking French Indo China from Japanese, taking Portugal from Italians with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to Philippines
                1 bomber and 1 fighter moved from 55 Sea Zone to Queensland
                2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to Caroline Islands
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from Portugal to 104 Sea Zone
                3 transports moved from 104 Sea Zone to 109 Sea Zone
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - Americans
                1 bomber, 1 fighter and 4 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Queensland : 1 bomber and 1 fighter
        Philippines : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        French Indo China : 1 flag, 1 artillery and 3 infantry
        33 Sea Zone : 1 destroyer
        36 Sea Zone : 2 battleships, 1 carrier, 4 cruisers, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
        55 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 2 aaGuns, 1 infantry and 1 mech_infantry
        Portugal : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        104 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        109 Sea Zone : 3 transports
        101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 33 / 38
        Japanese : 47 / 66
        Americans : 55 / 80
        Chinese : 10 / 14
        British : 40 / 43
        UK_Pacific : 11 / 0
        Italians : 16 / 20
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      Chinese take Kwangtung from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Burma to Yunnan
                5 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Yunnan

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                1 infantry placed in Kwangsi
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Yunnan : 1 fighter and 8 infantry
        Suiyuyan : 7 infantry
        Kweichow : 1 infantry
        Chahar : 1 infantry
        Kwangtung : 1 flag, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 51 / 58
        Russians : 33 / 38
        Japanese : 43 / 66
        Americans : 55 / 80
        Chinese : 14 / 16
        British : 40 / 43
        UK_Pacific : 11 / 0
        Italians : 16 / 20
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 bomber moved from West India to Trans-Jordan
                1 battleship and 3 cruisers moved from 80 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 battleship and 3 cruisers in Trans-Jordan, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters moved from Trans-Jordan to 81 Sea Zone
                1 carrier and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone
                1 bomber and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
                2 infantry moved from 104 Sea Zone to Portugal
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
                1 infantry moved from 104 Sea Zone to Portugal
                3 infantry moved from Venezuela to Central America
                1 armour moved from Peru to Colombia
                      British take Colombia from Neutral_True
                1 armour moved from Colombia to Central America
                4 infantry moved from Bolivia to Peru
                2 infantry moved from Chile to Peru

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 destroyer placed in 71 Sea Zone
                2 destroyers and 1 submarine placed in 109 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Sumatra : 1 flag
        Central America : 1 armour and 3 infantry
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Rhodesia : 1 artillery and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Portugal : 3 infantry
        Chile : 1 flag
        Afghanistan : 1 flag
        Mozambique : 1 flag
        104 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Saudi Arabia : 1 flag
        93 Sea Zone : 1 flag
        Argentina : 1 flag
        109 Sea Zone : 2 destroyers and 1 submarine
        Angola : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        71 Sea Zone : 1 destroyer
        81 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 2 transports
        Brazil : 1 flag
        Venezuela : 1 flag
        Colombia : 1 flag
        Bolivia : 1 flag
        Peru : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 33 / 38
        Japanese : 43 / 66
        Americans : 55 / 80
        Chinese : 14 / 16
        British : 41 / 41
        UK_Pacific : 11 / 0
        Italians : 16 / 20
        ANZAC : 13 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Turkey
                1 armour moved from Iraq to Turkey
                1 mech_infantry moved from Greece to Turkey
                2 fighters moved from Gibraltar to Portugal
                2 infantry moved from Spain to Portugal

    Combat - Italians
                Battle in Portugal
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 3 infantry; Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    retreated to Portugal
                    Americans win with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Turkey
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 4 armour and 1 factory_minor
                    1 armour owned by the Italians retreated to Greece
                    Russians win with 3 armour remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Portugal to Gibraltar

    Place Units - Italians
                3 infantry placed in Greece
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 cruiser moved from 54 Sea Zone to 34 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Paulau Island, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                4 fighters and 1 tactical_bomber moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 2 aaGuns, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        34 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 33 / 38
        Japanese : 39 / 66
        Americans : 55 / 80
        Chinese : 14 / 16
        British : 41 / 41
        UK_Pacific : 11 / 0
        Italians : 16 / 23
        ANZAC : 17 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 33 / 38
        Japanese : 39 / 66
        Americans : 55 / 80
        Chinese : 14 / 16
        British : 41 / 41
        UK_Pacific : 11 / 0
        Italians : 16 / 23
        ANZAC : 17 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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