Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 64 Sea Zone to 28 Sea Zone
3 fighters moved from 64 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from Central America to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 64 Sea Zone to 28 Sea Zone
1 bomber moved from Western United States to 11 Sea Zone
4 fighters moved from Western United States to 11 Sea Zone
1 submarine moved from 64 Sea Zone to 11 Sea Zone
Combat - Americans
Battle in 11 Sea Zone
Americans attack with 1 bomber, 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Johnston Island
Battle in 28 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Johnston Island from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour moved from Southeast Mexico to Western United States
4 artilleries, 5 infantry and 2 mech_infantrys moved from Central America to 64 Sea Zone
4 artilleries and 4 infantry moved from Southeast Mexico to 64 Sea Zone
8 artilleries, 1 battleship, 7 carriers, 3 cruisers, 11 destroyers, 9 infantry, 2 mech_infantrys, 12 submarines and 10 transports moved from 64 Sea Zone to 30 Sea Zone
8 artilleries, 9 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
7 fighters and 1 tactical_bomber moved from 28 Sea Zone to 30 Sea Zone
1 fighter moved from 11 Sea Zone to 64 Sea Zone
1 bomber moved from 11 Sea Zone to Western United States
6 fighters moved from 11 Sea Zone to 30 Sea Zone
4 bombers, 4 fighters and 3 tactical_bombers moved from Kiangsi to Kiangsu
1 artillery moved from Samara to Russia
Place Units - Americans
3 fighters, 1 infantry and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
7 artilleries moved from Kiangsi to Kwangtung
50 infantry moved from Kiangsi to Kwangtung
14 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Anhwe to Kiangsu
20 infantry moved from Anhwe to Kiangsu
Place Units - Chinese
1 infantry placed in Jehol
8 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsu: 10 infantry
EDIT: Adding units owned by Chinese to Kwangtung: 10 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsu: 5 infantry
EDIT: Adding units owned by Chinese to Kwangtung: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangtung: 7 artilleries and 25 infantry
EDIT: Adding units owned by Chinese to Kiangsi: 7 artilleries and 25 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangtung: 6 infantry
EDIT: Adding units owned by Chinese to Kiangsi: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - British
Non Combat Move - British
1 destroyer moved from 64 Sea Zone to 27 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 5 transports moved from 64 Sea Zone to 30 Sea Zone
1 artillery moved from Kazakhstan to Caucasus
1 aaGun moved from Kiangsi to Kwangtung
1 aaGun moved from Kiangsi to Kiangsu
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
3 artilleries moved from Baltic States to Eastern Poland
1 mech_infantry moved from Romania to Ukraine
2 armour and 3 mech_infantrys moved from Romania to Eastern Poland
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Eastern Poland
Italians attack with 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 1/9 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Baltic States to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 tactical_bomber moved from Ukraine to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Western Germany
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 55 / 63
Russians : 28 / 36
Japanese : 76 / 101
Americans : 51 / 66
Chinese : 25 / 25
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 13 / 24
ANZAC : 2 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Combat Move - French
France has no move for the men in Caucasus?
(only asking since this was a CM map and not an end turn map)
hmm good point - no the french stay put.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Germans
Germans buy 4 infantry, 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Western Ukraine
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 bomber moved from Southern France to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
Combat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking 93 Sea Zone from Russians with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 artillery and 19 infantry moved from Germany to Poland
1 mech_infantry moved from Romania to Greece
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland
2 armour and 8 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Baltic States to Poland
2 aaGuns, 9 armour, 47 artilleries, 48 infantry and 5 mech_infantrys moved from Baltic States to Eastern Poland
1 battleship, 1 carrier, 2 cruisers and 5 transports moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to Greece
1 fighter moved from Western Germany to Greece
2 destroyers moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Egypt
1 fighter moved from Southern Italy to Eastern Poland
5 artilleries and 5 infantry moved from Western Germany to Germany
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from Southern France to Northern Italy
5 infantry moved from Northern Italy to Western Germany
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 destroyer and 3 submarines moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 mech_infantrys moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Greece
Place Units - Germans
10 mech_infantrys placed in Western Germany
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
2 infantry placed in United Kingdom
Germans undo move 3.
1 infantry and 1 mech_infantry placed in Southern France
1 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Production/PUs Summary :
Germans : 57 / 72
Russians : 26 / 36
Japanese : 76 / 101
Americans : 51 / 66
Chinese : 25 / 25
British : 9 / 0
UK_Pacific : 0 / 0
Italians : 13 / 24
ANZAC : 2 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Baltic States
6 armour moved from Belarus to Ukraine
34 mech_infantrys moved from Belarus to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Japanese
1 bomber moved from Kazakhstan to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 6 armour, 1 bomber and 34 mech_infantrys
Italians defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Italians with 6 armour, 1 bomber and 34 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Russians
4 aaGuns, 19 artilleries, 34 infantry and 14 mech_infantrys moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
5 armour and 8 mech_infantrys moved from Kazakhstan to Rostov
2 artilleries moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Baltic States to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 infantry moved from Hopei to Shensi
1 bomber moved from Ukraine to Rostov
Place Units - Russians
1 armour placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
wheat! i just noticed the UK destroyer is not in the sz in intended!
i thought i put it in 12 not 27 - must have been a misclick
it’s there to block your transport from wake of course. don’t think you would have went for it anyway, but obviously there was no reason to put a uk des in z27. only change was the uk des location so you don’t need to download the new map - you can just edit it into 12
perhaps our fleets will clash earlier than anticipated! :wink:
was sure nice of me to build all those harbors for you in the pacific huh? :roll:
Right now the Allies would crush me at sea if I made a stand.
You might get to me sacrifice my transports though … it’s a tough call.
that would buy me a little time… and you can certainly afford it.
it’s a very very interesting situation for sure.
Hrrrm, at best I can make Hawaii a coin flip.
LL rerolls - remind me - i have one and you have 2 correct?
Yeah … though it seems unlikely I’ll use both.