13L G40 NT Arathorn (Axis) vs JDOW (Allies +12)

  • '15 '14

    Not getting Java really really sucked :(

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 56 Sea Zone to 62 Sea Zone
                3 destroyers moved from 33 Sea Zone to 54 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French

  • '19 '13

    @JDOW:

    Yes, recent defense rolls have been nice to me.

    I’m going to need a lot of javas to be compensated for your luck in this game. Especially in the pacific. The Japanese airforce has suffered brutally ;)

  • '15 '14

    I am afraid we might end up in a “no, your dice have been better”-discussion:)
    In Europe, especially the early rounds dices were extremely advantageous for the Axis. And early advantages usually have a high interest.

    I can just say that I tend to forget early rounds and take the most recent dices as the total indicator for the luck.

    Vs Gamerman I was complaining that the defense rolls preferred the Allies, especially in small battles. However when I made the effort to analyze all of them I realized that Gamerman whiffed almost everything in the early rounds in defense rolls and “just” caught up to a total of exactly 33% @2 in the later rounds. So on the one hand my perception was correct, that he had great dice in the recent rounds but as our game took a while already I forgot about the early part of the game where he hit clearly below average.

    After our game I might want to repeat the analysis, so we can maybe get objective data then. However, pure dice analysis has of course it’s flaws as the importance of single dice can vary.

  • '15 '14

    Vs Gamerman I was complaining that the defense rolls preferred the Allies, especially in small battles

    Should of course read “…preferred the AXIS…”.

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                2 bombers and 1 fighter moved from Western Germany to 125 Sea Zone
                1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 5 tactical_bombers
                    British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 3 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Northern Italy to Southern Italy
                11 mech_infantrys moved from Western Germany to Southern Italy
                3 armour moved from Greater Southern Germany to Southern Italy
                6 armour and 6 infantry moved from Germany to Western Germany
                2 armour moved from Greater Southern Germany to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 10 transports moved from 115 Sea Zone to 112 Sea Zone
                1 fighter moved from 125 Sea Zone to Western Germany
                2 bombers moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                4 artilleries, 1 fighter and 4 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '19 '13

    Hang on - one edit.

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                2 bombers and 1 fighter moved from Western Germany to 125 Sea Zone
                1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 5 tactical_bombers
                    British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 3 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Northern Italy to Southern Italy
                11 mech_infantrys moved from Western Germany to Southern Italy
                3 armour moved from Greater Southern Germany to Southern Italy
                6 armour and 6 infantry moved from Germany to Western Germany
                2 armour moved from Greater Southern Germany to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 10 transports moved from 115 Sea Zone to 112 Sea Zone
                1 fighter moved from 125 Sea Zone to Western Germany
                2 bombers moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                4 artilleries, 1 fighter and 4 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,5
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Archangel: 1 infantry
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Turning off Edit Mode

  • '15 '14

    The last 16 convoy rolls made 3 damage, that is 13 below average. What’s wrong with these subs man? :)

  • '15 '14

    Ara, there is a little problem. I have not received any dice emails for your G8. According to the date you posted they must have been arrived.

  • '19 '13

    @JDOW:

    Ara, there is a little problem. I have not received any dice emails for your G8. According to the date you posted they must have been arrived.

    I just saw your message. I checked and I see I didn’t get them either. I must have accidentally run them in local mode. I always run simulation 3-4 times in local before I do the “real turn”.
    I will rerun the turn so we get real dice.

    Sorry about that.

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 bombers and 1 fighter moved from Western Germany to 125 Sea Zone
                2 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 bomber, 1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 5 tactical_bombers
                    British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 3 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 bomber, 2 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Western Germany
                11 mech_infantrys moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Northern Italy to Southern Italy
                6 armour and 6 infantry moved from Germany to Western Germany
                2 armour moved from Greater Southern Germany to Eastern Poland
                3 armour moved from Greater Southern Germany to Southern Italy
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 10 transports moved from 115 Sea Zone to 112 Sea Zone
                2 bombers and 1 fighter moved from 125 Sea Zone to Western Germany
                1 mech_infantry moved from Novgorod to Eastern Poland

    Place Units - Germans
                4 artilleries, 1 fighter and 4 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,6
                Germans collect 39 PUs (7 lost to blockades); end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • '19 '13

    One more mech killed and max convoy roll - I’m surprised you didn’t shoot down 4 planes while you were at it ;)

  • '15 '14

    @arathorn:

    @JDOW:

    Ara, there is a little problem. I have not received any dice emails for your G8. According to the date you posted they must have been arrived.

    I just saw your message. I checked and I see I didn’t get them either. I must have accidentally run them in local mode. I always run simulation 3-4 times in local before I do the “real turn”.
    I will rerun the turn so we get real dice.

    Sorry about that.

    No problem, this happened once to me, too. However in local mode I was not able to post the history to the forum and I got an error message.

    2nd set of dices is of course better. However I think the convoy rolls have been ok so far for the Axis. I guess still below average (but I might forget good rolls from earlier rounds, so this might be biased ^^)

    So we go in sea lion round 2 as far as I can see that. Very interesting.  :-)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Belarus to Archangel
                2 fighters moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Kansu to Suiyuyan
                1 bomber moved from Russia to Suiyuyan

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Russia to Smolensk
                2 mech_infantrys moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                9 mech_infantrys moved from Russia to Smolensk
                1 aaGun moved from Bryansk to Smolensk
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Northwest Persia
                3 infantry moved from Samara to Russia
                2 aaGuns moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Vologda
                1 bomber moved from Suiyuyan to Samara
                1 fighter moved from Archangel to Rostov
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Archangel to Russia
                1 armour moved from Russia to Rostov
                1 mech_infantry moved from Russia to Smolensk
                2 mech_infantrys moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Smolensk
                3 artilleries moved from Russia to Vologda
                2 infantry moved from Novosibirsk to Vologda
                3 artilleries moved from Russia to Smolensk
                2 infantry moved from Novosibirsk to Vologda
                6 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara
                1 mech_infantry moved from Rostov to Smolensk
                1 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                1 artillery placed in Volgograd
                4 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 aaGun
                EDIT: Removing units owned by Russians from Samara: 1 infantry
                EDIT: Adding units owned by Russians to Vologda: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Samara: 1 infantry
                EDIT: Adding units owned by Russians to Vologda: 1 infantry
                EDIT: Turning off Edit Mode

  • '15 '14

    Bump

  • '15 '14

    No official bump as you informed me about the delay and I just saw it after I made the post.

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Borneo to Celebes
                1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                4 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
                2 infantry moved from Jehol to Anhwe
                1 artillery moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Olgiy to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to Celebes

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 submarine
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 factory_minor and 1 harbour; Chinese defend with 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Anhwe
                1 aaGun moved from French Indo China to Shan State
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Celebes to Borneo
                2 carriers moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 cruiser moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone

    Place Units - Japanese
                2 fighters and 5 infantry placed in Japan
                Japanese undo move 1.
                5 infantry placed in Japan
                1 fighter placed in 36 Sea Zone
                1 fighter placed in Japan
                2 destroyers placed in 36 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • '15 '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                2 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                6 fighters moved from Algeria to Normandy Bordeaux
                1 bomber moved from French Equatorial Africa to Egypt
                1 bomber moved from Algeria to Holland Belgium
                3 bombers moved from Algeria to Northern Italy
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 54 Sea Zone to 44 Sea Zone
                3 destroyers moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese

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