@cwglee51 scramble scotland
13L G40.2 AllWeNeedIsLove(allies +9) vs Me1945
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Added AA gun o Nov
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 2 fighters and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Finland to Norway
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Poland to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
2 infantry moved from Romania to Bulgaria
1 fighter moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Bulgaria
3 artilleries moved from Eastern Poland to Slovakia Hungary
18 infantry moved from Amur to Korea
23 infantry moved from Poland to Slovakia Hungary
9 artilleries moved from Poland to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 12 artilleries and 23 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 12 artilleries and 23 infantry in Slovakia Hungary, round 2 : 8/35 hits
Germans roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 12 artilleries and 22 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
AA fire in Novgorod : 1/3 hits
1 fighter owned by the Russians lost in Novgorod
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 2 artilleries in Novgorod, round 2 : 1/2 hits
1 mech_infantry owned by the Russians , 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 2 artilleries
Casualties for Russians: 1 fighter and 2 mech_infantrys
Battle in Norway
Russians attack with 1 artillery
Germans defend with 1 artillery
Russians roll dice for 1 artillery in Norway, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 6 : 1/1 hits
Germans roll dice for 1 artillery in Norway, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Russians roll dice for 18 infantry in Korea, round 2 : 4/18 hits
Japanese roll dice for 2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Korea, round 2 : 6/17 hits
6 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Korea
Russians roll dice for 12 infantry in Korea, round 3 : 4/12 hits
Japanese roll dice for 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Korea, round 3 : 10/15 hits
10 infantry owned by the Russians , 1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Korea
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits
Japanese roll dice for 2 armour, 2 artilleries and 7 infantry in Korea, round 4 : 8/11 hits
2 infantry owned by the Russians lost in Korea
Japanese win with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is -23
Casualties for Japanese: 2 aaGuns, 3 infantry and 3 mech_infantrys
Casualties for Russians: 18 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Buryatia
1 aaGun moved from Romania to Slovakia Hungary
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Bulgaria to Romania
3 mech_infantrys moved from Ukraine to Romania
5 mech_infantrys moved from Poland to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
6 mech_infantrys moved from Russia to Belarus
2 armour and 14 mech_infantrys moved from Poland to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to RomaniaPlace Units - Russians
3 mech_infantrys placed in Ukraine
2 fighters and 8 mech_infantrys placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 73 PUsTerritory Summary for Russians :
Amur : 1 aaGun
Buryatia : 1 aaGun
Slovakia Hungary : 1 flag, 4 aaGuns, 2 armour, 12 artilleries, 22 infantry and 13 mech_infantrys
Romania : 1 flag, 12 mech_infantrys and 1 tactical_bomber
Poland : 1 flag
Norway : 1 flag, 1 artillery
Belarus : 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 2 fighters and 8 mech_infantrys
Ukraine : 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Bulgaria : 1 flag, 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 33 / 57
Russians : 50 / 73
Japanese : 57 / 72
Americans : 50 / 76
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 15 / 26
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
feel free to edit ool in korea
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 2 artilleries and 7 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 armour, 3 artilleries, 7 infantry and 6 transports moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Marshall Islands to Hawaiian Islands
3 fighters moved from Marshall Islands to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 26 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour moved from Burma to West India
Japanese take West India from UK_Pacific
1 bomber moved from Japan to 6 Sea Zone
1 bomber, 3 carriers and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 armour, 3 artilleries, 1 bomber, 3 carriers, 7 infantry, 1 submarine and 6 transports moved from 16 Sea Zone to 25 Sea Zone
2 armour, 3 artilleries, 1 battleship, 1 bomber, 4 carriers, 1 fighter, 7 infantry, 2 submarines and 6 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 49 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands -
SZ6 scramble/submerge?
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sz26 of course
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wow! this is crazy.
two 50% battles to decide the game.
i am going to have to think about this one. i am going out, but will look at this later tonight to give you decisions.
i dont want to give it now and screw it up as my game hinges on the next roll of dice -
screw it.
scramble 1 anzac and 2 american fighters to sz26.
please roll the battle via the forum as triplea does not roll naval battles with subs properly and this could make a difference in the outcome.
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Ships
A 3SS
Rolls: 3@2; Total Hits: 03@2: (4, 6, 4)A BB
Rolls: 1@4; Total Hits: 01@4: (5)Air
A 6Ftr, Tac, sbmb
Rolls: 6@3 2@4; Total Hits: 36@3: (6, 2, 4, 4, 3, 6)2@4: (6, 1)D 2SS
Rolls: 2@1; Total Hits: 02@1: (4, 5) -
looks great so far. at least from my side of the table.
please take the 3 hits on the 2 undamaged carriers and the undamaged battleship
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D DD,2CC,2AC,BB,7Ftr
Rolls: 3@2 2@3 8@4; Total Hits: 103@2: (5, 2, 1)2@3: (3, 3)8@4: (4, 1, 3, 1, 5, 3, 5, 2) -
BB dam, 4AC, SS
Round 2
Ships
A 2SS Will lose SS, if US subs hit. Count the first roll, if 1 hit from US subs
Rolls: 2@2; Total Hits: 12@2: (4, 2)A BB dam
Rolls: 1@4; Total Hits: 11@4: (1)Air
A 6ftr,Tac, sbmb
Rolls: 6@3 2@4; Total Hits: 66@3: (3, 1, 3, 6, 1, 1)2@4: (4, 6)D 2SS
Rolls: 2@1; Total Hits: 12@1: (1, 2) -
Or both Japan SS’s rolls are counted, whatever US subs results?
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japan has surprise strikes with the subs. and they scored one hit. so it would sink your sub before it had a chance to roll.
so we will count your first roll, which lucky for me(again) it missed.i will lose
1 sub, 1 destroyer, 2 carriers, 2 cruisers, and the battleship. -
japan has surprise strikes with the subs. and they scored one hit. so it would sink your sub before it had a chance to roll.
so we will count your first roll, which lucky for me(again) it missed.i will lose
1 sub, 1 destroyer, 2 carriers, 2 cruisers, and the battleship.sorry that should read as
“usa has surprise strikes with the subs. and they scored one hit. so it would sink your sub before it had a chance to roll.
so we will count your first roll, which lucky for me(again) it missed.” -
Round 2
D DD, 2AC 2dam,2CC, BB dam, 7ftr
Rolls: 3@2 2@3 8@4; Total Hits: 53@2: (6, 3, 6)2@3: (5, 5)8@4: (1, 6, 1, 6, 1, 2, 5, 1) -
Took ss, 4ftr
Round 3
A SS
Rolls: 1@2; Total Hits: 01@2: (3)
A BB dam
Rolls: 1@4; Total Hits: 01@4: (5)
A Air 2ftr, Tac, sbmb
Rolls: 2@3 2@4; Total Hits: 12@3: (5, 1)2@4: (6, 5)D SS
Rolls: 1@1; Total Hits: 01@1: (5) -
Round 3
Def 7ftr
Rolls: 7@4; Total Hits: 37@4: (3, 5, 6, 4, 5, 6, 3) -
woohooo. my game continues.
i will lose an anzac fighter
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US lose ftr, Jap 2ftr, Tac
Round 4
D SS
Rolls: 1@1; Total Hits: 01@1: (5)





