TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Hit Differential Summary :
ok I lose a sub and I submerge, will edit the combat and roll on triplea now so just ignore it.
ok doke. Sorry for the hassle … this was a weird sea battle and I hope my explanation for why seeing the combined roll before choosing OOL made sense. It didn’t end up applying, but it easily could have.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 submarines moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Guam to 54 Sea Zone
1 cruiser moved from 6 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 3 fighters and 3 submarines
Japanese defend with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
3 submarines owned by the Japanese Submerged
ANZAC win, taking 54 Sea Zone from Neutral with 3 fighters and 2 submarines remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 aaGun and 5 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,5,2,6,4
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
1 fighter moved from West India to Burma
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
ok doke. Sorry for the hassle … this was a weird sea battle and I hope my explanation for why seeing the combined roll before choosing OOL made sense.
quoting in case you missed
Not sure why I didn’t see the retreat to Queensland coming, but good move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Finland to Karelia
2 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Finland to Vyborg
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Romania to Eastern Poland
1 armour moved from Iraq to Caucasus
3 fighters moved from Iraq to Caucasus
1 tactical_bomber moved from Bessarabia to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Finland to Karelia
1 tactical_bomber moved from Baltic States to Vyborg
1 tactical_bomber moved from Finland to Karelia
Combat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Karelia, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 3 fighters
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Vyborg, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
2 fighters moved from Finland to Western Germany
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Romania to Bessarabia
5 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 armour moved from Poland to Baltic States
1 mech_infantry moved from Poland to Bessarabia
3 fighters moved from Caucasus to Bessarabia
1 fighter and 2 tactical_bombers moved from Karelia to Baltic States
1 fighter and 2 tactical_bombers moved from Vyborg to Baltic States
5 artilleries moved from Germany to Poland
1 aaGun moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Egypt to Bessarabia
2 artilleries moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 mech_infantrys placed in Finland
Germans undo move 1.
1 artillery and 2 infantry placed in Finland
1 infantry and 2 mech_infantrys placed in Western Germany
2 artilleries and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Production/PUs Summary :
Germans : 52 / 69
Russians : 26 / 41
Japanese : 55 / 51
Americans : 55 / 76
Chinese : 7 / 8
British : 26 / 34
UK_Pacific : 6 / 6
Italians : 23 / 42
ANZAC : 9 / 7
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Actually in my haste to complete my move before going to work, I forgot to move 1 anzac sub from the sz sw of japan to the sz with kwangtung(or whatever it’s called) that’s just 1 zone south. Let me know if it’s ok.
That’s okay
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
4 aaGuns, 2 armour, 5 artilleries, 42 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Russia to Volgograd
2 artilleries and 2 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
How come I don’t hit like that on defense attrition rolls :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 bombers and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 34 Sea Zone
2 bombers moved from Java to 34 Sea Zone
2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
2 bombers moved from 34 Sea Zone to Japan
2 tactical_bombers moved from Manchuria to Japan
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 carriers and 1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from Java to Philippines
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to Philippines
Place Units - Japanese
3 bombers and 2 infantry placed in Japan
2 infantry placed in Malaya
1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,5,5,1,1,1,5,3,3
Japanese collect 40 PUs (16 lost to blockades); end with 40 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Production/PUs Summary :
Germans : 48 / 69
Russians : 32 / 37
Japanese : 56 / 45
Americans : 55 / 76
Chinese : 7 / 8
British : 26 / 34
UK_Pacific : 6 / 6
Italians : 21 / 42
ANZAC : 8 / 7
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
4 fighters moved from 22 Sea Zone to 35 Sea Zone
scramble orders for z35
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
4 fighters moved from 22 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 transport
Americans win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kiangsu
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry and 3 transports moved from 22 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 3 destroyers, 1 mech_infantry, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
4 fighters moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from 89 Sea Zone to Southeast Mexico
2 mech_infantrys moved from Western United States to Eastern United States
2 submarines moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Western United States to Wake Island
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to British Guiana
Place Units - Americans
1 artillery and 2 infantry placed in Korea
1 artillery and 2 infantry placed in Eastern United States
2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Eastern Persia to Persia
1 bomber moved from Kenya to Persia
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 38 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Persia
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Italians with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 aaGun moved from Kenya to Ethiopia
1 armour, 1 artillery and 2 infantry moved from Kenya to Ethiopia
1 artillery and 2 infantry moved from Belgian Congo to Kenya
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Persia to West India
1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to Burma
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery and 4 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Belarus
1 bomber moved from Greece to Belarus
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
Combat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomber
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits
1 infantry owned by the British , 1 fighter owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 fighter and 2 infantry
Battle in Caucasus
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Italians lost in Caucasus
1 artillery owned by the Italians retreated to Northwest Persia
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 armour and 3 mech_infantrys moved from Egypt to Syria
1 fighter moved from Normandy Bordeaux to Poland
1 artillery and 2 infantry moved from Northern Italy to France
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Production/PUs Summary :
Germans : 45 / 69
Russians : 31 / 37
Japanese : 48 / 45
Americans : 55 / 77
Chinese : 14 / 15
British : 31 / 31
UK_Pacific : 7 / 7
Italians : 20 / 36
ANZAC : 8 / 7
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
wow amazing, maybe my luck is finally changing :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 5 infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 armour moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 armour, 1 artillery and 7 infantry
Japanese defend with 1 infantry
ANZAC win, taking South Australia from Japanese with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 aaGun moved from Queensland to South Australia
1 submarine moved from 54 Sea Zone to 44 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total