@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
13L G40 wheatbeer (Axis) vs hobo (Allies +12) take 2
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Actually also need to know if your subs want to fight or submerge.
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Can you roll this battle with the forum dice so that combat order follows the rules? (i.e. Japan’s sub surprise strikes, ANZACs full attack roll, Japan’s remaining defense roll)
Assuming that is done, Japanese subs will surface for round 1 of combat and I would like to choose my OOL (and future surface/submerge options) on a round by round basis.
My casualties might not be in the order of best possible defense roll (especially if the Allies roll well).
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Combat is done right with triplea since subs have separate rolls. Air is also rolled separately too. So subs fight then?
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I should be able to see your full combat roll (subs and planes) before having to choose my OOL because ANZAC doesn’t get surprise strikes.
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In tripleA, I will not know how well your planes will do before potentially having to choose casualties from your submarines.
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Ok not sure why this is so critical since I’d be happy with mutual destruction :-P
Just remember you have to take as many hits as possible, ie if all my air hits, it must go on surface ships even if my subs hit.Japanese subs
Rolls: 3@1; Total Hits: 03@1: (2, 2, 6) -
anzac:
Rolls: 3@2 3@3; Total Hits: 23@2: (4, 6, 4)3@3: (5, 3, 3) -
sigh… ok which surface ships
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Japan will lose the dd and cruiser.
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(If ANZAC had scored 3 hits combined Japan would have sunk all surface ships, then submerged in round 2 … but without rolling in order, I would have no way to know the combined roll of ANZAC)
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(Although that wouldn’t be an issue with the submarines missing, but the odds were at least one hit would come from your subs)
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japan
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (1)1@4: (5)also let me know if subs stay second round
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oh yeah, I lose a sub but that should be fairly obvious :lol:
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yeah, I will surface for round 2, but that’s probably it
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japan
Rolls: 3@1; Total Hits: 03@1: (6, 6, 4) -
anzac
Rolls: 2@2 3@3; Total Hits: 22@2: (5, 4)3@3: (1, 2, 5) -
japan
Rolls: 1@4; Total Hits: 11@4: (3) -
subs submerge
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ok I lose a sub and I submerge, will edit the combat and roll on triplea now so just ignore it.
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ok doke. Sorry for the hassle … this was a weird sea battle and I hope my explanation for why seeing the combined roll before choosing OOL made sense. It didn’t end up applying, but it easily could have.





