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13L G40 alexgreat vs AllWeNeedIsLove(allies +12)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber and 2 fighters moved from 16 Sea Zone to Midway
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Western United States
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 bomber and 2 fighters
        43 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 tactical_bomber and 2 transports
        Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour and 1 infantry
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 47 / 47
        Americans : 52 / 73
        Chinese : 5 / 16
        British : 27 / 33
        UK_Pacific : 11 / 22
        Italians : 15 / 15
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    china map

  • TripleA

    i rolled the first round and was able to do your ools as it was obvious.

    in round 2 i got one hit with the airforce and believe you would lose the destroyer, but you might want to tip the carrier so i thought i would ask.

    what is your ool?

  • 17 16 15 12

    Take away DD and tell them they should take better aim in Rd 2, pls. Ridiculous, I will have a word with them.

  • TripleA

    i think their aim is just fine

    my battleship hit, i assume you would like to lose sub, but not sure if you see this going so wrong that you want to tip the carrier. what would you like to lose?

  • 17 16 15 12

    sub, yes

  • TripleA

    i almost feel bad for the japanese. almost.

    they whiffed(missed all shots)

    my entire force got 1 hit.

    again i assume you lose a fighter, but things could be so dire that you tip the carrier.
    what do you lose?

  • TripleA

    this has gone so well that i might not even need the anzac for the follow up.

  • 17 16 15 12

    Its not that other people couldnt see that ANZAC is in range for mob-up, allweeneedislove. But with an average result against UK, that would not have been a huge problem.

  • 17 16 15 12

    Lose fig, pls.

    Missing 5/6 at 4 so far, ouch, it was a desperate attack, but you got what you hoped for.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        British roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 battleship owned by the British
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 3 :  0/5 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                        British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 4 :  1/4 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 37 Sea Zone, round 4 :  3/4 hits
                        1 tactical_bomber owned by the British , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
                        British roll dice for 1 battleship in 37 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 37 Sea Zone, round 5 :  2/3 hits
                        1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 destroyer, 2 fighters and 2 submarines
                    Casualties for British: 1 battleship, 2 fighters and 1 tactical_bomber
                Battle in Ethiopia
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/5 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 aaGuns and 6 infantry moved from Burma to India
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 mech_infantry placed in Union of South Africa
                2 fighters placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 artillery
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        80 Sea Zone : 1 transport
        81 Sea Zone : 1 cruiser and 1 destroyer
        Persia : 1 flag, 1 artillery and 3 infantry
        91 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 30 / 31
        UK_Pacific : 11 / 10
        Italians : 14 / 15
        ANZAC : 14 / 17
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    the dice were very kind to me, now i need to capitalize on them.

  • 17 16 15 12

    Amazing battle, indeed. Against the rankings Nr 1, such results against all odds are not helpful.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Albania to Greece
                1 armour moved from Yugoslavia to Greece
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery moved from British Somaliland to Italian Somaliland
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 :  0/2 hits
                        French roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 :  0/2 hits
                        French roll dice for 1 infantry in Algeria, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 1 artillery in Algeria, round 5 :  1/1 hits
                        French roll dice for 1 infantry in Algeria, round 5 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 cruiser in Greece, round 2 :  0/1 hits
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Greece, round 3 :  2/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Alexandria
                1 bomber moved from Greece to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • 17 16 15 12

    Got a strange error, “missing refresh adder…”. I reloaded, but can you pls check if you got the rolls? I think you trust that I do not cheat, but I am not sure if this error has to do with me doing the turn in local mode, somehow.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Java to 37 Sea Zone
                2 fighters moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 1 battleship, 1 carrier and 1 transport
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 37 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 43
                    Casualties for Japanese: 1 battleship, 1 carrier and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Java
                2 fighters moved from 37 Sea Zone to Shan State
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Shan State : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 29 / 31
        UK_Pacific : 11 / 10
        Italians : 18 / 23
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 12

    You know, I am really pissed now. Losing, that was certain, but again not hitting once, that really is ridiculous.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                Battle in 110 Sea Zone
                    French attack with 1 destroyer; British loiter and taunt with
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 45 / 47
        Americans : 52 / 73
        Chinese : 7 / 7
        British : 29 / 31
        UK_Pacific : 11 / 10
        Italians : 18 / 23
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @alexgreat:

    You know, I am really pissed now. Losing, that was certain, but again not hitting once, that really is ridiculous.

    yeah the dice gods were just being cruel there.

  • TripleA

    @alexgreat:

    Got a strange error, “missing refresh adder…”. I reloaded, but can you pls check if you got the rolls? I think you trust that I do not cheat, but I am not sure if this error has to do with me doing the turn in local mode, somehow.

    i just checked. the rolls did not get emailed.

    not a big deal, i already did my turn so we will keep your dice.

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