@pacifiersboard 0ec24c54-385f-4cff-87f5-0bc0c04fdde2-image.png
13L G40 NT Arathorn (Axis) vs JDOW (Allies +12)
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Well, I cannot even kill a sub with a Destroyer, Ita Sub easily slaps French wannabe-navy with the first shot, but what to expect from French “military” units^^. French should have white units, then they can more easily surrender:D
Accidentally pushed next, so here is the file attached.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 infantry moved from Albania to Greece
Germans take Greece from British
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
6 infantry moved from Albania to Yugoslavia
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom -
I need interception orders. I assume you don’t want to risk losing your precious fighters.
Let me know.
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AAgun AB
Rolls: 1@1; Total Hits: 01@1: (4)AAgun IC
Rolls: 3@1; Total Hits: 03@1: (5, 3, 6) -
Damage @ AB
Rolls: 1@6; Total Hits: 11@6: (3) -
Damage at IC:
Rolls: 3@6; Total Hits: 33@6: (5, 4, 5)+6
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That’s 3 damage against AB and 20 damage against IC. Will edit into map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 infantry moved from Albania to Greece
Germans take Greece from British
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
6 infantry moved from Albania to Yugoslavia
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 8,3,6 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Battle in Scotland
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to United Kingdom: 1 tactical_bomber
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 20
EDIT: Changing unit bombing damage for these British owned units to: airfield = 3
EDIT: Turning off Edit Mode
1 aaGun moved from Western Germany to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
5 armour moved from Western Germany to 112 Sea Zone
5 infantry moved from Norway to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
1 aaGun, 5 armour, 3 artilleries, 9 infantry and 9 transports moved from 112 Sea Zone to 111 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 aaGun, 5 armour, 3 artilleries and 9 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from United Kingdom to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 submarines moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 armour moved from Yugoslavia to Western Germany
3 aaGuns moved from Germany to Slovakia Hungary
2 artilleries moved from Greater Southern Germany to Western Germany
11 infantry moved from Greater Southern Germany to Slovakia Hungary
2 aaGuns moved from Western Germany to Germany
2 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Holland BelgiumPlace Units - Germans
4 artilleries and 6 infantry placed in Western Germany
3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Also a nice an important experience. I never got butchered so far, not even by gamerman, this one makes me harder^^ Anz, Fre coming up!
I take that as a compliment ;)
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That’s 3 damage against AB and 20 damage against IC. Will edit into map.
I didn’t expect anything but a flawless assault:)
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Hehe. My german luftwaffe has good juice :)
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When can we expect your Russian advance? ;)
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Hey…
was forced by my father in law to drink Wodka at dinner (which I prepared for 2 hours). Cannot move today with alcohol in my veins, enough blunders and poor decisions happened already and in this position every move belongs together, especially Russian with US/UK.
However I do NOT want to raise the impression I delay the game due to my bad position.
Russkies coming tomorrow and US/ZH/UK also same day once your Jap3 is done.Will keep reasonable pace till the end!
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When can we expect your Russian advance? ;)
Advance? I just learned from Bold vs whaet that the Russkies have to walk into China and keep Baltic, EP and Bessa empty vs sea lion. Probably I abandon Moscow already looking for a new home in Korea…or why not FIC?:)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Timguska
2 infantry moved from Yenisey to Timguska
1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
1 artillery and 5 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 mech_infantrys moved from Novgorod to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Belarus
2 aaGuns moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Ukraine to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 artilleries placed in Ukraine
3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 103 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
2 infantry moved from Hunan to Kiangsi
2 infantry moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 37 Sea Zone
5 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
3 artilleries and 1 infantry moved from Hunan to Kiangsi
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Hopei to Kweichow
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
1 armour moved from Siberia to Buryatia
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 bomber moved from Jehol to Kiangsi
1 bomber moved from Jehol to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
2 infantry moved from Hunan to Kiangsi
2 infantry moved from Kwangsi to Kwangtung
1 submarine moved from 36 Sea Zone to 37 Sea Zone
5 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
3 artilleries and 1 infantry moved from Hunan to Kiangsi
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Hopei to Kweichow
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
1 armour moved from Siberia to Buryatia
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 bomber moved from Jehol to Kiangsi
1 bomber moved from Jehol to Kwangtung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Borneo
Battle in Sumatra
Battle in Shan State
Battle in Java
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific, taking Shan State from UK_Pacific, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 3 artilleries, 1 bomber and 3 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 bomber and 3 infantry
British defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 aaGuns moved from Kwangsi to Kiangsi
1 bomber moved from Kwangtung to Kiangsu
1 bomber moved from Kiangsi to Kiangsu
1 aaGun moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from Amur to Manchuria
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 aaGun and 3 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 38 Sea Zone to 43 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from Jehol to Kiangsu
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
6 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Southeast Mexico to Eastern United States
1 mech_infantry moved from Southeast Mexico to Western United States
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
retreated to Kweichow
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
13 infantry moved from Yunnan to HunanPlace Units - Chinese
3 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
Oh dear, I really cant believe how the dices are going in this game. Yes, this is whiny, but I want to kill 5 Inf in Asia and these guys kill SIX of my units. What happened in Kweichow? What in Sudan?
How can I lose TWICE with 2 ground + air vs 2 ground with zero losses on your end?
Hoe can a stupid Italians sub kill a DD in a one on one twice?Yeah, Scotland went slightly above average, but this cant really compensate that every, really every single other detail in dices went against me so far. I really feel I should celebrate I did not lose the Mech in Shensi.
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