Variance (axis) vs shin ji (allies) to the death!

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 90 PUs;
                Germans buy 10 armour and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                4 bombers, 1 fighter and 5 tactical_bombers moved from Bryansk to Archangel
                2 armour and 3 mech_infantrys moved from Russia to Archangel
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                1 artillery moved from Russia to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour, 4 bombers, 1 fighter, 3 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 4 artilleries and 6 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 4 bombers and 5 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 armour, 1 fighter and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 4 artilleries and 6 infantry

    Non Combat Move - Germans
                2 bombers and 5 tactical_bombers moved from Archangel to Russia
                5 aaGuns moved from Bryansk to Russia
                12 infantry moved from Western Germany to Northern Italy
                2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                2 artilleries and 3 infantry moved from Normandy Bordeaux to France
                10 mech_infantrys moved from Germany to Northern Italy
                2 bombers moved from Archangel to Russia

    Place Units - Germans
                10 armour placed in Western Germany
                3 fighters placed in France

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • '17 '16 '15 '14 '12

    not a whole lot for Russia to do this turn.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Combat Move - Russians
                1 armour moved from Persia to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour; Remaining resources: 26 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Caucasus to Kazakhstan
                1 artillery and 4 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Samara to Kazakhstan
                3 mech_infantrys moved from Kansu to Kazakhstan
                10 armour, 2 bombers, 4 mech_infantrys and 7 tactical_bombers moved from Vologda to Kazakhstan
                1 tactical_bomber moved from Novosibirsk to Kazakhstan

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 10 armour, 3 artilleries, 2 bombers, 4 infantry, 7 mech_infantrys and 8 tactical_bombers
                    British defend with 3 aaGuns, 2 artilleries and 9 infantry
                    Japanese win, taking Kazakhstan from British with 10 armour, 3 artilleries, 2 bombers, 1 infantry, 7 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 3 infantry and 2 tactical_bombers
                    Casualties for British: 3 aaGuns, 2 artilleries and 9 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kazakhstan to Russia
                6 tactical_bombers moved from Kazakhstan to Volgograd
                2 artilleries and 7 infantry moved from Vologda to Samara
                2 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                3 armour placed in Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,5,4
                Japanese collect 28 PUs; end with 54 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Americans take Siberia from Japanese
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Amur to Sakha
                      Americans take Sakha from Japanese
                2 artilleries and 1 infantry moved from Amur to Buryatia
                      Americans take Buryatia from Japanese
                4 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                6 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Norway
                4 mech_infantrys moved from 112 Sea Zone to Norway
                1 armour moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                4 bombers moved from Morocco to Iraq
                6 bombers moved from India to Iraq
                6 bombers moved from Korea to Tsinghai
                1 tactical_bomber moved from Korea to Suiyuyan
                1 fighter moved from Korea to Suiyuyan
                3 artilleries moved from Eastern United States to 101 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries moved from 91 Sea Zone to Morocco
                7 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 armour placed in Korea
                5 transports placed in 101 Sea Zone
                4 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 7 infantry moved from Shensi to Tsinghai
                7 artilleries and 10 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar

    Place Units - Chinese
                8 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Combat Move - British
                1 bomber moved from Persia to 98 Sea Zone
                1 mech_infantry moved from Iraq to Caucasus
                      British take Caucasus from Japanese
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                3 fighters moved from United Kingdom to 119 Sea Zone
                2 bombers moved from United Kingdom to 119 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 98 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 2 transports
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 119 Sea Zone
                    British attack with 2 bombers, 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    British win, taking 119 Sea Zone from Neutral with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 bombers and 3 fighters moved from 119 Sea Zone to United Kingdom
                6 infantry moved from Morocco to 91 Sea Zone
                1 battleship, 2 destroyers, 6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 bomber moved from 98 Sea Zone to Iraq
                5 mech_infantrys moved from Iraq to Eastern Persia
                1 armour moved from Iraq to Eastern Persia
                6 infantry moved from Persia to Eastern Persia
                3 armour moved from India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Iraq to Persia
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from 79 Sea Zone to West India
                3 infantry moved from Anglo Egyptian Sudan to Kenya
                1 fighter moved from Persia to Kenya
                1 fighter moved from Persia to Eastern Persia
                1 tactical_bomber moved from Persia to Eastern Persia
                6 infantry moved from Sikang to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Place Units - British
                3 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Place Units - UK_Pacific
                3 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 3 armour and 3 mech_infantrys

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Union of South Africa to South West Africa
                      Italians take South West Africa from British
                1 infantry moved from Rhodesia to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery, 1 bomber and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Egypt
                1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 fighter; French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    French defend with 2 cruisers; Americans defend with 5 transports
                    Americans win with 2 cruisers and 5 transports remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                4 infantry moved from Northern Italy to Southern Italy
                3 aaGuns moved from Northern Italy to Southern Italy
                1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 armour moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 armour moved from 37 Sea Zone to Shan State
                2 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Shensi to Tsinghai
                4 artilleries and 6 infantry moved from India to 39 Sea Zone
                4 artilleries, 1 cruiser, 6 infantry and 5 transports moved from 39 Sea Zone to 80 Sea Zone
                4 artilleries and 6 infantry moved from 80 Sea Zone to Iraq

    Place Units - ANZAC
                1 armour and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Turn Complete - French

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 21 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Russia to 112 Sea Zone
                3 fighters moved from France to 112 Sea Zone
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 artillery and 6 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery moved from Tambov to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 4 bombers and 3 fighters
                    British defend with 1 battleship, 2 destroyers and 3 transports; Americans defend with 6 transports
                    Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 89
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 battleship, 2 destroyers and 3 transports
                    Casualties for Americans: 6 transports

    Non Combat Move - Germans
                4 bombers and 2 fighters moved from 112 Sea Zone to Western Germany
                2 armour and 12 mech_infantrys moved from Northern Italy to Germany
                10 armour moved from Western Germany to Germany
                12 infantry moved from Northern Italy to Southern Italy
                5 tactical_bombers moved from Russia to Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                10 infantry placed in Western Germany
                3 infantry placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs

  • '15

    One of these days I will learn to count to seven.

  • '17 '16 '15 '14 '12

    Ok so I have 8 VCs on the Europe map.  You have until G9 to liberate one.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '15

    @variance:

    Ok so I have 8 VCs on the Europe map.  You have until G9 to liberate one.

    Noted!  Thanks for the reminder.  I hadn’t been thinking about VCs at all.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour; Remaining resources: 0 SuicideAttackTokens; 36 PUs;

    Combat Move - Japanese
                2 bombers moved from Russia to 80 Sea Zone
                6 tactical_bombers moved from Volgograd to Iraq
                1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                10 armour, 3 artilleries and 7 mech_infantrys moved from Kazakhstan to Caucasus
                3 armour moved from Volgograd to Caucasus
                2 artilleries and 7 infantry moved from Samara to Kazakhstan

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 13 armour, 3 artilleries and 7 mech_infantrys
                    British defend with 1 mech_infantry
                    Japanese win, taking Caucasus from British with 13 armour, 3 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 80 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 1 cruiser and 5 transports; French defend with 1 destroyer
                    Japanese win with 1 bomber remaining. Battle score for attacker is 43
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 cruiser and 5 transports
                    Casualties for French: 1 destroyer
                Battle in Iraq
                    Japanese attack with 6 tactical_bombers
                    ANZAC defend with 4 artilleries, 2 fighters and 6 infantry; British defend with 1 bomber and 1 infantry; Americans defend with 10 bombers
                    British win with 4 artilleries, 11 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is -57
                    Casualties for Japanese: 6 tactical_bombers
                    Casualties for ANZAC: 3 infantry

    Non Combat Move - Japanese
                1 bomber moved from 80 Sea Zone to Italian Somaliland

    Place Units - Japanese
                3 armour placed in Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,2,6
                Japanese collect 18 PUs (6 lost to blockades); end with 54 PUs total

  • '17 '16 '15 '14 '12

    I took off 3 ANZAC infantry as your casualties in Iraq.  You can swap them for something else if you would have wanted a different OOL.

  • '17 '16 '15 '14 '12

    I think at this point your only hope is to suicide your American and British planes into Egypt and hope to clear it (3% chance), then have the Russian tank capture it.  Otherwise it’s game.

  • '17 '16 '15 '14 '12

    ANZAC fighter could help too.  If you do that, my OOL will be:

    For the USA suicide run:
    bomber
    infantry
    artillery
    mechs
    tanks
    AA

    For the UK suicide run:
    bomber
    infantry
    artillery
    mechs
    tanks
    AA

    for the ANZAC suicide run:
    AA
    bomber
    infantry
    artillery
    mechs
    tanks

    Good Luck!

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