No landing on damaged carriers. Planes need viable landing spot or they splash.
Variance (axis) vs shin ji (allies) to the death!
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Oh, I see you already modified the file with my bid units- I missed that. You should check to make sure your NCM is what you wanted.
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all good. no scramble.
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I think you clicked “factory upgrade” instead of “factory minor” on your buy. You can change that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to EthiopiaCombat - British
Battle in 96 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer and 1 transport
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 112 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
Germans defend with 1 battleship and 1 cruiser
British win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 1 cruiserNon Combat Move - British
1 fighter moved from 112 Sea Zone to Scotland
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from Quebec to New Brunswick Nova Scotia
1 armour moved from Quebec to New Brunswick Nova Scotia
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to QuebecPlace Units - British
1 destroyer placed in 110 Sea Zone
British undo move 1.
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
Because you can’t build factories on Egypt anymore (and, woah - that came as a shock!), I checked the rules and I was supposed to get the 20 IPCs back for Britain, so I added them in Edit Mode.
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I’ll place your factory in Egypt and reduce UK’s IPCs by $8. You bought an upgrade insteaad of a minor by mistake. no big deal.
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Oh, is that what I did? What a relief! I really wanted that factory there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Northern Italy to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians Submerged
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 38
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Italians: 1 destroyer and 1 fighter
Battle in Trans-Jordan
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 aaGun and 1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Albania to BulgariaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Southern France to France
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to France
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Battle in 91 Sea Zone
French attack with 2 cruisers and 1 destroyer
Germans defend with 2 submarines
French win with 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in France
French attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 3 armour and 1 factory_minor
French win, taking France from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for French: 2 infantry
Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By French: French has 4 infantry placed in FranceNon Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 fighter moved from France to Normandy BordeauxTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1,1,1
French collect 19 PUs (1 lost to blockades); end with 19 PUs total -
Wow! France liberated itself! Viva la revolucion!
Italy’s scary in the Med, but now they’ve got to watch out on the home front.
I don’t know why I ever stopped playing this game.
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France liberated. I’m going to have to think about this one LOL.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
5 armour and 2 mech_infantrys moved from Yugoslavia to France
2 tactical_bombers moved from Southern Italy to France
1 bomber moved from Western Germany to France
1 tactical_bomber moved from Western Germany to France
1 fighter moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in France
Germans attack with 5 armour, 1 bomber, 2 mech_infantrys and 3 tactical_bombers
French defend with 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Germans captures 19PUs while taking French capital
Germans win, taking France from French with 5 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 mech_infantry
Casualties for French: 2 artilleries and 4 infantryNon Combat Move - Germans
2 fighters moved from Southern Italy to Alexandria
1 bomber and 3 tactical_bombers moved from France to Southern Italy
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Southern Italy
3 aaGuns and 7 artilleries moved from Germany to Poland
4 infantry moved from Bulgaria to Romania
2 artilleries and 8 infantry moved from Slovakia Hungary to Romania
1 armour moved from Bulgaria to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 transport moved from 114 Sea Zone to 113 Sea ZonePlace Units - Germans
1 submarine placed in 113 Sea Zone
1 armour and 9 mech_infantrys placed in Germany
2 artilleries and 4 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
2 artilleries, 4 infantry and 4 mech_infantrys placed in Germany
1 armour and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
LOL - I totally missed that you could send those tanks in through Italy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 5 infantry moved from Western Ukraine to Ukraine
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Amur to Manchuria
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to CaucasusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 artilleries and 6 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 7 infantry moved from Jehol to ChaharCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Jehol
1 armour, 1 artillery and 4 infantry moved from 19 Sea Zone to Jehol
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Korea
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in Shantung
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 27 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - Americans
2 bombers placed in Western United States
1 bomber placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Yunnan
1 fighter and 4 infantry moved from Szechwan to YunnanPlace Units - Chinese
4 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 bomber moved from United Kingdom to FranceCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 destroyer and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 artilleries and 3 infantry moved from India to Burma
1 aaGun, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Malaya to Shan State
2 aaGuns moved from India to Burma
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 fighter moved from Shan State to India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 battleship moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
1 destroyer placed in 110 Sea Zone
3 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,3,3,5
British collect 28 PUs (4 lost to blockades); end with 30 PUs total