TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Germans buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Yeah sure, just ignore Russia. Ignore a whole country, the biggest country in the world. Mother Russia, just ignore it…
Jokes aside, of course you can just do Germany and Japan back to back. I don’t think I will actually do something with the subs. The mech is maybe eventually defending Iraq or something.
Yes, well, I herald back to what is considered part of Russia in this game, but still… lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_upgrade and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Volgograd to Caucasus
4 bombers, 2 fighters and 6 tactical_bombers moved from Western Germany to 99 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Western Germany to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory_upgrade and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Volgograd to Caucasus
4 bombers, 2 fighters and 6 tactical_bombers moved from Western Germany to 99 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 4 bombers, 2 fighters and 6 tactical_bombers
British defend with 1 carrier, 4 destroyers, 2 fighters and 2 transports
Germans win with 4 bombers and 6 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 4 destroyers, 2 fighters and 2 transports
Battle in Northern Italy
Germans attack with 2 armour, 2 artilleries and 4 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans win, taking Northern Italy from Americans with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
4 armour moved from Belarus to Karelia
4 infantry moved from Novgorod to Karelia
3 aaGuns moved from Baltic States to Poland
2 infantry moved from Ukraine to Bessarabia
4 armour moved from Rostov to Bessarabia
2 armour moved from Rostov to Caucasus
2 armour moved from Rostov to Bessarabia
7 infantry moved from Germany to Western Germany
4 bombers and 6 tactical_bombers moved from 99 Sea Zone to Bessarabia
Place Units - Germans
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western Germany
Germans undo move 1.
Units in Western Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in Western Germany
1 armour and 9 infantry placed in Germany
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,2,3,5,1,1,2,2,5,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 4 Sea Zone to 1 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
5 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 4 Sea Zone to 1 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kiangsi to Hunan
2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
5 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Jehol
Battle in Kiangsu
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese, taking Kiangsu from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Shantung
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 armour, 10 artilleries and 4 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 infantry moved from Evenkiyskiy to Yenisey
2 artilleries and 2 infantry moved from Kazakhstan to Caucasus
5 armour moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 12 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Northern Italy
3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Southern France to Northern Italy
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 artillery and 1 infantry moved from Amur to Manchuria
Combat - Americans
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 3 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries and 4 infantry; Italians defend with 1 factory_minor
Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour, 2 artilleries and 4 infantry
Casualties for Americans: 2 artilleries and 5 infantry
Non Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
2 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Finland
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 108 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
3 armour placed in Norway
1 artillery and 2 infantry placed in Finland
3 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5
Americans collect 71 PUs (3 lost to blockades); end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Shantung
1 artillery and 2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Shantung
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
Combat - British
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shantung
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shantung
British win, taking Shantung from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
3 aaGuns, 2 artilleries, 1 fighter and 17 infantry moved from Anhwe to Kweichow
1 infantry moved from Persia to Northwest Persia
2 artilleries and 1 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 artillery and 4 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns and 6 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Tobruk to Alexandria
2 artilleries and 8 infantry moved from Egypt to Trans-Jordan
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Greece
2 artilleries, 1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
British collect 43 PUs (3 lost to blockades); end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
Production/PUs Summary :
Germans : 49 / 72
Russians : 5 / 0
Japanese : 24 / 39
Americans : 74 / 97
Chinese : 21 / 18
British : 46 / 48
UK_Pacific : 21 / 21
Italians : 3 / 1
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery, 2 fighters and 4 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery, 2 fighters and 4 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 2 fighters and 4 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Western Germany
4 aaGuns moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,6,2,6,1,6,5,2
Italians collect 0 PUs (7 lost to blockades); end with 1 PU total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 13 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Romania
2 bombers and 3 tactical_bombers moved from Bessarabia to Romania
2 bombers and 3 tactical_bombers moved from Bessarabia to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Philippines
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 22 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Philippines
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 22 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Korea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
10 artilleries and 5 infantry moved from Kwangsi to Kwangtung
5 armour moved from Yunnan to Kwangtung
3 submarines moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to Japan
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 infantry
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
5 submarines placed in 6 Sea Zone
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Kweichow to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns, 2 artilleries and 17 infantry moved from Kweichow to Hunan
1 infantry moved from Shantung to Anhwe
3 artilleries and 4 infantry moved from India to West India
3 infantry moved from West India to Eastern Persia
1 artillery and 4 infantry moved from Eastern Persia to Persia
2 artilleries and 8 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Alexandria to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Finland to Norway
Place Units - British
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Greece
6 infantry and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
British collect 37 PUs (3 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
I’ll attack SZ6 with 5 anzac subs. will you submerge your subs?
USA cleared a destroyer I assume?
Well I couldn’t attack SZ6 otherwise :-)
Assuming my map is correct and there are no blockers between the fleet in the Philippines and SZ 6 (currently) then the submarines stay surfaced for 1 round. Call me after the first round I want to see what happens. (Let me know the hit tally for first round, please.)
It’s still your turn with Italy…