Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
13L G40 MrRoboto (Axis) vs JuanSpain (Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
7 infantry moved from Finland to Norway
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to Southern Italy
3 armour, 2 artilleries and 13 infantry moved from Romania to Eastern Poland
5 aaGuns, 3 armour, 5 artilleries and 22 infantry moved from Poland to Eastern Poland
1 armour, 3 artilleries and 5 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 armour moved from Poland to Eastern Poland
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
2 artilleries moved from Northern Italy to YugoslaviaPlace Units - Germans
2 transports placed in 112 Sea Zone
2 artilleries and 4 infantry placed in Western Germany
2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 39 / 37
Japanese : 51 / 59
Americans : 53 / 75
Chinese : 8 / 5
British : 30 / 23
UK_Pacific : 7 / 7
Italians : 18 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 4 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
1 infantry moved from Karelia to Finland
Russians take Finland from GermansCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 transports
Russians win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transportsNon Combat Move - Russians
6 artilleries and 6 infantry moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Rostov
1 armour and 3 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Smolensk
7 artilleries and 7 infantry moved from Karelia to Novgorod
2 fighters moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Vologda
2 fighters and 1 tactical_bomber moved from Vologda to Yenisey
2 aaGuns moved from Amur to KoreaPlace Units - Russians
1 factory_minor placed in Korea
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
Lol i am so stupid with these transporters :-)
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OOL for the last attack?
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Hi, OOL is 2 hits in the Carrier first, then the plane.
Thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 15 Sea Zone
1 fighter moved from Japan to 15 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery and 3 infantry moved from Shantung to Jehol
1 artillery moved from Shensi to Sikang
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 infantry moved from Kweichow to Szechwan
2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 22 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans and 2 cruisers owned by the Americans lost in 22 Sea Zone
Japanese roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans lost in 22 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
2 fighters owned by the Americans , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 93
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Battle in 15 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 15 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 15 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Japanese lost in 15 Sea Zone
retreated to 15 Sea Zone
Americans win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
1 fighter owned by the Americans could not land and were killedNon Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 aaGun moved from Shantung to Jehol
1 artillery and 1 infantry moved from Kweichow to Shensi
1 bomber moved from Suiyuyan to Shensi
1 bomber moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 tactical_bomber moved from 15 Sea Zone to 16 Sea Zone
1 carrier moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from 15 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
2 transports moved from 19 Sea Zone to 22 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in French Indo China
Japanese undo move 3.
2 infantry placed in French Indo China
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 42 / 54
Russians : 41 / 44
Japanese : 55 / 60
Americans : 53 / 75
Chinese : 5 / 5
British : 30 / 23
UK_Pacific : 6 / 7
Italians : 18 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 3 PUs;Combat Move - Americans
6 bombers moved from Western United States to 12 Sea Zone
6 bombers moved from 12 Sea Zone to 31 Sea Zone
6 bombers moved from 31 Sea Zone to 22 Sea Zone
1 bomber moved from Dutch New Guinea to 34 Sea Zone
1 bomber moved from 34 Sea Zone to 22 Sea Zone
1 carrier moved from 15 Sea Zone to 6 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
1 mech_infantry moved from Western United States to Alaska
1 transport moved from 15 Sea Zone to 2 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
3 bombers moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone -
Hi, do you scramble in Tokyo? 1/2?
And please give me the OOL for both combats.
Thx
Juan
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Yes, max scramble.
OOL in both battles for max defense, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 3 PUs;Combat Move - Americans
6 bombers moved from Western United States to 12 Sea Zone
6 bombers moved from 12 Sea Zone to 31 Sea Zone
6 bombers moved from 31 Sea Zone to 22 Sea Zone
1 bomber moved from Dutch New Guinea to 34 Sea Zone
1 bomber moved from 34 Sea Zone to 22 Sea Zone
1 carrier moved from 15 Sea Zone to 6 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
1 mech_infantry moved from Western United States to Alaska
1 transport moved from 15 Sea Zone to 2 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
3 bombers moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 68 Sea Zone to 70 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 bombers, 1 carrier, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer and 4 fighters
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 carrier, 1 destroyer and 4 fighters
Casualties for Americans: 2 bombers, 1 carrier, 1 fighter and 1 tactical_bomber
Battle in 22 Sea Zone
Americans attack with 7 bombers
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Japanese win with 2 battleships and 2 transports remaining. Battle score for attacker is -24
Casualties for Japanese: 2 carriers, 1 cruiser and 2 destroyers
Casualties for Americans: 7 bombersNon Combat Move - Americans
1 infantry moved from 70 Sea Zone to South West Africa
1 mech_infantry moved from 70 Sea Zone to South West Africa
1 fighter moved from 6 Sea Zone to Manchuria
1 bomber moved from 6 Sea Zone to ManchuriaPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
5 artilleries, 2 fighters and 4 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 armour moved from Ethiopia to Tanganyika Territory
British take Tanganyika Territory from Italians
3 infantry moved from Persia to Iraq
3 armour moved from Eastern Persia to IraqCombat - British
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 5 artilleries, 2 fighters and 4 infantry
Japanese defend with 1 armour, 1 artillery and 5 infantry
British win, taking Yunnan from Japanese with 5 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 1 artillery and 5 infantry
Casualties for British: 3 infantry
Battle in Iraq
British attack with 3 armour and 3 infantry
Italians defend with 1 artillery and 4 infantry
British win, taking Iraq from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 4 infantryNon Combat Move - British
2 fighters moved from Yunnan to Burma
1 aaGun moved from Burma to Yunnan
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
2 artilleries and 4 infantry moved from Egypt to AlexandriaPlace Units - British
1 battleship placed in 98 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,4,5,2,6,5,4,1,4
British collect 25 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
You did really well in Marianas, should be only one sub there and 2 of my bombers landed.
But you did 1 less hit in Yunnan and Persia each.
Your turn with Italy.
Cheers
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 9 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 artillery and 1 infantry moved from Rhodesia to Tanganyika TerritoryCombat - Italians
Battle in Tanganyika Territory
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
2 aaGuns and 5 infantry moved from Romania to Eastern Poland
1 artillery moved from Algeria to TunisiaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,1,1,3,6
Italians collect 18 PUs (1 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese SubmergedNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
ANZAC collect 7 PUs (3 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 11 infantry moved from Norway to Finland
1 bomber moved from Southern Italy to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Finland
Germans attack with 2 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 11 infantry in Finland, round 2 : 3/13 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
5 aaGuns, 8 armour, 6 artilleries and 33 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
2 artilleries moved from Yugoslavia to Romania
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Western Germany
1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea ZonePlace Units - Germans
1 destroyer and 2 transports placed in 112 Sea Zone
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsProduction/PUs Summary :
Germans : 48 / 53
Russians : 33 / 44
Japanese : 54 / 60
Americans : 53 / 76
Chinese : 6 / 7
British : 32 / 25
UK_Pacific : 6 / 6
Italians : 19 / 27
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
10 artilleries and 10 infantry moved from Novgorod to Belarus
14 artilleries, 11 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 armour, 3 artilleries and 3 infantry moved from Smolensk to Belarus
1 armour moved from Rostov to Belarus
1 mech_infantry moved from Rostov to BelarusCombat - Russians
Russians creates battle in territory 112 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Belarus
Russians attack with 3 armour, 27 artilleries, 24 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 3 armour, 27 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 infantry moved from Rostov to Bryansk
2 aaGuns, 4 artilleries and 3 infantry moved from Russia to Smolensk
1 aaGun moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Yenisey to Korea
1 infantry moved from Amur to Manchuria
10 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 infantry moved from Korea to ManchuriaPlace Units - Russians
3 infantry placed in Novgorod
1 armour and 2 artilleries placed in Korea
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total





