13L G40 wheatbeer (Axis) vs MrRoboto (Allies +12)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from Hawaiian Islands to Caroline Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 121 Sea Zone to 106 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 37 / 37
        Japanese : 56 / 61
        Americans : 50 / 71
        Chinese : 8 / 10
        British : 29 / 32
        UK_Pacific : 6 / 10
        Italians : 9 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Egypt, round 4 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Egypt, round 5 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Egypt, round 6 :  1/2 hits
                        Germans roll dice for 1 infantry in Egypt, round 6 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 battleship and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to Suriname
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                3 fighters moved from United Kingdom to Gibraltar
                1 infantry moved from West India to India

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 37 / 37
        Japanese : 56 / 61
        Americans : 50 / 71
        Chinese : 8 / 9
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 9 / 21
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Italians
                Italians buy 1 airfield and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 artillery and 1 infantry moved from Alexandria to Egypt

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Egypt
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Egypt
                    Italians win, taking 97 Sea Zone from British, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                1 armour moved from Slovakia Hungary to Baltic States
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 airfield placed in Alexandria
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 35 / 37
        Japanese : 56 / 61
        Americans : 50 / 71
        Chinese : 8 / 9
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 13 / 23
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '19 '18

    france:

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Alexandria to 81 Sea Zone

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 fighter moved from 81 Sea Zone to Egypt
                1 carrier, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
                1 armour moved from Romania to Baltic States
                1 armour moved from Slovakia Hungary to Baltic States
                8 mech_infantrys moved from Germany to Baltic States
                1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 transports moved from 114 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 artillery moved from Northern Italy to France
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy
                1 tactical_bomber moved from Southern Italy to Western Germany
                3 mech_infantrys moved from Western Germany to Poland
                2 aaGuns, 6 armour, 15 artilleries and 23 infantry moved from Poland to Baltic States

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                2 mech_infantrys placed in Western Germany
                1 artillery, 3 infantry and 2 mech_infantrys placed in Western Germany
                2 fighters placed in Western Germany
                1 mech_infantry placed in Germany
                Germans undo move 2.
                1 mech_infantry placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 35 / 37
        Japanese : 56 / 61
        Americans : 50 / 71
        Chinese : 8 / 9
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 13 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                2 aaGuns, 1 artillery and 8 infantry moved from Novgorod to Archangel
                2 artilleries and 12 infantry moved from Belarus to Smolensk
                6 infantry moved from Russia to Bryansk
                7 infantry moved from Ukraine to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                2 aaGuns and 18 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 38 / 38
        Japanese : 56 / 61
        Americans : 50 / 71
        Chinese : 8 / 9
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 12 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
                2 bombers moved from Philippines to 33 Sea Zone
                1 battleship moved from 35 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from Kwangsi to 33 Sea Zone
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Japan to 33 Sea Zone
                3 fighters and 3 tactical_bombers moved from Philippines to 33 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 armour moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone

  • '17

    need scramble orders SZ33

    (if you do scramble, I need to know whether they are ANZAC or US or a mix)

  • '19 '18

    Hm how did I let that battle happen oO
    I can’t remember, maybe I didn’t think you could get so many planes there.

    I won’t scramble and save, what’s possible.

  • '17

    If you didn’t see that I had so many planes in the Philippines (able to land in Palau or Marianas rather than needing carriers), you can adjust your Pacific NCM retroactively maybe?

    Losing the Pacific fleet will tip the game balance significantly.

  • '19 '18

    Ah I remember now, what happened.

    One of the Anzac destroyers (from sydney) was supposed to block you at Palau.

    Since you already offered a retroactive NCM change, I’ll gladly accept it! I can’t stress enough, how honorable that is from you. Thank you very much dude.

    Just edit it in your turn.

  • '17

    If you mean a destroyer to SZ34, that won’t actually block my fleet.

    I could sail over it (SZ21 to SZ22 to SZ33) or under it (SZ45 to SZ46 to SZ33).

  • '19 '18

    Yeah I was just about to write that. That was not it.

    I somehow just didnt count so many planes. Maybe I didn’t see some of them or whatever, I can’t remember.

    Well if you really allow me to reposition my two fleets (although I don’t deserve it), I would place them in SZ 54 off Queensland, with 2 destroyer blockers (one anzac, one us) in 46 and 55. Of course with ground units in queensland.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
                2 battleships and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Yunnan to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Yunnan
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 bomber moved from Philippines to 46 Sea Zone
                2 fighters moved from Philippines to 55 Sea Zone
                1 bomber moved from Philippines to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
                2 fighters moved from 37 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 3 destroyers and 2 submarines
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 3 destroyers in 42 Sea Zone, round 2 :  4/6 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 cruiser, 3 destroyers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber and 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 2 fighters in 46 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 bomber and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 carrier and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from 46 Sea Zone to 42 Sea Zone
                1 bomber moved from 55 Sea Zone to Philippines
                1 bomber moved from 46 Sea Zone to Philippines
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 fighters moved from Japan to Kwangsi
                1 tactical_bomber moved from Japan to Kwangsi
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                2 artilleries and 3 infantry moved from Manchuria to Jehol
                3 mech_infantrys moved from Manchuria to Anhwe
                1 fighter moved from Japan to Kwangsi
                1 artillery and 8 infantry moved from Anhwe to Hunan
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 artilleries placed in French Indo China
                3 infantry placed in Manchuria
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 38 / 38
        Japanese : 59 / 64
        Americans : 50 / 71
        Chinese : 6 / 9
        British : 29 / 31
        UK_Pacific : 5 / 6
        Italians : 12 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 101 Sea Zone
                Americans undo move 2.
                2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 38 / 38
        Japanese : 59 / 64
        Americans : 50 / 71
        Chinese : 6 / 9
        British : 29 / 31
        UK_Pacific : 5 / 6
        Italians : 12 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 :  2/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 6 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 38 / 38
        Japanese : 57 / 64
        Americans : 50 / 71
        Chinese : 8 / 8
        British : 29 / 31
        UK_Pacific : 5 / 6
        Italians : 12 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 79 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                2 infantry moved from 92 Sea Zone to Algeria
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 38 / 38
        Japanese : 56 / 64
        Americans : 50 / 71
        Chinese : 8 / 8
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 12 / 23
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                2 armour moved from Baltic States to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 37 / 38
        Japanese : 56 / 64
        Americans : 50 / 71
        Chinese : 8 / 8
        British : 28 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 19
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Morocco to Algeria
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone

    Turn Complete - French

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 artillery and 2 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to 114 Sea Zone

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