yeah you did push it too far lol
13L Soulblighter (Axis) vs MrRoboto (Allies+x)
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-and +at
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You did place 2 factories in Kiangsu. And since you undid it and did it again it seems intentional. However, it’s against the rules. TripleA doesn’t forbid it, but still you can only produce 3 units there.
I’m placing it in shantung for you. It’s basically as good a territory for a factory as Kiangsu. You’re in Yunnan after the same amount of rounds. And it connects to the same seazone. Jehol instead of Kiangsi doesn’t really matter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to Suriname
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
Americans undo move 2.
1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 37
Japanese : 44 / 49
Americans : 51 / 66
Chinese : 9 / 16
British : 28 / 42
UK_Pacific : 10 / 14
Italians : 14 / 11
ANZAC : 10 / 23
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 92 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya -
forget about the submarine.
I thought I could attack with my own submarine as well. In that case your sub could have been taken as a casualty, when my sub hits. However, I can’t reach it. So planes only.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 2 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 2 PUs;Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 92 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to KenyaCombat - British
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians , 1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - British
1 bomber moved from 92 Sea Zone to Suriname
2 fighters moved from 92 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to West India
3 aaGuns and 7 infantry moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
2 artilleries and 3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Kweichow to YunnanPlace Units - British
2 artilleries and 2 tactical_bombers placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 1 bomberProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 37
Japanese : 43 / 49
Americans : 51 / 66
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 10 / 12
Italians : 13 / 11
ANZAC : 10 / 23
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 3 infantry moved from Libya to Tunisia
1 submarine moved from 92 Sea Zone to 97 Sea Zone -
Hmm noticed a minor mistake. The 1 artillery/3 infantry is in fact a non-combat move. I assume you submerge your submarine in 97
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 3 infantry moved from Libya to Tunisia
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the British SubmergedNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Tunisia
2 infantry moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 armour moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
I assumed you would submerge the submarine.
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of course :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 43 / 50
Russians : 37 / 37
Japanese : 43 / 49
Americans : 51 / 66
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 10 / 12
Italians : 14 / 24
ANZAC : 10 / 21
French : 6 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 6 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 6 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to EgyptCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
1 armour and 4 mech_infantrys moved from Holland Belgium to Germany
4 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
4 armour, 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
3 armour moved from Greece to Romania
1 fighter moved from Western Germany to Southern Italy
3 tactical_bombers moved from Southern Italy to PolandPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 bomber placed in Western Germany
Germans undo move 2.
Germans undo move 1.
2 artilleries, 1 bomber and 7 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 42 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
Crap remaining 6 resources was a submarine at 112. For some reason that went wrong.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Bessarabia
1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 fighters, 5 infantry and 1 tactical_bomber moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
6 infantry moved from Bryansk to Belarus
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalProduction/PUs Summary :
Germans : 43 / 52
Russians : 37 / 37
Japanese : 43 / 49
Americans : 51 / 66
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 10 / 12
Italians : 14 / 24
ANZAC : 10 / 21
French : 6 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Did you remove the leftover ipcs from my next german round?
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yes
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 armour and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 fighters moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Anhwe to Chahar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 armour and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 fighters moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Anhwe to ChaharCombat - Japanese
Battle in Sumatra
Battle in Wake Island
Battle in Hunan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Wake Island from Americans, taking Hunan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from Manchuria to Japan
1 fighter and 3 tactical_bombers moved from Anhwe to Japan
2 fighters moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry and 2 mech_infantrys moved from Kiangsu to Kiangsi
1 aaGun, 3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
4 infantry moved from French Indo China to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Philippines to Caroline IslandsPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 armour placed in Kiangsu
Japanese undo move 1.
3 armour placed in Kwangtung
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs





