13L Soulblighter (Axis) vs MrRoboto (Allies+x)


  • -and +at

  • 19 18

    You did place 2 factories in Kiangsu. And since you undid it and did it again it seems intentional. However, it’s against the rules. TripleA doesn’t forbid it, but still you can only produce 3 units there.

    I’m placing it in shantung for you. It’s basically as good a territory for a factory as Kiangsu. You’re in Yunnan after the same amount of rounds. And it connects to the same seazone. Jehol instead of Kiangsi doesn’t really matter.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                2 infantry moved from Brazil to Suriname
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
                3 destroyers placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 10 Sea Zone
                2 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 44 / 49
        Americans : 51 / 66
        Chinese : 9 / 16
        British : 28 / 42
        UK_Pacific : 10 / 14
        Italians : 14 / 11
        ANZAC : 10 / 23
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 92 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to Kenya

  • 19 18

    forget about the submarine.

    I thought I could attack with my own submarine as well. In that case your sub could have been taken as a casualty, when my sub hits. However, I can’t reach it. So planes only.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor and 2 tactical_bombers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 92 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians , 1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to Suriname
                2 fighters moved from 92 Sea Zone to Morocco
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to West India
                3 aaGuns and 7 infantry moved from Burma to Shan State
                3 infantry moved from Malaya to Shan State
                2 artilleries and 3 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan

    Place Units - British
                2 artilleries and 2 tactical_bombers placed in United Kingdom
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 bomber

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 43 / 49
        Americans : 51 / 66
        Chinese : 10 / 16
        British : 29 / 29
        UK_Pacific : 10 / 12
        Italians : 13 / 11
        ANZAC : 10 / 23
        French : 7 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 3 infantry moved from Libya to Tunisia
                1 submarine moved from 92 Sea Zone to 97 Sea Zone


  • Hmm noticed a minor mistake. The 1 artillery/3 infantry is in fact a non-combat move. I assume you submerge your submarine in 97


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 3 infantry moved from Libya to Tunisia
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 submarine
                    1 submarine owned by the British Submerged

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 fighter moved from Southern Italy to Tunisia
                2 infantry moved from Yugoslavia to Albania
                1 armour moved from Northern Italy to Albania
                1 armour moved from Southern France to Northern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • I assumed you would submerge the submarine.

  • 19 18

    of course :-)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 50
        Russians : 37 / 37
        Japanese : 43 / 49
        Americans : 51 / 66
        Chinese : 10 / 16
        British : 29 / 29
        UK_Pacific : 10 / 12
        Italians : 14 / 24
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 6 PUs;

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Southern Italy to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 6 PUs;

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Southern Italy to Egypt

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Strategic bombing raid in Egypt
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.

    Non Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                3 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from Holland Belgium to 110 Sea Zone
                1 armour and 4 mech_infantrys moved from Holland Belgium to Germany
                4 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 infantry and 5 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
                4 armour, 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
                3 armour moved from Greece to Romania
                1 fighter moved from Western Germany to Southern Italy
                3 tactical_bombers moved from Southern Italy to Poland

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                1 bomber placed in Western Germany
                Germans undo move 2.
                Germans undo move 1.
                2 artilleries, 1 bomber and 7 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Germans collect 42 PUs (1 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • Crap remaining 6 resources was a submarine at 112. For some reason that went wrong.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Bessarabia
                1 armour, 1 artillery, 13 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                2 fighters, 5 infantry and 1 tactical_bomber moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
                1 infantry moved from Western Ukraine to Eastern Poland
                6 infantry moved from Bryansk to Belarus
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 43 / 52
        Russians : 37 / 37
        Japanese : 43 / 49
        Americans : 51 / 66
        Chinese : 10 / 16
        British : 29 / 29
        UK_Pacific : 10 / 12
        Italians : 14 / 24
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Did you remove the leftover ipcs from my next german round?

  • 19 18

    yes


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 6 armour and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 fighters moved from Anhwe to Hunan
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Anhwe to Chahar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 6 armour and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 fighters moved from Anhwe to Hunan
                2 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Anhwe to Chahar

    Combat - Japanese
                Battle in Sumatra
                Battle in Wake Island
                Battle in Hunan
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sumatra from Dutch, taking Wake Island from Americans, taking Hunan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Caroline Islands
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                4 fighters and 2 tactical_bombers moved from Manchuria to Japan
                1 fighter and 3 tactical_bombers moved from Anhwe to Japan
                2 fighters moved from Hunan to Kiangsi
                1 artillery and 1 infantry moved from Kwangsi to Kiangsi
                1 infantry and 2 mech_infantrys moved from Kiangsu to Kiangsi
                1 aaGun, 3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
                4 infantry moved from French Indo China to Kwangsi
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 bombers moved from Philippines to Caroline Islands

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 armour placed in Kiangsu
                Japanese undo move 1.
                3 armour placed in Kwangtung
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

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