like you said, let’s change it up!
13L Soulblighter (Axis) vs MrRoboto (Allies+x)
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Well it doesnt matter. You cant Hit it and it cant shoot either
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:-)
File as attachment.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
9 infantry moved from Belarus to Eastern Poland
2 aaGuns, 2 artilleries and 11 infantry moved from Novgorod to Belarus
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 37
Japanese : 35 / 35
Americans : 52 / 71
Chinese : 10 / 16
British : 28 / 42
UK_Pacific : 14 / 14
Italians : 14 / 11
ANZAC : 10 / 23
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
And when you’re at it:
I will attack SZ 92 with the sub and all the planes from Malta. Tell me if you want your sub to submerge or not.
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Are you sure about that? I am considering hunting down those planes no matter the cost.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 armour, 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to 45 Sea Zone
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 armour, 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to 45 Sea Zone
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Battle in BorneoNon Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Chahar to Anhwe
3 infantry moved from Kiangsi to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
4 infantry moved from Jehol to Manchuria
1 infantry moved from Siam to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Japan to Anhwe
2 bombers moved from 45 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to ManchuriaPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Kiangsu
1 factory_minor placed in Kwangtung
Japanese undo move 2.
Japanese undo move 2.
1 factory_minor placed in Kwangtung
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
As for the submarine. I will most definitely submerge it if you place that us transport anywhere near Gibraltar. However. If you choose not to place that US transport near Gibraltar, I may choose not to submerge the submarine. I could end up still submerging the submarine tho.
Then again it doesn’t matter as your planes can’t fire upon my submarine and your submarine won’t be able to reach my fleet. So it might as well stay on the surface and wave and the passing planes.
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-and +at
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You did place 2 factories in Kiangsu. And since you undid it and did it again it seems intentional. However, it’s against the rules. TripleA doesn’t forbid it, but still you can only produce 3 units there.
I’m placing it in shantung for you. It’s basically as good a territory for a factory as Kiangsu. You’re in Yunnan after the same amount of rounds. And it connects to the same seazone. Jehol instead of Kiangsi doesn’t really matter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 infantry moved from Brazil to Suriname
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
Americans undo move 2.
1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 37
Japanese : 44 / 49
Americans : 51 / 66
Chinese : 9 / 16
British : 28 / 42
UK_Pacific : 10 / 14
Italians : 14 / 11
ANZAC : 10 / 23
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 92 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya -
forget about the submarine.
I thought I could attack with my own submarine as well. In that case your sub could have been taken as a casualty, when my sub hits. However, I can’t reach it. So planes only.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 2 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 2 PUs;Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 92 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to KenyaCombat - British
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians , 1 tactical_bomber owned by the British and 1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - British
1 bomber moved from 92 Sea Zone to Suriname
2 fighters moved from 92 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to West India
3 aaGuns and 7 infantry moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
2 artilleries and 3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Kweichow to YunnanPlace Units - British
2 artilleries and 2 tactical_bombers placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 1 bomberProduction/PUs Summary :
Germans : 43 / 50
Russians : 37 / 37
Japanese : 43 / 49
Americans : 51 / 66
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 10 / 12
Italians : 13 / 11
ANZAC : 10 / 23
French : 7 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 3 infantry moved from Libya to Tunisia
1 submarine moved from 92 Sea Zone to 97 Sea Zone -
Hmm noticed a minor mistake. The 1 artillery/3 infantry is in fact a non-combat move. I assume you submerge your submarine in 97
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 3 infantry moved from Libya to Tunisia
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 submarine
1 submarine owned by the British SubmergedNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Tunisia
2 infantry moved from Yugoslavia to Albania
1 armour moved from Northern Italy to Albania
1 armour moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
I assumed you would submerge the submarine.
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of course :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 43 / 50
Russians : 37 / 37
Japanese : 43 / 49
Americans : 51 / 66
Chinese : 10 / 16
British : 29 / 29
UK_Pacific : 10 / 12
Italians : 14 / 24
ANZAC : 10 / 21
French : 6 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





