@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
scramble to Shan State?
no scramble. thanks!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
3 infantry moved from Buyant-Uhaa to Amur
1 armour moved from Sakha to Amur
3 fighters and 3 tactical_bombers moved from Chahar to Amur
2 artilleries and 4 infantry moved from Kweichow to Szechwan
2 bombers, 7 fighters and 4 tactical_bombers moved from Chahar to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 armour and 1 mech_infantry moved from Shantung to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 45 Sea Zone
1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 3 fighters, 7 infantry and 3 tactical_bombers
Russians defend with 12 infantry
Japanese win, taking Amur from Russians with 1 armour, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 4 infantry
Casualties for Russians: 12 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 2 bombers, 7 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 14 infantry
Japanese win with 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Casualties for Chinese: 1 fighter and 14 infantry
Battle in Celebes
Battle in Dutch New Guinea
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Dutch New Guinea from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Borneo
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 fighter
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Adding units owned by Japanese to Szechwan: 1 artillery
EDIT: Turning off Edit Mode
2 bombers, 5 fighters and 4 tactical_bombers moved from Szechwan to Kweichow
3 fighters and 3 tactical_bombers moved from Amur to Buyant-Uhaa
Place Units - Japanese
1 factory_minor placed in Manchuria
2 armour and 1 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 48 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
i realized I had totally placed my navy wrong. Don’t want to give the game away yet! lol
You cannot use the battle calculator for TUV swing; it doesn’t calc it right. For instance, it says if I were to win, I’d win with 6ish units left. The TUV of everything I’d lose is 95 (saving my bombers and tacs). Your TUV, counting the AA guns would be 116. SO…116 (all your units) minus what it thinks I should lose 95, gives me a calculated TUV swing of 21.
I think the number it shows factors in the TUV if you were to have won, then compares it with the TUV if I were to win, or something like that.
The battle calculator calculates correct. It’s exactly as you stated:
If you win the battle, you win with average +21. But that’s only with 75% chance (or something like that, I don’t fully remember). With 25% chance you lose and go out with minus IPC. So in average, that means +5.
Thus, of course I can say that you were 48 IPC better than average (53-5), since you could have also lost it completely (and 25% chance is not even so low!)
I’m not denying the battle went in my favor, I just think it’s more of 53-21= +32. I’ll take it either way. :evil:
I think the TUV swing should be weighted based upon % likelyhood. so the 21 avg TUV .75 - (TUV swing of losing).25 Do you know if it factors that in too?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from Kwangsi to Kiangsi
2 fighters and 1 tactical_bomber moved from Burma to Kiangsi
Combat - British
Battle in Greece
Battle in Kiangsi
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsi
British win, taking Greece from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 infantry moved from French Indo China to Kwangsi
3 aaGuns and 7 infantry moved from Shan State to Yunnan
2 artilleries and 3 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 infantry moved from West India to India
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing ownership of Kiangsi from Japanese to Chinese
EDIT: Adding units owned by UK_Pacific to Kiangsi: 1 infantry
EDIT: Removing units owned by British from Kwangtung: 1 fighter
EDIT: Turning off Edit Mode
2 armour and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,5
UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Units Change Ownership
Some Units in Kiangsi change ownership: 1 infantry
Some Units in India change ownership: 2 armour and 1 tactical_bomber
Territory Summary for British, UK_Pacific :
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Siam : 1 flag
Yunnan : 3 aaGuns, 2 artilleries, 10 infantry and 1 mech_infantry
Burma : 1 artillery and 3 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 fighter, 1 harbour and 1 tactical_bomber
French Indo China : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery and 1 factory_minor
Alexandria : 2 artilleries and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 1 artillery and 3 infantry
Morocco : 1 armour
Ethiopia : 1 flag
Greece : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
99 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers and 2 transports
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship
91 Sea Zone : 2 transports
Suriname : 1 flag
Production/PUs Summary :
Germans : 45 / 81
Russians : 39 / 51
Japanese : 39 / 58
Americans : 57 / 82
Chinese : 6 / 5
British : 23 / 0
UK_Pacific : 14 / 16
Italians : 16 / 23
ANZAC : 18 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Normandy Bordeaux to Southern France
1 bomber moved from Western Germany to Poland
2 fighters moved from Holland Belgium to Romania
Combat - Italians
Battle in Poland
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Poland to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 airfield placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Shan State to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from Shan State to Philippines
1 fighter and 1 infantry moved from Shan State to Yunnan
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Production/PUs Summary :
Germans : 45 / 81
Russians : 39 / 51
Japanese : 35 / 58
Americans : 57 / 82
Chinese : 6 / 5
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 16 / 16
ANZAC : 18 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 81
Russians : 39 / 51
Japanese : 35 / 58
Americans : 57 / 82
Chinese : 6 / 5
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 16 / 16
ANZAC : 18 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters and 5 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 armour moved from United Kingdom to 110 Sea Zone
2 armour and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from France to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from Germany to Poland
Germans take Poland from Russians
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 2 destroyers, 3 fighters, 5 tactical_bombers and 2 transports
British defend with 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 3 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 3 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 67
Casualties for Germans: 1 cruiser and 2 destroyers
Casualties for British: 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 3 transports
Battle in Gibraltar
Germans attack with 2 armour and 2 bombers
Americans defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Gibraltar from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Gibraltar to Algeria
3 fighters and 5 tactical_bombers moved from 91 Sea Zone to Algeria
1 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Finland to Norway
7 transports moved from 110 Sea Zone to 113 Sea Zone
Place Units - Germans
3 fighters placed in Romania
2 destroyers placed in 113 Sea Zone
5 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 carrier and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 artillery and 2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour and 2 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Novgorod to Poland
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 2 destroyers and 7 transports
Russians roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 destroyers and 7 transports in 113 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Russians and 1 destroyer owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 tactical_bomber in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer and 7 transports in 113 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 destroyer owned by the Germans lost in 113 Sea Zone
Germans win with 7 transports remaining. Battle score for attacker is -5
Casualties for Germans: 2 destroyers
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Novgorod
4 aaGuns, 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Ukraine to Bessarabia
1 armour and 3 mech_infantrys moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Olgiy to Timguska
Place Units - Russians
1 carrier placed in 127 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
Production/PUs Summary :
Germans : 40 / 52
Russians : 45 / 63
Japanese : 34 / 58
Americans : 57 / 82
Chinese : 6 / 5
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 16 / 16
ANZAC : 18 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kansu to Timguska
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Amur to Sakha
1 infantry moved from Amur to Manchuria
1 armour moved from Kiangsu to Hunan
1 armour and 1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Sakha
1 fighter and 1 tactical_bomber moved from Kweichow to Timguska
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 submarines moved from 37 Sea Zone to 45 Sea Zone
2 bombers moved from Kweichow to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 bombers and 2 submarines
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 battleship, 2 cruisers and 1 destroyer
Americans win with 1 battleship, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -36
Casualties for Japanese: 2 bombers and 2 submarines
Battle in Timguska
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Timguska from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from Kweichow to Kiangsu
3 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Buyant-Uhaa to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
1 fighter and 1 tactical_bomber moved from Timguska to Kansu
1 tactical_bomber moved from Kwangsi to Kiangsu
Place Units - Japanese
2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 7 PUs;
Combat Move - Americans
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
Combat - Americans
Battle in Kiangsi
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits
Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/5 hits
Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 3 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 bomber
EDIT: Removing units owned by Germans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Midway to Solomon Islands
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer placed in 10 Sea Zone
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 1.
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Production/PUs Summary :
Germans : 40 / 52
Russians : 41 / 63
Japanese : 41 / 43
Americans : 57 / 89
Chinese : 3 / 5
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 16 / 16
ANZAC : 18 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Don’t forget the UK turn!
oh, right :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
2 artilleries and 10 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from India to Hunan
1 armour moved from Bulgaria to Albania
1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 battleship moved from 81 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania
Combat - British
Battle in Hunan
British attack with 2 artilleries, 10 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 artilleries, 10 infantry and 1 tactical_bomber in Hunan, round 2 : 3/13 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 artilleries, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Albania
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Albania, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Egypt to 97 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 3 infantry moved from Burma to Yunnan
3 aaGuns moved from Yunnan to Hunan
1 tactical_bomber moved from Hunan to Kwangtung
2 armour moved from India to Yunnan
1 infantry moved from India to Burma
Place Units - UK_Pacific
1 mech_infantry placed in India
1 factory_minor placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 mech_infantry
Production/PUs Summary :
Germans : 39 / 52
Russians : 41 / 63
Japanese : 38 / 43
Americans : 57 / 89
Chinese : 6 / 13
British : 25 / 0
UK_Pacific : 18 / 23
Italians : 15 / 16
ANZAC : 18 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 1 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 fighters moved from Romania to Slovakia Hungary
1 bomber moved from Southern Italy to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Slovakia Hungary to Romania
1 bomber moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern France to Northern Italy
Place Units - Italians
1 airfield placed in Algeria
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,2,3,3,3,2,1,3
Italians collect 8 PUs (7 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Formosa
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Philippines
1 infantry moved from Yunnan to Kweichow
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Production/PUs Summary :
Germans : 39 / 52
Russians : 41 / 63
Japanese : 37 / 43
Americans : 57 / 89
Chinese : 6 / 13
British : 25 / 0
UK_Pacific : 18 / 23
Italians : 15 / 9
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Romania to 97 Sea Zone
3 fighters moved from Romania to 115 Sea Zone
6 infantry moved from Norway to Finland
5 artilleries and 5 infantry moved from Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 armour moved from Romania to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 armour and 4 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Slovakia Hungary
1 armour and 1 mech_infantry moved from Slovakia Hungary to Poland
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 artillery moved from Germany to Poland
1 bomber moved from Algeria to 81 Sea Zone
1 bomber, 3 fighters and 5 tactical_bombers moved from Algeria to 97 Sea Zone
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 6 fighters and 5 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 4 fighters and 3 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
Battle in Novgorod
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Germans win, taking Novgorod from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 2 mech_infantrys
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Poland
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 3 artilleries and 8 infantry
Russians defend with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans win, taking Finland from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 armour and 4 infantry
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Yugoslavia
3 aaGuns moved from Romania to Yugoslavia
3 fighters moved from 115 Sea Zone to 114 Sea Zone
1 bomber moved from 81 Sea Zone to Libya
3 aaGuns moved from Germany to Poland
Place Units - Germans
2 carriers and 1 destroyer placed in 114 Sea Zone
3 infantry placed in Romania
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 armour, 6 artilleries, 9 infantry and 3 mech_infantrys moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits
Germans roll dice for 1 armour in Eastern Poland, round 5 : 0/1 hits
1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 4 infantry
Battle in Romania
Russians attack with 4 armour, 6 artilleries, 9 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun, 1 armour, 1 bomber and 2 fighters
Russians roll dice for 4 armour, 6 artilleries, 9 infantry and 3 mech_infantrys in Romania, round 2 : 7/22 hits
Germans roll dice for 1 aaGun, 1 armour, 1 bomber, 2 fighters and 3 infantry in Romania, round 2 : 2/7 hits
2 infantry owned by the Russians , 1 aaGun owned by the Italians , 1 fighter owned by the Italians , 3 infantry owned by the Germans , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Romania
Russians roll dice for 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in Romania, round 3 : 9/20 hits
Germans roll dice for 1 fighter in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 43
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Casualties for Italians: 1 aaGun, 1 armour, 1 bomber and 2 fighters
Non Combat Move - Russians
4 aaGuns moved from Bessarabia to Romania
1 armour and 3 mech_infantrys moved from Western Ukraine to Belarus
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
2 infantry moved from Northwest Persia to Caucasus
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
4 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
Production/PUs Summary :
Germans : 45 / 56
Russians : 35 / 49
Japanese : 37 / 43
Americans : 57 / 89
Chinese : 6 / 13
British : 25 / 0
UK_Pacific : 18 / 23
Italians : 15 / 9
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 carriers, 1 fighter and 1 transport
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 2 carriers, 1 fighter and 1 transport remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transports
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers; UK_Pacific defend with 1 factory_minor
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter, 1 mech_infantry and 2 tactical_bombers
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 19 Sea Zone
2 tactical_bombers moved from Kwangtung to Kiangsu
1 fighter moved from Kiangsi to 19 Sea Zone
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kansu to Kiangsu
Place Units - Japanese
2 carriers and 1 destroyer placed in 19 Sea Zone
1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total