the file opens fine so i will roll tomorrow. thanks for the fix
13L Whackamatt (Axis) vs. MrRoboto (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Shan State to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC roll dice for 1 cruiser in Dutch New Guinea, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from Shan State to Philippines
1 fighter and 1 infantry moved from Shan State to Yunnan
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsProduction/PUs Summary :
Germans : 45 / 81
Russians : 39 / 51
Japanese : 35 / 58
Americans : 57 / 82
Chinese : 6 / 5
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 16 / 16
ANZAC : 18 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Production/PUs Summary :
Germans : 45 / 81
Russians : 39 / 51
Japanese : 35 / 58
Americans : 57 / 82
Chinese : 6 / 5
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 16 / 16
ANZAC : 18 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 destroyers, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 5 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
2 armour moved from United Kingdom to 110 Sea Zone
2 armour and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from France to Gibraltar
2 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from Germany to Poland
Germans take Poland from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 2 destroyers, 3 fighters, 5 tactical_bombers and 2 transports
British defend with 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 3 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 3 fighters, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 67
Casualties for Germans: 1 cruiser and 2 destroyers
Casualties for British: 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 3 transports
Battle in Gibraltar
Germans attack with 2 armour and 2 bombers
Americans defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Gibraltar from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Gibraltar to Algeria
3 fighters and 5 tactical_bombers moved from 91 Sea Zone to Algeria
1 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Finland to Norway
7 transports moved from 110 Sea Zone to 113 Sea ZonePlace Units - Germans
3 fighters placed in Romania
2 destroyers placed in 113 Sea Zone
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 carrier and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
1 artillery and 2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour and 2 mech_infantrys moved from Novgorod to Finland
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Novgorod to Poland
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 2 destroyers and 7 transports
Russians roll dice for 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 destroyers and 7 transports in 113 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Russians and 1 destroyer owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 tactical_bomber in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer and 7 transports in 113 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 destroyer owned by the Germans lost in 113 Sea Zone
Germans win with 7 transports remaining. Battle score for attacker is -5
Casualties for Germans: 2 destroyers
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Poland to Novgorod
4 aaGuns, 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Ukraine to Bessarabia
1 armour and 3 mech_infantrys moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Olgiy to TimguskaPlace Units - Russians
1 carrier placed in 127 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 40 / 52
Russians : 45 / 63
Japanese : 34 / 58
Americans : 57 / 82
Chinese : 6 / 5
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 16 / 16
ANZAC : 18 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kansu to Timguska
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Amur to Sakha
1 infantry moved from Amur to Manchuria
1 armour moved from Kiangsu to Hunan
1 armour and 1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Sakha
1 fighter and 1 tactical_bomber moved from Kweichow to Timguska
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 submarines moved from 37 Sea Zone to 45 Sea Zone
2 bombers moved from Kweichow to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 bombers and 2 submarines
ANZAC defend with 1 cruiser and 1 transport; Americans defend with 1 battleship, 2 cruisers and 1 destroyer
Americans win with 1 battleship, 3 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -36
Casualties for Japanese: 2 bombers and 2 submarines
Battle in Timguska
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Timguska from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from Kweichow to Kiangsu
3 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Buyant-Uhaa to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sakha to Manchuria
1 fighter and 1 tactical_bomber moved from Timguska to Kansu
1 tactical_bomber moved from Kwangsi to KiangsuPlace Units - Japanese
2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 7 PUs;Combat Move - Americans
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 2 transports moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to KiangsiCombat - Americans
Battle in Kiangsi
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits
Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 2 : 0/2 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/5 hits
Japanese roll dice for 1 armour and 1 infantry in Kiangsi, round 3 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 bomber
EDIT: Removing units owned by Germans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Midway to Solomon IslandsPlace Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
Americans undo move 1.
1 destroyer placed in 10 Sea Zone
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 1.
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsProduction/PUs Summary :
Germans : 40 / 52
Russians : 41 / 63
Japanese : 41 / 43
Americans : 57 / 89
Chinese : 3 / 5
British : 23 / 0
UK_Pacific : 18 / 16
Italians : 16 / 16
ANZAC : 18 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Don’t forget the UK turn!
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oh, right :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
2 artilleries and 10 infantry moved from Yunnan to Hunan
1 tactical_bomber moved from India to Hunan
1 armour moved from Bulgaria to Albania
1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 carrier, 2 cruisers, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 battleship moved from 81 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to AlbaniaCombat - British
Battle in Hunan
British attack with 2 artilleries, 10 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 artilleries, 10 infantry and 1 tactical_bomber in Hunan, round 2 : 3/13 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 artilleries, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Albania
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Albania, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Albania
British win, taking Albania from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Egypt to 97 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery and 3 infantry moved from Burma to Yunnan
3 aaGuns moved from Yunnan to Hunan
1 tactical_bomber moved from Hunan to Kwangtung
2 armour moved from India to Yunnan
1 infantry moved from India to BurmaPlace Units - UK_Pacific
1 mech_infantry placed in India
1 factory_minor placed in KwangtungTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 mech_infantryProduction/PUs Summary :
Germans : 39 / 52
Russians : 41 / 63
Japanese : 38 / 43
Americans : 57 / 89
Chinese : 6 / 13
British : 25 / 0
UK_Pacific : 18 / 23
Italians : 15 / 16
ANZAC : 18 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 fighters moved from Romania to Slovakia Hungary
1 bomber moved from Southern Italy to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
2 fighters moved from Slovakia Hungary to Romania
1 bomber moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 airfield placed in AlgeriaTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,2,3,3,3,2,1,3
Italians collect 8 PUs (7 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Formosa
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 fighter moved from Yunnan to Philippines
1 infantry moved from Yunnan to Kweichow
1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsProduction/PUs Summary :
Germans : 39 / 52
Russians : 41 / 63
Japanese : 37 / 43
Americans : 57 / 89
Chinese : 6 / 13
British : 25 / 0
UK_Pacific : 18 / 23
Italians : 15 / 9
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Romania to 97 Sea Zone
3 fighters moved from Romania to 115 Sea Zone
6 infantry moved from Norway to Finland
5 artilleries and 5 infantry moved from Germany to 113 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 armour moved from Romania to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 armour and 4 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Slovakia Hungary
1 armour and 1 mech_infantry moved from Slovakia Hungary to Poland
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 artillery moved from Germany to Poland
1 bomber moved from Algeria to 81 Sea Zone
1 bomber, 3 fighters and 5 tactical_bombers moved from Algeria to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber, 6 fighters and 5 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 4 fighters and 3 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
Battle in Novgorod
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
Germans win, taking Novgorod from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 2 mech_infantrys
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Poland
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 3 artilleries and 8 infantry
Russians defend with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans win, taking Finland from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 1 armour and 4 infantry
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Yugoslavia
3 aaGuns moved from Romania to Yugoslavia
3 fighters moved from 115 Sea Zone to 114 Sea Zone
1 bomber moved from 81 Sea Zone to Libya
3 aaGuns moved from Germany to PolandPlace Units - Germans
2 carriers and 1 destroyer placed in 114 Sea Zone
3 infantry placed in Romania
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 armour, 6 artilleries, 9 infantry and 3 mech_infantrys moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Eastern Poland, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 1/3 hits
Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits
Germans roll dice for 1 armour in Eastern Poland, round 5 : 0/1 hits
1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 4 infantry
Battle in Romania
Russians attack with 4 armour, 6 artilleries, 9 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun, 1 armour, 1 bomber and 2 fighters
Russians roll dice for 4 armour, 6 artilleries, 9 infantry and 3 mech_infantrys in Romania, round 2 : 7/22 hits
Germans roll dice for 1 aaGun, 1 armour, 1 bomber, 2 fighters and 3 infantry in Romania, round 2 : 2/7 hits
2 infantry owned by the Russians , 1 aaGun owned by the Italians , 1 fighter owned by the Italians , 3 infantry owned by the Germans , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Romania
Russians roll dice for 4 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in Romania, round 3 : 9/20 hits
Germans roll dice for 1 fighter in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 4 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 43
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Casualties for Italians: 1 aaGun, 1 armour, 1 bomber and 2 fightersNon Combat Move - Russians
4 aaGuns moved from Bessarabia to Romania
1 armour and 3 mech_infantrys moved from Western Ukraine to Belarus
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
2 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
4 armour, 1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 45 / 56
Russians : 35 / 49
Japanese : 37 / 43
Americans : 57 / 89
Chinese : 6 / 13
British : 25 / 0
UK_Pacific : 18 / 23
Italians : 15 / 9
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 carriers, 1 fighter and 1 transport
ANZAC defend with 1 transport; Americans defend with 2 transports
Japanese win with 2 carriers, 1 fighter and 1 transport remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 2 transports
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers; UK_Pacific defend with 1 factory_minor
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Japanese
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 19 Sea Zone
2 tactical_bombers moved from Kwangtung to Kiangsu
1 fighter moved from Kiangsi to 19 Sea Zone
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to 19 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Kansu to KiangsuPlace Units - Japanese
2 carriers and 1 destroyer placed in 19 Sea Zone
1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Algeria
1 armour and 1 infantry moved from Morocco to Algeria
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Algeria, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 harbour
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits
Germans roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits
1 armour owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 bomber moved from Algeria to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Solomon Islands to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 submarine and 2 transports placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 artillery and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 45 / 56
Russians : 30 / 49
Japanese : 46 / 46
Americans : 58 / 83
Chinese : 5 / 13
British : 25 / 0
UK_Pacific : 15 / 23
Italians : 14 / 9
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to HopeiPlace Units - Chinese
1 infantry placed in Shensi
1 artillery and 2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 45 / 56
Russians : 30 / 49
Japanese : 43 / 46
Americans : 58 / 83
Chinese : 8 / 14
British : 25 / 0
UK_Pacific : 15 / 23
Italians : 14 / 9
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Egypt to Libya
2 armour moved from Yunnan to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery and 4 infantry moved from Hunan to Anhwe
1 artillery and 6 infantry moved from Hunan to KiangsiCombat - British
Battle in Anhwe
British attack with 1 artillery and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits
2 infantry owned by the British lost in Anhwe
British roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
1 artillery owned by the British retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in Kwangtung
British attack with 2 armour and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 armour and 1 infantry in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
British attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 6 infantry in Kiangsi, round 2 : 1/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 artillery and 5 infantry in Kiangsi, round 3 : 3/6 hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Libya
British attack with 1 bomber
Germans defend with 1 bomber
British roll dice for 1 bomber in Libya, round 2 : 1/1 hits
Italians roll dice for 1 bomber in Libya, round 2 : 0/1 hits
1 bomber owned by the Germans lost in Libya
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomberNon Combat Move - British
1 bomber moved from Libya to Egypt
1 tactical_bomber moved from Egypt to Romania
1 armour moved from Albania to Romania
1 mech_infantry moved from Albania to Romania
1 infantry moved from Greece to Bulgaria
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 armour moved from Morocco to Algeria
3 aaGuns moved from Hunan to Kiangsi
1 artillery and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to YunnanPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,2,5,3,3,2,5
UK_Pacific collect 15 PUs (3 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 45 / 56
Russians : 30 / 49
Japanese : 39 / 46
Americans : 58 / 83
Chinese : 9 / 14
British : 25 / 0
UK_Pacific : 18 / 21
Italians : 14 / 9
ANZAC : 19 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 aaGun and 3 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 20 Sea Zone
3 fighters moved from Philippines to 20 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 45 Sea Zone to 20 Sea Zone -
Will you use Kamikaze?
And also give me an OOL please, when i score 1, 2, 3, 4 or more hits.





