@gamerman01 Done. Thank you for the reminder and my apologies for the oversight! If you agree, could we play another game of classic with the standard Classic league rules? Since you said you are open to playing either side, I request another shot with the Carolines transport bid, although I do recognize that is not how the bidding system works.
13L G40 wheatbeer (Axis) vs UnknownSoldier (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northwest Persia to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 bombers moved from France to Normandy Bordeaux
12 artilleries and 11 infantry moved from Belarus to Bryansk
1 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
7 armour and 7 mech_infantrys moved from Archangel to Bryansk
1 fighter and 2 tactical_bombers moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Western Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 4 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 4 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/14 hits
Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits
3 artilleries owned by the Americans , 2 infantry owned by the Germans , 1 armour owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 4 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 3 artilleries and 3 infantry
Battle in Bryansk
Germans attack with 8 armour, 12 artilleries, 1 fighter, 11 infantry, 17 mech_infantrys and 2 tactical_bombers
Russians defend with 3 aaGuns, 4 armour, 11 artilleries, 23 infantry and 2 mech_infantrys
AA fire in Bryansk : 0/3 hits
Germans roll dice for 8 armour, 12 artilleries, 1 fighter, 11 infantry, 17 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 14/51 hits
Russians roll dice for 3 aaGuns, 4 armour, 11 artilleries, 23 infantry and 2 mech_infantrys in Bryansk, round 2 : 12/40 hits
11 infantry owned by the Russians , 11 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 8 armour, 12 artilleries, 1 fighter, 16 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 9/39 hits
Russians roll dice for 4 armour, 11 artilleries, 12 infantry and 2 mech_infantrys in Bryansk, round 3 : 12/29 hits
9 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 12 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 12/27 hits
Russians roll dice for 4 armour, 11 artilleries, 3 infantry and 2 mech_infantrys in Bryansk, round 4 : 6/20 hits
3 infantry owned by the Russians , 9 artilleries owned by the Russians , 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 10 artilleries, 1 fighter and 2 tactical_bombers in Bryansk, round 5 : 11/21 hits
Russians roll dice for 4 armour, 2 artilleries and 2 mech_infantrys in Bryansk, round 5 : 2/8 hits
4 armour owned by the Russians , 2 mech_infantrys owned by the Russians , 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 8 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 4 artilleries, 11 infantry and 17 mech_infantrys
Casualties for Russians: 3 aaGuns, 4 armour, 11 artilleries, 23 infantry and 2 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
2 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
4 bombers moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Archangel to Belarus
1 mech_infantry moved from Poland to Belarus
1 fighter and 2 tactical_bombers moved from Bryansk to Belarus
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 mech_infantry placed in Western Germany
9 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
Germans undo move 3.
2 artilleries and 1 infantry placed in France
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Western Germany
1 infantry placed in Finland
1 infantry placed in Western Germany
Germans undo move 7.
1 infantry placed in IraqTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,1,3,1,4
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsProduction/PUs Summary :
Germans : 62 / 88
Russians : 13 / 25
Japanese : 70 / 82
Americans : 50 / 67
Chinese : 6 / 8
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the OOL delays. I wasn’t planning to capture Bryansk unless I had enough survivors to hold against counterattack.
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Sorry for the OOL delays. I wasn’t planning to capture Bryansk unless I had enough survivors to hold against counterattack.
No worries on delays…there were none it seemed to me 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
3 infantry moved from Hopei to Kweichow
2 infantry moved from Central Mongolia to Chahar
1 infantry moved from Hopei to ChaharCombat - Russians
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kweichow
Russians roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Kweichow
Russians roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns and 5 infantry moved from Hopei to Shensi
1 aaGun moved from Smolensk to Russia
4 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Russians :
Shensi : 2 aaGuns and 5 infantry
Chahar : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 2 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 21 infantry and 2 tactical_bombers
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 61 / 88
Russians : 14 / 19
Japanese : 69 / 82
Americans : 50 / 67
Chinese : 7 / 8
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Jehol to Chahar
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Chahar, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 aaGun, 2 armour, 2 artilleries, 3 infantry and 10 mech_infantrys moved from Anhwe to Kweichow
3 artilleries moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
3 artilleries moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 battleships, 6 carriers, 2 cruisers and 5 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Jehol to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Manchuria to Jehol
1 bomber moved from Manchuria to Japan
4 fighters moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
5 submarines moved from 35 Sea Zone to 20 Sea Zone
2 bombers moved from India to French Indo China
4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to PhilippinesPlace Units - Japanese
1 carrier, 4 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 61 / 88
Russians : 13 / 19
Japanese : 73 / 83
Americans : 50 / 67
Chinese : 4 / 8
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I may not be able to post for a couple of days…family emergency
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Okay, no rush here. I hope all will be well for you.
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Thank you sir…I am back earlier than expected.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Aleutian Islands
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 108 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans winAmericans win with 1 transport remaining, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 4 fighters and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 3 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/10 hits
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
1 infantry owned by the Germans , 1 infantry owned by the Americans , 1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 1 fighter moved from 108 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
4 transports moved from 110 Sea Zone to 102 Sea Zone
4 transports moved from 102 Sea Zone to 106 Sea Zone
2 aaGuns, 2 artilleries and 6 infantry moved from Eastern United States to Quebec
1 fighter moved from Western United States to Hawaiian Islands
9 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
3 artilleries moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 3 infantry and 3 transports moved from 54 Sea Zone to 47 Sea Zone
3 artilleries, 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 3 infantry and 3 transports moved from 47 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Aleutian Islands to British Columbia
2 aaGuns moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Western United States to British Columbia
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
3 artilleries, 1 bomber and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
British Columbia : 2 aaGuns, 1 artillery, 1 bomber and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 9 fighters, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
8 Sea Zone : 1 submarine and 1 transport
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Quebec : 2 aaGuns, 2 artilleries and 6 infantry
United Kingdom : 1 artillery, 2 fighters and 1 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 2 submarines
106 Sea Zone : 4 transports
102 Sea Zone : 4 transports
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 59 / 88
Russians : 13 / 19
Japanese : 73 / 83
Americans : 52 / 72
Chinese : 4 / 8
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
15 infantry moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Sikang, round 2 : 2/15 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Hopei : 3 infantry
Szechwan : 1 infantry
Sikang : 17 infantryProduction/PUs Summary :
Germans : 59 / 88
Russians : 13 / 19
Japanese : 70 / 83
Americans : 52 / 72
Chinese : 7 / 9
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Southern FranceCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/10 hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits
2 mech_infantrys owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
1 bomber moved from Southern France to United Kingdom
3 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from French West Africa to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 destroyers moved from 108 Sea Zone to 110 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 3 armour and 4 mech_infantrys
EDIT: Adding units owned by British to Rhodesia: 3 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
2 artilleries and 4 infantry placed in United Kingdom
2 artilleries placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
British collect 25 PUs (3 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 2 artilleries, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Rhodesia : 3 armour and 4 mech_infantrys
Normandy Bordeaux : 1 aaGun
French Guiana : 2 infantry
Holland Belgium : 1 flag, 1 artillery and 5 infantry
Italian Somaliland : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Brazil : 1 flag
110 Sea Zone : 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 56 / 88
Russians : 13 / 19
Japanese : 70 / 83
Americans : 52 / 72
Chinese : 7 / 9
British : 28 / 25
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Caucasus to Samara
Italians take Samara from Russians
1 armour moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from Russians
1 artillery and 3 infantry moved from France to Holland Belgium
2 bombers moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Belarus to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 2 bombers and 3 infantry
British defend with 1 artillery and 5 infantry
Italians roll dice for 1 artillery, 2 bombers and 3 infantry in Holland Belgium, round 2 : 1/6 hits
British roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 2/6 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Holland Belgium, round 3 : 3/4 hits
British roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 1/5 hits
3 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 2 bombers in Holland Belgium, round 4 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
British win with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 5 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
2 bombers moved from Holland Belgium to Southern Italy
2 armour and 1 mech_infantry moved from Caucasus to Iraq
2 artilleries and 1 infantry moved from Persia to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 artilleries and 5 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from Iraq to Southern Italy
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 56 / 88
Russians : 8 / 19
Japanese : 70 / 83
Americans : 52 / 72
Chinese : 7 / 9
British : 28 / 25
UK_Pacific : 0 / 0
Italians : 26 / 38
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
2 armour, 1 cruiser, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns, 1 armour, 1 infantry and 2 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 2 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports
62 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 56 / 88
Russians : 8 / 19
Japanese : 70 / 83
Americans : 52 / 72
Chinese : 7 / 9
British : 28 / 25
UK_Pacific : 0 / 0
Italians : 26 / 38
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
United Kingdom : 1 fighter
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 56 / 88
Russians : 8 / 19
Japanese : 70 / 83
Americans : 52 / 72
Chinese : 7 / 9
British : 28 / 25
UK_Pacific : 0 / 0
Italians : 26 / 38
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
8 armour and 8 artilleries moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Rostov to Russia
1 mech_infantry moved from Ukraine to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 mech_infantry moved from Belarus to Russia
1 fighter and 2 tactical_bombers moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Russia
4 bombers moved from Western Germany to Russia
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from Kenya to Belgian Congo
Germans take Belgian Congo from British
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - Germans
Battle in French Madagascar
Battle in Archangel
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 2 artilleries and 1 mech_infantry in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking French Madagascar from French, taking Archangel from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys
British defend with 1 aaGun; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 0/2 hits
Germans roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/10 hits
Americans roll dice for 1 aaGun, 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
2 artilleries owned by the Americans , 1 infantry owned by the Germans , 2 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/9 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 3 artilleries and 2 infantry
Battle in Russia
Germans attack with 8 armour, 8 artilleries, 4 bombers, 2 fighters, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 21 infantry and 2 tactical_bombers
AA fire in Russia : 0/3 hits
Germans roll dice for 8 armour, 8 artilleries, 4 bombers, 2 fighters, 6 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 14/31 hits
Russians roll dice for 1 aaGun, 1 artillery, 2 fighters, 21 infantry and 2 tactical_bombers in Russia, round 2 : 4/26 hits
13 infantry owned by the Russians , 4 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 8 armour, 8 artilleries, 4 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 8/27 hits
Russians roll dice for 1 artillery, 2 fighters, 8 infantry and 2 tactical_bombers in Russia, round 3 : 4/13 hits
8 infantry owned by the Russians , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 8 armour, 6 artilleries, 4 bombers, 2 fighters and 3 tactical_bombers in Russia, round 4 : 12/23 hits
Russians roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Russia, round 4 : 2/5 hits
2 tactical_bombers owned by the Russians , 1 artillery owned by the Russians , 2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 4 artilleries, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Germans: 4 artilleries and 6 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery, 2 fighters, 21 infantry and 2 tactical_bombersNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Bryansk to Russia
1 aaGun and 3 artilleries moved from Belarus to Novgorod
1 aaGun and 2 infantry moved from Eastern Poland to Poland
3 mech_infantrys moved from Eastern Poland to Poland
4 bombers moved from Russia to Bryansk
1 fighter and 2 tactical_bombers moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
2 infantry moved from Caucasus to Volgograd
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Poland
1 mech_infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Western Germany
1 artillery and 4 infantry moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Poland
1 tactical_bomber moved from Germany to Poland
1 aaGun moved from France to Western Germany
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to PolandPlace Units - Germans
10 infantry placed in Western Germany
Germans undo move 1.
2 artilleries and 8 infantry placed in Western Germany
5 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
2 infantry placed in France
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,6,3,4,4
Germans collect 64 PUs (3 lost to blockades); end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUsProduction/PUs Summary :
Germans : 67 / 117
Russians : 4 / 0
Japanese : 70 / 83
Americans : 50 / 72
Chinese : 7 / 9
British : 24 / 25
UK_Pacific : 0 / 0
Italians : 26 / 38
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Moscow only had a 1% hope of holding :|
The Allies have until G12 to capture a VC on the European map from the Axis.
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Good game sir
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Thanks, if you’d like a rematch sometime, let me know.
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I am a glutton for punishment now if you like. Only this time I will bid 12
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I’ll give you 12, just let me know what you’d like.





