i am away for the weekend, so maybe sunday night
13L G40 wheatbeer (Axis) vs UnknownSoldier (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 108 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 108 Sea Zone to Normandy Bordeaux
1 bomber moved from Hawaiian Islands to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to AlaskaCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Battle in Normandy Bordeaux
Americans attack with 1 armour, 3 artilleries, 3 fighters and 4 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 1 armour, 3 artilleries, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 7/11 hits
Germans roll dice for 3 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits
1 infantry owned by the Americans , 3 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans win, taking Alaska from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 3 artilleries and 3 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 transports moved from 110 Sea Zone to 102 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Eastern United States to 108 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 8 Sea Zone to Western United States
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea ZonePlace Units - Americans
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 3 artilleries and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Alaska : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
1 Sea Zone : 1 transport
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
United Kingdom : 2 fighters
Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 2 submarines
108 Sea Zone : 4 artilleries, 1 carrier, 1 fighter, 4 infantry and 4 transports
102 Sea Zone : 4 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 50 / 74
Russians : 24 / 25
Japanese : 70 / 82
Americans : 52 / 67
Chinese : 6 / 8
British : 26 / 30
UK_Pacific : 0 / 0
Italians : 19 / 33
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
13 infantry moved from Hopei to Shensi
4 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 19 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 50 / 74
Russians : 24 / 25
Japanese : 70 / 82
Americans : 52 / 67
Chinese : 6 / 8
British : 26 / 30
UK_Pacific : 0 / 0
Italians : 19 / 33
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/7 hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber and 2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from French West Africa to 110 Sea Zone
1 fighter moved from French West Africa to 108 Sea Zone
2 destroyers moved from 110 Sea Zone to 108 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
54 Sea Zone : 1 battleship
Belgian Congo : 3 armour and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
French Guiana : 2 infantry
French West Africa : 1 tactical_bomber
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
108 Sea Zone : 2 destroyers and 1 fighter
106 Sea Zone : 1 flag
Brazil : 1 flag
110 Sea Zone : 1 cruiser, 3 destroyers, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 47 / 74
Russians : 24 / 25
Japanese : 70 / 82
Americans : 52 / 67
Chinese : 6 / 8
British : 30 / 28
UK_Pacific : 0 / 0
Italians : 18 / 33
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
2 fighters moved from Iraq to Caucasus
2 artilleries, 5 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 bomber moved from Northern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Ethiopia
Italians attack with 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/8 hits
British roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Italians attack with 3 armour, 2 fighters and 3 mech_infantrys
Russians defend with 1 artillery and 1 mech_infantry
Italians roll dice for 3 armour, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 3 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Caucasus to Iraq
1 artillery and 3 infantry moved from Northern Italy to FrancePlace Units - Italians
2 artilleries and 1 infantry placed in Persia
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 50 / 74
Russians : 22 / 25
Japanese : 70 / 82
Americans : 52 / 67
Chinese : 6 / 8
British : 26 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport
62 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 50 / 74
Russians : 22 / 25
Japanese : 70 / 82
Americans : 52 / 67
Chinese : 6 / 8
British : 26 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Tobruk : 1 flag, 3 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 50 / 74
Russians : 22 / 25
Japanese : 70 / 82
Americans : 52 / 67
Chinese : 6 / 8
British : 26 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
need OOL Bryansk (could be a strafe depending on dice, so I don’t want to kill your aa’s guns without asking)
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need OOL Bryansk (could be a strafe depending on dice, so I don’t want to kill your aa’s guns without asking)
I would say it depends on how many hits you get the first wave
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14 attacker hits in round 1
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Ok, take out the aa guns first and then infantry
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Germany has 4 mech, 12 art, 8 tank, 1 fighter, 2 tact remaining and scored 12 hits for round 3.
The Soviets have 3 inf, 11 art, 2 mech, 4 tank remaining.
Not sure if Soviets want to save artillery or mechs, map attached.
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Save the mech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northwest Persia to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Northwest Persia to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Germans take Kenya from British
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 bombers moved from France to Normandy Bordeaux
12 artilleries and 11 infantry moved from Belarus to Bryansk
1 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
7 armour and 7 mech_infantrys moved from Archangel to Bryansk
1 fighter and 2 tactical_bombers moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Western Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 4 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries, 4 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/14 hits
Americans roll dice for 1 armour, 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits
3 artilleries owned by the Americans , 2 infantry owned by the Germans , 1 armour owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 4 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 3 artilleries and 3 infantry
Battle in Bryansk
Germans attack with 8 armour, 12 artilleries, 1 fighter, 11 infantry, 17 mech_infantrys and 2 tactical_bombers
Russians defend with 3 aaGuns, 4 armour, 11 artilleries, 23 infantry and 2 mech_infantrys
AA fire in Bryansk : 0/3 hits
Germans roll dice for 8 armour, 12 artilleries, 1 fighter, 11 infantry, 17 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 14/51 hits
Russians roll dice for 3 aaGuns, 4 armour, 11 artilleries, 23 infantry and 2 mech_infantrys in Bryansk, round 2 : 12/40 hits
11 infantry owned by the Russians , 11 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 8 armour, 12 artilleries, 1 fighter, 16 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 9/39 hits
Russians roll dice for 4 armour, 11 artilleries, 12 infantry and 2 mech_infantrys in Bryansk, round 3 : 12/29 hits
9 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 12 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 12/27 hits
Russians roll dice for 4 armour, 11 artilleries, 3 infantry and 2 mech_infantrys in Bryansk, round 4 : 6/20 hits
3 infantry owned by the Russians , 9 artilleries owned by the Russians , 2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 8 armour, 10 artilleries, 1 fighter and 2 tactical_bombers in Bryansk, round 5 : 11/21 hits
Russians roll dice for 4 armour, 2 artilleries and 2 mech_infantrys in Bryansk, round 5 : 2/8 hits
4 armour owned by the Russians , 2 mech_infantrys owned by the Russians , 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 8 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 4 artilleries, 11 infantry and 17 mech_infantrys
Casualties for Russians: 3 aaGuns, 4 armour, 11 artilleries, 23 infantry and 2 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
2 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
4 bombers moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Archangel to Belarus
1 mech_infantry moved from Poland to Belarus
1 fighter and 2 tactical_bombers moved from Bryansk to Belarus
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to FrancePlace Units - Germans
1 mech_infantry placed in Western Germany
9 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
Germans undo move 3.
2 artilleries and 1 infantry placed in France
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Western Germany
1 infantry placed in Finland
1 infantry placed in Western Germany
Germans undo move 7.
1 infantry placed in IraqTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,1,3,1,4
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsProduction/PUs Summary :
Germans : 62 / 88
Russians : 13 / 25
Japanese : 70 / 82
Americans : 50 / 67
Chinese : 6 / 8
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the OOL delays. I wasn’t planning to capture Bryansk unless I had enough survivors to hold against counterattack.
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Sorry for the OOL delays. I wasn’t planning to capture Bryansk unless I had enough survivors to hold against counterattack.
No worries on delays…there were none it seemed to me 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
3 infantry moved from Hopei to Kweichow
2 infantry moved from Central Mongolia to Chahar
1 infantry moved from Hopei to ChaharCombat - Russians
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Chahar, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kweichow
Russians roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Kweichow
Russians roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns and 5 infantry moved from Hopei to Shensi
1 aaGun moved from Smolensk to Russia
4 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Russians :
Shensi : 2 aaGuns and 5 infantry
Chahar : 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 2 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 21 infantry and 2 tactical_bombers
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 61 / 88
Russians : 14 / 19
Japanese : 69 / 82
Americans : 50 / 67
Chinese : 7 / 8
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Jehol to Chahar
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yenisey from Russians
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Japan to 8 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Chahar, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 4/5 hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 aaGun, 2 armour, 2 artilleries, 3 infantry and 10 mech_infantrys moved from Anhwe to Kweichow
3 artilleries moved from Hunan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
3 artilleries moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 battleships, 6 carriers, 2 cruisers and 5 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Jehol to Kweichow
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Manchuria to Jehol
1 bomber moved from Manchuria to Japan
4 fighters moved from 46 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
5 submarines moved from 35 Sea Zone to 20 Sea Zone
2 bombers moved from India to French Indo China
4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to PhilippinesPlace Units - Japanese
1 carrier, 4 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 61 / 88
Russians : 13 / 19
Japanese : 73 / 83
Americans : 50 / 67
Chinese : 4 / 8
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 21 / 33
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I may not be able to post for a couple of days…family emergency
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Okay, no rush here. I hope all will be well for you.
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Thank you sir…I am back earlier than expected.





