complete
Whackamatt (Axis) vs. PGMatt (Allies +9)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
12 infantry moved from Buryatia to Amur -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
12 infantry moved from Buryatia to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
12 infantry moved from Buryatia to AmurCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 12 infantry
Japanese defend with 3 infantry
Russians roll dice for 12 infantry in Amur, round 2 : 2/12 hits
Japanese roll dice for 3 infantry in Amur, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
Russians roll dice for 11 infantry in Amur, round 3 : 1/11 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Buryatia to Amur
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
3 infantry moved from Volgograd to Rostov
2 infantry moved from Kazakhstan to Volgograd
1 artillery and 8 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 7 infantry moved from Archangel to Belarus
1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Western Ukraine to BelarusPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Amur : 1 aaGun and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 3 aaGuns, 1 armour, 2 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Baltic States : 1 infantry
Bryansk : 1 aaGun, 1 artillery and 8 infantry
Rostov : 3 infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor, 2 infantry and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Caucasus : 1 armour and 1 mech_infantry
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 49
Russians : 34 / 39
Japanese : 30 / 56
Americans : 52 / 52
Chinese : 9 / 15
British : 27 / 35
UK_Pacific : 17 / 17
Italians : 18 / 7
ANZAC : 14 / 15
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 artilleries and 5 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Suiyuyan
2 fighters and 2 tactical_bombers moved from Jehol to Suiyuyan
4 fighters and 3 tactical_bombers moved from Manchuria to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 armour and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 mech_infantry moved from Manchuria to Korea
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Kwangsi to Suiyuyan
1 transport moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 6 infantry
Battle in Kweichow
Japanese attack with 2 artilleries and 5 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win with 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter and 5 infantryNon Combat Move - Japanese
2 bombers, 7 fighters and 6 tactical_bombers moved from Suiyuyan to Chahar
1 aaGun moved from Jehol to Chahar
1 armour and 1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in ShantungTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Southeast MexicoPlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Central United States : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys
Southeast Mexico : 2 fighters
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 1 infantry
89 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
101 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 3 submarines and 3 transportsProduction/PUs Summary :
Germans : 41 / 49
Russians : 34 / 39
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 6 / 15
British : 27 / 35
UK_Pacific : 17 / 17
Italians : 18 / 7
ANZAC : 14 / 15
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 15 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 6 PUs; end with 21 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 41 / 49
Russians : 34 / 39
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 6 / 21
British : 27 / 35
UK_Pacific : 17 / 17
Italians : 18 / 7
ANZAC : 14 / 15
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 bomber and 3 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Ethiopia -
I’ll need scramble orders for 113 please.
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yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 2 carriers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber and 3 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from Scotland to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to EthiopiaCombat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 bomber
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits
Italians roll dice for 1 bomber in Ethiopia, round 2 : 0/1 hits
1 bomber owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in 98 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 1/3 hits
2 destroyers owned by the Italians , 1 submarine owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 1/5 hits
Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for British: 1 submarine
Casualties for Italians: 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Battle in 113 Sea Zone
British attack with 1 bomber and 4 fighters
Germans defend with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 10 transports
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 4 fighters in 113 Sea Zone, round 2 : 5/5 hits
Germans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 10 transports in 113 Sea Zone, round 2 : 1/3 hits
1 bomber owned by the British , 1 tactical_bomber owned by the Germans , 2 transports owned by the Germans , 1 cruiser owned by the Germans and 1 fighter owned by the Germans lost in 113 Sea Zone
8 transports owned by the Germans lost in 113 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 91
Casualties for Germans: 1 cruiser, 1 fighter, 1 tactical_bomber and 10 transports
Casualties for British: 1 bomberNon Combat Move - British
4 fighters moved from 113 Sea Zone to 110 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from India to British Somaliland
3 infantry moved from Shan State to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
4 infantry moved from India to BurmaPlace Units - British
1 infantry placed in United Kingdom
2 carriers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 25 PUs (3 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 4 mech_infantrysTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns and 14 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
British Somaliland : 2 fighters and 1 tactical_bomber
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
76 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
97 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 destroyer
110 Sea Zone : 2 carriers and 4 fightersProduction/PUs Summary :
Germans : 41 / 49
Russians : 34 / 39
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 6 / 21
British : 28 / 25
UK_Pacific : 17 / 18
Italians : 17 / 7
ANZAC : 14 / 15
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 armour moved from Greece to RomaniaCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from Southern Italy to Trans-Jordan
1 mech_infantry moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Yugoslavia to Romania
1 armour moved from Northern Italy to RomaniaTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
Italians collect 13 PUs (8 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 aaGun and 1 infantry
41 Sea Zone : 1 transport
33 Sea Zone : 1 submarine
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 49
Russians : 34 / 39
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 6 / 21
British : 26 / 25
UK_Pacific : 17 / 18
Italians : 21 / 27
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
1 infantry moved from Syria to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 2 fighters
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 2 fighters in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
Gold Coast : 1 infantry
United Kingdom : 2 infantry
Algeria : 3 infantry
98 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 41 / 49
Russians : 34 / 39
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 6 / 21
British : 26 / 25
UK_Pacific : 17 / 18
Italians : 21 / 27
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Karelia to Novgorod
2 bombers and 1 fighter moved from Germany to Novgorod
3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
5 armour moved from Germany to Baltic States
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 fighters and 4 tactical_bombers moved from Holland Belgium to 110 Sea Zone
5 infantry moved from Bulgaria to Romania
8 infantry moved from Germany to Poland
3 armour moved from Western Germany to Poland
2 artilleries moved from Western Germany to Germany
2 destroyers moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters, 3 submarines and 4 tactical_bombers
British defend with 2 carriers and 4 fighters
Units damaged: 1 carrier owned by the British
Units damaged: 1 carrier owned by the British
2 submarines owned by the Germans Submerged
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 fighters, 1 submarine and 3 tactical_bombers
Casualties for British: 2 carriers and 4 fighters
Battle in 115 Sea Zone
Germans attack with 2 destroyers
Russians defend with 1 submarine
Germans win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 5 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 bombers, 1 fighter and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry and 3 mech_infantrys
Battle in Western Ukraine
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Germany to Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from Norway to Finland
2 bombers moved from Novgorod to Germany
1 fighter moved from Novgorod to KareliaPlace Units - Germans
1 destroyer and 2 transports placed in 113 Sea Zone
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
9 infantry moved from Amur to Korea
1 infantry moved from Belarus to Eastern Poland
1 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Baltic States
1 artillery and 8 infantry moved from Bryansk to Ukraine
3 infantry moved from Rostov to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
9 infantry moved from Amur to Korea
1 infantry moved from Belarus to Eastern Poland
1 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Baltic States
1 artillery and 8 infantry moved from Bryansk to Ukraine
3 infantry moved from Rostov to UkraineCombat - Russians
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 armour, 1 artillery and 1 infantry
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 8/14 hits
Germans roll dice for 5 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 3/7 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 5 armour owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 5 armour, 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Ukraine
Russians attack with 1 artillery and 11 infantry
Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 11 infantry in Ukraine, round 2 : 4/12 hits
Germans roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 0/4 hits
2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Korea
Russians attack with 9 infantry
Japanese defend with 1 armour, 2 infantry and 1 mech_infantry
Russians roll dice for 9 infantry in Korea, round 2 : 4/9 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Korea, round 2 : 0/4 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Korea
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 mech_infantrys moved from Volgograd to Northwest Persia
4 infantry moved from Central Mongolia to Tsagaan Olom
1 aaGun moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Baltic States to Smolensk
3 aaGuns moved from Belarus to Smolensk
4 mech_infantrys moved from Russia to Smolensk
2 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 aaGun and 9 infantry
Manchuria : 1 infantry
Kansu : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 4 infantry
Baltic States : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 10 infantry and 1 tactical_bomber
Tambov : 2 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 11 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 3 aaGuns and 4 mech_infantrys
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 39
Japanese : 27 / 43
Americans : 52 / 52
Chinese : 9 / 21
British : 26 / 25
UK_Pacific : 17 / 18
Italians : 21 / 27
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
3 carriers, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
1 battleship and 3 destroyers moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 battleship, 2 cruisers and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 bombers, 7 fighters and 6 tactical_bombers moved from Chahar to Yunnan
1 infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to SuiyuyanPlace Units - Japanese
3 infantry placed in Shantung
Japanese undo move 1.
1 armour and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from Southeast Mexico to 101 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
10 Sea Zone : 2 carriers and 1 destroyer
54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
Central United States : 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 44 / 58
Russians : 34 / 39
Japanese : 33 / 43
Americans : 52 / 81
Chinese : 3 / 21
British : 26 / 25
UK_Pacific : 17 / 18
Italians : 21 / 27
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Sikang : 7 infantry
Production/PUs Summary :
Germans : 44 / 58
Russians : 34 / 39
Japanese : 33 / 43
Americans : 52 / 81
Chinese : 3 / 3
British : 26 / 25
UK_Pacific : 17 / 18
Italians : 21 / 27
ANZAC : 18 / 18
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - British
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
2 fighters and 1 tactical_bomber moved from British Somaliland to Egypt





