0% for April

40.2League Mallery29(Axis) v. Andul(Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                3 fighters moved from 101 Sea Zone to Western United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 battleships, 4 carriers, 3 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 11 Sea Zone
                1 bomber moved from Eastern United States to Central United States
                1 fighter moved from Wake Island to 11 Sea Zone
                1 destroyer and 1 submarine moved from 27 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 49 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 armour moved from Belgian Congo to Kenya
                1 armour moved from Belgian Congo to Kenya
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                3 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 armour moved from Union of South Africa to Tanganyika Territory

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 2 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour and 1 infantry in Kenya, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Kenya
                        British roll dice for 2 armour in Kenya, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 3 :  0/1 hits
                        British roll dice for 2 armour in Kenya, round 4 :  2/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 4 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Tanganyika Territory
                        British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Tanganyika Territory
                        British roll dice for 1 armour in Tanganyika Territory, round 4 :  1/1 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 4 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                    Italians win with no units remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Iraq to 98 Sea Zone
                1 tactical_bomber moved from Iraq to Egypt
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 cruiser moved from 71 Sea Zone to 81 Sea Zone
                1 bomber moved from United Kingdom to French Equatorial Africa
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Central America
                2 aaGuns, 1 artillery, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Burma to Shan State
                1 artillery and 6 infantry moved from India to Burma

    Place Units - British
                1 airfield and 1 factory_minor placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                6 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 6 artilleries

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 2 aaGuns, 1 artillery, 2 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
        Burma : 1 artillery and 6 infantry
        India : 1 aaGun, 1 airfield, 6 artilleries, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 destroyer
        Central America : 1 artillery and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 armour
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
        French Equatorial Africa : 1 bomber
        Ethiopia : 1 flag, 1 infantry
        89 Sea Zone : 1 transport
        Iraq : 1 flag, 3 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 cruiser
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 40 / 37
        Japanese : 35 / 41
        Americans : 49 / 64
        Chinese : 8 / 7
        British : 32 / 32
        UK_Pacific : 21 / 21
        Italians : 15 / 22
        ANZAC : 14 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 armour moved from Eastern Poland to Baltic States
                      Italians take Baltic States from Russians
                1 armour moved from Greece to Romania
                1 artillery moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians

    Non Combat Move - Italians
                2 artilleries and 3 infantry moved from Greece to 97 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 97 Sea Zone to 95 Sea Zone
                2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia

    Place Units - Italians
                2 destroyers and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 armour and 1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                3 aaGuns, 2 armour, 11 artilleries, 12 infantry and 2 mech_infantrys moved from Poland to Baltic States
                10 armour and 5 mech_infantrys moved from Germany to Baltic States
                1 artillery and 7 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 7 infantry moved from 115 Sea Zone to Baltic States
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Romania
                3 fighters and 3 tactical_bombers moved from Western Germany to Baltic States
                3 artilleries and 2 infantry moved from France to Western Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                2 armour and 6 mech_infantrys placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                15 infantry moved from Manchuria to Jehol

    Combat - Russians
                Battle in Jehol
                    Russians attack with 15 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 15 infantry in Jehol, round 2 :  1/15 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 infantry moved from Karelia to Novgorod
                2 aaGuns, 1 armour, 1 artillery, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Bryansk
                2 infantry moved from Smolensk to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 aaGuns, 1 armour, 4 artilleries, 20 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 infantry placed in Ukraine
                2 armour, 4 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Jehol : 1 aaGun and 15 infantry
        Manchuria : 1 aaGun
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber
        Archangel : 1 artillery and 2 infantry
        Russia : 1 airfield, 2 armour, 4 artilleries, 1 factory_major and 2 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 infantry
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 38 / 43
        Japanese : 34 / 41
        Americans : 49 / 64
        Chinese : 9 / 7
        British : 32 / 32
        UK_Pacific : 21 / 21
        Italians : 17 / 22
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                7 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to India
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to French Indo China
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 artilleries and 3 infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from 35 Sea Zone to Celebes
                1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 battleship moved from 35 Sea Zone to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Borneo
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in Yunnan
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Korea
                    Japanese attack with 1 fighter and 5 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Aleutian Islands
                Battle in Celebes
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Aleutian Islands from Americans with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 3 artilleries and 4 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 aaGun
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 aaGun
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                2 tactical_bombers moved from 37 Sea Zone to Kwangsi
                2 tactical_bombers moved from Yunnan to Kwangsi
                2 bombers moved from India to Kwangsi
                3 infantry moved from Anhwe to Kiangsu
                1 fighter moved from Korea to 6 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Celebes to 44 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 fighter placed in 6 Sea Zone
                1 artillery and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 2 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Central United States to 8 Sea Zone
                1 armour, 1 artillery, 3 battleships, 4 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 11 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                4 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hawaiian Islands
                    Americans attack with 1 armour, 1 artillery, 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
                        Americans roll dice for 4 battleships and 1 cruiser in Hawaiian Islands, round 2 :  3/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 2 :  2/3 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                2 mech_infantrys moved from Central United States to Western United States
                1 bomber moved from 8 Sea Zone to British Columbia

    Place Units - Americans
                1 destroyer and 4 transports placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    British Columbia : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 4 battleships, 5 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 destroyer and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 43
        Japanese : 45 / 51
        Americans : 50 / 67
        Chinese : 4 / 7
        British : 32 / 32
        UK_Pacific : 17 / 21
        Italians : 17 / 22
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 10 damage on 10 factory_majors; Remaining resources: 11 PUs;
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Egypt to British Somaliland
                1 armour moved from Kenya to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour moved from Tanganyika Territory to Kenya
                1 infantry moved from Ethiopia to British Somaliland
                1 artillery and 6 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 fighters, 1 infantry and 1 tactical_bomber moved from Shan State to French Indo China
                1 artillery, 7 infantry and 4 mech_infantrys moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Central America to 89 Sea Zone

    Combat - British
                Battle in French Indo China
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 artilleries, 13 infantry and 4 mech_infantrys
                    Japanese defend with 2 infantry
                        British roll dice for 2 artilleries, 13 infantry and 4 mech_infantrys in Yunnan, round 2 :  4/19 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in British Somaliland
                    British attack with 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 infantry and 1 tactical_bomber in British Somaliland, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in British Somaliland, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to India
                2 aaGuns moved from Shan State to Yunnan
                6 artilleries moved from India to Burma
                3 infantry moved from Iraq to Trans-Jordan
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from British Somaliland to Anglo Egyptian Sudan
                1 bomber moved from French Equatorial Africa to Egypt
                5 fighters moved from United Kingdom to French West Africa
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 72 Sea Zone to 81 Sea Zone

    Place Units - British
                1 fighter and 2 tactical_bombers placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1,4,4,5
                UK_Pacific collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 aaGuns, 2 artilleries, 13 infantry and 4 mech_infantrys
        Burma : 6 artilleries
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        British Somaliland : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 armour
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 tactical_bomber
        French West Africa : 5 fighters
        Ethiopia : 1 flag
        86 Sea Zone : 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Brazil : 1 flag, 1 artillery and 4 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 43
        Japanese : 41 / 51
        Americans : 50 / 67
        Chinese : 5 / 5
        British : 35 / 35
        UK_Pacific : 20 / 19
        Italians : 16 / 22
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Baltic States to Novgorod

    Combat - Italians
                Battle in Novgorod
                    Italians attack with 2 armour
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                2 artilleries, 1 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
                1 armour moved from Romania to Baltic States

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from Queensland to Dutch New Guinea
                1 infantry moved from Shan State to Yunnan

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 :  3/4 hits
                        Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Dutch New Guinea to New Guinea
                2 infantry moved from Queensland to 54 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                1 fighter moved from 45 Sea Zone to New Guinea
                1 aaGun and 1 infantry moved from Queensland to Northern Territory
                1 artillery moved from New South Wales to South Australia
                2 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 aaGun and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 armour, 1 factory_minor, 2 fighters and 1 harbour
        South Australia : 1 artillery
        New Guinea : 3 fighters and 2 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery
        46 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        45 Sea Zone : 1 destroyer and 1 transport
        Alexandria : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 43
        Japanese : 41 / 51
        Americans : 50 / 67
        Chinese : 5 / 5
        British : 35 / 35
        UK_Pacific : 20 / 19
        Italians : 18 / 23
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                4 artilleries moved from Baltic States to 115 Sea Zone
                2 armour moved from Germany to Western Germany
                1 armour moved from Finland to Norway
                4 infantry moved from Finland to 115 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 115 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                3 fighters and 3 tactical_bombers moved from Baltic States to Western Germany
                6 mech_infantrys moved from Germany to Baltic States
                2 bombers moved from Southern Italy to Western Germany
                6 infantry moved from Finland to Norway
                2 armour moved from Baltic States to Romania

    Place Units - Germans
                5 transports placed in 112 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 7 armour; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                14 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Archangel to Novgorod
                2 fighters moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  1/5 hits
                        Italians roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Novgorod
                    Russians win, taking Novgorod from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                1 artillery moved from Archangel to Belarus
                4 aaGuns, 2 armour, 5 artilleries, 55 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                2 armour moved from Russia to Belarus
                4 artilleries and 2 infantry moved from Russia to Smolensk

    Place Units - Russians
                7 armour placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Shantung : 1 infantry
        Jehol : 1 aaGun
        Manchuria : 1 aaGun
        Anhwe : 14 infantry
        Belarus : 4 aaGuns, 4 armour, 6 artilleries, 2 fighters, 57 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 7 armour and 1 factory_major
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 4 artilleries and 2 infantry
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 35 / 41
        Japanese : 38 / 51
        Americans : 50 / 67
        Chinese : 8 / 5
        British : 35 / 35
        UK_Pacific : 20 / 19
        Italians : 16 / 23
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers and 5 tactical_bombers moved from Kwangsi to Anhwe
                3 fighters moved from 6 Sea Zone to Anhwe
                6 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 artilleries and 4 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery and 6 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 5 infantry moved from 19 Sea Zone to Manchuria
                4 infantry moved from Korea to Manchuria
                1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 artillery and 9 infantry
                    Russians defend with 1 aaGun; Chinese defend with 4 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery and 9 infantry in Manchuria, round 2 :  3/10 hits
                        Chinese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 :  1/4 hits
                        1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun
                    Casualties for Chinese: 4 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Anhwe
                    Japanese attack with 2 bombers, 3 fighters, 6 infantry and 5 tactical_bombers
                    Russians defend with 14 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 6 infantry and 5 tactical_bombers in Anhwe, round 2 :  5/16 hits
                        Chinese roll dice for 14 infantry in Anhwe, round 2 :  2/14 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 5 tactical_bombers in Anhwe, round 3 :  8/14 hits
                        Chinese roll dice for 9 infantry in Anhwe, round 3 :  2/9 hits
                        8 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers in Anhwe, round 4 :  5/12 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 14 infantry
                Battle in Celebes
                Battle in Jehol
                    Japanese attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Jehol
                    Japanese win, taking Celebes from UK_Pacific, taking Jehol from Chinese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Japanese
                3 artilleries and 4 infantry moved from Kwangsi to Kiangsi
                2 bombers and 5 tactical_bombers moved from Anhwe to Kiangsi
                3 fighters moved from Anhwe to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Szechwan to Kweichow

    Place Units - Japanese
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 infantry placed in Kiangsu
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag, 3 artilleries, 2 bombers, 3 fighters, 4 infantry and 5 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 artillery and 8 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
        Aleutian Islands : 1 flag, 1 infantry
        Amur : 1 flag, 1 infantry
        Timguska : 1 flag, 3 artilleries and 4 infantry
        Kazakhstan : 1 flag, 1 infantry
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        19 Sea Zone : 1 battleship, 1 cruiser and 4 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 41
        Japanese : 50 / 50
        Americans : 50 / 67
        Chinese : 3 / 5
        British : 35 / 35
        UK_Pacific : 17 / 19
        Italians : 16 / 23
        ANZAC : 14 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 4 transports; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from British Columbia to Eastern United States
                1 fighter moved from Western United States to Central United States
                1 fighter moved from Western United States to Eastern United States
                4 infantry moved from Western United States to Central United States
                3 mech_infantrys moved from Western United States to Eastern United States
                1 aaGun and 1 artillery moved from Western United States to Central United States
                1 armour, 1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 4 battleships, 5 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 64 Sea Zone
                1 destroyer and 4 transports moved from 10 Sea Zone to 64 Sea Zone

    Place Units - Americans
                4 transports placed in 10 Sea Zone
                5 infantry placed in Eastern United States
                5 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
                Chinese collect 1 PU (2 lost to blockades); end with 3 PUs total

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