@ArtofWar1947 I may not be doing as much as we planned due to rain. I can see this…
No scrambles.
G40L Whackamatt (Axis) vs. andul (Allies +8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 63 Sea ZoneCombat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 63 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 63 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from 63 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 2 destroyers and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 27 / 32
Japanese : 46 / 62
Americans : 49 / 67
Chinese : 12 / 18
British : 32 / 44
UK_Pacific : 13 / 14
Italians : 21 / 33
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Libya : 3 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 60
Russians : 27 / 32
Japanese : 46 / 62
Americans : 49 / 67
Chinese : 12 / 18
British : 32 / 44
UK_Pacific : 13 / 14
Italians : 21 / 33
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Belarus to Smolensk
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
2 bombers moved from Western Ukraine to Volgograd
3 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
2 artilleries and 7 infantry moved from Belarus to Bryansk
6 infantry moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 submarines moved from 105 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Ukraine to Greece
1 tactical_bomber moved from Western Ukraine to Syria
1 tactical_bomber moved from Syria to Southern Italy
1 tactical_bomber moved from Syria to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from Western Germany to 115 Sea Zone
3 armour moved from Romania to UkraineCombat - Germans
Battle in Volgograd
Germans attack with 1 armour and 2 bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Bryansk
Germans attack with 3 armour, 2 artilleries, 7 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 armour, 2 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Novgorod to Belarus
2 tactical_bombers moved from 115 Sea Zone to Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Volgograd to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
3 armour placed in Novgorod
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 8 infantry moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 4 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
5 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Korea to Manchuria
3 fighters and 2 tactical_bombers moved from Japan to Hawaiian Islands
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Philippines to Shan StateCombat - Japanese
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Do you scramble in SZ54?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 4 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
5 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 49 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Korea to Manchuria
3 fighters and 2 tactical_bombers moved from Japan to Hawaiian Islands
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Philippines to Shan StateCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine
ANZAC defend with 2 destroyers and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 22
Casualties for ANZAC: 2 destroyers and 1 submarine
Battle in Shan State
Japanese attack with 1 bomber
ANZAC defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in Wake Island
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking Wake Island from Americans with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gilbert Islands
Battle in Malaya
Japanese attack with 1 armour and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Gilbert Islands from UK_Pacific, taking Malaya from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
6 fighters and 5 tactical_bombers moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Japanese
1 airfield and 3 artilleries placed in Manchuria
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
Moved a plane over to Manchuria instead of an artillery
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea ZonePlace Units - Americans
1 artillery placed in Central United States
3 infantry placed in Western United States
6 transports placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to Anhwe
3 artilleries moved from Kiangsi to AnhwePlace Units - Chinese
3 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - British
3 armour, 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to British Somaliland
1 armour moved from Anglo Egyptian Sudan to British Somaliland
British take Ethiopia from ItaliansCombat - British
Battle in Trans-Jordan
British attack with 3 armour, 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 3 armour, 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/7 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in British Somaliland
British attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in British Somaliland, round 2 : 0/7 hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 : 1/4 hits
1 infantry owned by the British lost in British Somaliland
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in British Somaliland, round 3 : 5/6 hits
Italians roll dice for 1 artillery and 3 infantry in British Somaliland, round 3 : 3/4 hits
1 infantry owned by the British , 1 armour owned by the British , 1 artillery owned by the Italians , 1 fighter owned by the British and 3 infantry owned by the Italians lost in British Somaliland
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 1 fighter and 2 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 artillery moved from Tobruk to Alexandria
3 armour moved from Belgian Congo to Egypt
2 fighters moved from French West Africa to Egypt
1 bomber moved from British Somaliland to Egypt
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 fighter moved from United Kingdom to French West Africa
1 fighter and 1 tactical_bomber moved from British Somaliland to Kenya
1 infantry moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
2 aaGuns, 1 artillery and 5 infantry moved from Hunan to Anhwe
2 artilleries moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Hunan to Shensi
1 tactical_bomber moved from India to ShensiPlace Units - British
2 artilleries and 1 infantry placed in Egypt
3 tactical_bombers placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 tactical_bomberTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Shensi : 2 fighters and 2 tactical_bombers
Anhwe : 2 aaGuns, 1 artillery and 5 infantry
Shan State : 2 artilleries and 2 infantry
Burma : 3 artilleries and 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Kwangtung : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 armour, 2 artilleries and 1 infantry
Alexandria : 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 tactical_bombers
Scotland : 1 airfield
Kenya : 1 fighter and 1 tactical_bomber
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
French West Africa : 1 fighter
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 transport
66 Sea Zone : 1 artillery, 1 infantry and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier, 2 cruisers and 3 destroyers
Brazil : 1 flag, 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 57 / 77
Russians : 18 / 20
Japanese : 38 / 59
Americans : 49 / 64
Chinese : 20 / 26
British : 34 / 34
UK_Pacific : 13 / 14
Italians : 19 / 33
ANZAC : 10 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 transports; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 artillery, 1 fighter and 3 infantry moved from Syria to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber and 1 fighter moved from Greece to Trans-Jordan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone -
scramble in 97?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 transports; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 artillery, 1 fighter and 3 infantry moved from Syria to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber and 1 fighter moved from Greece to Trans-Jordan
1 artillery and 1 infantry moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
British defend with 3 armour, 2 artilleries and 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for British: 3 armour, 2 artilleries and 1 infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
1 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Shan State
1 artillery, 1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,5,2,3,6
ANZAC collect 8 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
6 infantry moved from Belarus to Bryansk
3 submarines moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
1 artillery and 2 infantry moved from Smolensk to Bryansk
2 infantry moved from Novgorod to Belarus
3 armour moved from Novgorod to Bryansk
6 armour moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 armour moved from Caucasus to Bryansk
2 bombers moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Syria to Greece
1 fighter and 2 tactical_bombers moved from Southern Italy to Greece
2 tactical_bombers moved from Germany to Bryansk
1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in 89 Sea Zone
Germans attack with 3 submarines
Americans defend with 1 cruiser and 1 transport
Germans win, taking 89 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transportNon Combat Move - Germans
2 bombers moved from Russia to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
4 tactical_bombers moved from Greece to BryanskPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Western Ukraine
2 tactical_bombers placed in NovgorodTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,3,4
Russians collect 15 PUs (3 lost to blockades); end with 15 PUs total





