13L-G40 UnknownSoldier (Axis) vs. Ziggurat(Allies+12), NT


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 32
        Japanese : 43 / 47
        Americans : 49 / 70
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 32
        Japanese : 43 / 47
        Americans : 49 / 70
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    Somehow I lost our game…sorry

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 destroyer, 13 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Novgorod to Belarus
                2 bombers moved from Western Germany to Western Ukraine
                2 bombers moved from Southern Italy to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                11 armour and 2 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 15 armour, 3 artilleries, 8 infantry and 5 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 15 armour, 3 artilleries, 8 infantry and 5 mech_infantrys in Belarus, round 2 :  12/31 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 15 armour, 3 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Ukraine, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Belarus
                2 aaGuns moved from Novgorod to Belarus
                5 infantry moved from Karelia to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 armour moved from Western Germany to Poland
                1 artillery moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Baltic States
                1 artillery moved from 115 Sea Zone to Baltic States
                4 infantry moved from Germany to Poland
                4 infantry moved from Bulgaria to Romania
                2 bombers moved from Western Ukraine to Romania
                2 bombers moved from Ukraine to Romania
                2 submarines moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries moved from France to Western Germany

    Place Units - Germans
                1 destroyer and 2 submarines placed in 110 Sea Zone
                3 infantry placed in Novgorod
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
        Romania : 4 bombers and 4 infantry
        Poland : 1 armour and 4 infantry
        Germany : 1 factory_major and 10 infantry
        Southern Italy : 3 fighters and 4 tactical_bombers
        Belarus : 1 flag, 3 aaGuns, 15 armour, 3 artilleries, 7 infantry and 5 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery and 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 2 submarines
        115 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 3 submarines

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 26 / 32
        Japanese : 43 / 47
        Americans : 49 / 70
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Ukraine
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Manchuria, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Bryansk
                3 infantry moved from Tambov to Bryansk
                2 aaGuns moved from Smolensk to Bryansk
                3 infantry moved from Smolensk to Bryansk
                10 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,2,1,4
                Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 3 infantry
        Kansu : 2 infantry
        Amur : 10 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 aaGuns, 2 armour, 3 artilleries, 2 fighters, 30 infantry and 2 mech_infantrys
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
        Tambov : 3 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 4 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 31 / 28
        Japanese : 37 / 47
        Americans : 49 / 70
        Chinese : 9 / 7
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 infantry moved from Jehol to Chahar
                3 artilleries and 3 infantry moved from Jehol to Manchuria
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour and 3 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Jehol to Manchuria
                1 fighter moved from Jehol to Manchuria
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 23 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 mech_infantry moved from Shan State to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 bomber moved from Jehol to Chahar
                1 bomber moved from Jehol to Manchuria
                1 tactical_bomber moved from Jehol to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Manchuria, round 2 :  3/10 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                Battle in Borneo
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 submarines moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Siam to Kwangsi
                2 artilleries moved from Shan State to French Indo China
                3 fighters moved from Japan to Kwangsi
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 bomber moved from Manchuria to Japan
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from Korea to Japan
                2 tactical_bombers moved from Japan to Kwangsi
                1 aaGun moved from Jehol to Shantung
                1 bomber moved from Chahar to Japan
                1 tactical_bomber moved from Korea to Shantung
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to Shantung

    Place Units - Japanese
                4 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Kwangsi : 1 flag, 1 airfield, 3 fighters and 2 tactical_bombers
        Korea : 1 armour and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 3 artilleries and 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 artilleries and 1 infantry
        Celebes : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
        34 Sea Zone : 1 destroyer
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 56 / 56
        Americans : 49 / 70
        Chinese : 5 / 7
        British : 33 / 33
        UK_Pacific : 6 / 14
        Italians : 20 / 25
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 destroyer, 9 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 26 Sea Zone to 23 Sea Zone
                1 fighter moved from Hawaiian Islands to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Wake Island to 34 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 34 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 89 Sea Zone
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 27 Sea Zone
                1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 destroyer and 9 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer and 5 submarines
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag, 1 submarine
        27 Sea Zone : 1 transport
        10 Sea Zone : 1 destroyer and 9 submarines
        Central United States : 1 factory_major, 1 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        94 Sea Zone : 1 submarine
        89 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 submarine
        101 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 56 / 56
        Americans : 49 / 65
        Chinese : 5 / 7
        British : 33 / 33
        UK_Pacific : 6 / 14
        Italians : 20 / 25
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Hopei to Chahar
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Shensi to Szechwan
                1 fighter moved from Chahar to Kansu
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kweichow : 1 infantry
        Kansu : 1 fighter
        Tsinghai : 1 infantry
        Szechwan : 7 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 51 / 56
        Americans : 49 / 65
        Chinese : 10 / 11
        British : 33 / 33
        UK_Pacific : 6 / 14
        Italians : 20 / 25
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Trans-Jordan to 41 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 41 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 41 Sea Zone to India
                2 fighters moved from 98 Sea Zone to Bryansk
                3 fighters and 1 tactical_bomber moved from Trans-Jordan to Bryansk
                1 fighter moved from Eastern Persia to Bryansk
                2 artilleries and 4 infantry moved from Iraq to Northwest Persia
                1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from Burma to Shan State
                7 infantry moved from Burma to Shan State
                2 aaGuns, 1 artillery and 7 infantry moved from Burma to Shan State
                1 aaGun, 1 artillery and 9 infantry moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 fighter and 1 submarine placed in 98 Sea Zone
                1 armour placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 2 aaGuns, 2 artilleries and 15 infantry
        Burma : 1 aaGun, 1 artillery and 9 infantry
        India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 airfield
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 6 fighters and 1 tactical_bomber
        96 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        79 Sea Zone : 1 destroyer
        Northwest Persia : 2 artilleries and 4 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 49 / 56
        Americans : 49 / 65
        Chinese : 11 / 11
        British : 33 / 34
        UK_Pacific : 7 / 8
        Italians : 20 / 25
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Libya to Alexandria
                      Italians take Alexandria from British
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                3 fighters moved from Southern Italy to 96 Sea Zone
                1 armour moved from Eastern Poland to Ukraine
                1 bomber moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 :  2/5 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                3 fighters moved from 96 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Italians collect 16 PUs (4 lost to blockades); end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    West Indies : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Libya : 1 artillery and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
        95 Sea Zone : 1 destroyer and 2 transports
        Greece : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 49 / 56
        Americans : 49 / 65
        Chinese : 11 / 11
        British : 33 / 34
        UK_Pacific : 7 / 8
        Italians : 20 / 29
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    Headed out on vacation tomorrow through the 14th. There is internet where we are going camping but it is spotty. I will try to post as often as I can.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Borneo, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                        ANZAC roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 destroyer and 1 transport
        33 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 flag
        62 Sea Zone : 1 submarine and 1 transport
        Alexandria : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 49 / 56
        Americans : 49 / 65
        Chinese : 11 / 11
        British : 33 / 34
        UK_Pacific : 7 / 8
        Italians : 20 / 29
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 92 Sea Zone
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 92 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 49 / 56
        Americans : 49 / 65
        Chinese : 11 / 11
        British : 33 / 34
        UK_Pacific : 7 / 8
        Italians : 20 / 29
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • @UnknownSoldier:

    Headed out on vacation tomorrow through the 14th. There is internet where we are going camping but it is spotty. I will try to post as often as I can.

    No worries. It can wait til you get back. Thanks for the head’s up and have fun :).

  • 13

    I attacked sz98 with 3 ftr, 4 tac, 4 bmr and got 5 hits…order of loss?


  • Soak, soak, destroyer, 2 cruisers.

  • 13

    you got 5 hits….second wave got 3 hits…apparently the Red Baron did not teach these bums how to fly


  • Only 3…. damn. Guess I’ll have to go 2X cruiser and tac. Was ready to lose the carrier, but guess we’ll see if he can eke one out.

  • 13

    @Ziggurat:

    Only 3…. damn. Guess I’ll have to go 2X cruiser and tac. Was ready to lose the carrier, but guess we’ll see if he can eke one out.

    Yeah my planes are underachieving  :cry:

  • 13

    you got 4 more hits…leaving 2 bombers…I am stubborn and continued…they both hit

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