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13L-G40 UnknownSoldier (Axis) vs. Ziggurat(Allies+12), NT


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to 96 Sea Zone
                1 bomber moved from Trans-Jordan to 96 Sea Zone
                3 infantry moved from Persia to Iraq
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from India to Burma
                11 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to 96 Sea Zone
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 3 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Burma
                    British attack with 2 artilleries, 1 fighter and 16 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 artilleries, 1 fighter and 16 infantry in Burma, round 2 :  4/19 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Iraq, round 2 :  1/12 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Iraq, round 3 :  5/10 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
                1 fighter moved from Burma to India
                2 destroyers moved from 79 Sea Zone to 76 Sea Zone
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                2 aaGuns moved from India to Burma
                1 armour moved from Kenya to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from 96 Sea Zone to Trans-Jordan
                2 fighters moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 fighter moved from India to Eastern Persia
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 factory_minor placed in Persia
                1 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Burma : 2 aaGuns, 2 artilleries and 16 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
        Sumatra : 1 flag
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        76 Sea Zone : 2 destroyers
        106 Sea Zone : 1 destroyer
        Iraq : 1 flag, 2 artilleries and 4 infantry
        Eastern Persia : 1 flag, 1 fighter
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 32
        Japanese : 43 / 47
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 19 / 24
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • The edit was to move the lazy americans up from Queensland to join the fleet. They refused the initial order. Damn bums…

  • 13

    @Ziggurat:

    The edit was to move the lazy americans up from Queensland to join the fleet. They refused the initial order. Damn bums…

    no worries  :-D

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to West Indies

    Combat - Italians
                Battle in West Indies

    Non Combat Move - Italians
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Algeria to Libya
                1 artillery and 3 infantry moved from Tunisia to Libya
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    West Indies : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag
        Normandy Bordeaux : 2 artilleries and 2 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Libya : 1 artillery, 3 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
        Eastern Poland : 1 armour
        96 Sea Zone : 1 destroyer
        89 Sea Zone : 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        110 Sea Zone : 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 32
        Japanese : 43 / 47
        Americans : 49 / 70
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 20 / 25
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns and 3 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 32
        Japanese : 43 / 47
        Americans : 49 / 70
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 32 / 32
        Japanese : 43 / 47
        Americans : 49 / 70
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    Somehow I lost our game…sorry

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 destroyer, 13 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
                4 armour, 3 artilleries, 6 infantry and 4 mech_infantrys moved from Novgorod to Belarus
                2 bombers moved from Western Germany to Western Ukraine
                2 bombers moved from Southern Italy to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                11 armour and 2 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 15 armour, 3 artilleries, 8 infantry and 5 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 15 armour, 3 artilleries, 8 infantry and 5 mech_infantrys in Belarus, round 2 :  12/31 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 15 armour, 3 artilleries, 7 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Ukraine, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 3 :  2/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Belarus
                2 aaGuns moved from Novgorod to Belarus
                5 infantry moved from Karelia to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 armour moved from Western Germany to Poland
                1 artillery moved from Germany to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Baltic States
                1 artillery moved from 115 Sea Zone to Baltic States
                4 infantry moved from Germany to Poland
                4 infantry moved from Bulgaria to Romania
                2 bombers moved from Western Ukraine to Romania
                2 bombers moved from Ukraine to Romania
                2 submarines moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries moved from France to Western Germany

    Place Units - Germans
                1 destroyer and 2 submarines placed in 110 Sea Zone
                3 infantry placed in Novgorod
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
        Romania : 4 bombers and 4 infantry
        Poland : 1 armour and 4 infantry
        Germany : 1 factory_major and 10 infantry
        Southern Italy : 3 fighters and 4 tactical_bombers
        Belarus : 1 flag, 3 aaGuns, 15 armour, 3 artilleries, 7 infantry and 5 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery and 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 2 submarines
        115 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Finland : 1 flag
        110 Sea Zone : 1 destroyer and 3 submarines

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 26 / 32
        Japanese : 43 / 47
        Americans : 49 / 70
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Ukraine
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Buyant-Uhaa to Manchuria
                1 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Manchuria, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Bryansk
                3 infantry moved from Tambov to Bryansk
                2 aaGuns moved from Smolensk to Bryansk
                3 infantry moved from Smolensk to Bryansk
                10 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,2,1,4
                Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 3 infantry
        Kansu : 2 infantry
        Amur : 10 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 aaGuns, 2 armour, 3 artilleries, 2 fighters, 30 infantry and 2 mech_infantrys
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
        Tambov : 3 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 4 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 31 / 28
        Japanese : 37 / 47
        Americans : 49 / 70
        Chinese : 9 / 7
        British : 33 / 33
        UK_Pacific : 14 / 14
        Italians : 20 / 25
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 infantry moved from Jehol to Chahar
                3 artilleries and 3 infantry moved from Jehol to Manchuria
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 armour and 3 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Jehol to Manchuria
                1 fighter moved from Jehol to Manchuria
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 23 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 mech_infantry moved from Shan State to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 bomber moved from Jehol to Chahar
                1 bomber moved from Jehol to Manchuria
                1 tactical_bomber moved from Jehol to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Manchuria, round 2 :  3/10 hits
                        Chinese roll dice for 3 infantry in Manchuria, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                Battle in Borneo
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 submarines moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Siam to Kwangsi
                2 artilleries moved from Shan State to French Indo China
                3 fighters moved from Japan to Kwangsi
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 bomber moved from Manchuria to Japan
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from Korea to Japan
                2 tactical_bombers moved from Japan to Kwangsi
                1 aaGun moved from Jehol to Shantung
                1 bomber moved from Chahar to Japan
                1 tactical_bomber moved from Korea to Shantung
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from Japan to Shantung

    Place Units - Japanese
                4 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Kwangsi : 1 flag, 1 airfield, 3 fighters and 2 tactical_bombers
        Korea : 1 armour and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 3 artilleries and 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 artilleries and 1 infantry
        Celebes : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
        34 Sea Zone : 1 destroyer
        23 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 56 / 56
        Americans : 49 / 70
        Chinese : 5 / 7
        British : 33 / 33
        UK_Pacific : 6 / 14
        Italians : 20 / 25
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 destroyer, 9 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 25 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 26 Sea Zone to 23 Sea Zone
                1 fighter moved from Hawaiian Islands to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 bomber moved from Wake Island to 34 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 34 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 89 Sea Zone
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 27 Sea Zone
                1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 destroyer and 9 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 49 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer and 5 submarines
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag, 1 submarine
        27 Sea Zone : 1 transport
        10 Sea Zone : 1 destroyer and 9 submarines
        Central United States : 1 factory_major, 1 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        94 Sea Zone : 1 submarine
        89 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 submarine
        101 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 56 / 56
        Americans : 49 / 65
        Chinese : 5 / 7
        British : 33 / 33
        UK_Pacific : 6 / 14
        Italians : 20 / 25
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Hopei to Chahar
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Chahar, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Shensi to Szechwan
                1 fighter moved from Chahar to Kansu
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kweichow : 1 infantry
        Kansu : 1 fighter
        Tsinghai : 1 infantry
        Szechwan : 7 infantry
        Chahar : 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 51 / 56
        Americans : 49 / 65
        Chinese : 10 / 11
        British : 33 / 33
        UK_Pacific : 6 / 14
        Italians : 20 / 25
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Trans-Jordan to 41 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 41 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 41 Sea Zone to India
                2 fighters moved from 98 Sea Zone to Bryansk
                3 fighters and 1 tactical_bomber moved from Trans-Jordan to Bryansk
                1 fighter moved from Eastern Persia to Bryansk
                2 artilleries and 4 infantry moved from Iraq to Northwest Persia
                1 aaGun, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from Burma to Shan State
                7 infantry moved from Burma to Shan State
                2 aaGuns, 1 artillery and 7 infantry moved from Burma to Shan State
                1 aaGun, 1 artillery and 9 infantry moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 fighter and 1 submarine placed in 98 Sea Zone
                1 armour placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 2 aaGuns, 2 artilleries and 15 infantry
        Burma : 1 aaGun, 1 artillery and 9 infantry
        India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        33 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 airfield
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 6 fighters and 1 tactical_bomber
        96 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 1 aaGun, 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        79 Sea Zone : 1 destroyer
        Northwest Persia : 2 artilleries and 4 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 49 / 56
        Americans : 49 / 65
        Chinese : 11 / 11
        British : 33 / 34
        UK_Pacific : 7 / 8
        Italians : 20 / 25
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Libya to Alexandria
                      Italians take Alexandria from British
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                3 fighters moved from Southern Italy to 96 Sea Zone
                1 armour moved from Eastern Poland to Ukraine
                1 bomber moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 :  2/5 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                3 fighters moved from 96 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Italians collect 16 PUs (4 lost to blockades); end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    West Indies : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Libya : 1 artillery and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
        95 Sea Zone : 1 destroyer and 2 transports
        Greece : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 49 / 56
        Americans : 49 / 65
        Chinese : 11 / 11
        British : 33 / 34
        UK_Pacific : 7 / 8
        Italians : 20 / 29
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    Headed out on vacation tomorrow through the 14th. There is internet where we are going camping but it is spotty. I will try to post as often as I can.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Borneo, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 mech_infantry
                        ANZAC roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                        ANZAC roll dice for 1 infantry in Alexandria, round 3 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Alexandria, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Alexandria
                    ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 flag, 1 destroyer and 1 transport
        33 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 flag
        62 Sea Zone : 1 submarine and 1 transport
        Alexandria : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 49 / 56
        Americans : 49 / 65
        Chinese : 11 / 11
        British : 33 / 34
        UK_Pacific : 7 / 8
        Italians : 20 / 29
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 destroyer
                    Germans defend with 2 submarines
                        Germans roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 92 Sea Zone
                        Germans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 92 Sea Zone
                    French win with 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 27 / 28
        Japanese : 49 / 56
        Americans : 49 / 65
        Chinese : 11 / 11
        British : 33 / 34
        UK_Pacific : 7 / 8
        Italians : 20 / 29
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • @UnknownSoldier:

    Headed out on vacation tomorrow through the 14th. There is internet where we are going camping but it is spotty. I will try to post as often as I can.

    No worries. It can wait til you get back. Thanks for the head’s up and have fun :).

  • 13

    I attacked sz98 with 3 ftr, 4 tac, 4 bmr and got 5 hits…order of loss?


  • Soak, soak, destroyer, 2 cruisers.

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