@axis-dominion sounds good fire it up whenever you want
13L G40 wheatbeer (Axis) vs DizzKneeLand33 (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from French West Africa to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 armour and 1 infantry moved from Kenya to 72 Sea Zone
1 armour and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 72 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 bomber moved from United Kingdom to French Central Africa
1 bomber moved from French Equatorial Africa to French Central AfricaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 8 PUs;Combat Move - Italians
1 armour moved from Persia to West India
Italians take Eastern Persia from British
Italians take West India from UK_Pacific
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 8 PUs;Combat Move - Italians
1 armour moved from Persia to West India
Italians take Eastern Persia from British
Italians take West India from UK_Pacific
2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 3 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Cyprus from British with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Romania to Belarus
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 artillery moved from Bryansk to Belarus
1 battleship, 2 cruisers and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Persia
1 bomber moved from Belarus to Egypt
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 33 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 49 PUsProduction/PUs Summary :
Germans : 56 / 79
Russians : 19 / 21
Japanese : 65 / 71
Americans : 52 / 80
Chinese : 1 / 3
British : 26 / 26
UK_Pacific : 4 / 6
Italians : 25 / 49
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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Sorry about the delay between turns. I was having a 404 error for posting in between (in real time, my turn took about 8 seconds lol).
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No worries
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 artilleries and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Tambov
1 mech_infantry moved from Tambov to Samara
1 infantry moved from Smolensk to Vologda
1 bomber moved from Belarus to Vologda
1 bomber moved from Belarus to Samara
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Kazakhstan
1 fighter moved from Novgorod to Vologda
1 bomber moved from Belarus to Samara
1 tactical_bomber moved from Belarus to Vologda
1 fighter moved from Caucasus to Kazakhstan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
4 artilleries and 5 infantry moved from Novgorod to Belarus
1 aaGun moved from Poland to Eastern Poland
10 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
7 armour and 5 mech_infantrys moved from Belarus to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
6 artilleries and 5 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Vologda to Belarus
2 bombers moved from Samara to Novgorod
1 bomber moved from Vologda to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Kazakhstan to Persia
1 aaGun moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Western Germany to Germany
1 fighter moved from Novgorod to UkrainePlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsProduction/PUs Summary :
Germans : 62 / 90
Russians : 14 / 21
Japanese : 61 / 71
Americans : 52 / 80
Chinese : 1 / 3
British : 25 / 26
UK_Pacific : 4 / 6
Italians : 25 / 49
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Samara
1 armour moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 armour and 2 mech_infantrys moved from Tsinghai to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 armour
Russians win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns and 17 infantry moved from Yenisey to TimguskaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
So many bombers making Japan’s life difficult :lol:
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LOL It’s amazing what can become a dead zone!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer and 7 submarines moved from 36 Sea Zone to 42 Sea Zone
6 fighters and 6 tactical_bombers moved from French Indo China to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 mech_infantry moved from Anhwe to Shensi
Japanese take Shensi from Chinese
1 bomber moved from French Indo China to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer and 7 submarines moved from 36 Sea Zone to 42 Sea Zone
6 fighters and 6 tactical_bombers moved from French Indo China to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 mech_infantry moved from Anhwe to Shensi
Japanese take Shensi from Chinese
1 bomber moved from French Indo China to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 6 fighters, 7 submarines, 6 tactical_bombers and 1 transport
ANZAC defend with 1 artillery; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Japanese roll dice for 7 submarines in 42 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 6 fighters, 6 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 11/13 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 4/8 hits
1 submarine owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans , 3 carriers owned by the Americans , 2 cruisers owned by the Americans , 1 transport owned by the Americans , 1 artillery owned by the ANZAC and 4 submarines owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 3 submarines in 42 Sea Zone, round 3 : 0/3 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 6 fighters, 3 submarines, 6 tactical_bombers and 1 transport remaining. Battle score for attacker is 108
Casualties for Japanese: 4 submarines
Casualties for ANZAC: 1 artillery
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 bombers moved from Java to Borneo
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Kwangsi
1 armour moved from Anhwe to Kwangtung
6 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
6 tactical_bombers moved from 42 Sea Zone to Borneo
1 infantry moved from Jehol to Anhwe
4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to Manchuria
1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
2 submarines placed in 37 Sea Zone
1 infantry placed in Malaya
1 infantry placed in French Indo China
Japanese undo move 3.
Japanese undo move 2.
1 aaGun and 1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 3.
Japanese undo move 3.
2 submarines placed in 37 Sea Zone
1 mech_infantry placed in Malaya
1 aaGun, 1 armour and 1 mech_infantry placed in Manchuria
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 59 / 90
Russians : 18 / 18
Japanese : 64 / 69
Americans : 52 / 80
Chinese : 2 / 3
British : 25 / 26
UK_Pacific : 4 / 6
Italians : 24 / 49
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 10 PUs;Combat Move - Americans
5 bombers moved from Queensland to 42 Sea Zone
3 bombers moved from India to Kweichow
3 bombers moved from India to Hunan
3 bombers moved from India to Kwangsi
3 bombers moved from India to French Indo China
3 bombers moved from India to MalayaCombat - Americans
Battle in Hunan
Americans attack with 3 bombers
Japanese defend with 1 artillery
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Malaya
Americans attack with 3 bombers
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Americans attack with 3 bombers
Japanese defend with 1 artillery
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 destroyer, 3 submarines and 1 transport
3 submarines owned by the Japanese Submerged
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 bomber
Battle in Kwangsi
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in French Indo China
Americans attack with 3 bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 bombers moved from 42 Sea Zone to India
3 bombers moved from Malaya to India
3 bombers moved from French Indo China to India
2 bombers moved from Kwangsi to India
3 bombers moved from Hunan to India
3 bombers moved from Kweichow to India
5 bombers moved from Western United States to Queensland
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
1 transport moved from 83 Sea Zone to 85 Sea ZonePlace Units - Americans
2 infantry and 1 mech_infantry placed in Brazil
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 bombers moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from India to West India
2 fighters and 1 tactical_bomber moved from India to West IndiaCombat - British
Battle in West India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking West India from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 bombers moved from Anglo Egyptian Sudan to French Equatorial Africa
1 bomber moved from United Kingdom to French Equatorial Africa
1 armour and 1 infantry moved from Brazil to 85 Sea Zone
1 armour, 1 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
2 fighters and 1 tactical_bomber moved from West India to India
2 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 armour and 2 infantry moved from 39 Sea Zone to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to West India
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber and 2 fighters moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour, 1 artillery and 2 mech_infantrys moved from Belarus to BryanskCombat - Italians
Battle in Malta
Battle in West India
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in West India, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Italians win, taking Malta from British, taking West India from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Trans-Jordan
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Persia
1 fighter moved from Southern Italy to Persia
1 battleship, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Romania to Belarus
1 fighter moved from West India to PersiaPlace Units - Italians
2 infantry and 1 mech_infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
2 fighters placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 58 / 90
Russians : 17 / 18
Japanese : 63 / 69
Americans : 52 / 82
Chinese : 2 / 2
British : 26 / 26
UK_Pacific : 5 / 6
Italians : 25 / 41
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;Combat Move - ANZAC
4 fighters and 2 tactical_bombers moved from India to West IndiaCombat - ANZAC
Battle in West India
ANZAC attack with 4 fighters and 2 tactical_bombers
Italians defend with 1 mech_infantry
ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
4 fighters and 2 tactical_bombers moved from West India to India
2 fighters moved from New South Wales to Queensland
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 3 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Persia to Kazakhstan
2 bombers moved from Novgorod to Kazakhstan
1 fighter moved from Ukraine to Tambov
1 bomber moved from Novgorod to Tambov
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from BritishCombat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 bombers, 1 fighter and 1 mech_infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 17 artilleries and 27 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 bomber and 1 fighter moved from Tambov to Bryansk
2 bombers moved from Kazakhstan to Bryansk
5 artilleries and 2 infantry moved from Novgorod to Belarus
5 mech_infantrys moved from Eastern Poland to Bryansk
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
15 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Kazakhstan to Persia
2 fighters and 2 tactical_bombers moved from Persia to Bryansk
1 fighter and 1 tactical_bomber moved from Egypt to Persia
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
3 bombers placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsProduction/PUs Summary :
Germans : 60 / 88
Russians : 16 / 18
Japanese : 63 / 69
Americans : 52 / 82
Chinese : 2 / 2
British : 25 / 26
UK_Pacific : 5 / 6
Italians : 25 / 41
ANZAC : 10 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





