13L G40NT DizzKneeLand33 (allies +10) vs Seththenewb (axis)

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                6 artilleries, 4 bombers, 6 fighters, 4 infantry, 3 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                2 mech_infantrys moved from Western Ukraine to Russia
                2 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 4 armour, 6 artilleries, 6 bombers, 6 fighters, 4 infantry, 5 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 25 infantry and 1 mech_infantry
                    Germans captures 14PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 3 armour, 6 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour, 6 artilleries, 3 fighters, 4 infantry and 5 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 armour, 25 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 artilleries and 3 infantry moved from Belarus to Bryansk
                2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Germany to Eastern Poland
                4 bombers moved from Russia to Novgorod
                2 bombers moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Novgorod to Belarus
                3 fighters and 5 tactical_bombers moved from Russia to Bryansk
                2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Eastern Poland to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 bombers, 1 fighter and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Yunnan
                3 mech_infantrys moved from Anhwe to Yunnan
                1 mech_infantry moved from Hopei to Yunnan
                1 armour and 3 mech_infantrys moved from Hunan to Yunnan
                2 armour and 4 mech_infantrys moved from Szechwan to Yunnan
                1 armour and 2 mech_infantrys moved from Sikang to Yunnan
                1 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to India
                1 bomber moved from French Indo China to India
                1 mech_infantry moved from Samara to Nenetsia
                      Japanese take Nenetsia from Russians
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands

    Combat - Japanese
                Battle in Solomon Islands
                Battle in Yunnan
                    Japanese attack with 4 armour, 3 infantry and 15 mech_infantrys
                    British defend with 1 artillery and 3 infantry
                    Japanese win, taking Solomon Islands from ANZAC, taking Yunnan from Chinese with 4 armour, 2 infantry and 15 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in India causes 9 damage total.  Damaged units is as follows: harbour = 6, airfield = 3

    Non Combat Move - Japanese
                2 bombers moved from India to French Indo China
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from Philippines to French Indo China
                2 bombers moved from Japan to French Indo China
                1 submarine moved from 47 Sea Zone to 33 Sea Zone
                2 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 49 Sea Zone
                2 destroyers moved from 35 Sea Zone to 49 Sea Zone
                1 cruiser moved from 35 Sea Zone to 49 Sea Zone
                1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
                1 battleship and 5 destroyers moved from 35 Sea Zone to 33 Sea Zone
                1 armour and 2 mech_infantrys moved from Shantung to Hunan
                1 aaGun, 2 artilleries and 11 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Vologda to Samara

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                3 destroyers and 3 transports placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total

  • 20 16 15 14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Americans
                5 bombers, 3 fighters and 1 tactical_bomber moved from Queensland to 49 Sea Zone
                3 fighters moved from Hawaiian Islands to 49 Sea Zone
                5 bombers moved from Western United States to 49 Sea Zone

  • 20 16 15 14

    Hi there!  I hit 11 in 49 SZ and would like to know your casualties before proceeding further.  Thanks!


  • 3tilts on bb/2cv, 5dd, 2cv, tac

  • 20 16 15 14

    Okay, you got 8 hits, so I now have 9 bombers left.  Those in round 2 got 6 hits.  You have 1 battleship (dented), 1 carrier (not dented), 2 cruisers, 1 destroyer, 3 fighters, 2 tacs left.

    Where would you like the 6 hits allocated?  Sorry to take so long on this, but I’d rather err on the side of safety and let you have all of your own casualty choices.  :)


  • can you post the file so I can see what all is going on? I’m trying to remember what Aussies have in range.


  • bump

  • 20 16 15 14

    Did you SERIOUSLY bump me AGAIN prior to 72 hours?  Really??

    I am still out of town and cannot upload files until this evening.  The file was uploaded with my move summary for the attack – the ANZAC pieces haven’t moved in the meantime.

    I am going to register a formal complaint against your “bumps” in league play.  This is ridiculous.  Between your posts it was 52 freakin hours.


  • bump


  • The last one was 72 hours from your ool request.

    The prior one was because my last turn was on the 17th and you exceeded 72 hours to complete your turn from my turn. I don’t know what Aussies you’re talking about as you were on your American turn in this one.

  • 20 16 15 14

    Ummmmm… no, i did NOT exceed 72 hours on the prior one.  It’s not the DATE, it’s the DAY AND TIME.  That’s how you calculate “hours” in the real world.

    This first one, I had to wait for your response… it’s 72 hours after your response.  Had you responded in a normal time frame, I would have still been home to complete the turn.  So, it’s been 52 hours since your last response, and no reason to have to let my babysitter know where I’m at this weekend.


  • @DizzKneeLand33:

    Okay, you got 8 hits, so I now have 9 bombers left.  Those in round 2 got 6 hits.  You have 1 battleship (dented), 1 carrier (not dented), 2 cruisers, 1 destroyer, 3 fighters, 2 tacs left.

    Where would you like the 6 hits allocated?  Sorry to take so long on this, but I’d rather err on the side of safety and let you have all of your own casualty choices.  :)

    Look at that date time stamp.

    @seththenewb:

    bump

    And now this one. That’s over 72 hours buddy.


  • Still awaiting the file [insert jeopardy theme song here]

  • 20 16 15 14

    Dude, the map was uploaded, and the time stamp is from WHEN YOU REQUESTED THE MAP until now.  That was 52 hours (now probably 53).

  • 20 16 15 14

    @seththenewb:

    can you post the file so I can see what all is going on? I’m trying to remember what Aussies have in range.

    Ummmmmmm…. that’s the Aussies to which I was referring, the initial reason why you requested the map to be posted?!


  • This game isn’t played on excel spreadsheets. I have several times requested a map with the battle in progress so that I can see the current map situation. I don’t want to look at the old combat move map as the tactical situation has changed. This is a very reasonable request and I will keep asking for it until you provide it. Thanks

  • 20 16 15 14

    @DizzKneeLand33:

    I am still out of town and cannot upload files until this evening.  The file was uploaded with my move summary for the attack – the ANZAC pieces haven’t moved in the meantime.

    I don’t know what part of my post above was ambiguous about when I would be able to upload the map, but I assure you I was in no way intending to torment you.  Sol, the map I am now uploading is the EXACT SAME MAP as the map submitted with the US combat move with the exception of the dice results in one single sea zone that I explained in full detail in my post to you.  That is why Gamer indicated that you have all of the information you need.  Any tactical decisions could have easily been made, and I’m in actuality not even required to send you another map – I am sending this to you as a courtesy, which you have already sh*t on me about.

    If you are playing too many games at once, well, that’s not my issue.  Happy gaming!

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